
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (+ x (/ (* (* y 2.0) z) (- (* y t) (* z (* 2.0 z))))) 5e+280) (+ x (/ (* y 2.0) (/ (fma (* z z) -2.0 (* y t)) z))) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))))) <= 5e+280) {
tmp = x + ((y * 2.0) / (fma((z * z), -2.0, (y * t)) / z));
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x + Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z))))) <= 5e+280) tmp = Float64(x + Float64(Float64(y * 2.0) / Float64(fma(Float64(z * z), -2.0, Float64(y * t)) / z))); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+280], N[(x + N[(N[(y * 2.0), $MachinePrecision] / N[(N[(N[(z * z), $MachinePrecision] * -2.0 + N[(y * t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \frac{\left(y \cdot 2\right) \cdot z}{y \cdot t - z \cdot \left(2 \cdot z\right)} \leq 5 \cdot 10^{+280}:\\
\;\;\;\;x + \frac{y \cdot 2}{\frac{\mathsf{fma}\left(z \cdot z, -2, y \cdot t\right)}{z}}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 5.0000000000000002e280Initial program 92.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
Applied rewrites94.5%
if 5.0000000000000002e280 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 10.2%
Taylor expanded in y around 0
lower-/.f6483.3
Applied rewrites83.3%
Final simplification92.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y 2.0) z)) (t_2 (* z (* 2.0 z))))
(if (<= (/ t_1 (- t_2 (* y t))) 1e+168)
(+ x (/ t_1 (- (* y t) t_2)))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = (y * 2.0) * z;
double t_2 = z * (2.0 * z);
double tmp;
if ((t_1 / (t_2 - (y * t))) <= 1e+168) {
tmp = x + (t_1 / ((y * t) - t_2));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * 2.0d0) * z
t_2 = z * (2.0d0 * z)
if ((t_1 / (t_2 - (y * t))) <= 1d+168) then
tmp = x + (t_1 / ((y * t) - t_2))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * 2.0) * z;
double t_2 = z * (2.0 * z);
double tmp;
if ((t_1 / (t_2 - (y * t))) <= 1e+168) {
tmp = x + (t_1 / ((y * t) - t_2));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * 2.0) * z t_2 = z * (2.0 * z) tmp = 0 if (t_1 / (t_2 - (y * t))) <= 1e+168: tmp = x + (t_1 / ((y * t) - t_2)) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * 2.0) * z) t_2 = Float64(z * Float64(2.0 * z)) tmp = 0.0 if (Float64(t_1 / Float64(t_2 - Float64(y * t))) <= 1e+168) tmp = Float64(x + Float64(t_1 / Float64(Float64(y * t) - t_2))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * 2.0) * z; t_2 = z * (2.0 * z); tmp = 0.0; if ((t_1 / (t_2 - (y * t))) <= 1e+168) tmp = x + (t_1 / ((y * t) - t_2)); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 / N[(t$95$2 - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+168], N[(x + N[(t$95$1 / N[(N[(y * t), $MachinePrecision] - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot 2\right) \cdot z\\
t_2 := z \cdot \left(2 \cdot z\right)\\
\mathbf{if}\;\frac{t\_1}{t\_2 - y \cdot t} \leq 10^{+168}:\\
\;\;\;\;x + \frac{t\_1}{y \cdot t - t\_2}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 9.9999999999999993e167Initial program 93.6%
if 9.9999999999999993e167 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 5.5%
Taylor expanded in y around 0
lower-/.f6480.9
Applied rewrites80.9%
Final simplification91.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -7.8e-8) t_1 (if (<= z 9.5e-45) (- x (/ (* z -2.0) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -7.8e-8) {
tmp = t_1;
} else if (z <= 9.5e-45) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-7.8d-8)) then
tmp = t_1
else if (z <= 9.5d-45) then
tmp = x - ((z * (-2.0d0)) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -7.8e-8) {
tmp = t_1;
} else if (z <= 9.5e-45) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -7.8e-8: tmp = t_1 elif z <= 9.5e-45: tmp = x - ((z * -2.0) / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -7.8e-8) tmp = t_1; elseif (z <= 9.5e-45) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -7.8e-8) tmp = t_1; elseif (z <= 9.5e-45) tmp = x - ((z * -2.0) / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.8e-8], t$95$1, If[LessEqual[z, 9.5e-45], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -7.8 \cdot 10^{-8}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{-45}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.7999999999999997e-8 or 9.5000000000000002e-45 < z Initial program 69.4%
Taylor expanded in y around 0
lower-/.f6488.4
Applied rewrites88.4%
if -7.7999999999999997e-8 < z < 9.5000000000000002e-45Initial program 90.6%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f6490.5
Applied rewrites90.5%
Final simplification89.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -7.8e-8) t_1 (if (<= z 1.05e-53) (fma z (/ 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -7.8e-8) {
tmp = t_1;
} else if (z <= 1.05e-53) {
tmp = fma(z, (2.0 / t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -7.8e-8) tmp = t_1; elseif (z <= 1.05e-53) tmp = fma(z, Float64(2.0 / t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.8e-8], t$95$1, If[LessEqual[z, 1.05e-53], N[(z * N[(2.0 / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -7.8 \cdot 10^{-8}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{-53}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{2}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.7999999999999997e-8 or 1.04999999999999989e-53 < z Initial program 69.8%
Taylor expanded in y around 0
lower-/.f6487.8
Applied rewrites87.8%
if -7.7999999999999997e-8 < z < 1.04999999999999989e-53Initial program 90.5%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6491.1
Applied rewrites91.1%
(FPCore (x y z t) :precision binary64 (if (<= y 7.5e+268) (- x (/ y z)) (* 2.0 (/ z t))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 7.5e+268) {
tmp = x - (y / z);
} else {
tmp = 2.0 * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 7.5d+268) then
tmp = x - (y / z)
else
tmp = 2.0d0 * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 7.5e+268) {
tmp = x - (y / z);
} else {
tmp = 2.0 * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 7.5e+268: tmp = x - (y / z) else: tmp = 2.0 * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 7.5e+268) tmp = Float64(x - Float64(y / z)); else tmp = Float64(2.0 * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 7.5e+268) tmp = x - (y / z); else tmp = 2.0 * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 7.5e+268], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{+268}:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < 7.5000000000000004e268Initial program 80.3%
Taylor expanded in y around 0
lower-/.f6462.1
Applied rewrites62.1%
if 7.5000000000000004e268 < y Initial program 67.1%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-outN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r*N/A
unpow2N/A
Applied rewrites56.4%
Taylor expanded in y around inf
Applied rewrites67.8%
Applied rewrites67.8%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 79.8%
Taylor expanded in y around 0
lower-/.f6460.7
Applied rewrites60.7%
(FPCore (x y z t) :precision binary64 (/ y (- z)))
double code(double x, double y, double z, double t) {
return y / -z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y / -z
end function
public static double code(double x, double y, double z, double t) {
return y / -z;
}
def code(x, y, z, t): return y / -z
function code(x, y, z, t) return Float64(y / Float64(-z)) end
function tmp = code(x, y, z, t) tmp = y / -z; end
code[x_, y_, z_, t_] := N[(y / (-z)), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{-z}
\end{array}
Initial program 79.8%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-outN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r*N/A
unpow2N/A
Applied rewrites17.7%
Taylor expanded in y around 0
Applied rewrites15.8%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024226
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))