Simplification of discriminant from scale-rotated-ellipse

Time bar (total: 25.8s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated

analyze765.0ms (3%)

Memory
8.2MiB live, 1 407.9MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
25%24.9%74.8%0.2%0%0%0%6
25%24.9%74.8%0.2%0%0%0%7
25%24.9%74.8%0.2%0%0%0%8
25%24.9%74.8%0.2%0%0%0%9
37.5%37.4%62.3%0.2%0%0%0%10
56.3%56.1%43.6%0.2%0%0%0%11
56.3%56.1%43.6%0.2%0%0%0%12
Compiler

Compiled 111 to 41 computations (63.1% saved)

sample8.3s (32.1%)

Memory
-63.2MiB live, 16 247.4MiB allocated
Samples
5.0s4 214×1valid
1.4s978×2valid
905.0ms3 064×0valid
30.0ms68×1exit
Precisions
Click to see histograms. Total time spent on operations: 6.9s
ival-sin: 1.6s (22.6% of total)
ival-cos: 1.3s (18.7% of total)
ival-mult: 1.2s (18% of total)
ival-pow2: 1.1s (16.3% of total)
ival-div: 755.0ms (11% of total)
adjust: 486.0ms (7.1% of total)
ival-add: 195.0ms (2.8% of total)
ival-sub: 157.0ms (2.3% of total)
ival-pi: 54.0ms (0.8% of total)
exact: 15.0ms (0.2% of total)
ival-true: 8.0ms (0.1% of total)
ival-assert: 4.0ms (0.1% of total)
Bogosity

explain1.1s (4.1%)

Memory
23.4MiB live, 2 503.1MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1500-0-(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
1290-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1290-0-(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
440-1(-2.403355041472643e-121 8.524817816390883e+222 -5.224526991685529e-228 -3.546035037973163e+192 2.715770953213638e+149)(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
280-1(-1.6450267998796188e-156 6.277424453422601e-233 1.4975140536597234e+261 3.6949562408745724e-273 -1.2778457165767903e-224)(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
280-1(-1.6450267998796188e-156 6.277424453422601e-233 1.4975140536597234e+261 3.6949562408745724e-273 -1.2778457165767903e-224)(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
260-1(-4.777594693371853e+122 8.281856825502192e-290 2.720178982709698e-308 3.691215600257962e-20 -4.811885103197079e-183)(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
250-1(-1.6450267998796188e-156 6.277424453422601e-233 1.4975140536597234e+261 3.6949562408745724e-273 -1.2778457165767903e-224)(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
210-1(-6.319083928791699e+123 -2.367438868594707e+105 1.0932227309878921e-291 1.0756965090102625e+268 -9.028626113634367e-304)(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
190-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
140-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
120-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
10-1(-4.777594693371853e+122 8.281856825502192e-290 2.720178982709698e-308 3.691215600257962e-20 -4.811885103197079e-183)(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-x-scale
00-0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-#s(literal 2 binary64)
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-b
00-0-a
00-0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(PI.f64)
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
00-0-#s(literal 4 binary64)
00-0-y-scale
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1290
sin.f64(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1290
-.f64(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))nan-rescue1200
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow148
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow198
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)overflow170
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow148
(pow.f64 b #s(literal 2 binary64))overflow130
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))overflow120
(pow.f64 a #s(literal 2 binary64))overflow106
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow198
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow156
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow105
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow95
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow65
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow129
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow40
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow89
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow36
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow93
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow82
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow81
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow53
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))overflow105
-.f64(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))cancellation300
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))n*o250
/.f64(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)o/n210
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow99
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow99
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(pow.f64 b #s(literal 2 binary64))overflow65
(pow.f64 a #s(literal 2 binary64))overflow53
/.f64(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)o/n200
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow81
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow53
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow40
/.f64(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)o/n190
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow65
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow89
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow36
-.f64(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))nan-rescue190
(pow.f64 b #s(literal 2 binary64))overflow65
(pow.f64 a #s(literal 2 binary64))overflow53
*.f64(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))n*o140
/.f64(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)o/n120
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow99
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow74
(pow.f64 b #s(literal 2 binary64))overflow65
(pow.f64 a #s(literal 2 binary64))overflow53
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow99
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow78
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)o/n120
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow65
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow89
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow36
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow93
*.f64(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))o*u110
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow105
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))overflow105
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow65
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow89
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow36
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow93
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)underflow43
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow67
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow101
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow30
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)underflow30
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow26
*.f64(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))u*o90
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)underflow48
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow60
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow22
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow97
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)underflow28
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))underflow48
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow35
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow95
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow53
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow40
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow82
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow81
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)o/n90
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow53
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow40
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow82
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow81
*.f64(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))n*u80
/.f64(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)u/n60
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow26
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow67
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow101
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow30
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
/.f64(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)u/n50
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow35
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow60
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow22
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow97
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
/.f64(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)u/n40
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow28
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))underflow17
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))underflow17
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow28
(pow.f64 b #s(literal 2 binary64))underflow60
(pow.f64 a #s(literal 2 binary64))underflow67
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)u/n30
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow67
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow101
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow30
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)underflow30
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow26
/.f64(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)u/n30
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow28
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))underflow17
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow28
(pow.f64 b #s(literal 2 binary64))underflow60
(pow.f64 a #s(literal 2 binary64))underflow67
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))underflow17
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)underflow32
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)u/n20
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow35
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow60
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow22
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow97
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)underflow28
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
Confusion
Predicted +Predicted -
+1953
-3325
Precision
0.8552631578947368
Recall
0.9848484848484849
Confusion?
Predicted +Predicted MaybePredicted -
+19503
-33025
Precision?
0.8552631578947368
Recall?
0.9848484848484849
Freqs
test
numberfreq
028
147
260
366
435
516
63
71
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
307.0ms298×1valid
76.0ms70×2valid
40.0ms144×0valid
Compiler

Compiled 1 310 to 121 computations (90.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 360.0ms
ival-sin: 81.0ms (22.5% of total)
ival-cos: 79.0ms (21.9% of total)
ival-mult: 70.0ms (19.4% of total)
ival-div: 46.0ms (12.8% of total)
ival-pow2: 44.0ms (12.2% of total)
adjust: 18.0ms (5% of total)
ival-sub: 9.0ms (2.5% of total)
ival-add: 8.0ms (2.2% of total)
ival-pi: 4.0ms (1.1% of total)
ival-true: 1.0ms (0.3% of total)
exact: 1.0ms (0.3% of total)
ival-assert: 0.0ms (0% of total)

preprocess203.0ms (0.8%)

Memory
-25.3MiB live, 374.7MiB allocated
Algorithm
egg-herbie
Rules
8 778×lower-*.f32
8 756×lower-*.f64
2 492×lower-fma.f64
2 492×lower-fma.f32
2 010×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03362225
19252185
236572140
039109
070109
1119109
2322107
31396107
46336107
08835106
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Outputs
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(fma.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -4 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
Symmetry

(abs y-scale)

(abs x-scale)

(abs angle)

(abs b)

(abs a)

Compiler

Compiled 114 to 39 computations (65.8% saved)

eval0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Compiler

Compiled 5 to 5 computations (0% saved)

prune1.0ms (0%)

Memory
2.7MiB live, 2.7MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
23.6%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Compiler

Compiled 114 to 39 computations (65.8% saved)

simplify167.0ms (0.6%)

Memory
3.2MiB live, 321.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff384
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
cost-diff704
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff6144
(pow.f64 b #s(literal 2 binary64))
Rules
8 778×lower-*.f32
8 756×lower-*.f64
2 492×lower-fma.f64
2 492×lower-fma.f32
2 010×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
039596
070596
1119596
2322592
31396592
46336592
08835591
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
x-scale
y-scale
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
#s(literal 4 binary64)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
Outputs
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(fma.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -4 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 #s(literal 2 binary64) x-scale))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 b a))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
x-scale
y-scale
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))
#s(literal 4 binary64)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))

localize279.0ms (1.1%)

Memory
24.2MiB live, 584.6MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy10.116103200128707
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
accuracy27.37567176570958
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy27.830315507123014
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy36.76541175683207
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Samples
166.0ms149×1valid
37.0ms35×2valid
20.0ms72×0valid
Compiler

Compiled 598 to 41 computations (93.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 190.0ms
ival-sin: 42.0ms (22.1% of total)
ival-cos: 38.0ms (20% of total)
ival-pow2: 37.0ms (19.4% of total)
ival-mult: 33.0ms (17.3% of total)
ival-div: 20.0ms (10.5% of total)
adjust: 9.0ms (4.7% of total)
ival-sub: 6.0ms (3.2% of total)
ival-add: 4.0ms (2.1% of total)
ival-pi: 2.0ms (1.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series120.0ms (0.5%)

Memory
-9.5MiB live, 233.1MiB allocated
Counts
8 → 288
Calls
Call 1
Inputs
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (pow.f64 a #s(literal 2 binary64))>
#<alt (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))>
#<alt (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)>
#<alt (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))>
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))>
Outputs
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
Calls

72 calls:

TimeVariablePointExpression
15.0ms
b
@0
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
8.0ms
x-scale
@0
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
6.0ms
b
@0
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
6.0ms
angle
@0
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
6.0ms
b
@0
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))

simplify351.0ms (1.4%)

Memory
-15.3MiB live, 662.3MiB allocated
Algorithm
egg-herbie
Rules
11 112×lower-fma.f64
11 112×lower-fma.f32
9 850×lower-*.f64
9 850×lower-*.f32
2 948×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
045216440
1176515416
0852315091
Stop Event
iter limit
node limit
Counts
288 → 288
Calls
Call 1
Inputs
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
Outputs
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -8 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 b (*.f64 b (fma.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 b (*.f64 b (fma.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -8 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/32400 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal -1/787320000 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/32400 binary64)) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/32400 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a))) (*.f64 b (*.f64 b (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a))) (*.f64 b (*.f64 b (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a))) (*.f64 b (*.f64 b (*.f64 x-scale y-scale)))))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a))) (*.f64 b (*.f64 b (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a))) (*.f64 b (*.f64 b (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a))) (*.f64 b (*.f64 b (*.f64 x-scale y-scale)))))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(*.f64 angle (fma.f64 (PI.f64) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 x-scale y-scale)) #s(literal 1/90 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -1/4374000 binary64)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(*.f64 angle (fma.f64 (PI.f64) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 x-scale y-scale)) #s(literal 1/90 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)) #s(literal 1/1417176000000 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -1/4374000 binary64))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(*.f64 angle (fma.f64 (PI.f64) (*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 x-scale y-scale)) #s(literal 1/90 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)) #s(literal 1/1417176000000 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 x-scale y-scale))) #s(literal -29/30855889612800000000 binary64) (*.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 x-scale y-scale))))))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -1/4374000 binary64))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal -4 binary64) (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (-.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/32400 binary64)) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) a) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))) (fma.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 angle (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (PI.f64) (*.f64 (PI.f64) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/24488801280000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))))) #s(literal 1 binary64))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (fma.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 angle (*.f64 angle (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (fma.f64 a (*.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (fma.f64 a (*.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 4 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 4 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 angle (*.f64 angle (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) a) a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 (*.f64 b b) #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 4 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 4 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))

rewrite343.0ms (1.3%)

Memory
35.1MiB live, 543.6MiB allocated
Rules
4 522×lower-*.f32
4 500×lower-*.f64
3 962×lower-/.f32
3 948×lower-/.f64
3 758×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
039262
070210
1266210
22077185
08541184
Stop Event
iter limit
node limit
iter limit
Counts
8 → 532
Calls
Call 1
Inputs
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
Outputs
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b))
(*.f64 b b)
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64)))
(pow.f64 a #s(literal 2 binary64))
(pow.f64 (*.f64 a a) #s(literal 1 binary64))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(*.f64 a a)
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (neg.f64 (*.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) y-scale)))
(/.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal 2 binary64))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 y-scale (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))))))
(/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale)) (*.f64 (*.f64 x-scale y-scale) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (*.f64 (*.f64 x-scale y-scale) (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (*.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (neg.f64 y-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale)) (*.f64 (neg.f64 y-scale) y-scale))
(/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (neg.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(/.f64 (neg.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (neg.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) y-scale)))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (neg.f64 y-scale))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 (*.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)))) (neg.f64 (*.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 y-scale))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 1 binary64))) (neg.f64 (*.f64 y-scale (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 (*.f64 (neg.f64 y-scale) (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) #s(literal 1 binary64))) (neg.f64 (*.f64 (neg.f64 y-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)))) (neg.f64 (*.f64 y-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale))) (neg.f64 (*.f64 (neg.f64 y-scale) y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64))) (neg.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)))) (neg.f64 (neg.f64 (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (neg.f64 (neg.f64 y-scale)))
(pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal -2 binary64))
(pow.f64 (pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal 2 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(pow.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) #s(literal 2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) #s(literal 2 binary64)))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale)) y-scale))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale)) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)))
(*.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) (neg.f64 x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (neg.f64 x-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) x-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (neg.f64 x-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (neg.f64 x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) #s(literal -1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal -1 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale)) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale)) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale)) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) y-scale))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)) y-scale))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale))
(*.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (neg.f64 x-scale)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (neg.f64 x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) y-scale) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (neg.f64 x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) y-scale) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (neg.f64 x-scale)))
(*.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) x-scale))
(*.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (neg.f64 x-scale)))
(*.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) y-scale))
(*.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale))
(*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) #s(literal 2 binary64)) y-scale))
(*.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(exp.f64 (*.f64 (log.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 y-scale (neg.f64 x-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 (*.f64 x-scale y-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))
(neg.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (neg.f64 (neg.f64 y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (neg.f64 y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (neg.f64 (neg.f64 (neg.f64 y-scale))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal 1 binary64))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) #s(literal 1 binary64)) (*.f64 (neg.f64 x-scale) y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 1 binary64)) y-scale)
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (neg.f64 (neg.f64 (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y-scale)) (neg.f64 (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 #s(literal 1 binary64) y-scale)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (/.f64 #s(literal 1 binary64) y-scale)) (neg.f64 x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) x-scale)
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) #s(literal 1 binary64))) (neg.f64 (*.f64 (neg.f64 x-scale) y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 1 binary64))) (neg.f64 y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 #s(literal 1 binary64) y-scale))) (neg.f64 x-scale))
(/.f64 (neg.f64 (*.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (/.f64 #s(literal 1 binary64) y-scale))) (neg.f64 (neg.f64 x-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale)) (neg.f64 x-scale))
(pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64))
(pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale))
(*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))
(*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale))
(*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 1 binary64)))
(*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale))
(*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) #s(literal -1 binary64)) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) #s(literal -1 binary64)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) x-scale))
(*.f64 (/.f64 #s(literal 2 binary64) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale))
(*.f64 (/.f64 #s(literal 2 binary64) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) y-scale) (/.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale))
(*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) y-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) y-scale))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) y-scale))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) #s(literal 2 binary64)) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale) (/.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale))
(*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) y-scale) (/.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale))
(*.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)))
(*.f64 (/.f64 (neg.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) y-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)))
(*.f64 (/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) y-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (neg.f64 x-scale)))
(*.f64 (/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (neg.f64 x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal -1 binary64)) (/.f64 (neg.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale)) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal -1 binary64)) (/.f64 (neg.f64 (/.f64 #s(literal 1 binary64) x-scale)) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) #s(literal -1 binary64)) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale))
(+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(-.f64 (/.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 y-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))) (*.f64 y-scale (*.f64 y-scale y-scale))))
(-.f64 (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 y-scale y-scale)) (/.f64 (*.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))) (*.f64 y-scale y-scale)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (neg.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (*.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) #s(literal -1 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal -1 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) y-scale) (/.f64 #s(literal -4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) #s(literal -1 binary64)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 #s(literal -4 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 #s(literal -4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 #s(literal -4 binary64) (neg.f64 y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -1 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale)) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) (neg.f64 y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) y-scale) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) y-scale) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) y-scale) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) y-scale) (/.f64 (/.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) x-scale) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 y-scale (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 #s(literal 4 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) y-scale) (/.f64 #s(literal 4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -1 binary64) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -1 binary64) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (neg.f64 y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (neg.f64 y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 #s(literal 4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 #s(literal 4 binary64) (neg.f64 y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) #s(literal -1 binary64)) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) #s(literal -1 binary64)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) y-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) #s(literal -1 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))
(/.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) y-scale) y-scale)
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (*.f64 y-scale (*.f64 y-scale y-scale)))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 y-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/.f64 (-.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 y-scale))
(/.f64 (neg.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) y-scale)) (neg.f64 y-scale))
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))) (neg.f64 (*.f64 y-scale (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))) (neg.f64 (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64))) (fma.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) #s(literal -1 binary64))
(*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(pow.f64 (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(pow.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) #s(literal 1 binary64))
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (neg.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))))
(/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)) (*.f64 (*.f64 y-scale y-scale) x-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)) (*.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)) (*.f64 (neg.f64 y-scale) x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))) x-scale)
(/.f64 (*.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale))) (neg.f64 y-scale))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (neg.f64 (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) #s(literal 1 binary64))) (neg.f64 (*.f64 x-scale (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (neg.f64 (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) #s(literal 1 binary64))) (neg.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)))) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (*.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (neg.f64 (*.f64 (*.f64 y-scale y-scale) x-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (neg.f64 (*.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (neg.f64 (*.f64 (neg.f64 y-scale) x-scale)))
(/.f64 (neg.f64 (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (neg.f64 x-scale))
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))) (neg.f64 x-scale))
(/.f64 (neg.f64 (*.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))))
(/.f64 (neg.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 (neg.f64 y-scale)))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) y-scale))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 4 binary64))
(*.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) #s(literal 4 binary64)) (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) x-scale) y-scale) (/.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 4 binary64)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) y-scale) (/.f64 #s(literal 4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) y-scale) (/.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) y-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) #s(literal -1 binary64)) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) x-scale) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 4 binary64)) y-scale))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) x-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 4 binary64)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) x-scale) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 4 binary64)) (neg.f64 y-scale)))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 #s(literal 4 binary64) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (neg.f64 y-scale)))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) x-scale) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) y-scale))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 #s(literal 4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 #s(literal 4 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) y-scale))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) (neg.f64 y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (neg.f64 y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale #s(literal 1 binary64))) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (neg.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) #s(literal -1 binary64)) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) y-scale))

eval328.0ms (1.3%)

Memory
8.2MiB live, 402.4MiB allocated
Compiler

Compiled 125 826 to 2 683 computations (97.9% saved)

prune552.0ms (2.1%)

Memory
-43.5MiB live, 488.2MiB allocated
Pruning

37 alts after pruning (37 fresh and 0 done)

PrunedKeptTotal
New1 069371 106
Fresh000
Picked101
Done000
Total1 070371 107
Accuracy
64.4%
Counts
1 107 → 37
Alt Table
Click to see full alt table
StatusAccuracyProgram
19.8%
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
17.0%
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
20.8%
(fma.f64 (/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) y-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
23.5%
(fma.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
20.8%
(fma.f64 (*.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
17.7%
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
23.1%
(/.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) y-scale) y-scale)
22.1%
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
11.6%
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (*.f64 y-scale (*.f64 y-scale y-scale)))
22.5%
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 y-scale))
25.2%
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
25.7%
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
23.6%
(/.f64 (-.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
24.0%
(-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.3%
(-.f64 (pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
22.8%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
24.2%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) y-scale))
24.8%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))))
24.3%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))
23.2%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
16.2%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) #s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
15.7%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) #s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 angle (*.f64 angle (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
17.4%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) #s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
26.9%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) #s(literal 1 binary64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
29.4%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
22.8%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
24.1%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (exp.f64 (*.f64 (log.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) #s(literal -1 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
27.3%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
35.3%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
32.3%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
22.3%
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
17.8%
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
19.7%
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
11.5%
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
51.7%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
16.6%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))
41.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))))
Compiler

Compiled 7 830 to 3 166 computations (59.6% saved)

simplify385.0ms (1.5%)

Memory
32.0MiB live, 347.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff384
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
cost-diff704
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff6144
(pow.f64 b #s(literal 2 binary64))
cost-diff384
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
cost-diff384
(/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)
cost-diff384
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
cost-diff384
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale))
cost-diff128
(-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)))
cost-diff320
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
cost-diff384
(*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))
cost-diff2304
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
cost-diff0
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
cost-diff128
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
cost-diff128
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
cost-diff320
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
cost-diff0
(*.f64 #s(literal -4 binary64) (*.f64 b b))
cost-diff0
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
cost-diff0
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
Rules
7 282×lower-*.f32
7 204×lower-*.f64
3 386×lower-fma.f32
3 380×lower-fma.f64
2 944×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01312963
02242947
14522715
216282705
374072705
080082614
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
#s(literal -4 binary64)
(*.f64 b b)
b
(*.f64 a a)
a
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale y-scale)
y-scale
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
#s(literal -4 binary64)
(/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
b
(*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
#s(literal 2 binary64)
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
a
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 a a)
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 x-scale x-scale)
x-scale
(*.f64 y-scale y-scale)
y-scale
(pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
(-.f64 b a)
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(*.f64 x-scale y-scale)
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
#s(literal 2 binary64)
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 x-scale y-scale)
x-scale
y-scale
(*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))
(/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale)
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 a a)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)
(*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
#s(literal 4 binary64)
(fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
#s(literal 2 binary64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
y-scale
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
(/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale))
(*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(*.f64 x-scale y-scale)
x-scale
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
#s(literal 4 binary64)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
x-scale
y-scale
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))
#s(literal 1 binary64)
(/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)
(*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
#s(literal 4 binary64)
(fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 a a)
(*.f64 x-scale y-scale)
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a a))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(*.f64 b (*.f64 b #s(literal -4 binary64)))
#s(literal -4 binary64)
(*.f64 b b)
b
(*.f64 a a)
a
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale y-scale)
y-scale
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
#s(literal -4 binary64)
(/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))))
(fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
b
(*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
#s(literal 2 binary64)
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
a
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 a (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))
(*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(*.f64 a a)
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 x-scale x-scale)
x-scale
(*.f64 y-scale y-scale)
y-scale
(pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
(-.f64 b a)
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 x-scale y-scale)
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(fma.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)))
(fma.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
#s(literal 2 binary64)
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
(*.f64 x-scale y-scale)
x-scale
y-scale
(*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale y-scale)))
(/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale)
(/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) y-scale)
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))
(*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(*.f64 a a)
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)
(*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 4 binary64) x-scale))
(*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
(*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
#s(literal 4 binary64)
(fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 a (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
#s(literal 2 binary64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
y-scale
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
(/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)))
(*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 x-scale y-scale)
x-scale
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))
#s(literal 4 binary64)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (/.f64 #s(literal 2 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (/.f64 #s(literal 2 binary64) x-scale)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
b
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
x-scale
y-scale
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(literal 1 binary64)
(/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))
(*.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(*.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b))) (*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 4 binary64) x-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)
(*.f64 (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) (/.f64 #s(literal 4 binary64) x-scale))
(*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))))
(*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))))
#s(literal 4 binary64)
(fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))
(fma.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 angle #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 (*.f64 a a) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 a (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 b b)))
(*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(*.f64 a a)
(*.f64 x-scale y-scale)

localize1.4s (5.4%)

Memory
-3.1MiB live, 2 264.4MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy26.328453891784502
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy26.734562731735938
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy26.848091794870758
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
accuracy35.76674413725567
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))
accuracy26.328453891784502
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
accuracy26.734562731735924
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
accuracy26.734562731735938
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy35.76674413725567
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
accuracy13.32728224429317
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
accuracy26.32127858742031
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
accuracy26.848091794870758
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
accuracy37.62339958713352
(-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)))
accuracy15.86550128190083
(/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
accuracy26.32127858742031
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
accuracy26.848091794870758
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
accuracy35.76674413725567
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
accuracy2.3443182152873283
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
accuracy8.458256021674556
(*.f64 x-scale (*.f64 y-scale y-scale))
accuracy12.87802893206233
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
accuracy16.70894161990855
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
Samples
462.0ms84×2valid
446.0ms162×1valid
21.0ms5exit
19.0ms3exit
3.0ms0valid
3.0ms1exit
3.0ms2exit
Compiler

Compiled 2 981 to 105 computations (96.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 781.0ms
ival-sin: 172.0ms (22% of total)
ival-mult: 167.0ms (21.4% of total)
ival-cos: 163.0ms (20.9% of total)
ival-div: 99.0ms (12.7% of total)
adjust: 61.0ms (7.8% of total)
ival-pow2: 57.0ms (7.3% of total)
const: 25.0ms (3.2% of total)
ival-sub: 18.0ms (2.3% of total)
ival-add: 17.0ms (2.2% of total)
ival-pi: 2.0ms (0.3% of total)
exact: 1.0ms (0.1% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series263.0ms (1%)

Memory
-5.4MiB live, 599.3MiB allocated
Counts
30 → 1 056
Calls
Call 1
Inputs
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))>
#<alt (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))>
#<alt (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))>
#<alt (*.f64 #s(literal -4 binary64) (*.f64 b b))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))>
#<alt (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))>
#<alt (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))>
#<alt (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))>
#<alt (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))>
#<alt (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))>
#<alt (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)))>
#<alt (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale))>
#<alt (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))>
#<alt (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)>
#<alt (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)>
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (pow.f64 a #s(literal 2 binary64))>
#<alt (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))>
#<alt (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)>
#<alt (*.f64 x-scale (*.f64 y-scale y-scale))>
#<alt (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))>
#<alt (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))>
#<alt (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))>
#<alt (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))>
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))>
#<alt (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))>
#<alt (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))>
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
Outputs
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt 1>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (* 1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* -1/32400 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))) (* -1/32400 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/765275040000000 (pow (PI) 6)))) (* 1/3149280000 (pow (PI) 4)))) (* -1/32400 (pow (PI) 2))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* b (+ (* b (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* b (+ (* b (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* a (+ (* a (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* a (+ (* a (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* b (+ (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* b (+ (* b (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))>
#<alt (* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow b 2) (* x-scale y-scale)))))))>
#<alt (* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow b 2) (* x-scale y-scale)))))))>
#<alt (/ (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* a (+ (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* a (+ (* a (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))>
#<alt (* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow a 2) (* x-scale y-scale)))))))>
#<alt (* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow a 2) (* x-scale y-scale)))))))>
#<alt (/ (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))>
#<alt (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale))))))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))>
#<alt (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))>
#<alt (- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (- (+ (* b (+ (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* x-scale y-scale)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (- (+ (* b (+ (* b (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* x-scale y-scale)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))>
#<alt (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* x-scale y-scale))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* x-scale y-scale)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* x-scale y-scale))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (- (+ (* a (+ (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* x-scale y-scale)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (- (+ (* a (+ (* a (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* x-scale y-scale)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))>
#<alt (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))>
#<alt (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* x-scale y-scale))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* x-scale y-scale)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* x-scale y-scale))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))>
#<alt (* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))>
#<alt (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (pow angle 2) (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/153055008000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* 1/127545840000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/24794911296000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/43391094768000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/99179645184000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 2 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))>
#<alt (+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) y-scale)) (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)))>
#<alt (+ (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* b (+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) y-scale)))))>
#<alt (+ (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* b (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) y-scale)) (* b (+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) y-scale)))))))>
#<alt (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))>
#<alt (* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale)))))>
#<alt (* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))))))>
#<alt (* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) y-scale))) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) y-scale)))))))>
#<alt (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))>
#<alt (* (pow b 4) (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) y-scale))) b)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))>
#<alt (* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) y-scale))) b)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) y-scale))) b)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))>
#<alt (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))>
#<alt (+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) y-scale)) (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)))>
#<alt (+ (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* a (+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) y-scale)))))>
#<alt (+ (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* a (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) y-scale)) (* a (+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) y-scale)))))))>
#<alt (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))>
#<alt (* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale)))))>
#<alt (* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))))))>
#<alt (* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) y-scale))) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) y-scale)))))))>
#<alt (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))>
#<alt (* (pow a 4) (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) y-scale))) a)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))>
#<alt (* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) y-scale))) a)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) y-scale))) a)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 1/45 (/ (* angle (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale))>
#<alt (* angle (+ (* -1/2187000 (/ (* (pow angle 2) (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale)) (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))))>
#<alt (* angle (+ (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/2187000 (/ (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* 1/354294000000 (/ (* (pow angle 2) (* (pow (PI) 5) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale))))))>
#<alt (* angle (+ (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/2187000 (/ (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/120530818800000000 (/ (* (pow angle 2) (* (pow (PI) 7) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale)) (* 1/354294000000 (/ (* (pow (PI) 5) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))))))))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))>
#<alt (* 1/180 (/ (* angle (PI)) (* (pow x-scale 2) y-scale)))>
#<alt (* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale)))))))>
#<alt (* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (+ (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* 1/22674816000000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/4534963200000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (* 1/2267481600000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale)))))))))))>
#<alt (* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (+ (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* 1/22674816000000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/4534963200000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/2267481600000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/881596846080000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (+ (* -1/1469328076800000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (+ (* -1/4407984230400000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (* -1/30855889612800000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))))))))))))))))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))>
#<alt (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (pow b 2) (pow x-scale 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow b 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt 1>
#<alt (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (- (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (- (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (- (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (- (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* (pow angle 2) (- (* 2 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (- (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
Calls

264 calls:

TimeVariablePointExpression
23.0ms
angle
@inf
(+ (* -4 (/ (* (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI))))))))) (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI))))))))) (* (* x-scale x-scale) (* y-scale y-scale)))) (pow (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) 2))
9.0ms
a
@inf
(/ 1 (/ y-scale (/ (* (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale) (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI))))))))) (* x-scale y-scale))))
9.0ms
angle
@0
(- (* (/ (* 2 (* (+ b a) (- b a))) (/ y-scale (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))))) (/ (/ (* (sin (* (* angle 1/180) (PI))) (cos (* (* angle 1/180) (PI)))) (* x-scale y-scale)) x-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
6.0ms
y-scale
@0
(/ (- (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI)))))) (* (/ (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale))) (* x-scale y-scale))
6.0ms
angle
@0
(* (/ (* 2 (* (+ b a) (- b a))) (/ y-scale (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))))) (/ (/ (* (sin (* (* angle 1/180) (PI))) (cos (* (* angle 1/180) (PI)))) (* x-scale y-scale)) x-scale))

simplify566.0ms (2.2%)

Memory
0.7MiB live, 1 391.4MiB allocated
Algorithm
egg-herbie
Rules
6 626×lower-*.f64
6 626×lower-*.f32
6 290×lower-fma.f64
6 290×lower-fma.f32
4 854×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0185268552
1714067608
0840665027
Stop Event
iter limit
node limit
Counts
1 056 → 1 056
Calls
Call 1
Inputs
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
1
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(* 1/32400 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* -1/32400 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))) (* -1/32400 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/765275040000000 (pow (PI) 6)))) (* 1/3149280000 (pow (PI) 4)))) (* -1/32400 (pow (PI) 2))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* b (+ (* b (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* b (+ (* b (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* a (+ (* a (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* a (+ (* a (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* b (+ (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* b (+ (* b (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow b 2) (* x-scale y-scale)))))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow b 2) (* x-scale y-scale)))))))
(/ (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(* (pow b 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* a (+ (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* a (+ (* a (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow a 2) (* x-scale y-scale)))))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow a 2) (* x-scale y-scale)))))))
(/ (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(* (pow a 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale))))))))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(- (+ (* b (+ (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* x-scale y-scale)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(- (+ (* b (+ (* b (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* x-scale y-scale)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow b 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* x-scale y-scale))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* x-scale y-scale)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* x-scale y-scale))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(- (+ (* a (+ (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* x-scale y-scale)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(- (+ (* a (+ (* a (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* x-scale y-scale)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow a 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* x-scale y-scale))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* x-scale y-scale)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* x-scale y-scale))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (pow angle 2) (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/153055008000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* 1/127545840000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/24794911296000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/43391094768000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/99179645184000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 2 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) y-scale)) (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)))
(+ (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* b (+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) y-scale)))))
(+ (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* b (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) y-scale)) (* b (+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) y-scale)))))))
(* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale)))))
(* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))))))
(* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) y-scale))) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) y-scale)))))))
(* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(* (pow b 4) (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(* (pow b 4) (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) y-scale))) b)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) y-scale))) b)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) y-scale))) b)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) y-scale)) (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)))
(+ (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* a (+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) y-scale)))))
(+ (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* a (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) y-scale)) (* a (+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) y-scale)))))))
(* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale)))))
(* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))))))
(* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) y-scale))) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) y-scale)))))))
(* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(* (pow a 4) (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(* (pow a 4) (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) y-scale))) a)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) y-scale))) a)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) y-scale))) a)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 1/45 (/ (* angle (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale))
(* angle (+ (* -1/2187000 (/ (* (pow angle 2) (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale)) (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))))
(* angle (+ (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/2187000 (/ (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* 1/354294000000 (/ (* (pow angle 2) (* (pow (PI) 5) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale))))))
(* angle (+ (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/2187000 (/ (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/120530818800000000 (/ (* (pow angle 2) (* (pow (PI) 7) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale)) (* 1/354294000000 (/ (* (pow (PI) 5) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))))))))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(* 1/180 (/ (* angle (PI)) (* (pow x-scale 2) y-scale)))
(* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale)))))))
(* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (+ (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* 1/22674816000000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/4534963200000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (* 1/2267481600000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale)))))))))))
(* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (+ (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* 1/22674816000000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/4534963200000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/2267481600000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/881596846080000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (+ (* -1/1469328076800000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (+ (* -1/4407984230400000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (* -1/30855889612800000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))))))))))))))))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (pow b 2) (pow x-scale 2))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
1
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(- (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (- (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(- (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (- (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* (pow angle 2) (- (* 2 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(- (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Outputs
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* -4 (pow b 2))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
1
#s(literal 1 binary64)
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) #s(literal 1 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(* 1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* (pow angle 2) (- (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* -1/32400 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))) (* -1/32400 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal 1/765275040000000 binary64) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/765275040000000 (pow (PI) 6)))) (* 1/3149280000 (pow (PI) 4)))) (* -1/32400 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* b (+ (* b (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 b (fma.f64 b (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* b (+ (* b (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 b (fma.f64 b (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 b b)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) b)) b))))
(* (pow b 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))) b)) b))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (+.f64 b a)) (*.f64 (*.f64 (-.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* a (+ (* a (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 a (fma.f64 a (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* a (+ (* a (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 a (fma.f64 a (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 a a)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) a)) a))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))) a)) a))))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* b (+ (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 b (fma.f64 b (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* b (+ (* b (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 b (fma.f64 b (fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow b 2) (* x-scale y-scale)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow b 2) (* x-scale y-scale)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 b b)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(/ (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(* (pow b 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))) b)) b)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* (pow x-scale 2) (pow y-scale 2)))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))) b)) b)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* a (+ (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 a (fma.f64 a (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* a (+ (* a (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 a (fma.f64 a (fma.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow a 2) (* x-scale y-scale)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale)))))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* (pow a 2) (* x-scale y-scale)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 a a)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale)))))))
(/ (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))))) (* x-scale y-scale))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(* (pow a 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))) a)) a)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (* x-scale y-scale)))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* (pow x-scale 2) (pow y-scale 2)))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))) a)) a)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))) (* x-scale y-scale)))))) (* 4 (/ (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))) (* x-scale y-scale))))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (-.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))) (* x-scale y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) (* (pow x-scale 2) y-scale)))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2)))
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) (* x-scale (pow y-scale 2))))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(fma.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale)))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(fma.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale)))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))))
(fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale))))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale))))))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale y-scale))))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale)))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))))
(fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (+.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* x-scale y-scale)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale))
(- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))
(- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* x-scale y-scale)) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(- (+ (* b (+ (* b (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* x-scale y-scale)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 b (fma.f64 b (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(- (+ (* b (+ (* b (- (+ (/ (* b (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* x-scale y-scale)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* x-scale y-scale)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 b (fma.f64 b (fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 b (*.f64 x-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 b (*.f64 x-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b))))))
(* (pow b 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 b (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 b (*.f64 b b)) (*.f64 x-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 b b))))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow b 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* b (* x-scale y-scale)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 b (*.f64 x-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* x-scale y-scale))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) b)) b)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b (* x-scale y-scale)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) b)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (* x-scale y-scale))) b)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 (+.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 b (*.f64 x-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) b)) b)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale)) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))))
(- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* x-scale y-scale)) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(- (+ (* a (+ (* a (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* x-scale y-scale)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 a (fma.f64 a (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(- (+ (* a (+ (* a (- (+ (/ (* a (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* x-scale y-scale)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)))))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* x-scale y-scale)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* x-scale y-scale))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))))
(fma.f64 a (fma.f64 a (fma.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 a (*.f64 x-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 a (*.f64 x-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a))))))
(* (pow a 4) (- (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale))) (+ (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) (* x-scale y-scale))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 a (*.f64 x-scale y-scale))) (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 (*.f64 a (*.f64 a a)) (*.f64 x-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))) (*.f64 a a))))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale)) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow a 4) (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* a (* x-scale y-scale)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 a (*.f64 x-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale)) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* x-scale y-scale))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) a)) a)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a (* x-scale y-scale)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale)) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* x-scale y-scale))))) a)) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (* x-scale y-scale))) a)) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* x-scale y-scale))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 (+.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 x-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 a (*.f64 x-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) a)) a)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 x-scale y-scale))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 x-scale y-scale)))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 x-scale y-scale)))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale))) (* (pow angle 2) (- (/ (* (pow (+ a b) 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* x-scale y-scale))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* x-scale y-scale)))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* x-scale y-scale)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* x-scale y-scale)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (+.f64 b a) (+.f64 b a)) (/.f64 (*.f64 (*.f64 (-.f64 b a) (-.f64 b a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 x-scale y-scale)))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* x-scale y-scale)) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* x-scale y-scale))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale)
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) y-scale))) x-scale))
(neg.f64 (/.f64 (+.f64 (neg.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) y-scale)))) x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale)
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale)
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale))
(* -1 (/ (- (* -1 (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) x-scale)) (* -4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) x-scale))) y-scale))
(neg.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) x-scale)))) y-scale))
(* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 2 binary64) (fma.f64 b (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(fma.f64 b (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 b b)))))))))
(* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64))))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) b)))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) b)) b)))
(* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 2 binary64) (fma.f64 a (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 a (*.f64 #s(literal 2 binary64) (fma.f64 a (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(fma.f64 a (fma.f64 a (*.f64 #s(literal 2 binary64) (fma.f64 a (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 a a))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) a)))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))))) a)) a)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (pow angle 2) (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/629856000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/408146688000000 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 11/765275040000000 binary64))))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/2040733440000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (+ (* 1/153055008000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* 1/127545840000000 (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/24794911296000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/43391094768000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/99179645184000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/396718580736000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/2777030065152000000000 (/ (* (pow (PI) 8) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))) (* 2 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal 11/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/24794911296000000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/43391094768000000000 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/99179645184000000000 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/396718580736000000000 binary64) (fma.f64 #s(literal 1/25194240000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/629856000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -1/2777030065152000000000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal -1/64800 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/629856000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/408146688000000 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 11/765275040000000 binary64))))))) (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale)
(+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) y-scale)) (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)))
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale)))
(+ (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* b (+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) y-scale)))))
(fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) y-scale)) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale))
(+ (* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* b (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) y-scale)) (* b (+ (* 2 (/ (* b (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) y-scale)))))))
(fma.f64 b (fma.f64 b (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale))
(* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 4 binary64)))) y-scale)
(* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 b y-scale))))))
(* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 (*.f64 b b) y-scale)) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 b y-scale)))))))
(* (pow b 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* (pow b 2) y-scale))) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow b 3) y-scale)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 (*.f64 b b) y-scale)) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 b y-scale)) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 b (*.f64 b b))))))))))
(* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 4 binary64)))) y-scale)
(* (pow b 4) (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) (* b y-scale))) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 b y-scale))))))
(* (pow b 4) (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) y-scale))) b)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64))) (*.f64 b y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)))) b)))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* b y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))) y-scale))) b)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))) y-scale))) b)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 b y-scale))))) b)) b)))
(* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 4 binary64)))) y-scale)
(+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) y-scale)) (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)))
(*.f64 #s(literal 2 binary64) (fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 4 binary64))) y-scale)))
(+ (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* a (+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) y-scale)))))
(fma.f64 a (*.f64 #s(literal 2 binary64) (fma.f64 a (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64))) y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 4 binary64)))) y-scale))
(+ (* 2 (/ (* (pow b 4) (sin (* 1/90 (* angle (PI))))) y-scale)) (* a (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) y-scale)) (* a (+ (* 2 (/ (* a (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) y-scale)))))))
(fma.f64 a (fma.f64 a (*.f64 #s(literal 2 binary64) (fma.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64))) y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (pow.f64 b #s(literal 4 binary64)))) y-scale))
(* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale)
(* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 a y-scale))))))
(* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (*.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) y-scale)) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 a y-scale)))))))
(* (pow a 4) (+ (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale)) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* (pow a 2) y-scale))) (+ (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow a 3) y-scale)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (fma.f64 #s(literal 2 binary64) (fma.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 (*.f64 (*.f64 b b) #s(literal -2 binary64)) (*.f64 (*.f64 a a) y-scale)) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 a y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)) (*.f64 y-scale (*.f64 a (*.f64 a a))))))))
(* 2 (/ (* (pow a 4) (sin (* 1/90 (* angle (PI))))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale)
(* (pow a 4) (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) (* a y-scale))) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) y-scale) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 a y-scale))))))
(* (pow a 4) (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) y-scale))) a)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (*.f64 a y-scale)))) a)))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* a y-scale))) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))) y-scale))) a)) (* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))) y-scale))) a)) (* 2 (/ (sin (* 1/90 (* angle (PI)))) y-scale))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) y-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64))) y-scale) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (/.f64 #s(literal 0 binary64) (*.f64 a y-scale))))) a)) a)))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 1/45 (/ (* angle (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale))
(/.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* angle (+ (* -1/2187000 (/ (* (pow angle 2) (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale)) (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))))
(*.f64 angle (fma.f64 #s(literal 1/45 binary64) (/.f64 (*.f64 (PI.f64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) y-scale) (/.f64 (*.f64 #s(literal -1/2187000 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)))
(* angle (+ (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/2187000 (/ (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* 1/354294000000 (/ (* (pow angle 2) (* (pow (PI) 5) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2187000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) y-scale) (/.f64 (*.f64 #s(literal 1/354294000000 binary64) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)) (/.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)))
(* angle (+ (* 1/45 (/ (* (PI) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/2187000 (/ (* (pow (PI) 3) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale)) (* (pow angle 2) (+ (* -1/120530818800000000 (/ (* (pow angle 2) (* (pow (PI) 7) (* (pow (+ a b) 2) (pow (- b a) 2)))) y-scale)) (* 1/354294000000 (/ (* (pow (PI) 5) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/354294000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) y-scale) (/.f64 (*.f64 #s(literal -1/120530818800000000 binary64) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)) (/.f64 (*.f64 #s(literal -1/2187000 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) y-scale)) (/.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 (PI.f64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)))
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 2 (/ (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))) y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) y-scale)
(* 1/180 (/ (* angle (PI)) (* (pow x-scale 2) y-scale)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (/.f64 (PI.f64) (*.f64 (*.f64 x-scale x-scale) y-scale))))
(* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale)))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(literal -1/8748000 binary64)) (/.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) y-scale))))
(* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (+ (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* 1/22674816000000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/4534963200000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (* 1/2267481600000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale)))))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(literal -1/8748000 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 x-scale x-scale) y-scale)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(literal 1/1511654400000 binary64))))) (/.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) y-scale))))
(* angle (+ (* 1/180 (/ (PI) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/11664000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (+ (* -1/34992000 (/ (pow (PI) 3) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* 1/22674816000000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/4534963200000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (+ (* 1/2267481600000 (/ (pow (PI) 5) (* (pow x-scale 2) y-scale))) (* (pow angle 2) (+ (* -1/881596846080000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (+ (* -1/1469328076800000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (+ (* -1/4407984230400000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))) (* -1/30855889612800000000 (/ (pow (PI) 7) (* (pow x-scale 2) y-scale))))))))))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(literal -1/8748000 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 x-scale x-scale) y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(literal 1/1511654400000 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 x-scale x-scale) y-scale)) (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 x-scale x-scale) y-scale)) #s(literal -1/3856986201600000000 binary64) (/.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (*.f64 x-scale x-scale) y-scale))))))))) (/.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 x-scale x-scale) y-scale))))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* (pow x-scale 2) y-scale))
(/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) y-scale))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (pow b 2) (pow x-scale 2))
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow b 2)
(*.f64 b b)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale))))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(*.f64 angle (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -1/8748000 binary64)) (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)) #s(literal 1/1511654400000 binary64) (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -1/8748000 binary64)))) (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 x-scale y-scale)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 x-scale y-scale)) #s(literal -1/3856986201600000000 binary64)))) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)) #s(literal 1/1511654400000 binary64) (*.f64 #s(literal 1/22674816000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -1/8748000 binary64)))) (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
1
#s(literal 1 binary64)
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal 1/1574640000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/1574640000 binary64) (*.f64 (*.f64 #s(literal -1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64))) #s(literal 1 binary64))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/4374000 binary64))) (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/708588000000 binary64) (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/4374000 binary64))) (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(* (pow b 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow a 2) (+ (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow a 2) (+ (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(- (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (fma.f64 b (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 b (fma.f64 b (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* 2 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* b (- (+ (* 2 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 b (fma.f64 b (fma.f64 #s(literal 2 binary64) (fma.f64 b (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)))))))
(* (pow b 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* (pow b 3) (* (pow x-scale 2) (pow y-scale 2)))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 b b)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b))))))
(* (pow b 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) b)) b)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (* b (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 a) (* 2 a))))) (* (pow x-scale 2) (pow y-scale 2))))) b)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) b)) b)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(- (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (fma.f64 a (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 a (fma.f64 a (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* 2 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* a (- (+ (* 2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 a (fma.f64 a (fma.f64 #s(literal 2 binary64) (fma.f64 a (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)))))))
(* (pow a 4) (- (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow a 3) (* (pow x-scale 2) (pow y-scale 2)))))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 a a))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a))))))
(* (pow a 4) (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) a)) a)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* a (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (+ (* -2 b) (* 2 b))))) (* (pow x-scale 2) (pow y-scale 2))))) a)) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (sin (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (neg.f64 (/.f64 (-.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 0 binary64))) (*.f64 (*.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) a)) a)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 2 (+ (* -1/787320000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) (* (pow angle 2) (- (* 2 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/787320000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))) (* -1/3149280000 (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2040733440000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/408146688000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/153055008000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/127545840000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/787320000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/64800 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/629856000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/408146688000000 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 11/765275040000000 binary64))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (* (sin (* 1/90 (* angle (PI)))) (* (pow (+ a b) 2) (pow (- b a) 2))))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* (pow a 4) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (+ (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) #s(literal -1/787320000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (+.f64 b a) (+.f64 b a))) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 b b) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))

rewrite442.0ms (1.7%)

Memory
7.8MiB live, 1 039.7MiB allocated
Rules
5 066×lower-*.f32
4 990×lower-*.f64
3 536×lower-/.f32
3 498×lower-/.f64
3 362×lower-fma.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
01311169
02241030
1811783
27770782
08427782
Stop Event
iter limit
node limit
iter limit
Counts
30 → 1 224
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))
(-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))
(/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))
(/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(neg.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))
(neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) (neg.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) (neg.f64 (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale)
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale y-scale)) y-scale)
(pow.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) y-scale))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) x-scale) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 a (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale))
(*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))
(*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
(*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal -4 binary64))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a)
(*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b)
(*.f64 b (*.f64 b #s(literal -4 binary64)))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(*.f64 (*.f64 b #s(literal -4 binary64)) b)
(+.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 1 binary64)) (PI.f64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (cbrt.f64 (PI.f64)) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(fma.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(/.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64) (*.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64)))) #s(literal 32400 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64))) (fma.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (-.f64 (*.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 0 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))
(/.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 180 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) #s(literal 2 binary64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
(*.f64 (PI.f64) (fma.f64 angle #s(literal 1/180 binary64) (*.f64 angle #s(literal 1/180 binary64))))
(*.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 2 binary64))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (+.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (+.f64 angle angle))
(*.f64 (*.f64 #s(literal 2 binary64) angle) (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 (*.f64 #s(literal 2 binary64) (PI.f64)) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))
(-.f64 (/.f64 #s(literal 1/4 binary64) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) #s(literal 1/4 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)))
(/.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64)) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)))
(*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64)))
(+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64)) #s(literal 1/2 binary64))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(-.f64 (/.f64 #s(literal 1/8 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (/.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(-.f64 (/.f64 #s(literal 1/4 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (/.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64))
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))
(fma.f64 (neg.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))))
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))
(/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
(*.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) x-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale (*.f64 (+.f64 b a) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(neg.f64 (/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) y-scale)
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) y-scale) (*.f64 x-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 y-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 y-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 (*.f64 y-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 (*.f64 y-scale y-scale) #s(literal -1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 y-scale #s(literal 1 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 y-scale #s(literal -1 binary64))) (*.f64 y-scale (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (neg.f64 y-scale))))
(*.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) x-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale (*.f64 (+.f64 b a) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(neg.f64 (/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) y-scale)
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) y-scale) (*.f64 x-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 y-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 y-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 (*.f64 y-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 (*.f64 y-scale y-scale) #s(literal -1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 y-scale #s(literal 1 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 y-scale #s(literal -1 binary64))) (*.f64 y-scale (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (neg.f64 y-scale))))
(*.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(/.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale)))
(/.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) y-scale)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)))) (neg.f64 y-scale))
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale) x-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale))
(/.f64 (*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) #s(literal 1 binary64)) (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (neg.f64 x-scale)))
(/.f64 (*.f64 (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (neg.f64 y-scale) (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (*.f64 (neg.f64 x-scale) (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (neg.f64 x-scale) (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale)) (neg.f64 x-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (neg.f64 x-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)) (neg.f64 x-scale))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)))
(*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) y-scale))
(*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))))
(*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)))
(*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale))
(*.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) y-scale))
(*.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) #s(literal 4 binary64)) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))))
(fma.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (neg.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale)) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (neg.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale)) #s(literal 4 binary64)) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(fma.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) y-scale) (*.f64 (*.f64 x-scale y-scale) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) x-scale) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))))
(/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) x-scale))
(/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))))) (*.f64 (*.f64 x-scale y-scale) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))))) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 (neg.f64 y-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (*.f64 (neg.f64 y-scale) y-scale))
(/.f64 (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))))) (*.f64 (neg.f64 y-scale) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (neg.f64 x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64)) #s(literal 1 binary64)) (*.f64 (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64)) (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64))) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))))
(/.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))))
(/.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64))) (*.f64 x-scale (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64))) (*.f64 (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))))
(/.f64 (*.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 (neg.f64 x-scale) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 1 binary64)) (*.f64 (neg.f64 x-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))))
(/.f64 (*.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64))) (*.f64 (neg.f64 x-scale) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale)))) (neg.f64 x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))))
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (neg.f64 x-scale))
(/.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64))) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))) (neg.f64 x-scale))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1 binary64))
(pow.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))))
(*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 2 binary64)))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) #s(literal 2 binary64)))
(*.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) x-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) x-scale))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))
(*.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))
(*.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale (*.f64 (+.f64 b a) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(neg.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))))
(neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64)) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) #s(literal 1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64)) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale)
(pow.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) #s(literal -1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal -2 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (*.f64 (-.f64 b a) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (/.f64 (-.f64 b a) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) #s(literal 2 binary64))
(*.f64 (/.f64 #s(literal 2 binary64) y-scale) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) y-scale) (/.f64 #s(literal 2 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) y-scale) (/.f64 (-.f64 b a) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (*.f64 (+.f64 b a) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (neg.f64 y-scale)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(neg.f64 (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (neg.f64 x-scale)))
(neg.f64 (/.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) x-scale))
(/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) x-scale)
(/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (neg.f64 (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))))
(/.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (neg.f64 x-scale))
(/.f64 (neg.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (*.f64 x-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(/.f64 (/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) x-scale) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) x-scale) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 1 binary64)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) x-scale) (/.f64 #s(literal 1 binary64) x-scale)) y-scale)
(pow.f64 (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))) #s(literal -1 binary64))
(*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(*.f64 (neg.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) (*.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) y-scale) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (neg.f64 x-scale)))
(neg.f64 (/.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) x-scale))
(/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) x-scale)
(/.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (neg.f64 (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) #s(literal 1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (neg.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (neg.f64 x-scale)))
(/.f64 (neg.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (neg.f64 (*.f64 x-scale x-scale)))
(/.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) (neg.f64 x-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (-.f64 (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) #s(literal 1 binary64)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (neg.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (*.f64 (neg.f64 x-scale) x-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) #s(literal 1 binary64)) x-scale)
(pow.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) #s(literal -1 binary64))
(*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))
(*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))
(*.f64 b b)
(*.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b)))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
(pow.f64 a #s(literal 2 binary64))
(pow.f64 (*.f64 a a) #s(literal 1 binary64))
(pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64))
(*.f64 a a)
(*.f64 (exp.f64 (log.f64 a)) (exp.f64 (log.f64 a)))
(exp.f64 (*.f64 (log.f64 (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (*.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal -1 binary64) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (neg.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)))) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (neg.f64 y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))))) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) x-scale)
(/.f64 (*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) x-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale))) (neg.f64 y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)) #s(literal -1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 4 binary64))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 1 binary64))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) y-scale))
(*.f64 (pow.f64 (*.f64 (/.f64 y-scale (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)) y-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 (pow.f64 (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)) #s(literal -1/2 binary64)) (pow.f64 (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)) #s(literal -1/2 binary64)))
(*.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 4 binary64) x-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) #s(literal 4 binary64)) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale))
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) #s(literal 1 binary64)))
(neg.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (neg.f64 y-scale)))
(neg.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (neg.f64 y-scale))))
(neg.f64 (/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) y-scale))
(neg.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) #s(literal 1 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) y-scale)
(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (neg.f64 (neg.f64 y-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))
(/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) x-scale)
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) #s(literal 1 binary64)) y-scale)
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 1 binary64)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a))))) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) y-scale)
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 #s(literal 1 binary64) y-scale)) (neg.f64 x-scale))
(pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) #s(literal -1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))
(*.f64 (+.f64 b a) (*.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (+.f64 b a) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))))
(*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (neg.f64 y-scale))))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) y-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) x-scale))
(*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (*.f64 #s(literal 2 binary64) (+.f64 b a)) (*.f64 (-.f64 b a) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) x-scale))
(*.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) y-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) y-scale) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) x-scale) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) x-scale))
(*.f64 (/.f64 (+.f64 b a) x-scale) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) y-scale))
(*.f64 (/.f64 (+.f64 b a) y-scale) (/.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) x-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) x-scale) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) y-scale))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale)) (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) y-scale))
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale (*.f64 x-scale y-scale))
(*.f64 (*.f64 y-scale y-scale) x-scale)
(*.f64 (*.f64 x-scale y-scale) y-scale)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale)))
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) x-scale)
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) y-scale)
(+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))
(fma.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(fma.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(fma.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(fma.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1 binary64)) #s(literal 1/2 binary64) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (neg.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))
(fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) #s(literal 3 binary64)) (pow.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) #s(literal 3 binary64))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)))) #s(literal 1 binary64))
(*.f64 (+.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (-.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))
(+.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(fma.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))
(fma.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))
(fma.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))
(/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)))
(*.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))
(neg.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))
(neg.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale) (*.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) y-scale))
(/.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale))))
(/.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale)))
(/.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (fma.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (-.f64 (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale))) (*.f64 (*.f64 x-scale x-scale) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale))) (*.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) #s(literal 1 binary64)) (*.f64 (neg.f64 x-scale) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (neg.f64 x-scale) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale))) (*.f64 (neg.f64 x-scale) (neg.f64 y-scale)))
(/.f64 (neg.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (neg.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale))) (neg.f64 (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 6 binary64))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)) (-.f64 (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))) (*.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) x-scale)
(/.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (neg.f64 x-scale))
(/.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) y-scale) y-scale)
(pow.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) #s(literal -1 binary64))
(*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (neg.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (neg.f64 x-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) x-scale))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale))
(*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale))
(*.f64 (*.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) x-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale (*.f64 (+.f64 b a) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(neg.f64 (/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) y-scale)
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) y-scale) (*.f64 x-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 y-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 y-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 (*.f64 y-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 (*.f64 y-scale y-scale) #s(literal -1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 y-scale #s(literal 1 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 y-scale #s(literal -1 binary64))) (*.f64 y-scale (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (neg.f64 y-scale))))
(*.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))) (/.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (/.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale)) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (pow.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (exp.f64 (log.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) x-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale)) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (*.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (neg.f64 (/.f64 #s(literal 1 binary64) y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 #s(literal 2 binary64) y-scale))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) (*.f64 (+.f64 b a) (/.f64 (-.f64 b a) x-scale))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (*.f64 (+.f64 b a) (-.f64 b a)))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale (*.f64 (+.f64 b a) (-.f64 b a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(neg.f64 (/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) y-scale)
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) y-scale) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (*.f64 x-scale y-scale))) y-scale) (*.f64 x-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (/.f64 y-scale (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale) (*.f64 y-scale (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (*.f64 y-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 (*.f64 y-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 (*.f64 y-scale y-scale) #s(literal -1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))) (*.f64 y-scale #s(literal 1 binary64))) (*.f64 y-scale (*.f64 y-scale (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))) (*.f64 y-scale #s(literal -1 binary64))) (*.f64 y-scale (*.f64 y-scale (neg.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) x-scale)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (fma.f64 (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (neg.f64 y-scale))))
(*.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (-.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
(*.f64 (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))

eval804.0ms (3.1%)

Memory
51.9MiB live, 1 921.1MiB allocated
Compiler

Compiled 462 123 to 10 887 computations (97.6% saved)

prune682.0ms (2.6%)

Memory
17.1MiB live, 1 557.2MiB allocated
Pruning

26 alts after pruning (25 fresh and 1 done)

PrunedKeptTotal
New3 987224 009
Fresh29332
Picked415
Done000
Total4 020264 046
Accuracy
87.7%
Counts
4 046 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
23.1%
(/.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) y-scale) y-scale)
23.7%
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
26.1%
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))) x-scale))) (*.f64 x-scale y-scale))
19.4%
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))))))) x-scale))) (*.f64 x-scale y-scale))
25.7%
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) #s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))) #s(literal 1 binary64)))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
27.4%
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(approx (sin (* 2 (* (* angle 1/180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
38.3%
(/.f64 #s(approx (- (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI)))))) (* (/ (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale))) (fma.f64 b (fma.f64 b (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))) (*.f64 x-scale y-scale))
61.6%
(/.f64 #s(approx (- (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI)))))) (* (/ (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
25.8%
(-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.3%
(-.f64 (pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
27.1%
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(approx (/ (/ (* (sin (* (* angle 1/180) (PI))) (cos (* (* angle 1/180) (PI)))) (* x-scale y-scale)) x-scale) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (/.f64 (PI.f64) (*.f64 (*.f64 x-scale x-scale) y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
11.5%
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
54.9%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))
56.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
58.2%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
57.6%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
56.8%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 (*.f64 x-scale y-scale) y-scale))))
51.7%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
62.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale)))
66.7%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale)))
77.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
65.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale))))
67.1%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))))
53.3%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
54.2%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
51.1%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
Compiler

Compiled 2 995 to 1 362 computations (54.5% saved)

simplify210.0ms (0.8%)

Memory
6.0MiB live, 436.9MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff128
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
cost-diff384
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
cost-diff384
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
cost-diff384
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
cost-diff0
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))
cost-diff384
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
cost-diff384
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale)
cost-diff0
(*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64)))
cost-diff0
(*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b)
cost-diff0
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
cost-diff0
(*.f64 b (*.f64 b (*.f64 a a)))
cost-diff0
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
cost-diff0
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
cost-diff0
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
cost-diff0
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
cost-diff384
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
Rules
5 324×lower-*.f32
5 260×lower-*.f64
4 944×lower-fma.f64
4 944×lower-fma.f32
3 122×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01031452
01641452
13201452
212751440
340901440
451761440
080691435
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
a
(*.f64 #s(literal -4 binary64) (*.f64 b b))
#s(literal -4 binary64)
(*.f64 b b)
b
(*.f64 x-scale y-scale)
x-scale
y-scale
(/.f64 a (*.f64 x-scale y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
#s(literal -4 binary64)
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(*.f64 b (*.f64 b (*.f64 a a)))
b
(*.f64 b (*.f64 a a))
(*.f64 a a)
a
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 y-scale y-scale)
y-scale
(*.f64 x-scale x-scale)
x-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b)
(*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64)))
(*.f64 a a)
a
(*.f64 b #s(literal -4 binary64))
b
#s(literal -4 binary64)
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale y-scale)
y-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
#s(literal -4 binary64)
(*.f64 b b)
b
(/.f64 (*.f64 a a) x-scale)
(*.f64 a a)
a
x-scale
(*.f64 y-scale y-scale)
y-scale
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(literal 1/8100 binary64)
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))
angle
(*.f64 angle (*.f64 (PI.f64) (PI.f64)))
(*.f64 (PI.f64) (PI.f64))
(PI.f64)
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale y-scale)
y-scale
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
#s(literal 4 binary64)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
a
(*.f64 #s(literal -4 binary64) (*.f64 b b))
#s(literal -4 binary64)
(*.f64 b b)
b
(*.f64 x-scale y-scale)
x-scale
y-scale
(/.f64 a (*.f64 x-scale y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
#s(literal -4 binary64)
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 b b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 b (*.f64 b (*.f64 a a)))
b
(*.f64 b (*.f64 a a))
(*.f64 a a)
a
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 y-scale y-scale)
y-scale
(*.f64 x-scale x-scale)
x-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b)
(*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64)))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(*.f64 a a)
a
(*.f64 b #s(literal -4 binary64))
b
#s(literal -4 binary64)
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale y-scale)
y-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))
(*.f64 a (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
#s(literal -4 binary64)
(*.f64 b b)
b
(/.f64 (*.f64 a a) x-scale)
(*.f64 a a)
a
x-scale
(*.f64 y-scale y-scale)
y-scale
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 angle (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
#s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 angle (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 angle (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
#s(literal 1/8100 binary64)
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 angle (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 angle (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))
(*.f64 (PI.f64) (*.f64 angle (*.f64 angle (PI.f64))))
angle
(*.f64 angle (*.f64 (PI.f64) (PI.f64)))
(*.f64 (PI.f64) (PI.f64))
(PI.f64)
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale y-scale)
y-scale
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
#s(literal 4 binary64)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))

localize454.0ms (1.8%)

Memory
-26.4MiB live, 1 246.9MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy17.13836947114046
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
accuracy27.37567176570958
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy27.830315507123014
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy36.76541175683207
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
accuracy3.9057333853645018
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale)
accuracy8.419535594856859
(/.f64 (*.f64 a a) x-scale)
accuracy13.687853302371593
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))
accuracy14.246433532623923
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
accuracy2.7350240708359808
(*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b)
accuracy7.456229628748052
(*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64)))
accuracy8.458256021674554
(*.f64 x-scale (*.f64 y-scale y-scale))
accuracy16.944018293888565
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
accuracy2.9481057287051016
(*.f64 b (*.f64 b (*.f64 a a)))
accuracy7.453981159631446
(*.f64 b (*.f64 a a))
accuracy14.162905344605106
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
accuracy16.28709739609157
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
accuracy4.856461200774614
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
accuracy5.829946771440502
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
accuracy6.2587509160294665
(/.f64 a (*.f64 x-scale y-scale))
accuracy10.470523636551906
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
Samples
219.0ms149×1valid
56.0ms35×2valid
41.0ms72×0valid
Compiler

Compiled 1 314 to 78 computations (94.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 254.0ms
ival-mult: 74.0ms (29.2% of total)
ival-sin: 47.0ms (18.5% of total)
ival-cos: 37.0ms (14.6% of total)
ival-div: 34.0ms (13.4% of total)
ival-pow2: 28.0ms (11% of total)
adjust: 15.0ms (5.9% of total)
ival-sub: 7.0ms (2.8% of total)
ival-add: 5.0ms (2% of total)
const: 4.0ms (1.6% of total)
ival-pi: 2.0ms (0.8% of total)
exact: 1.0ms (0.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series141.0ms (0.5%)

Memory
17.0MiB live, 495.9MiB allocated
Counts
28 → 1 116
Calls
Call 1
Inputs
#<alt (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))>
#<alt (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))>
#<alt (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))>
#<alt (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))>
#<alt (*.f64 b (*.f64 b (*.f64 a a)))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))>
#<alt (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))>
#<alt (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b)>
#<alt (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64)))>
#<alt (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale)>
#<alt (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))>
#<alt (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))>
#<alt (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))>
#<alt (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)>
#<alt (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)>
#<alt (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))>
#<alt (/.f64 a (*.f64 x-scale y-scale))>
#<alt (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))>
#<alt (*.f64 b (*.f64 a a))>
#<alt (*.f64 x-scale (*.f64 y-scale y-scale))>
#<alt (/.f64 (*.f64 a a) x-scale)>
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (pow b 2) (pow x-scale 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))>
#<alt (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))>
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (/ (pow a 2) (pow y-scale 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))>
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))>
#<alt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))>
#<alt (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))>
#<alt (+ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))))>
#<alt (+ (* b (+ (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ (* b (+ (* b (+ (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))>
#<alt (* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b)))>
#<alt (* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow b 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b))))>
#<alt (* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow b 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow b 3))))))>
#<alt (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))>
#<alt (* (pow b 4) (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b)) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) b)) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) b)) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow angle 2) (* (pow b 4) (pow (PI) 2)))>
#<alt (+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))>
#<alt (+ (* a (+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))>
#<alt (+ (* a (+ (* a (+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))>
#<alt (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a)))>
#<alt (* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a))))>
#<alt (* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow a 3))))))>
#<alt (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow a 4) (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a)) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) a)) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) a)) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
#<alt (* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))>
Calls

279 calls:

TimeVariablePointExpression
47.0ms
a
@0
(/ (* (* -4 (* b b)) (/ (* a a) x-scale)) (* y-scale y-scale))
2.0ms
a
@inf
(* a (* -4 (* b b)))
1.0ms
a
@-inf
(/ a (* x-scale y-scale))
1.0ms
x-scale
@-inf
(* (* -4 (* b b)) (/ (* a a) x-scale))
1.0ms
a
@0
(/ (* a (* -4 (* b b))) (* x-scale y-scale))

simplify576.0ms (2.2%)

Memory
-0.0MiB live, 1 426.0MiB allocated
Algorithm
egg-herbie
Rules
12 188×lower-fma.f64
12 188×lower-fma.f32
9 382×lower-*.f64
9 382×lower-*.f32
3 200×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
053545442
1193743240
0844342321
Stop Event
iter limit
node limit
Counts
1 116 → 1 116
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (pow b 2) (pow x-scale 2))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(/ (pow a 2) (pow y-scale 2))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* (pow a 4) (* (pow angle 2) (pow (PI) 2)))
(+ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))))
(+ (* b (+ (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(+ (* b (+ (* b (+ (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(* (pow angle 2) (* (pow b 4) (pow (PI) 2)))
(* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b)))
(* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow b 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b))))
(* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow b 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow b 3))))))
(* (pow angle 2) (* (pow b 4) (pow (PI) 2)))
(* (pow b 4) (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b)) (* (pow angle 2) (pow (PI) 2))))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) b)) (* (pow angle 2) (pow (PI) 2))))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) b)) (* (pow angle 2) (pow (PI) 2))))
(* (pow angle 2) (* (pow b 4) (pow (PI) 2)))
(+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))
(+ (* a (+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))
(+ (* a (+ (* a (+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))
(* (pow a 4) (* (pow angle 2) (pow (PI) 2)))
(* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a)))
(* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a))))
(* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow a 3))))))
(* (pow a 4) (* (pow angle 2) (pow (PI) 2)))
(* (pow a 4) (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a)) (* (pow angle 2) (pow (PI) 2))))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) a)) (* (pow angle 2) (pow (PI) 2))))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) a)) (* (pow angle 2) (pow (PI) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 a (*.f64 a (/.f64 (fma.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 a (*.f64 a (/.f64 (fma.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 a (*.f64 a (/.f64 (fma.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (* (pow a 2) b))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 a (*.f64 a (/.f64 (fma.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -4 binary64)))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 (*.f64 a a) #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 (*.f64 (*.f64 a a) #s(literal 4 binary64)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 a (*.f64 a (/.f64 (fma.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 angle angle)))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* 4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(fma.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (pow.f64 b #s(literal 4 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (pow.f64 b #s(literal 4 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (pow.f64 b #s(literal 4 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))))
(* (pow b 4) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 y-scale y-scale) (pow.f64 b #s(literal 4 binary64))))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) x-scale) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) x-scale) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) x-scale) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) x-scale) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) x-scale) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 a a) x-scale) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (pow b 2) (pow x-scale 2))
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) #s(literal 1/32400 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) #s(literal -1/3149280000 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 a (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 a (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 a (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 a (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 a (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 a (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/ (pow a 2) (pow y-scale 2))
(/.f64 (*.f64 a a) (*.f64 y-scale y-scale))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 (PI.f64) (PI.f64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2)))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) #s(literal -1/32400 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(fma.f64 a (*.f64 a (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y-scale y-scale) b) b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y-scale y-scale) b) b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y-scale y-scale) b) b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y-scale y-scale) b) b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y-scale y-scale) b) b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 y-scale y-scale) b) b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -8 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 a (*.f64 a (/.f64 (fma.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64) (*.f64 #s(literal -4 binary64) (fma.f64 a (*.f64 a (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 b (*.f64 b (/.f64 (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 y-scale y-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/24488801280000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/34992000 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/34992000 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/34992000 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* (pow a 4) (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 a #s(literal 4 binary64))))
(+ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))))
(fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))))
(+ (* b (+ (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64))))))
(+ (* b (+ (* b (+ (* (pow angle 2) (* b (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64))))))
(* (pow angle 2) (* (pow b 4) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (pow.f64 b #s(literal 4 binary64)))))
(* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b)))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (PI.f64) (PI.f64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) b))))
(* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow b 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (PI.f64) (PI.f64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) b)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 angle angle))) (*.f64 b b))))
(* (pow b 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow b 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow b 3))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (PI.f64) (PI.f64) (/.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) (*.f64 b (*.f64 b b)))))))
(* (pow angle 2) (* (pow b 4) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (pow.f64 b #s(literal 4 binary64)))))
(* (pow b 4) (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a)))) b)) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))) (neg.f64 b))))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) b)) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 angle angle))) (neg.f64 b))) b)))
(* (pow b 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2)))))) b)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 a) (* 2 a))))) b)) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (/.f64 (-.f64 (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))) (/.f64 (fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 angle angle)) (/.f64 (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))) (neg.f64 b))) b)) b)))
(* (pow angle 2) (* (pow b 4) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (pow.f64 b #s(literal 4 binary64)))))
(+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))
(fma.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (pow.f64 b #s(literal 4 binary64)))) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))))
(+ (* a (+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))
(fma.f64 (*.f64 a a) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) #s(literal -2 binary64))) (fma.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (pow.f64 b #s(literal 4 binary64)))) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64))))))
(+ (* a (+ (* a (+ (* a (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))))) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow angle 2) (* (pow b 4) (pow (PI) 2))))
(fma.f64 (*.f64 a a) (fma.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64))) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) #s(literal -2 binary64)))) (fma.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (pow.f64 b #s(literal 4 binary64)))) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64))))))
(* (pow a 4) (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 a #s(literal 4 binary64))))
(* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (PI.f64) (PI.f64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) a))))
(* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2)) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)) (*.f64 (*.f64 angle angle) (fma.f64 (PI.f64) (PI.f64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) a)))))
(* (pow a 4) (+ (* (pow angle 2) (pow (PI) 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow a 2)) (+ (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a) (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow a 3))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (PI.f64) (PI.f64) (/.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)) (*.f64 a (*.f64 a a)))))))
(* (pow a 4) (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 a #s(literal 4 binary64))))
(* (pow a 4) (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b)))) a)) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))) (neg.f64 a))))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) a)) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (/.f64 (-.f64 (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))) (/.f64 (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 b b) #s(literal -2 binary64))) a)) a)))
(* (pow a 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2)))))) a)) (* (pow angle 2) (* (pow (PI) 2) (+ (* -2 b) (* 2 b))))) a)) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64))) (/.f64 (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 0 binary64)))) (neg.f64 a))) (neg.f64 a))) a)))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))

rewrite337.0ms (1.3%)

Memory
45.3MiB live, 790.1MiB allocated
Rules
5 182×lower-*.f32
5 118×lower-*.f64
3 020×lower-/.f32
2 994×lower-/.f64
2 660×lower-pow.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0103966
0164824
1553764
24349725
08343720
Stop Event
iter limit
node limit
iter limit
Counts
28 → 1 233
Calls
Call 1
Inputs
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))
(*.f64 b (*.f64 b (*.f64 a a)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b)
(*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64)))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(/.f64 a (*.f64 x-scale y-scale))
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 b (*.f64 a a))
(*.f64 x-scale (*.f64 y-scale y-scale))
(/.f64 (*.f64 a a) x-scale)
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
Outputs
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 x-scale)))
(neg.f64 (/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(neg.f64 (/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)))
(/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (neg.f64 x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (neg.f64 (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (neg.f64 a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (neg.f64 a)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a x-scale)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) a) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 a (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 y-scale)) x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) y-scale) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) x-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 a (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 b x-scale))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (/.f64 b (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) y-scale) (/.f64 b (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 a (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 a (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 a x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (neg.f64 y-scale))))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (neg.f64 y-scale))))
(neg.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (neg.f64 y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) x-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale)
(/.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale)) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (neg.f64 y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) #s(literal -1 binary64)))
(*.f64 (*.f64 a #s(literal -4 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))
(*.f64 (/.f64 (*.f64 a #s(literal -4 binary64)) x-scale) (/.f64 (*.f64 b b) y-scale))
(*.f64 (/.f64 (*.f64 a #s(literal -4 binary64)) y-scale) (/.f64 (*.f64 b b) x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale a) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 a #s(literal -4 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a #s(literal -4 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) a)
(*.f64 (*.f64 b b) (*.f64 a #s(literal -4 binary64)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a b))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 b b))
(*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b)
(*.f64 (*.f64 a (*.f64 b b)) #s(literal -4 binary64))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 x-scale)))
(neg.f64 (/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(neg.f64 (/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)))
(/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (neg.f64 x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (neg.f64 (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (neg.f64 a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (neg.f64 a)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a x-scale)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) a) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 a (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 y-scale)) x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) y-scale) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) x-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 a (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 b x-scale))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (/.f64 b (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) y-scale) (/.f64 b (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 a (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 a (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 a x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (neg.f64 y-scale))))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) y-scale))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(neg.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 (neg.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a))))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale))) (neg.f64 (*.f64 x-scale x-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (/.f64 b (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 b (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)) x-scale) x-scale)
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal -1 binary64))
(*.f64 b (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b b) (*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 b b) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 b (*.f64 b (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) b)
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (*.f64 a a) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (/.f64 b (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 b x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale y-scale)) (/.f64 b (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b b)) #s(literal -1 binary64)) (/.f64 (*.f64 a a) x-scale))
(exp.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))))
(exp.f64 (*.f64 (log.f64 (*.f64 a b)) #s(literal 2 binary64)))
(exp.f64 (fma.f64 #s(literal 2 binary64) (log.f64 a) (log.f64 (*.f64 b b))))
(pow.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 1 binary64))
(pow.f64 (*.f64 a b) #s(literal 2 binary64))
(*.f64 b (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 b b) (*.f64 a a))
(*.f64 (*.f64 a a) (*.f64 b b))
(*.f64 (*.f64 b (*.f64 a a)) b)
(*.f64 (*.f64 a b) (*.f64 a b))
(*.f64 (*.f64 b (*.f64 a b)) a)
(*.f64 (*.f64 (*.f64 b b) a) a)
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 x-scale)))
(neg.f64 (/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(neg.f64 (/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)))
(/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (neg.f64 x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (neg.f64 (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (neg.f64 a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (neg.f64 a)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a x-scale)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) a) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 a (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 y-scale)) x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) y-scale) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) x-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 a (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 b x-scale))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (/.f64 b (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) y-scale) (/.f64 b (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 a (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 a (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 a x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (neg.f64 y-scale))))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 a (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))
(*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))
(*.f64 b (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a)
(*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 #s(literal -4 binary64) b))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) b)
(*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64)))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) a))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b))
(*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))
(*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a a)))
(*.f64 b (*.f64 (*.f64 a a) #s(literal -4 binary64)))
(*.f64 b (*.f64 #s(literal -4 binary64) (*.f64 a a)))
(*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) b))
(*.f64 (*.f64 b (*.f64 a a)) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a a))
(*.f64 (*.f64 a b) (*.f64 a #s(literal -4 binary64)))
(*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) a)
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) b)
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 x-scale)))
(neg.f64 (/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(neg.f64 (/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (neg.f64 (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)))
(/.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (neg.f64 x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (neg.f64 (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (neg.f64 a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (neg.f64 a)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a x-scale)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) a) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 a (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 (*.f64 x-scale (neg.f64 y-scale)) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 y-scale)) x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))))) (neg.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale)))) x-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (/.f64 #s(literal 1 binary64) x-scale)) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) x-scale)) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) y-scale) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) x-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 a (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 b x-scale))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (/.f64 b (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) y-scale) (/.f64 b (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 a (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 a (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 a x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 a a)) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b b))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (neg.f64 y-scale))))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) y-scale))
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale)) #s(literal -1 binary64)))
(neg.f64 (*.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))) (neg.f64 (*.f64 y-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) x-scale)
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (neg.f64 y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (*.f64 a (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) y-scale))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale #s(literal -4 binary64)) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)) #s(literal -1 binary64)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 x-scale (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 (*.f64 (*.f64 a a) (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)))) (neg.f64 x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a (neg.f64 a))) (neg.f64 x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 x-scale (*.f64 a a)))
(pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64))
(*.f64 a (*.f64 (/.f64 a x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 b (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a x-scale))
(*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))
(*.f64 (*.f64 a a) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b (/.f64 (*.f64 a a) x-scale)))
(*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b x-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) #s(literal -4 binary64)) (*.f64 b b))
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 #s(literal -4 binary64) b)) b)
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (neg.f64 y-scale))) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale)) (*.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) x-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (neg.f64 y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale)) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) x-scale)
(/.f64 (*.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))))
(/.f64 (*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (neg.f64 y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)))) (neg.f64 y-scale))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))))
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)))))
(*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal 4 binary64))
(*.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) x-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 4 binary64)) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)))
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale) (neg.f64 x-scale)))
(neg.f64 (/.f64 (neg.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale)) x-scale))
(/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale) x-scale)
(/.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale) (neg.f64 (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 x-scale (/.f64 x-scale (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal 1 binary64)))
(/.f64 (neg.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale)) (neg.f64 x-scale))
(/.f64 (neg.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 x-scale (neg.f64 x-scale)))
(/.f64 (neg.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (neg.f64 (*.f64 x-scale x-scale)))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (-.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 x-scale (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))))
(/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale) #s(literal 1 binary64)) x-scale)
(/.f64 (*.f64 (neg.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) #s(literal 1 binary64)) (*.f64 (neg.f64 x-scale) x-scale))
(pow.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (/.f64 x-scale (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))
(*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale))
(*.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)))
(*.f64 (neg.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale)) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (neg.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(exp.f64 (*.f64 (log.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale) (neg.f64 y-scale)))
(neg.f64 (/.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (neg.f64 y-scale)) y-scale))
(/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale) y-scale)
(/.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale) (neg.f64 (neg.f64 y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal 1 binary64)))
(/.f64 (neg.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (neg.f64 y-scale)) (neg.f64 y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 6 binary64))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (-.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))))))
(/.f64 (*.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (neg.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) #s(literal 1 binary64)) (*.f64 y-scale (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale) #s(literal 1 binary64)) y-scale)
(pow.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale (/.f64 y-scale (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (neg.f64 y-scale)) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale))
(*.f64 (pow.f64 (/.f64 y-scale (neg.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(+.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(-.f64 (/.f64 (pow.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))))))
(-.f64 (/.f64 (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) (neg.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(fma.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(fma.f64 (neg.f64 (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(fma.f64 (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))) (-.f64 (pow.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (-.f64 (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))))
(/.f64 (-.f64 (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))))
(/.f64 (+.f64 (pow.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 3 binary64))) (fma.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) (-.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64)) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))))
(/.f64 (-.f64 (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64))) (-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
(pow.f64 (/.f64 (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))) (-.f64 (pow.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (-.f64 (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64)))) #s(literal -1 binary64))
(*.f64 (-.f64 (pow.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))))))
(*.f64 (-.f64 (*.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64)))
(neg.f64 (/.f64 a (*.f64 x-scale (neg.f64 y-scale))))
(neg.f64 (/.f64 (neg.f64 a) (*.f64 x-scale y-scale)))
(/.f64 a (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 a x-scale)))
(/.f64 (neg.f64 a) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (/.f64 a x-scale) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (neg.f64 a)) (neg.f64 (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (neg.f64 (/.f64 a x-scale)) (neg.f64 y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 a x-scale)) #s(literal -1 binary64))
(*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 a) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (neg.f64 y-scale))))
(*.f64 (/.f64 a x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) a) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(exp.f64 (fma.f64 (log.f64 y-scale) #s(literal 2 binary64) (*.f64 (log.f64 x-scale) #s(literal 2 binary64))))
(exp.f64 (fma.f64 (log.f64 x-scale) #s(literal 2 binary64) (*.f64 (log.f64 y-scale) #s(literal 2 binary64))))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))
(*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale)))
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) x-scale)
(*.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) y-scale)
(*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) y-scale)
(exp.f64 (+.f64 (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))))
(exp.f64 (fma.f64 #s(literal 2 binary64) (log.f64 a) (log.f64 b)))
(pow.f64 (*.f64 b (*.f64 a a)) #s(literal 1 binary64))
(*.f64 a (*.f64 a b))
(*.f64 b (*.f64 a a))
(*.f64 (*.f64 a a) b)
(*.f64 (*.f64 a b) a)
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale (*.f64 x-scale y-scale))
(*.f64 (*.f64 x-scale y-scale) y-scale)
(*.f64 (*.f64 y-scale y-scale) x-scale)
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 a a))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 a a) (neg.f64 x-scale)))
(neg.f64 (/.f64 (*.f64 a (neg.f64 a)) x-scale))
(/.f64 (*.f64 a a) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 a a)) #s(literal 1 binary64)))
(/.f64 (*.f64 a (neg.f64 a)) (neg.f64 x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 a a))))
(/.f64 (neg.f64 (*.f64 a (neg.f64 a))) (neg.f64 (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) x-scale)
(pow.f64 (/.f64 x-scale (*.f64 a a)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 a (/.f64 a x-scale))
(*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) x-scale))
(*.f64 (*.f64 a (neg.f64 a)) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (/.f64 a x-scale) a)
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 a a))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(*.f64 angle (*.f64 (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))))
(*.f64 (+.f64 a b) (*.f64 (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))))
(*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))
(*.f64 (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (*.f64 angle (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))))
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 (*.f64 angle (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a))) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))
(*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)))) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (*.f64 (-.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))))
(*.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) angle)
(*.f64 (*.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a)))) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (+.f64 a b)) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 (+.f64 a b) (+.f64 a b))) (*.f64 (-.f64 b a) (-.f64 b a)))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 (+.f64 a b) (*.f64 (+.f64 a b) (-.f64 b a)))) (-.f64 b a))
(*.f64 (*.f64 (*.f64 angle (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))) angle) (*.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 (*.f64 angle (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 (PI.f64) (PI.f64))) angle)
(*.f64 (*.f64 (*.f64 angle (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (+.f64 a b) (-.f64 b a))))) (*.f64 angle (PI.f64))) (PI.f64))

eval620.0ms (2.4%)

Memory
-205.8MiB live, 736.0MiB allocated
Compiler

Compiled 104 875 to 2 685 computations (97.4% saved)

prune633.0ms (2.5%)

Memory
7.4MiB live, 2 167.9MiB allocated
Pruning

27 alts after pruning (27 fresh and 0 done)

PrunedKeptTotal
New2 382252 407
Fresh18220
Picked505
Done101
Total2 406272 433
Accuracy
95.3%
Counts
2 433 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
38.3%
(/.f64 #s(approx (- (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI)))))) (* (/ (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale))) (fma.f64 b (fma.f64 b (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))) (*.f64 x-scale y-scale))
62.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) x-scale))
68.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b x-scale)) (*.f64 y-scale y-scale)) x-scale))
75.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
63.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 y-scale y-scale)))
64.1%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
73.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale))))
67.6%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale)))))
65.6%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
57.9%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale)))
81.9%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
80.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale))))
62.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale)))
71.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale)))
69.2%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))))
72.3%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale))))
69.8%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
74.8%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
77.7%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) a) (/.f64 a (*.f64 x-scale y-scale))))
80.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
65.8%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
57.7%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
63.3%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
53.7%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
70.1%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
74.3%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
63.2%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
Compiler

Compiled 1 478 to 822 computations (44.4% saved)

simplify184.0ms (0.7%)

Memory
28.5MiB live, 501.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
cost-diff128
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a))
cost-diff512
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
cost-diff0
(/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))
cost-diff0
(/.f64 b y-scale)
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
cost-diff384
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
cost-diff0
(*.f64 #s(literal -4 binary64) (*.f64 b b))
cost-diff0
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
cost-diff0
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
cost-diff0
(*.f64 b (*.f64 b (*.f64 a a)))
cost-diff0
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
cost-diff0
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
cost-diff0
(*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b)
cost-diff0
(/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale))
cost-diff0
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
cost-diff384
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
Rules
8 476×lower-*.f32
8 436×lower-*.f64
2 900×lower-fma.f64
2 900×lower-fma.f32
2 658×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
075952
0105948
1249948
21039937
34500937
08729932
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b)
(*.f64 (*.f64 a b) #s(literal -4 binary64))
(*.f64 a b)
a
b
#s(literal -4 binary64)
(*.f64 x-scale y-scale)
x-scale
y-scale
(/.f64 a (*.f64 x-scale y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
#s(literal -4 binary64)
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
(*.f64 b (*.f64 b (*.f64 a a)))
b
(*.f64 b (*.f64 a a))
(*.f64 a a)
a
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(*.f64 x-scale y-scale)
x-scale
y-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
a
(*.f64 #s(literal -4 binary64) (*.f64 b b))
#s(literal -4 binary64)
(*.f64 b b)
b
(/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))
y-scale
(*.f64 (*.f64 x-scale y-scale) x-scale)
(*.f64 x-scale y-scale)
x-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 b y-scale)
b
y-scale
(/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))
(*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))
a
(*.f64 (*.f64 a b) #s(literal -4 binary64))
(*.f64 a b)
#s(literal -4 binary64)
(*.f64 (*.f64 x-scale y-scale) x-scale)
(*.f64 x-scale y-scale)
x-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
a
(*.f64 #s(literal -4 binary64) (*.f64 b b))
#s(literal -4 binary64)
(*.f64 b b)
b
(*.f64 x-scale y-scale)
x-scale
y-scale
(neg.f64 a)
(*.f64 x-scale (neg.f64 y-scale))
(neg.f64 y-scale)
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale))
(/.f64 (*.f64 b (*.f64 b (*.f64 a #s(literal -4 binary64)))) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b)
(*.f64 b (*.f64 b (*.f64 a #s(literal -4 binary64))))
(*.f64 (*.f64 a b) #s(literal -4 binary64))
(*.f64 b (*.f64 a #s(literal -4 binary64)))
(*.f64 a b)
(*.f64 b a)
a
b
#s(literal -4 binary64)
(*.f64 x-scale y-scale)
x-scale
y-scale
(/.f64 a (*.f64 x-scale y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
#s(literal -4 binary64)
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(*.f64 b (*.f64 b (*.f64 a a)))
b
(*.f64 b (*.f64 a a))
(*.f64 a a)
a
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))
(*.f64 x-scale y-scale)
x-scale
y-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 b (*.f64 b (*.f64 a #s(literal -4 binary64))))
a
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(*.f64 b (*.f64 b #s(literal -4 binary64)))
#s(literal -4 binary64)
(*.f64 b b)
b
(/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 a (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))
y-scale
(*.f64 (*.f64 x-scale y-scale) x-scale)
(*.f64 y-scale (*.f64 x-scale x-scale))
(*.f64 x-scale y-scale)
x-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 b y-scale)
b
y-scale
(/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (/.f64 b (*.f64 y-scale (*.f64 x-scale x-scale))))))
(*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))
(*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))
a
(*.f64 (*.f64 a b) #s(literal -4 binary64))
(*.f64 b (*.f64 a #s(literal -4 binary64)))
(*.f64 a b)
(*.f64 b a)
#s(literal -4 binary64)
(*.f64 (*.f64 x-scale y-scale) x-scale)
(*.f64 y-scale (*.f64 x-scale x-scale))
(*.f64 x-scale y-scale)
x-scale
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(/.f64 (*.f64 b (*.f64 a (*.f64 b (*.f64 a #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a))
(/.f64 (*.f64 b (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 a a)))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 b (*.f64 b (*.f64 a #s(literal -4 binary64)))) (*.f64 x-scale y-scale))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 b (*.f64 b (*.f64 a #s(literal -4 binary64))))
a
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(*.f64 b (*.f64 b #s(literal -4 binary64)))
#s(literal -4 binary64)
(*.f64 b b)
b
(*.f64 x-scale y-scale)
x-scale
y-scale
(neg.f64 a)
(*.f64 x-scale (neg.f64 y-scale))
(neg.f64 y-scale)

localize389.0ms (1.5%)

Memory
0.2MiB live, 834.6MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy5.274712793548332
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
accuracy5.3889432719726305
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a))
accuracy5.829946771440498
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
accuracy10.470523636551906
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
accuracy0.078125
(*.f64 (*.f64 x-scale y-scale) x-scale)
accuracy0.14453125
(*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))
accuracy6.189851108811912
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
accuracy17.934856799822093
(/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))
accuracy4.342169960640433
(*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))
accuracy5.604332027619224
(/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
accuracy5.829946771440498
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
accuracy13.18812268392056
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
accuracy0.213222509768442
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
accuracy2.9481057287051016
(*.f64 b (*.f64 b (*.f64 a a)))
accuracy7.453981159631446
(*.f64 b (*.f64 a a))
accuracy16.28709739609157
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
accuracy0.125
(*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b)
accuracy4.856461200774614
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
accuracy6.2587509160294665
(/.f64 a (*.f64 x-scale y-scale))
accuracy10.470523636551906
(/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale))
Samples
185.0ms128×1valid
55.0ms35×2valid
48.0ms93×0valid
Compiler

Compiled 862 to 72 computations (91.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 239.0ms
ival-mult: 76.0ms (31.8% of total)
ival-sin: 43.0ms (18% of total)
ival-cos: 38.0ms (15.9% of total)
ival-div: 37.0ms (15.5% of total)
ival-pow2: 22.0ms (9.2% of total)
adjust: 11.0ms (4.6% of total)
ival-sub: 5.0ms (2.1% of total)
ival-add: 4.0ms (1.7% of total)
ival-pi: 2.0ms (0.8% of total)
ival-neg: 2.0ms (0.8% of total)
exact: 1.0ms (0.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series78.0ms (0.3%)

Memory
-5.5MiB live, 153.6MiB allocated
Counts
27 → 1 080
Calls
Call 1
Inputs
#<alt (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))>
#<alt (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale))>
#<alt (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b)>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))>
#<alt (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))>
#<alt (*.f64 b (*.f64 b (*.f64 a a)))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))>
#<alt (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))>
#<alt (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))>
#<alt (*.f64 #s(literal -4 binary64) (*.f64 b b))>
#<alt (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))>
#<alt (/.f64 b y-scale)>
#<alt (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))>
#<alt (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))>
#<alt (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a))>
#<alt #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))>
#<alt (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))>
#<alt (/.f64 a (*.f64 x-scale y-scale))>
#<alt (*.f64 b (*.f64 a a))>
#<alt (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))>
#<alt (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))>
#<alt (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))>
#<alt (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))>
#<alt (*.f64 (*.f64 x-scale y-scale) x-scale)>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (* a (pow b 2)))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (pow b 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (/ b y-scale)>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ a (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* -4 (* (pow a 2) b))>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
#<alt (* (pow x-scale 2) y-scale)>
Calls

270 calls:

TimeVariablePointExpression
4.0ms
a
@0
(* (/ (* a (* -4 (* b b))) (* x-scale y-scale)) (neg a))
1.0ms
b
@0
(/ (* a (* (* a b) -4)) (* (* x-scale y-scale) x-scale))
1.0ms
a
@0
(/ (* a (* (* a b) -4)) (* (* x-scale y-scale) x-scale))
1.0ms
y-scale
@0
(/ (* a (* (* a b) -4)) (* (* x-scale y-scale) x-scale))
1.0ms
x-scale
@0
(/ (* a (* (* a b) -4)) (* (* x-scale y-scale) x-scale))

simplify583.0ms (2.3%)

Memory
-5.0MiB live, 917.6MiB allocated
Algorithm
egg-herbie
Rules
12 414×lower-fma.f64
12 414×lower-fma.f32
7 616×lower-*.f64
7 616×lower-*.f32
4 684×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
020938388
177236538
2369035468
0823034828
Stop Event
iter limit
node limit
Counts
1 080 → 1 080
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (* a (pow b 2)))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (pow b 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(/ b y-scale)
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* -4 (* (pow a 2) b))
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
(* (pow x-scale 2) y-scale)
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/102036672000000 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64))) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/102036672000000 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64))) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow a 2) (pow b 2))
(*.f64 a (*.f64 a (*.f64 b b)))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/102036672000000 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64))) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (* a (pow b 2)))
(*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b)))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (pow b 2))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/102036672000000 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64))) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(/ b y-scale)
(/.f64 b y-scale)
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) b) (* (pow x-scale 2) y-scale)))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale x-scale) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* 4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 (-.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1/102036672000000 binary64) (*.f64 #s(literal 1/765275040000000 binary64) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 angle angle) (neg.f64 (fma.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 b b) #s(literal -1/3149280000 binary64) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64))) (fma.f64 #s(literal -4 binary64) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 b b) #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) #s(literal 1/32400 binary64)))) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) #s(literal 1/32400 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (/.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* a (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ a (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* -4 (* (pow a 2) b))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b))
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)
(* (pow x-scale 2) y-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)

rewrite324.0ms (1.3%)

Memory
-8.8MiB live, 589.4MiB allocated
Rules
5 060×lower-*.f32
5 020×lower-*.f64
3 410×lower-fma.f64
3 410×lower-fma.f32
3 376×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
075862
0105700
1459664
23759629
08897624
Stop Event
iter limit
node limit
iter limit
Counts
27 → 1 465
Calls
Call 1
Inputs
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale))
(*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b)
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
(*.f64 b (*.f64 b (*.f64 a a)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b)))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(/.f64 b y-scale)
(/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(*.f64 b (*.f64 a a))
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))
(*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))
(*.f64 (*.f64 x-scale y-scale) x-scale)
Outputs
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) (/.f64 (/.f64 a (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (/.f64 b y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale b))
(/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a x-scale)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) a) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a x-scale)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) a) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 b (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 y-scale b) x-scale))
(/.f64 (*.f64 (neg.f64 b) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 b) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (neg.f64 y-scale) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (neg.f64 b)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) b) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (neg.f64 b)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) b) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 b)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (neg.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 b y-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 b y-scale) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (/.f64 y-scale b))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 b)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 a)) (neg.f64 y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) #s(literal -4 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (/.f64 b y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 b y-scale)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) x-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal -1 binary64)) y-scale)
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 a (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 a) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (neg.f64 a) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 a (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (neg.f64 a) x-scale) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 b y-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) (/.f64 (neg.f64 a) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a) (*.f64 b (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a #s(literal -4 binary64))) (*.f64 b b))
(*.f64 (*.f64 (/.f64 b y-scale) a) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64)))) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))))
(/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (/.f64 y-scale b))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) y-scale)
(/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (neg.f64 y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) b) y-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) #s(literal 1 binary64)) (/.f64 y-scale b))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (neg.f64 b)) (neg.f64 y-scale))
(/.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale)) x-scale)
(/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (/.f64 b y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) x-scale) (neg.f64 y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 y-scale)) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 b (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a b) (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a b) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a b) (/.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 x-scale y-scale)))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a b) (/.f64 b (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64))))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (/.f64 b y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64)))
(*.f64 (*.f64 a #s(literal -4 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (/.f64 a y-scale) (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 (*.f64 a b) x-scale) (/.f64 (*.f64 b #s(literal -4 binary64)) y-scale))
(*.f64 (/.f64 (*.f64 a b) y-scale) (/.f64 (*.f64 b #s(literal -4 binary64)) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 (*.f64 a #s(literal -4 binary64)) x-scale) (/.f64 (*.f64 b b) y-scale))
(*.f64 (/.f64 (*.f64 a #s(literal -4 binary64)) y-scale) (/.f64 (*.f64 b b) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) b) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 a y-scale))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 a #s(literal -4 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a #s(literal -4 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 a b)) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 b #s(literal -4 binary64))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a b)) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 b #s(literal -4 binary64))) #s(literal -1 binary64)))
(*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))
(*.f64 b (*.f64 a (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 a b) (*.f64 b #s(literal -4 binary64)))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a b) b))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) b)
(*.f64 (*.f64 b b) (*.f64 a #s(literal -4 binary64)))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) a)
(*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 a b))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 b b))
(*.f64 (*.f64 b (*.f64 a b)) #s(literal -4 binary64))
(*.f64 (*.f64 a (*.f64 b b)) #s(literal -4 binary64))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) (/.f64 (/.f64 a (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (/.f64 b y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale b))
(/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a x-scale)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) a) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a x-scale)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) a) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 b (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 y-scale b) x-scale))
(/.f64 (*.f64 (neg.f64 b) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 b) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (neg.f64 y-scale) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (neg.f64 b)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) b) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (neg.f64 b)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) b) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 b)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (neg.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 b y-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 b y-scale) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (/.f64 y-scale b))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 b)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 a)) (neg.f64 y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) #s(literal -4 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (/.f64 b y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 b y-scale)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) x-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal -1 binary64)) y-scale)
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 a (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 a) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (neg.f64 a) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 a (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (neg.f64 a) x-scale) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 b y-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) (/.f64 (neg.f64 a) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a) (*.f64 b (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a #s(literal -4 binary64))) (*.f64 b b))
(*.f64 (*.f64 (/.f64 b y-scale) a) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64)))) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a))))) #s(literal -1 binary64)))
(exp.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))) (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(neg.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(neg.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b))) (neg.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) x-scale) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 b (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b b) (*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 b b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 b (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 b (*.f64 a a)) (/.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b y-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 b (*.f64 b (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (pow.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) b)
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (/.f64 b (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 b x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) y-scale))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 b b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale x-scale)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (/.f64 b y-scale))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) b) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) b) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) b) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale x-scale) (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (*.f64 b b)) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 a a)) #s(literal -1 binary64)))
(exp.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))))
(exp.f64 (*.f64 (log.f64 (*.f64 a b)) #s(literal 2 binary64)))
(exp.f64 (fma.f64 #s(literal 2 binary64) (log.f64 a) (log.f64 (*.f64 b b))))
(pow.f64 (*.f64 a b) #s(literal 2 binary64))
(pow.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 1 binary64))
(*.f64 b (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 a b) (*.f64 a b))
(*.f64 (*.f64 b b) (*.f64 a a))
(*.f64 (*.f64 a a) (*.f64 b b))
(*.f64 (*.f64 b (*.f64 a a)) b)
(*.f64 (*.f64 b (*.f64 a b)) a)
(*.f64 (*.f64 (*.f64 b b) a) a)
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) (/.f64 (/.f64 a (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (/.f64 b y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale b))
(/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a x-scale)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) a) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a x-scale)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) a) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 b (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 y-scale b) x-scale))
(/.f64 (*.f64 (neg.f64 b) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 b) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (neg.f64 y-scale) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (neg.f64 b)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) b) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (neg.f64 b)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) b) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 b)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (neg.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 b y-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 b y-scale) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (/.f64 y-scale b))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 b)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 a)) (neg.f64 y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) #s(literal -4 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (/.f64 b y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 b y-scale)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) x-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal -1 binary64)) y-scale)
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 a (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 a) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (neg.f64 a) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 a (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (neg.f64 a) x-scale) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 b y-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) (/.f64 (neg.f64 a) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a) (*.f64 b (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a #s(literal -4 binary64))) (*.f64 b b))
(*.f64 (*.f64 (/.f64 b y-scale) a) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64)))) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))
(*.f64 b (*.f64 a (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 a b) (*.f64 b #s(literal -4 binary64)))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a b) b))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) b)
(*.f64 (*.f64 b b) (*.f64 a #s(literal -4 binary64)))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) a)
(*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 a b))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 b b))
(*.f64 (*.f64 b (*.f64 a b)) #s(literal -4 binary64))
(*.f64 (*.f64 a (*.f64 b b)) #s(literal -4 binary64))
(*.f64 b (*.f64 b #s(literal -4 binary64)))
(*.f64 #s(literal -4 binary64) (*.f64 b b))
(*.f64 (*.f64 b b) #s(literal -4 binary64))
(*.f64 (*.f64 b #s(literal -4 binary64)) b)
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) (/.f64 (/.f64 a (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (/.f64 b y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale b))
(/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a x-scale)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) a) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a x-scale)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) a) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 b (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 y-scale b) x-scale))
(/.f64 (*.f64 (neg.f64 b) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 b) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (neg.f64 y-scale) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (neg.f64 b)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) b) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (neg.f64 b)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) b) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 b)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (neg.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 b y-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 b y-scale) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (/.f64 y-scale b))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 b)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 a)) (neg.f64 y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) #s(literal -4 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (/.f64 b y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 b y-scale)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) x-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal -1 binary64)) y-scale)
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 a (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 a) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (neg.f64 a) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 a (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (neg.f64 a) x-scale) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 b y-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) (/.f64 (neg.f64 a) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a) (*.f64 b (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a #s(literal -4 binary64))) (*.f64 b b))
(*.f64 (*.f64 (/.f64 b y-scale) a) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64)))) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale b)) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 y-scale)) (/.f64 b (neg.f64 y-scale)))
(neg.f64 (/.f64 b (neg.f64 y-scale)))
(neg.f64 (/.f64 (neg.f64 b) y-scale))
(/.f64 b y-scale)
(/.f64 #s(literal 1 binary64) (/.f64 y-scale b))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale b) #s(literal 1 binary64)))
(/.f64 (neg.f64 b) (neg.f64 y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 y-scale b)))
(/.f64 (*.f64 b #s(literal 1 binary64)) y-scale)
(/.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 y-scale)))
(/.f64 (/.f64 (neg.f64 b) #s(literal -1 binary64)) y-scale)
(pow.f64 (/.f64 y-scale b) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 y-scale b) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 b (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 b y-scale))
(*.f64 (neg.f64 b) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) b)
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 #s(literal 1 binary64) b) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(neg.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(neg.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) x-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (neg.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (neg.f64 x-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale)
(/.f64 (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (neg.f64 a) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)) y-scale)
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 x-scale (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (/.f64 a (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (*.f64 b (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 x-scale #s(literal -4 binary64)) #s(literal -1 binary64)))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a x-scale) (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 x-scale (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) a)
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 a x-scale))
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) (/.f64 (/.f64 a (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (/.f64 b y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 y-scale b))
(/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a x-scale)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) a) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a x-scale)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) a) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (*.f64 y-scale (neg.f64 x-scale)) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) y-scale))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 b (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (/.f64 y-scale b) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 y-scale b) x-scale))
(/.f64 (*.f64 (neg.f64 b) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 y-scale) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 (neg.f64 b) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (neg.f64 y-scale) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (neg.f64 b)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) b) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) b) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (neg.f64 b)) (*.f64 (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))) (neg.f64 y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) b) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 b)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (neg.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (neg.f64 y-scale)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 b y-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (/.f64 b y-scale) (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64)) (/.f64 y-scale b))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 b)) (neg.f64 y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (neg.f64 a)) (neg.f64 y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 a y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) (neg.f64 b)) #s(literal -4 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) #s(literal -4 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (neg.f64 b) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 4 binary64)) (/.f64 b y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 b y-scale)) x-scale)
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) x-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) x-scale)
(/.f64 (/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal -1 binary64)) y-scale)
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 y-scale b)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 a (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 b (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 b (/.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 a (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 b y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 a) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (neg.f64 a) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (*.f64 y-scale (neg.f64 x-scale))))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) #s(literal -4 binary64)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 a (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale x-scale)) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale x-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (neg.f64 a) x-scale) (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 b y-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 y-scale)) (/.f64 (neg.f64 a) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (neg.f64 y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a) (*.f64 b (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a #s(literal -4 binary64))) (*.f64 b b))
(*.f64 (*.f64 (/.f64 b y-scale) a) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64)))) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)) (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (neg.f64 y-scale) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (neg.f64 a)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale (neg.f64 x-scale)) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) (/.f64 a (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 a) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))))
(/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 a)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (neg.f64 a) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 (*.f64 (neg.f64 a) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (neg.f64 a) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 a)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (neg.f64 a)) y-scale)
(/.f64 (neg.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) x-scale) y-scale)
(/.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))))) #s(literal -1 binary64))
(*.f64 a (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (neg.f64 a)))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 (neg.f64 a) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (neg.f64 a)))
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 a))
(*.f64 (neg.f64 a) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (neg.f64 a)))
(*.f64 (neg.f64 (*.f64 a a)) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 (neg.f64 a) y-scale))
(*.f64 (neg.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))) a)
(*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (neg.f64 a) x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)) #s(literal -1 binary64)) a)
(*.f64 (*.f64 (neg.f64 a) (/.f64 a x-scale)) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))))
(/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (/.f64 y-scale b))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) y-scale)
(/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 y-scale b)))
(/.f64 (*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b))) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (neg.f64 y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) x-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) b) y-scale)
(/.f64 (*.f64 (/.f64 a x-scale) (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) #s(literal 1 binary64)) (/.f64 y-scale b))
(/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (neg.f64 b)) (neg.f64 y-scale))
(/.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale)) x-scale)
(/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (/.f64 b y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) x-scale) (neg.f64 y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (neg.f64 y-scale)) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) #s(literal -1 binary64))
(*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 b (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a b) (*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a b) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a b) (/.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 x-scale y-scale)))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a b) (/.f64 b (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (neg.f64 b)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b #s(literal -4 binary64))))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) (/.f64 b y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64))))) #s(literal -1 binary64)))
(*.f64 (*.f64 a #s(literal -4 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))
(*.f64 (/.f64 a y-scale) (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 (*.f64 a b) x-scale) (/.f64 (*.f64 b #s(literal -4 binary64)) y-scale))
(*.f64 (/.f64 (*.f64 a b) y-scale) (/.f64 (*.f64 b #s(literal -4 binary64)) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 (*.f64 a #s(literal -4 binary64)) x-scale) (/.f64 (*.f64 b b) y-scale))
(*.f64 (/.f64 (*.f64 a #s(literal -4 binary64)) y-scale) (/.f64 (*.f64 b b) x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) y-scale) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale) b) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 b (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 a y-scale))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 a #s(literal -4 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a #s(literal -4 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 b b)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b #s(literal -4 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale b) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 a b)) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 b #s(literal -4 binary64))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a b)) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (*.f64 b #s(literal -4 binary64))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (/.f64 a (*.f64 y-scale (neg.f64 x-scale))))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (neg.f64 y-scale)) x-scale) (/.f64 (/.f64 a (neg.f64 y-scale)) x-scale))
(neg.f64 (/.f64 a (*.f64 y-scale (neg.f64 x-scale))))
(neg.f64 (/.f64 (neg.f64 a) (*.f64 x-scale y-scale)))
(/.f64 a (*.f64 x-scale y-scale))
(/.f64 (neg.f64 a) (*.f64 y-scale (neg.f64 x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 a x-scale)))
(/.f64 (/.f64 a x-scale) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (/.f64 a y-scale) x-scale)
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (neg.f64 a)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (/.f64 a x-scale)) (neg.f64 y-scale))
(/.f64 (/.f64 (neg.f64 a) x-scale) (neg.f64 y-scale))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 a x-scale)) #s(literal -1 binary64))
(*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (neg.f64 a) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) a) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 a (*.f64 y-scale (neg.f64 x-scale))))
(*.f64 (/.f64 #s(literal -1 binary64) x-scale) (/.f64 a (neg.f64 y-scale)))
(exp.f64 (+.f64 (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))))
(exp.f64 (fma.f64 #s(literal 2 binary64) (log.f64 a) (log.f64 b)))
(pow.f64 (*.f64 b (*.f64 a a)) #s(literal 1 binary64))
(*.f64 a (*.f64 a b))
(*.f64 b (*.f64 a a))
(*.f64 (*.f64 a b) a)
(*.f64 (*.f64 a a) b)
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(pow.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64))
(pow.f64 (*.f64 y-scale (neg.f64 x-scale)) #s(literal 2 binary64))
(pow.f64 (exp.f64 (log.f64 (*.f64 x-scale y-scale))) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale)))
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) y-scale)
(*.f64 (*.f64 y-scale (neg.f64 x-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(*.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 (*.f64 x-scale x-scale) (pow.f64 (neg.f64 (neg.f64 y-scale)) #s(literal 2 binary64)))
(*.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) x-scale)
(*.f64 (pow.f64 (neg.f64 (neg.f64 y-scale)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(*.f64 (exp.f64 (log.f64 (*.f64 x-scale y-scale))) (exp.f64 (log.f64 (*.f64 x-scale y-scale))))
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a))) #s(literal -1 binary64)))
(exp.f64 (-.f64 (log.f64 a) (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(-.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))) (/.f64 a (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (*.f64 y-scale (neg.f64 x-scale))) (*.f64 x-scale y-scale)) (/.f64 (/.f64 a (*.f64 y-scale (neg.f64 x-scale))) (*.f64 x-scale y-scale)))
(-.f64 (/.f64 (/.f64 #s(literal 0 binary64) (neg.f64 y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (/.f64 a (neg.f64 y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(neg.f64 (/.f64 (neg.f64 a) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 a) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale)))))
(/.f64 #s(literal 1 binary64) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 a y-scale)))
(/.f64 (/.f64 a x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a))))
(/.f64 (/.f64 a y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (neg.f64 a)) (neg.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(/.f64 (neg.f64 (/.f64 a y-scale)) (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))
(/.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 a (*.f64 x-scale (*.f64 x-scale y-scale))) y-scale)
(/.f64 (/.f64 a (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 a y-scale) (*.f64 x-scale y-scale)) x-scale)
(pow.f64 (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (/.f64 a y-scale)) #s(literal -1 binary64))
(*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (neg.f64 a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(*.f64 #s(literal 1 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 #s(literal 1 binary64) a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale))
(*.f64 #s(literal -1 binary64) (/.f64 a (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale (neg.f64 x-scale))))))
(*.f64 (/.f64 a y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale))
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(pow.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64))
(pow.f64 (*.f64 y-scale (neg.f64 x-scale)) #s(literal 2 binary64))
(pow.f64 (exp.f64 (log.f64 (*.f64 x-scale y-scale))) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale)))
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) y-scale)
(*.f64 (*.f64 y-scale (neg.f64 x-scale)) (*.f64 y-scale (neg.f64 x-scale)))
(*.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 (*.f64 x-scale x-scale) (pow.f64 (neg.f64 (neg.f64 y-scale)) #s(literal 2 binary64)))
(*.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) x-scale)
(*.f64 (pow.f64 (neg.f64 (neg.f64 y-scale)) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(*.f64 (exp.f64 (log.f64 (*.f64 x-scale y-scale))) (exp.f64 (log.f64 (*.f64 x-scale y-scale))))
(*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))
(*.f64 (*.f64 a b) (*.f64 a #s(literal -4 binary64)))
(*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) a)
(*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64)))
(*.f64 (*.f64 b (*.f64 a a)) #s(literal -4 binary64))
(*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 a b))
(*.f64 x-scale (*.f64 x-scale y-scale))
(*.f64 y-scale (*.f64 x-scale x-scale))
(*.f64 (*.f64 x-scale y-scale) x-scale)
(*.f64 (*.f64 x-scale x-scale) y-scale)

eval313.0ms (1.2%)

Memory
30.4MiB live, 681.9MiB allocated
Compiler

Compiled 73 291 to 1 906 computations (97.4% saved)

prune1.3s (5%)

Memory
27.8MiB live, 2 603.3MiB allocated
Pruning

27 alts after pruning (24 fresh and 3 done)

PrunedKeptTotal
New2 608172 625
Fresh15722
Picked235
Done000
Total2 625272 652
Accuracy
96.7%
Counts
2 652 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
62.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) x-scale))
68.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b x-scale)) (*.f64 y-scale y-scale)) x-scale))
75.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
75.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
63.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale)))
70.8%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (neg.f64 a) (/.f64 a x-scale)) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
65.6%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
57.9%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale)))
75.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
68.1%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale)))
67.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a))
71.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale)))
81.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)) y-scale)))
69.8%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
84.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a x-scale))))
80.4%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
89.5%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
65.9%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
88.1%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
65.8%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
57.7%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
63.3%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
69.1%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
72.2%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
74.3%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
70.0%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
91.9%
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (exp.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))) (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
Compiler

Compiled 6 344 to 968 computations (84.7% saved)

regimes267.0ms (1%)

Memory
37.5MiB live, 746.1MiB allocated
Counts
102 → 1
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 (*.f64 x-scale y-scale) y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) a) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(/.f64 #s(approx (- (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI)))))) (* (/ (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 y-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b x-scale)) (*.f64 y-scale y-scale)) x-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (neg.f64 a) (/.f64 a x-scale)) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)) y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) x-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (exp.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))) (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
(/.f64 (/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 #s(literal 4 binary64) (*.f64 (fma.f64 (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 b (*.f64 b (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64))))) (fma.f64 b (*.f64 b (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))) (*.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)))))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) #s(approx (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))) #s(literal 1 binary64)))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(approx (sin (* 2 (* (* angle 1/180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/4374000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(fma.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) y-scale) y-scale)
(fma.f64 (/.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) y-scale) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 (/.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 (-.f64 (neg.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (*.f64 y-scale (*.f64 y-scale y-scale)))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale))) (*.f64 x-scale y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))) (neg.f64 y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (neg.f64 x-scale))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) (neg.f64 y-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) (*.f64 x-scale x-scale)))) (neg.f64 y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) #s(literal -8 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (-.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 1/2 binary64)) (fma.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))))))))) x-scale))) (*.f64 x-scale y-scale))
(fma.f64 (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) x-scale) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))) (*.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))))))) x-scale))) (*.f64 x-scale y-scale))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) #s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (fma.f64 angle (*.f64 angle (fma.f64 b (*.f64 b (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(approx (/ (/ (* (sin (* (* angle 1/180) (PI))) (cos (* (* angle 1/180) (PI)))) (* x-scale y-scale)) x-scale) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (/.f64 (PI.f64) (*.f64 (*.f64 x-scale x-scale) y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (pow.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (/.f64 (/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 x-scale y-scale)) x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 #s(approx (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) #s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) #s(approx (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)) y-scale))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (/.f64 y-scale (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))))))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))))) x-scale) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))) (*.f64 x-scale y-scale)))))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(/.f64 #s(approx (- (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI)))))) (* (/ (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale))) (fma.f64 b (fma.f64 b (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) #s(literal -2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale)))))) (*.f64 x-scale y-scale))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (exp.f64 (*.f64 (log.f64 (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))))))) #s(literal -1 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) #s(literal 1 binary64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (exp.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))) (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
Calls

8 calls:

39.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
37.0ms
angle
33.0ms
x-scale
33.0ms
y-scale
31.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
91.9%1a
91.9%1b
91.9%1angle
91.9%1x-scale
91.9%1y-scale
91.9%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
91.9%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
91.9%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 162 to 80 computations (50.6% saved)

regimes247.0ms (1%)

Memory
-74.4MiB live, 330.4MiB allocated
Counts
56 → 2
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 (*.f64 x-scale y-scale) y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) a) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(/.f64 #s(approx (- (* (/ (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI))))) (* x-scale y-scale)) (* (* (+ b a) (- b a)) (sin (* 2 (* (* angle 1/180) (PI)))))) (* (/ (+ (* b (* b (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* (* a a) (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) y-scale) (/ (* 4 (+ (* b (* b (+ 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))) (* a (* a (- 1/2 (* 1/2 (cos (* 2 (* (* angle 1/180) (PI)))))))))) x-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 b b)) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale)) (neg.f64 a)) (*.f64 y-scale (*.f64 x-scale (neg.f64 y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (neg.f64 a)) (*.f64 x-scale (neg.f64 y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) x-scale) x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 a x-scale) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 a x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) x-scale))) (*.f64 y-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (/.f64 a x-scale) (*.f64 a (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) x-scale))) (*.f64 y-scale y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) x-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (/.f64 b x-scale)) (*.f64 y-scale y-scale)) x-scale))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (neg.f64 a) (/.f64 a x-scale)) (/.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) y-scale)) (*.f64 x-scale (neg.f64 y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) x-scale)) y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) x-scale))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
Calls

8 calls:

119.0ms
a
27.0ms
y-scale
17.0ms
(/.f64 angle #s(literal 180 binary64))
16.0ms
angle
16.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
Results
AccuracySegmentsBranch
89.5%1x-scale
89.5%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
91.3%2b
89.5%1angle
89.5%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
89.5%1(/.f64 angle #s(literal 180 binary64))
89.5%1a
89.5%1y-scale
Compiler

Compiled 162 to 80 computations (50.6% saved)

regimes41.0ms (0.2%)

Memory
11.3MiB live, 92.1MiB allocated
Counts
39 → 1
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 (*.f64 x-scale y-scale) y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (*.f64 b (*.f64 b #s(literal -4 binary64))) (/.f64 a (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) a) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b y-scale) (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 a y-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a x-scale)))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) b) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (/.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) x-scale)) b) (*.f64 x-scale (*.f64 y-scale y-scale))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
Calls

3 calls:

13.0ms
y-scale
13.0ms
x-scale
11.0ms
b
Results
AccuracySegmentsBranch
89.5%1x-scale
89.5%1y-scale
89.5%1b
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes107.0ms (0.4%)

Memory
9.5MiB live, 129.1MiB allocated
Counts
24 → 1
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 (*.f64 x-scale y-scale) y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
Calls

8 calls:

40.0ms
x-scale
19.0ms
b
9.0ms
(/.f64 angle #s(literal 180 binary64))
7.0ms
a
7.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
Results
AccuracySegmentsBranch
88.1%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
88.1%1b
88.1%1angle
88.1%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
88.1%1(/.f64 angle #s(literal 180 binary64))
88.1%1a
88.1%1x-scale
88.1%1y-scale
Compiler

Compiled 162 to 80 computations (50.6% saved)

regimes105.0ms (0.4%)

Memory
-8.1MiB live, 152.0MiB allocated
Counts
23 → 3
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) (/.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (*.f64 b (/.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))) (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (/.f64 (*.f64 a (*.f64 b (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) a))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 x-scale (*.f64 (*.f64 x-scale y-scale) y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a b) (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b b))) a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b #s(literal -4 binary64))) b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (neg.f64 a)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale (neg.f64 y-scale)))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
Calls

8 calls:

47.0ms
(/.f64 angle #s(literal 180 binary64))
10.0ms
y-scale
10.0ms
b
8.0ms
angle
7.0ms
x-scale
Results
AccuracySegmentsBranch
78.5%3b
76.2%2a
74.3%1angle
76.6%2x-scale
74.3%1y-scale
74.3%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
74.3%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
74.3%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 162 to 80 computations (50.6% saved)

regimes4.0ms (0%)

Memory
14.2MiB live, 14.2MiB allocated
Counts
7 → 3
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 (*.f64 a b) #s(literal -4 binary64))) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
Calls

1 calls:

3.0ms
b
Results
AccuracySegmentsBranch
78.2%3b
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes9.0ms (0%)

Memory
-11.0MiB live, 27.9MiB allocated
Counts
4 → 1
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
Calls

3 calls:

3.0ms
b
2.0ms
x-scale
2.0ms
a
Results
AccuracySegmentsBranch
74.3%1a
74.3%1x-scale
74.3%1b
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes18.0ms (0.1%)

Memory
16.4MiB live, 55.3MiB allocated
Counts
3 → 1
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
Calls

8 calls:

3.0ms
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
2.0ms
angle
2.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
2.0ms
b
2.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
70.0%1a
70.0%1angle
70.0%1x-scale
70.0%1y-scale
70.0%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
70.0%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
70.0%1(/.f64 angle #s(literal 180 binary64))
70.0%1b
Compiler

Compiled 162 to 80 computations (50.6% saved)

regimes17.0ms (0.1%)

Memory
-29.9MiB live, 48.1MiB allocated
Accuracy

Total -7.7b remaining (-32.6%)

Threshold costs -7.7b (-32.6%)

Counts
2 → 1
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
Calls

8 calls:

4.0ms
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
2.0ms
(/.f64 angle #s(literal 180 binary64))
2.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
2.0ms
angle
2.0ms
x-scale
Results
AccuracySegmentsBranch
63.2%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
63.2%1a
63.2%1b
63.2%1angle
63.2%1x-scale
63.2%1y-scale
63.2%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
63.2%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 162 to 80 computations (50.6% saved)

bsearch156.0ms (0.6%)

Memory
24.4MiB live, 333.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
131.0ms
6.731525516784011e+237
1.5985946969436146e+239
Samples
101.0ms73×1valid
16.0ms16×2valid
5.0ms23×0valid
4.0ms1exit
Compiler

Compiled 453 to 243 computations (46.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 119.0ms
ival-sin: 39.0ms (32.8% of total)
ival-cos: 32.0ms (26.9% of total)
ival-mult: 18.0ms (15.1% of total)
ival-pow2: 10.0ms (8.4% of total)
ival-div: 10.0ms (8.4% of total)
adjust: 4.0ms (3.4% of total)
ival-sub: 2.0ms (1.7% of total)
ival-add: 2.0ms (1.7% of total)
ival-pi: 1.0ms (0.8% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch109.0ms (0.4%)

Memory
-19.1MiB live, 192.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
predicate-same
Steps
TimeLeftRight
12.0ms
7.045863374969234e+169
7.664898113008056e+169
81.0ms
1.418973179084744e-150
2.1878388057743982e-148
Samples
62.0ms44×1valid
13.0ms13×2valid
13.0ms55×0valid
Compiler

Compiled 453 to 257 computations (43.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 82.0ms
ival-mult: 33.0ms (40.1% of total)
ival-sin: 15.0ms (18.2% of total)
ival-cos: 11.0ms (13.4% of total)
ival-pow2: 8.0ms (9.7% of total)
ival-div: 8.0ms (9.7% of total)
adjust: 4.0ms (4.9% of total)
ival-sub: 2.0ms (2.4% of total)
ival-pi: 1.0ms (1.2% of total)
ival-add: 1.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch135.0ms (0.5%)

Memory
5.0MiB live, 234.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
111.0ms
1.5985946969436146e+239
3.341812403512411e+239
13.0ms
1.418973179084744e-150
2.1878388057743982e-148
Samples
79.0ms61×1valid
10.0ms2valid
6.0ms26×0valid
Compiler

Compiled 693 to 407 computations (41.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 89.0ms
ival-cos: 26.0ms (29.3% of total)
ival-sin: 24.0ms (27% of total)
ival-mult: 12.0ms (13.5% of total)
ival-div: 11.0ms (12.4% of total)
ival-pow2: 8.0ms (9% of total)
adjust: 3.0ms (3.4% of total)
ival-sub: 2.0ms (2.3% of total)
ival-add: 1.0ms (1.1% of total)
ival-pi: 1.0ms (1.1% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

simplify74.0ms (0.3%)

Memory
-2.2MiB live, 42.2MiB allocated
Algorithm
egg-herbie
Rules
66×*-commutative_binary64
+-commutative_binary64
sub-neg_binary64
neg-sub0_binary64
neg-mul-1_binary64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01131799
11481799
21601799
31661799
41701799
51711799
Stop Event
saturated
Calls
Call 1
Inputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (exp.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))) (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
(if (<=.f64 b #s(literal 130000000000000009215977946451659852138913444717162649148345440902457849931454128313693221362278939740527501395670334749771014033394438708099810054574032263660356535370692928522376369538813186393328800339925003496332085432143645574474760192 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale)))) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
(if (<=.f64 b #s(literal 691033158841835/230344386280611654799899571593522271174128492457058131614758685317726084130380178960334883128519211886075950624436269830308263222041308144077235977260296389382897664 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (if (<=.f64 b #s(literal 72000000000000001941859593072792718277792914685906933079724793502351135424152184489931870183674396597242997014630007391254764511811051947993062418362353433676420223074304 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))))
(if (<=.f64 b #s(literal 1243859685915303/460688772561223309599799143187044542348256984914116263229517370635452168260760357920669766257038423772151901248872539660616526444082616288154471954520592778765795328 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (if (<=.f64 b #s(literal 199999999999999998162358290876441340593413244329265374907560585004311481443940385202244130951933522596175198521314575255774034862338944188470905366461433652815124969188330464270599473687582276175966043542804182916112239152873896668045508608 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
Outputs
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (exp.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))) (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (exp.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (log.f64 b) (*.f64 #s(literal 2 binary64) (log.f64 a))) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 x-scale y-scale)))))))
(if (<=.f64 b #s(literal 130000000000000009215977946451659852138913444717162649148345440902457849931454128313693221362278939740527501395670334749771014033394438708099810054574032263660356535370692928522376369538813186393328800339925003496332085432143645574474760192 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale)))) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64))))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 b (/.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 x-scale y-scale))) (/.f64 a (*.f64 x-scale y-scale))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a (*.f64 b #s(literal -4 binary64))) (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 b (*.f64 x-scale y-scale)))))
(if (<=.f64 b #s(literal 691033158841835/230344386280611654799899571593522271174128492457058131614758685317726084130380178960334883128519211886075950624436269830308263222041308144077235977260296389382897664 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (if (<=.f64 b #s(literal 72000000000000001941859593072792718277792914685906933079724793502351135424152184489931870183674396597242997014630007391254764511811051947993062418362353433676420223074304 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 (*.f64 a #s(literal -4 binary64)) (*.f64 (*.f64 b b) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))))
(if (<=.f64 b #s(literal 1243859685915303/460688772561223309599799143187044542348256984914116263229517370635452168260760357920669766257038423772151901248872539660616526444082616288154471954520592778765795328 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (if (<=.f64 b #s(literal 199999999999999998162358290876441340593413244329265374907560585004311481443940385202244130951933522596175198521314575255774034862338944188470905366461433652815124969188330464270599473687582276175966043542804182916112239152873896668045508608 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale)))))) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))))
(if (<=.f64 b #s(literal 1243859685915303/460688772561223309599799143187044542348256984914116263229517370635452168260760357920669766257038423772151901248872539660616526444082616288154471954520592778765795328 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (if (<=.f64 b #s(literal 199999999999999998162358290876441340593413244329265374907560585004311481443940385202244130951933522596175198521314575255774034862338944188470905366461433652815124969188330464270599473687582276175966043542804182916112239152873896668045508608 binary64)) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (/.f64 b (*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale))))))) #s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 b (/.f64 (*.f64 a (*.f64 a (*.f64 b #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 (*.f64 a b) #s(literal -4 binary64)) (/.f64 b (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 a (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (/.f64 b (*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale)))))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a b)) a) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
#s(approx (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))

soundness1.2s (4.5%)

Memory
20.9MiB live, 902.4MiB allocated
Rules
11 112×lower-fma.f64
11 112×lower-fma.f32
9 850×lower-*.f64
9 850×lower-*.f32
5 182×lower-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
075862
0105700
1459664
23759629
08897624
045216440
1176515416
0852315091
0103966
0164824
1553764
24349725
08343720
01311169
02241030
1811783
27770782
08427782
Stop Event
fuel
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 1 232 to 644 computations (47.7% saved)

preprocess204.0ms (0.8%)

Memory
2.5MiB live, 444.1MiB allocated
Remove

(abs angle)

Compiler

Compiled 2 944 to 1 750 computations (40.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

Loading profile data...