
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (fma (sin (- b)) (sin a) (* (cos a) (cos b))))))
double code(double r, double a, double b) {
return r * (sin(b) / fma(sin(-b), sin(a), (cos(a) * cos(b))));
}
function code(r, a, b) return Float64(r * Float64(sin(b) / fma(sin(Float64(-b)), sin(a), Float64(cos(a) * cos(b))))) end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Sin[(-b)], $MachinePrecision] * N[Sin[a], $MachinePrecision] + N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\mathsf{fma}\left(\sin \left(-b\right), \sin a, \cos a \cdot \cos b\right)}
\end{array}
Initial program 76.2%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.5
Applied rewrites99.5%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (- (* (cos a) (cos b)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return r * (math.sin(b) / ((math.cos(a) * math.cos(b)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(r * Float64(sin(b) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos a \cdot \cos b - \sin b \cdot \sin a}
\end{array}
Initial program 76.2%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lower--.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
lift-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sin.f6499.5
Applied rewrites99.5%
(FPCore (r a b) :precision binary64 (if (<= a -0.0002) (* r (/ (sin b) (cos a))) (if (<= a 4800.0) (* (sin b) (/ r (cos b))) (/ (* r (sin b)) (cos a)))))
double code(double r, double a, double b) {
double tmp;
if (a <= -0.0002) {
tmp = r * (sin(b) / cos(a));
} else if (a <= 4800.0) {
tmp = sin(b) * (r / cos(b));
} else {
tmp = (r * sin(b)) / cos(a);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-0.0002d0)) then
tmp = r * (sin(b) / cos(a))
else if (a <= 4800.0d0) then
tmp = sin(b) * (r / cos(b))
else
tmp = (r * sin(b)) / cos(a)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (a <= -0.0002) {
tmp = r * (Math.sin(b) / Math.cos(a));
} else if (a <= 4800.0) {
tmp = Math.sin(b) * (r / Math.cos(b));
} else {
tmp = (r * Math.sin(b)) / Math.cos(a);
}
return tmp;
}
def code(r, a, b): tmp = 0 if a <= -0.0002: tmp = r * (math.sin(b) / math.cos(a)) elif a <= 4800.0: tmp = math.sin(b) * (r / math.cos(b)) else: tmp = (r * math.sin(b)) / math.cos(a) return tmp
function code(r, a, b) tmp = 0.0 if (a <= -0.0002) tmp = Float64(r * Float64(sin(b) / cos(a))); elseif (a <= 4800.0) tmp = Float64(sin(b) * Float64(r / cos(b))); else tmp = Float64(Float64(r * sin(b)) / cos(a)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (a <= -0.0002) tmp = r * (sin(b) / cos(a)); elseif (a <= 4800.0) tmp = sin(b) * (r / cos(b)); else tmp = (r * sin(b)) / cos(a); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[a, -0.0002], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4800.0], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.0002:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\mathbf{elif}\;a \leq 4800:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;\frac{r \cdot \sin b}{\cos a}\\
\end{array}
\end{array}
if a < -2.0000000000000001e-4Initial program 61.3%
Taylor expanded in b around 0
lower-cos.f6460.9
Applied rewrites60.9%
if -2.0000000000000001e-4 < a < 4800Initial program 97.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.7
Applied rewrites99.7%
Taylor expanded in a around 0
lower-cos.f6496.9
Applied rewrites96.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
if 4800 < a Initial program 54.4%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6454.4
lift-+.f64N/A
+-commutativeN/A
lower-+.f6454.4
Applied rewrites54.4%
Taylor expanded in b around 0
lower-cos.f6455.4
Applied rewrites55.4%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* r (/ (sin b) (cos a))))) (if (<= a -0.0002) t_0 (if (<= a 4800.0) (* (sin b) (/ r (cos b))) t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / cos(a));
double tmp;
if (a <= -0.0002) {
tmp = t_0;
} else if (a <= 4800.0) {
tmp = sin(b) * (r / cos(b));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = r * (sin(b) / cos(a))
if (a <= (-0.0002d0)) then
tmp = t_0
else if (a <= 4800.0d0) then
tmp = sin(b) * (r / cos(b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = r * (Math.sin(b) / Math.cos(a));
double tmp;
if (a <= -0.0002) {
tmp = t_0;
} else if (a <= 4800.0) {
tmp = Math.sin(b) * (r / Math.cos(b));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = r * (math.sin(b) / math.cos(a)) tmp = 0 if a <= -0.0002: tmp = t_0 elif a <= 4800.0: tmp = math.sin(b) * (r / math.cos(b)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / cos(a))) tmp = 0.0 if (a <= -0.0002) tmp = t_0; elseif (a <= 4800.0) tmp = Float64(sin(b) * Float64(r / cos(b))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = r * (sin(b) / cos(a)); tmp = 0.0; if (a <= -0.0002) tmp = t_0; elseif (a <= 4800.0) tmp = sin(b) * (r / cos(b)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -0.0002], t$95$0, If[LessEqual[a, 4800.0], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{\cos a}\\
\mathbf{if}\;a \leq -0.0002:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 4800:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -2.0000000000000001e-4 or 4800 < a Initial program 57.6%
Taylor expanded in b around 0
lower-cos.f6457.9
Applied rewrites57.9%
if -2.0000000000000001e-4 < a < 4800Initial program 97.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.7
Applied rewrites99.7%
Taylor expanded in a around 0
lower-cos.f6496.9
Applied rewrites96.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* r (/ (sin b) (cos a))))) (if (<= a -0.0002) t_0 (if (<= a 4800.0) (* r (/ (sin b) (cos b))) t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / cos(a));
double tmp;
if (a <= -0.0002) {
tmp = t_0;
} else if (a <= 4800.0) {
tmp = r * (sin(b) / cos(b));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = r * (sin(b) / cos(a))
if (a <= (-0.0002d0)) then
tmp = t_0
else if (a <= 4800.0d0) then
tmp = r * (sin(b) / cos(b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = r * (Math.sin(b) / Math.cos(a));
double tmp;
if (a <= -0.0002) {
tmp = t_0;
} else if (a <= 4800.0) {
tmp = r * (Math.sin(b) / Math.cos(b));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = r * (math.sin(b) / math.cos(a)) tmp = 0 if a <= -0.0002: tmp = t_0 elif a <= 4800.0: tmp = r * (math.sin(b) / math.cos(b)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / cos(a))) tmp = 0.0 if (a <= -0.0002) tmp = t_0; elseif (a <= 4800.0) tmp = Float64(r * Float64(sin(b) / cos(b))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = r * (sin(b) / cos(a)); tmp = 0.0; if (a <= -0.0002) tmp = t_0; elseif (a <= 4800.0) tmp = r * (sin(b) / cos(b)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -0.0002], t$95$0, If[LessEqual[a, 4800.0], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{\cos a}\\
\mathbf{if}\;a \leq -0.0002:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 4800:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -2.0000000000000001e-4 or 4800 < a Initial program 57.6%
Taylor expanded in b around 0
lower-cos.f6457.9
Applied rewrites57.9%
if -2.0000000000000001e-4 < a < 4800Initial program 97.3%
Taylor expanded in a around 0
lower-cos.f6496.9
Applied rewrites96.9%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* r (/ (sin b) (cos a))))) (if (<= a -0.0002) t_0 (if (<= a 4800.0) (/ (* r (sin b)) (cos b)) t_0))))
double code(double r, double a, double b) {
double t_0 = r * (sin(b) / cos(a));
double tmp;
if (a <= -0.0002) {
tmp = t_0;
} else if (a <= 4800.0) {
tmp = (r * sin(b)) / cos(b);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = r * (sin(b) / cos(a))
if (a <= (-0.0002d0)) then
tmp = t_0
else if (a <= 4800.0d0) then
tmp = (r * sin(b)) / cos(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = r * (Math.sin(b) / Math.cos(a));
double tmp;
if (a <= -0.0002) {
tmp = t_0;
} else if (a <= 4800.0) {
tmp = (r * Math.sin(b)) / Math.cos(b);
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = r * (math.sin(b) / math.cos(a)) tmp = 0 if a <= -0.0002: tmp = t_0 elif a <= 4800.0: tmp = (r * math.sin(b)) / math.cos(b) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(r * Float64(sin(b) / cos(a))) tmp = 0.0 if (a <= -0.0002) tmp = t_0; elseif (a <= 4800.0) tmp = Float64(Float64(r * sin(b)) / cos(b)); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = r * (sin(b) / cos(a)); tmp = 0.0; if (a <= -0.0002) tmp = t_0; elseif (a <= 4800.0) tmp = (r * sin(b)) / cos(b); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -0.0002], t$95$0, If[LessEqual[a, 4800.0], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := r \cdot \frac{\sin b}{\cos a}\\
\mathbf{if}\;a \leq -0.0002:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 4800:\\
\;\;\;\;\frac{r \cdot \sin b}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -2.0000000000000001e-4 or 4800 < a Initial program 57.6%
Taylor expanded in b around 0
lower-cos.f6457.9
Applied rewrites57.9%
if -2.0000000000000001e-4 < a < 4800Initial program 97.3%
Taylor expanded in a around 0
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-cos.f6496.9
Applied rewrites96.9%
(FPCore (r a b) :precision binary64 (let* ((t_0 (/ (* r (sin b)) (cos b)))) (if (<= b -2.8e-5) t_0 (if (<= b 7.7) (/ (* r b) (cos a)) t_0))))
double code(double r, double a, double b) {
double t_0 = (r * sin(b)) / cos(b);
double tmp;
if (b <= -2.8e-5) {
tmp = t_0;
} else if (b <= 7.7) {
tmp = (r * b) / cos(a);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (r * sin(b)) / cos(b)
if (b <= (-2.8d-5)) then
tmp = t_0
else if (b <= 7.7d0) then
tmp = (r * b) / cos(a)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (r * Math.sin(b)) / Math.cos(b);
double tmp;
if (b <= -2.8e-5) {
tmp = t_0;
} else if (b <= 7.7) {
tmp = (r * b) / Math.cos(a);
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (r * math.sin(b)) / math.cos(b) tmp = 0 if b <= -2.8e-5: tmp = t_0 elif b <= 7.7: tmp = (r * b) / math.cos(a) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(r * sin(b)) / cos(b)) tmp = 0.0 if (b <= -2.8e-5) tmp = t_0; elseif (b <= 7.7) tmp = Float64(Float64(r * b) / cos(a)); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (r * sin(b)) / cos(b); tmp = 0.0; if (b <= -2.8e-5) tmp = t_0; elseif (b <= 7.7) tmp = (r * b) / cos(a); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2.8e-5], t$95$0, If[LessEqual[b, 7.7], N[(N[(r * b), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r \cdot \sin b}{\cos b}\\
\mathbf{if}\;b \leq -2.8 \cdot 10^{-5}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 7.7:\\
\;\;\;\;\frac{r \cdot b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -2.79999999999999996e-5 or 7.70000000000000018 < b Initial program 51.7%
Taylor expanded in a around 0
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-cos.f6450.6
Applied rewrites50.6%
if -2.79999999999999996e-5 < b < 7.70000000000000018Initial program 97.5%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6497.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6497.5
Applied rewrites97.5%
Taylor expanded in b around 0
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6497.5
Applied rewrites97.5%
Final simplification75.7%
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ b a)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((b + a)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((b + a)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((b + a))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(b + a\right)}
\end{array}
Initial program 76.2%
Final simplification76.2%
(FPCore (r a b) :precision binary64 (if (<= b 19000000000.0) (/ (* r b) (cos a)) (* r (/ (sin b) 1.0))))
double code(double r, double a, double b) {
double tmp;
if (b <= 19000000000.0) {
tmp = (r * b) / cos(a);
} else {
tmp = r * (sin(b) / 1.0);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 19000000000.0d0) then
tmp = (r * b) / cos(a)
else
tmp = r * (sin(b) / 1.0d0)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (b <= 19000000000.0) {
tmp = (r * b) / Math.cos(a);
} else {
tmp = r * (Math.sin(b) / 1.0);
}
return tmp;
}
def code(r, a, b): tmp = 0 if b <= 19000000000.0: tmp = (r * b) / math.cos(a) else: tmp = r * (math.sin(b) / 1.0) return tmp
function code(r, a, b) tmp = 0.0 if (b <= 19000000000.0) tmp = Float64(Float64(r * b) / cos(a)); else tmp = Float64(r * Float64(sin(b) / 1.0)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (b <= 19000000000.0) tmp = (r * b) / cos(a); else tmp = r * (sin(b) / 1.0); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[b, 19000000000.0], N[(N[(r * b), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 19000000000:\\
\;\;\;\;\frac{r \cdot b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{1}\\
\end{array}
\end{array}
if b < 1.9e10Initial program 84.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6484.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6484.9
Applied rewrites84.9%
Taylor expanded in b around 0
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6473.0
Applied rewrites73.0%
if 1.9e10 < b Initial program 52.6%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lift-sin.f64N/A
sin-negN/A
lower-sin.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.1
Applied rewrites99.1%
Taylor expanded in a around 0
lower-cos.f6451.9
Applied rewrites51.9%
Taylor expanded in b around 0
Applied rewrites10.9%
Final simplification56.3%
(FPCore (r a b) :precision binary64 (/ (* r b) (cos a)))
double code(double r, double a, double b) {
return (r * b) / cos(a);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * b) / cos(a)
end function
public static double code(double r, double a, double b) {
return (r * b) / Math.cos(a);
}
def code(r, a, b): return (r * b) / math.cos(a)
function code(r, a, b) return Float64(Float64(r * b) / cos(a)) end
function tmp = code(r, a, b) tmp = (r * b) / cos(a); end
code[r_, a_, b_] := N[(N[(r * b), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot b}{\cos a}
\end{array}
Initial program 76.2%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6476.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6476.2
Applied rewrites76.2%
Taylor expanded in b around 0
lower-/.f64N/A
lower-*.f64N/A
lower-cos.f6454.2
Applied rewrites54.2%
Final simplification54.2%
(FPCore (r a b) :precision binary64 (* b (/ r (cos a))))
double code(double r, double a, double b) {
return b * (r / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (r / cos(a))
end function
public static double code(double r, double a, double b) {
return b * (r / Math.cos(a));
}
def code(r, a, b): return b * (r / math.cos(a))
function code(r, a, b) return Float64(b * Float64(r / cos(a))) end
function tmp = code(r, a, b) tmp = b * (r / cos(a)); end
code[r_, a_, b_] := N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \frac{r}{\cos a}
\end{array}
Initial program 76.2%
Taylor expanded in b around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6454.2
Applied rewrites54.2%
(FPCore (r a b) :precision binary64 (* r b))
double code(double r, double a, double b) {
return r * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * b
end function
public static double code(double r, double a, double b) {
return r * b;
}
def code(r, a, b): return r * b
function code(r, a, b) return Float64(r * b) end
function tmp = code(r, a, b) tmp = r * b; end
code[r_, a_, b_] := N[(r * b), $MachinePrecision]
\begin{array}{l}
\\
r \cdot b
\end{array}
Initial program 76.2%
Taylor expanded in b around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6454.2
Applied rewrites54.2%
Taylor expanded in a around 0
Applied rewrites34.7%
Final simplification34.7%
herbie shell --seed 2024226
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))