Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 10.1s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

analyze0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (13.4%)

Memory
-102.7MiB live, 1 565.8MiB allocated
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 585.0ms
ival-sin: 238.0ms (40.7% of total)
ival-cos: 178.0ms (30.4% of total)
ival-mult: 116.0ms (19.8% of total)
ival-add: 44.0ms (7.5% of total)
ival-true: 6.0ms (1% of total)
ival-assert: 3.0ms (0.5% of total)
Bogosity

explain106.0ms (1.1%)

Memory
16.8MiB live, 177.8MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
55.0ms512×0valid
Compiler

Compiled 64 to 28 computations (56.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 40.0ms
ival-add: 11.0ms (27.7% of total)
ival-cos: 11.0ms (27.7% of total)
ival-sin: 11.0ms (27.7% of total)
ival-mult: 7.0ms (17.6% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess50.0ms (0.5%)

Memory
-14.7MiB live, 24.5MiB allocated
Algorithm
egg-herbie
Rules
180×associate-*r*
160×unsub-neg
142×associate-*l*
136×distribute-lft-neg-in
110×sub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03587
17981
213981
330781
445881
569381
687181
795781
8103881
9110481
10111881
11112381
12112581
089
0139
1169
0168
Stop Event
iter limit
saturated
iter limit
saturated
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
Compiler

Compiled 12 to 8 computations (33.3% saved)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 3 to 3 computations (0% saved)

prune1.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 12 to 8 computations (33.3% saved)

simplify5.0ms (0%)

Memory
4.0MiB live, 4.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff128
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Rules
lower-fma.f64
lower-fma.f32
lower-*.f32
*-commutative
lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
11624
01623
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)

localize37.0ms (0.4%)

Memory
-0.0MiB live, 72.8MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0
(cos.f64 y)
accuracy0.015625
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
accuracy0.078125
(*.f64 z (cos.f64 y))
accuracy0.08203125
(*.f64 x (sin.f64 y))
Samples
29.0ms256×0valid
Compiler

Compiled 26 to 10 computations (61.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 21.0ms
ival-cos: 8.0ms (38.9% of total)
ival-sin: 8.0ms (38.9% of total)
ival-mult: 3.0ms (14.6% of total)
ival-add: 1.0ms (4.9% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series7.0ms (0.1%)

Memory
20.0MiB live, 20.0MiB allocated
Counts
5 → 108
Calls
Call 1
Inputs
#<alt (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))>
#<alt (*.f64 x (sin.f64 y))>
#<alt (sin.f64 y)>
#<alt (*.f64 z (cos.f64 y))>
#<alt (cos.f64 y)>
Outputs
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
Calls

27 calls:

TimeVariablePointExpression
1.0ms
x
@0
(+ (* x (sin y)) (* z (cos y)))
1.0ms
z
@inf
(+ (* x (sin y)) (* z (cos y)))
1.0ms
z
@0
(+ (* x (sin y)) (* z (cos y)))
0.0ms
y
@-inf
(+ (* x (sin y)) (* z (cos y)))
0.0ms
y
@inf
(+ (* x (sin y)) (* z (cos y)))

simplify274.0ms (2.7%)

Memory
-20.4MiB live, 344.0MiB allocated
Algorithm
egg-herbie
Rules
12 858×lower-fma.f64
12 858×lower-fma.f32
4 718×lower-*.f64
4 718×lower-*.f32
2 178×lower--.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0109682
1344678
2991668
32652662
44669662
56964662
08196606
Stop Event
iter limit
node limit
Counts
108 → 105
Calls
Call 1
Inputs
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
Outputs
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 y x z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x y)
(*.f64 y x)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(*.f64 x (fma.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y y)) y))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(*.f64 y (fma.f64 (*.f64 y x) (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64))) x))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(*.f64 y (fma.f64 (*.f64 y y) (*.f64 x (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64))) x))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(fma.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y y)) y)
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(fma.f64 (*.f64 y y) (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64))) y)
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(fma.f64 (*.f64 y y) (*.f64 y (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64))) y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64)) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/720 binary64)) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) z)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal -1/2 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/720 binary64)) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)

rewrite460.0ms (4.6%)

Memory
-4.4MiB live, 532.5MiB allocated
Rules
11 480×lower-fma.f64
11 480×lower-fma.f32
4 168×lower-*.f32
4 164×lower-*.f64
4 070×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0821
01321
12921
218521
3183621
0839120
Stop Event
iter limit
node limit
iter limit
Counts
5 → 177
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
(sin.f64 y)
(*.f64 z (cos.f64 y))
(cos.f64 y)
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(+.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))) #s(literal -1 binary64)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) (neg.f64 z)))
(-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(-.f64 #s(literal 0 binary64) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (fma.f64 (sin.f64 y) (neg.f64 x) (*.f64 z (cos.f64 y)))) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))) (/.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))) (/.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (/.f64 (*.f64 x (*.f64 x (sin.f64 y))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
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(*.f64 #s(literal -1 binary64) (neg.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))))
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(*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))))
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(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
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(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))))
(*.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x z) (cos.f64 y))) #s(literal 3 binary64))))))
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(exp.f64 (log.f64 (*.f64 x (sin.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 1 binary64)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
(*.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))))
(sin.f64 y)
(exp.f64 (log.f64 (*.f64 z (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(-.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) (neg.f64 z)))
(neg.f64 (*.f64 (cos.f64 y) (neg.f64 z)))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 y) (neg.f64 z)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)))
(*.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))))
(cos.f64 y)

eval61.0ms (0.6%)

Memory
-4.2MiB live, 69.6MiB allocated
Compiler

Compiled 10 212 to 558 computations (94.5% saved)

prune79.0ms (0.8%)

Memory
-5.2MiB live, 78.0MiB allocated
Pruning

15 alts after pruning (15 fresh and 0 done)

PrunedKeptTotal
New26715282
Fresh000
Picked101
Done000
Total26815283
Accuracy
99.9%
Counts
283 → 15
Alt Table
Click to see full alt table
StatusAccuracyProgram
56.2%
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
56.2%
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
47.3%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
48.2%
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
59.6%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
76.0%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
53.2%
(+.f64 #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y x) (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64))) x))) (*.f64 z (cos.f64 y)))
48.1%
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
50.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
51.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z))
52.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
61.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
40.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
Compiler

Compiled 692 to 370 computations (46.5% saved)

simplify277.0ms (2.7%)

Memory
7.6MiB live, 370.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
cost-diff128
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff128
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff6720
(-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
cost-diff0
(*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff128
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
cost-diff0
(fma.f64 y x z)
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
cost-diff0
(cos.f64 y)
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
(sin.f64 y)
cost-diff0
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
Rules
13 208×lower-fma.f32
13 202×lower-fma.f64
3 782×lower-*.f32
3 764×lower-*.f64
2 264×lower--.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
036262
062260
1110260
2216260
3528260
41297256
53110254
66880254
08089245
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(sin.f64 y)
y
x
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(fma.f64 y x z)
y
x
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))
z
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(literal 1 binary64)
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 z z)
z
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 y y)
y
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 x x)
x
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 z (cos.f64 y))
(cos.f64 y)
(*.f64 x (sin.f64 y))
(sin.f64 y)
Outputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(sin.f64 y)
y
x
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(fma.f64 y x z)
y
x
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
x
(sin.f64 y)
y
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(fma.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))) (*.f64 (sin.f64 y) x))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
x
(sin.f64 y)
y
(*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))
z
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(literal 1 binary64)
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 (-.f64 z x) (+.f64 z x) (*.f64 (cos.f64 (+.f64 y y)) (fma.f64 x x (*.f64 z z))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))
(-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(*.f64 #s(literal 1/2 binary64) (fma.f64 (-.f64 z x) (+.f64 z x) (*.f64 (cos.f64 (+.f64 y y)) (fma.f64 x x (*.f64 z z)))))
(*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(*.f64 z z)
z
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))
(cos.f64 (+.f64 y y))
(+.f64 y y)
y
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(*.f64 x x)
x
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))
(*.f64 z (cos.f64 y))
(cos.f64 y)
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
(sin.f64 y)

localize290.0ms (2.9%)

Memory
0.9MiB live, 379.9MiB allocated
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy2.999983486641647
(-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
accuracy7.179189308667472
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
accuracy14.864630456769055
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
accuracy25.230171995653098
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
accuracy0.015625
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
accuracy0.078125
(*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))
accuracy0.08203125
(*.f64 x (sin.f64 y))
accuracy31.31575445949271
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
accuracy0
(sin.f64 y)
accuracy0.08203125
(*.f64 x (sin.f64 y))
accuracy37.817272446038544
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
accuracy0
(fma.f64 y x z)
accuracy30.562590798495854
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
accuracy0
(sin.f64 y)
accuracy0
(cos.f64 y)
accuracy0.046875
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
accuracy0.078125
(*.f64 z (cos.f64 y))
Samples
70.0ms55×2valid
60.0ms69×1valid
49.0ms132×0valid
Compiler

Compiled 236 to 32 computations (86.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 147.0ms
ival-cos: 61.0ms (41.4% of total)
ival-mult: 48.0ms (32.6% of total)
adjust: 15.0ms (10.2% of total)
ival-add: 8.0ms (5.4% of total)
ival-sin: 7.0ms (4.8% of total)
ival-sub: 5.0ms (3.4% of total)
ival-div: 3.0ms (2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series34.0ms (0.3%)

Memory
5.7MiB live, 54.0MiB allocated
Counts
16 → 408
Calls
Call 1
Inputs
#<alt (fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))>
#<alt (sin.f64 y)>
#<alt (*.f64 z (cos.f64 y))>
#<alt (cos.f64 y)>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))>
#<alt (fma.f64 y x z)>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))>
#<alt (*.f64 x (sin.f64 y))>
#<alt (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))>
#<alt (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))>
#<alt (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))>
#<alt (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))>
#<alt (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))>
#<alt (/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))>
#<alt #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))>
#<alt (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))>
Outputs
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt z>
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#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
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#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
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#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt z>
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#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
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#<alt (+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))>
#<alt (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))>
#<alt (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))>
Calls

102 calls:

TimeVariablePointExpression
8.0ms
x
@0
(/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y))))
3.0ms
y
@0
(/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y))))
1.0ms
z
@0
(- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))))
1.0ms
z
@inf
(/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y))))
1.0ms
y
@inf
(- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y))))))

simplify292.0ms (2.9%)

Memory
-14.3MiB live, 383.6MiB allocated
Algorithm
egg-herbie
Rules
8 356×lower-fma.f64
8 356×lower-fma.f32
7 366×lower-*.f64
7 366×lower-*.f32
2 090×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04635395
115835308
256145279
083124808
Stop Event
iter limit
node limit
Counts
408 → 396
Calls
Call 1
Inputs
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
z
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
(* x y)
(* y (+ x (/ z y)))
(* y (+ x (/ z y)))
(* y (+ x (/ z y)))
(* x y)
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
z
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
(* x y)
(* x (+ y (/ z x)))
(* x (+ y (/ z x)))
(* x (+ y (/ z x)))
(* x y)
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* x y)
(+ z (* x y))
(+ z (* x y))
(+ z (* x y))
z
(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
z
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* -1 (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(pow z 2)
(+ (* (pow y 2) (- (* -1 (pow z 2)) (pow x 2))) (pow z 2))
(+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (* 1/3 (pow z 2)) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))
(+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (+ (* 1/3 (pow z 2)) (* (pow y 2) (- (* -2/45 (pow z 2)) (* 2/45 (pow x 2))))) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y)))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(+ 1/2 (* 1/2 (cos (neg (* -2 y)))))
(pow y 2)
(* (pow y 2) (+ 1 (* -1/3 (pow y 2))))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(- 1/2 (* 1/2 (cos (neg (* -2 y)))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 z) (* -1 (* y (+ (* -1 (/ (* x (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) z)) (+ (* -1/2 x) (* 1/6 x)))))) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (pow y 2))
(* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
Outputs
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y)
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y)
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(fma.f64 z (*.f64 y (*.f64 y #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(fma.f64 (*.f64 y y) (*.f64 z (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) #s(literal 1 binary64))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
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(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y)))
(* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))
(*.f64 x (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(neg.f64 (*.f64 x (-.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (sin.f64 y)) (/.f64 (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 z z) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (*.f64 z z) (sin.f64 y)))) x)) x))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(neg.f64 (*.f64 x (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (sin.f64 y)) (/.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (cos.f64 y) (fma.f64 (*.f64 z z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 z z) (sin.f64 y))))) (/.f64 z (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 z z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (*.f64 z z) (sin.f64 y))))) x) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x))))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) #s(literal 1 binary64))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (pow y 2))
(*.f64 x (*.f64 x (*.f64 y y)))
(* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))
(*.f64 (*.f64 y y) (fma.f64 x x (*.f64 #s(literal -1/3 binary64) (*.f64 x (*.f64 x (*.f64 y y))))))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))
(*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y (*.f64 (*.f64 x x) #s(literal 2/45 binary64))) (*.f64 x (*.f64 x #s(literal -1/3 binary64)))) (*.f64 x x)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))
(*.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (*.f64 (*.f64 x x) #s(literal -1/315 binary64)) (*.f64 (*.f64 x x) #s(literal 2/45 binary64))) (*.f64 x (*.f64 x #s(literal -1/3 binary64)))) (*.f64 x x)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))
(* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))

rewrite405.0ms (4%)

Memory
8.1MiB live, 645.2MiB allocated
Rules
6 144×lower-fma.f32
6 138×lower-fma.f64
4 858×lower-*.f32
4 840×lower-*.f64
4 716×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
036176
062147
1226121
21693121
08217120
Stop Event
iter limit
node limit
iter limit
Counts
16 → 608
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(sin.f64 y)
(*.f64 z (cos.f64 y))
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(fma.f64 y x z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
(*.f64 x (sin.f64 y))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))
(-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))
Outputs
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))
(+.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (neg.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y))))) #s(literal -1 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) (/.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (/.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (/.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (fma.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))) (/.f64 (-.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))))))
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(fma.f64 (*.f64 x x) #s(literal 1/2 binary64) (*.f64 (*.f64 x x) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)))))
(/.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(/.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64))) (*.f64 x x)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(/.f64 (neg.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64))) (*.f64 x x))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (*.f64 x x))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x x) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 x x) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 (*.f64 x x) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (*.f64 x x)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) (-.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (*.f64 x x)) (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (*.f64 x x))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 x x)) (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) (*.f64 x x))))))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 y) (neg.f64 x)) #s(literal 2 binary64))
(*.f64 (sin.f64 y) (*.f64 x (*.f64 (sin.f64 y) x)))
(*.f64 x (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(*.f64 x (*.f64 (sin.f64 y) (*.f64 (sin.f64 y) x)))
(*.f64 (*.f64 (sin.f64 y) x) (*.f64 (sin.f64 y) x))
(*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 x x))
(*.f64 (*.f64 (sin.f64 y) (neg.f64 x)) (*.f64 (sin.f64 y) (neg.f64 x)))
(*.f64 (*.f64 x (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) x)
(*.f64 (*.f64 (*.f64 (sin.f64 y) x) (sin.f64 y)) x)
(*.f64 (*.f64 (*.f64 (sin.f64 y) x) x) (sin.f64 y))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (/.f64 (*.f64 x x) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (/.f64 (*.f64 x x) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))) (/.f64 (*.f64 x x) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))
(*.f64 (/.f64 (*.f64 x x) (cos.f64 y)) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (cos.f64 y)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (cos.f64 y)) (/.f64 (*.f64 x x) (cos.f64 y)))
(*.f64 (/.f64 (*.f64 x x) (fma.f64 #s(literal 1/8 binary64) (pow.f64 (cos.f64 (+.f64 y y)) #s(literal 3 binary64)) #s(literal 1/8 binary64))) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))))
(*.f64 (/.f64 (*.f64 x x) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y)))))))) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (*.f64 x x) (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64))) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) #s(literal 1/2 binary64)))
(*.f64 (/.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))))) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))
(*.f64 (/.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64))))) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (+.f64 (cos.f64 (+.f64 y y)) #s(literal 1 binary64))) (/.f64 (*.f64 x x) #s(literal 1/2 binary64)))
(*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (+.f64 y y))))))) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y))) #s(literal 3 binary64))))) (/.f64 (*.f64 x x) (fma.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))

eval212.0ms (2.1%)

Memory
24.0MiB live, 253.3MiB allocated
Compiler

Compiled 47 093 to 2 038 computations (95.7% saved)

prune143.0ms (1.4%)

Memory
-8.2MiB live, 284.9MiB allocated
Pruning

36 alts after pruning (33 fresh and 3 done)

PrunedKeptTotal
New1 098321 130
Fresh9110
Picked235
Done000
Total1 109361 145
Accuracy
100.0%
Counts
1 145 → 36
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
76.0%
(fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
47.3%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
48.4%
(/.f64 (-.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
36.3%
(/.f64 #s(approx (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
50.9%
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
51.0%
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
50.6%
(+.f64 #s(approx (* x (sin y)) (*.f64 x y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
99.1%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))))
60.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
25.4%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
93.1%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))))
93.1%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)))))
45.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 x (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)))))
50.8%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
51.4%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
93.8%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
61.3%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (cos.f64 y)))
90.5%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
52.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
14.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
30.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
14.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
32.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
32.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
40.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
45.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
42.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
47.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
18.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
Compiler

Compiled 1 475 to 802 computations (45.6% saved)

simplify262.0ms (2.6%)

Memory
-6.9MiB live, 339.1MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(cos.f64 (*.f64 y #s(literal -2 binary64)))
cost-diff0
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
cost-diff0
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
cost-diff0
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
cost-diff0
(fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
cost-diff0
#s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))
cost-diff0
(*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))
cost-diff128
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
cost-diff0
(fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64)))
cost-diff0
(fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x)
cost-diff0
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
cost-diff0
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
cost-diff0
(*.f64 x y)
cost-diff0
#s(approx (+ (* y x) z) (*.f64 x y))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 (sin.f64 y) x)
cost-diff0
(cos.f64 y)
cost-diff0
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Rules
14 080×lower-fma.f32
14 062×lower-fma.f64
4 906×lower-*.f32
4 882×lower-*.f64
1 942×lower-+.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
063371
0100359
1199359
2426359
3994359
42147357
54460356
08175351
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* y x) z) (*.f64 x y))
(*.f64 x y)
x
y
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
y
(fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x)
(fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64)))
x
(*.f64 y #s(literal -1/6 binary64))
#s(literal -1/6 binary64)
(*.f64 z #s(literal -1/2 binary64))
z
#s(literal -1/2 binary64)
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))
x
#s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))
(fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
(fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64))
y
(*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
(fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))
(*.f64 y y)
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal -1/6 binary64)
(*.f64 y (*.f64 y y))
(*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))
z
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(/.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y x)))
#s(approx (+ (* y x) z) (*.f64 x y))
#s(approx (+ (* y x) z) (*.f64 y x))
(*.f64 x y)
(*.f64 y x)
x
y
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
y
(fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x)
(fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64)))
x
(*.f64 y #s(literal -1/6 binary64))
#s(literal -1/6 binary64)
(*.f64 z #s(literal -1/2 binary64))
z
#s(literal -1/2 binary64)
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(fma.f64 x #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))
(*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))
x
#s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))
#s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))
(fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
(fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
(fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64))
(fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))
y
(*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
(*.f64 y (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)))
(fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))
(fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))
(*.f64 y y)
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal -1/6 binary64)
(*.f64 y (*.f64 y y))
(*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))))
z
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(*.f64 y #s(literal -1/2 binary64))
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(/.f64 z (cos.f64 y))
z
(cos.f64 y)

localize319.0ms (3.2%)

Memory
53.0MiB live, 550.8MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.07421875
(/.f64 z (cos.f64 y))
accuracy0.125
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
accuracy0.4516981236612279
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
accuracy24.482060392090897
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
accuracy0.08203125
(*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))
accuracy0.10546875
(*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
accuracy31.21863847684843
#s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))
accuracy31.31575445949271
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
accuracy0.046875
(fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x)
accuracy0.12109375
(fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64)))
accuracy0.33984375
(*.f64 y #s(literal -1/6 binary64))
accuracy31.129339348033003
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
accuracy0
(*.f64 x y)
accuracy28.981779441915897
#s(approx (+ (* y x) z) (*.f64 x y))
accuracy30.562590798495854
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
accuracy0
(sin.f64 y)
accuracy0
(cos.f64 y)
accuracy0.0625
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
accuracy0.08203125
(*.f64 (sin.f64 y) x)
Samples
144.0ms200×0valid
64.0ms55×1valid
2.0ms5exit
Compiler

Compiled 270 to 62 computations (77% saved)

Precisions
Click to see histograms. Total time spent on operations: 176.0ms
ival-cos: 74.0ms (42% of total)
ival-mult: 52.0ms (29.5% of total)
ival-add: 18.0ms (10.2% of total)
const: 13.0ms (7.4% of total)
adjust: 7.0ms (4% of total)
ival-sin: 6.0ms (3.4% of total)
ival-sub: 4.0ms (2.3% of total)
ival-div: 4.0ms (2.3% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series44.0ms (0.4%)

Memory
-27.5MiB live, 89.8MiB allocated
Counts
23 → 552
Calls
Call 1
Inputs
#<alt (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))>
#<alt (cos.f64 y)>
#<alt (*.f64 (sin.f64 y) x)>
#<alt (sin.f64 y)>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))>
#<alt #s(approx (+ (* y x) z) (*.f64 x y))>
#<alt (*.f64 x y)>
#<alt #s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))>
#<alt (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)>
#<alt (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x)>
#<alt (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64)))>
#<alt (+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))>
#<alt (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))>
#<alt #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))>
#<alt (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)>
#<alt #s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))>
#<alt (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))>
#<alt (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))>
#<alt (cos.f64 (*.f64 y #s(literal -2 binary64)))>
#<alt (*.f64 y #s(literal -1/6 binary64))>
#<alt #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))>
#<alt (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))>
#<alt (/.f64 z (cos.f64 y))>
Outputs
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* x y)>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x y)>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* x y)>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt z>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))>
#<alt (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))>
#<alt (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))>
#<alt (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))>
#<alt (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))>
#<alt (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))>
#<alt (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))>
#<alt (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))>
#<alt (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))>
#<alt (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))>
#<alt (* z (+ 1 (* -1/2 (pow y 2))))>
#<alt (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))>
#<alt (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))>
#<alt (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))>
#<alt (* -1 (* z (- (* 1/2 (pow y 2)) 1)))>
#<alt (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))>
#<alt (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))>
#<alt (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))>
#<alt x>
#<alt (+ x (* -1/2 (* y z)))>
#<alt (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))>
#<alt (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))>
#<alt (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))>
#<alt (* -1/2 (* y z))>
#<alt (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))>
#<alt (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))>
#<alt (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))>
#<alt (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))>
#<alt (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))>
#<alt (* -1 (* x (- (* 1/6 (pow y 2)) 1)))>
#<alt (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))>
#<alt (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))>
#<alt (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))>
#<alt (+ x (* -1/6 (* x (pow y 2))))>
#<alt (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))>
#<alt (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))>
#<alt (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))>
#<alt (* -1/2 (* y z))>
#<alt (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))>
#<alt (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))>
#<alt (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))>
#<alt (* -1/2 (* y z))>
#<alt (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))>
#<alt (* -1/2 z)>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (* -1/6 (* x y))>
#<alt (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))>
#<alt (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))>
#<alt (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))>
#<alt (* -1/6 (* x y))>
#<alt (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))>
#<alt (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))>
#<alt (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))>
#<alt (* -1/2 z)>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (* -1/6 (* x y))>
#<alt (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* -1/6 (* x y))>
#<alt (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1/6 (* x y))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (* -1/2 z)>
#<alt (* z (- (* -1/6 (/ (* x y) z)) 1/2))>
#<alt (* z (- (* -1/6 (/ (* x y) z)) 1/2))>
#<alt (* z (- (* -1/6 (/ (* x y) z)) 1/2))>
#<alt (* -1/2 z)>
#<alt (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))>
#<alt (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))>
#<alt (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (* -1/5040 (pow y 7))>
#<alt (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))>
#<alt (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))>
#<alt (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))>
#<alt (* -1/5040 (pow y 7))>
#<alt (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))>
#<alt (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))>
#<alt (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -1 z) (* -1 (* y (+ (* -1 (/ (* x (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) z)) (+ (* -1/2 x) (* 1/6 x)))))) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt z>
#<alt (+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* -2 y))))>
#<alt 1>
#<alt (+ 1 (* -2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (cos (* -2 y))>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* 1/120 y)>
#<alt (* y (+ 1/120 (* -1/5040 (pow y 2))))>
#<alt (* y (+ 1/120 (* -1/5040 (pow y 2))))>
#<alt (* y (+ 1/120 (* -1/5040 (pow y 2))))>
#<alt (* -1/5040 (pow y 3))>
#<alt (* (pow y 3) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))>
#<alt (* (pow y 3) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))>
#<alt (* (pow y 3) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))>
#<alt (* -1/5040 (pow y 3))>
#<alt (* -1 (* (pow y 3) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))>
#<alt (* -1 (* (pow y 3) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))>
#<alt (* -1 (* (pow y 3) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt z>
#<alt (+ z (* 1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/720 z) (+ (* 1/48 z) (* 1/2 (+ (* -1/4 z) (* 1/24 z))))))) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
#<alt (/ z (cos y))>
Calls

138 calls:

TimeVariablePointExpression
5.0ms
y
@0
(* y (+ (* (* y y) -1/5040) 1/120))
5.0ms
y
@-inf
(+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z)
2.0ms
z
@0
(* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))
2.0ms
y
@0
(cos (* y -2))
1.0ms
z
@0
(+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z)

simplify283.0ms (2.8%)

Memory
42.3MiB live, 511.7MiB allocated
Algorithm
egg-herbie
Rules
7 946×lower-fma.f64
7 946×lower-fma.f32
6 620×lower-*.f64
6 620×lower-*.f32
3 326×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06126473
120526299
273216283
080815777
Stop Event
iter limit
node limit
Counts
552 → 536
Calls
Call 1
Inputs
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
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(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
(+ 1/2 (* 1/2 (cos (* -2 y))))
1
(+ 1 (* -2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 2/3 (pow y 2)) 2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/3 (* -4/45 (pow y 2)))) 2)))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(cos (* -2 y))
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
(* -1/6 y)
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* 1/120 y)
(* y (+ 1/120 (* -1/5040 (pow y 2))))
(* y (+ 1/120 (* -1/5040 (pow y 2))))
(* y (+ 1/120 (* -1/5040 (pow y 2))))
(* -1/5040 (pow y 3))
(* (pow y 3) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))
(* (pow y 3) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))
(* (pow y 3) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))
(* -1/5040 (pow y 3))
(* -1 (* (pow y 3) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))
(* -1 (* (pow y 3) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))
(* -1 (* (pow y 3) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
z
(+ z (* 1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(+ z (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/720 z) (+ (* 1/48 z) (* 1/2 (+ (* -1/4 z) (* 1/24 z))))))) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
(/ z (cos y))
Outputs
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 y (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(* x y)
(*.f64 x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(*.f64 x (fma.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y y)) y))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 x (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))) x))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(*.f64 y (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 x #s(literal 1/120 binary64) (*.f64 x (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) (*.f64 x #s(literal -1/6 binary64))) x))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(fma.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y y)) y)
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y)
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* y (+ x (* -1/2 (* y z)))))
(fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (neg.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) (neg.f64 z))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(* x y)
(*.f64 x y)
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* y (+ x (/ z y)))
(*.f64 y (+.f64 x (/.f64 z y)))
(* x y)
(*.f64 x y)
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 y (-.f64 (neg.f64 x) (/.f64 z y))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 y (-.f64 (neg.f64 x) (/.f64 z y))))
(* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))
(neg.f64 (*.f64 y (-.f64 (neg.f64 x) (/.f64 z y))))
z
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(+ z (* x y))
(fma.f64 x y z)
(* x y)
(*.f64 x y)
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x (+ y (/ z x)))
(*.f64 x (+.f64 y (/.f64 z x)))
(* x y)
(*.f64 x y)
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(*.f64 x (+.f64 y (/.f64 z x)))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
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z
(+ z (* 1/2 (* (pow y 2) z)))
(fma.f64 z (*.f64 y (*.f64 y #s(literal 1/2 binary64))) z)
(+ z (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 z #s(literal 1/2 binary64) (*.f64 (*.f64 y y) (*.f64 z #s(literal 5/24 binary64)))) z)
(+ z (* (pow y 2) (- (* (pow y 2) (- (* -1 (* (pow y 2) (+ (* -1/720 z) (+ (* 1/48 z) (* 1/2 (+ (* -1/4 z) (* 1/24 z))))))) (+ (* -1/4 z) (* 1/24 z)))) (* -1/2 z))))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (neg.f64 (*.f64 y y)) (fma.f64 z #s(literal 7/360 binary64) (*.f64 z #s(literal -5/48 binary64))) (*.f64 z #s(literal 5/24 binary64))) (*.f64 z #s(literal 1/2 binary64))) z)
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))
(/ z (cos y))
(/.f64 z (cos.f64 y))

rewrite329.0ms (3.3%)

Memory
-6.9MiB live, 581.9MiB allocated
Rules
4 660×lower-*.f32
4 636×lower-*.f64
4 392×lower-fma.f32
4 374×lower-fma.f64
3 906×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
063296
0100286
1423259
23171259
08797256
Stop Event
iter limit
node limit
iter limit
Counts
23 → 395
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
(*.f64 (sin.f64 y) x)
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* y x) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
(fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z)
(fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x)
(fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))
#s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))
(fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -1/6 binary64))
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
(/.f64 z (cos.f64 y))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))
(+.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))) #s(literal -1 binary64)))
(-.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))) (/.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (pow.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) #s(literal 2 binary64))) (/.f64 (*.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (pow.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))))) (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (fma.f64 z (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))) (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) #s(literal 2 binary64)) (fma.f64 z (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))))))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 z (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(fma.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(fma.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(fma.f64 (/.f64 (*.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))) (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)))))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(neg.f64 (/.f64 (fma.f64 z (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))) (neg.f64 (*.f64 (*.f64 x x) (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y))))))
(neg.f64 (-.f64 (/.f64 #s(literal 0 binary64) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 x (sin.f64 y)))) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))) #s(literal 1 binary64)))
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(*.f64 y #s(literal -1/6 binary64))
(*.f64 #s(literal -1/6 binary64) y)
#s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(+.f64 (*.f64 y #s(literal 1/120 binary64)) (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))))
(+.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y #s(literal 1/120 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64))))) (-.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y #s(literal 1/120 binary64)))) (/.f64 (*.f64 (*.f64 y #s(literal 1/120 binary64)) (*.f64 y #s(literal 1/120 binary64))) (-.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y #s(literal 1/120 binary64)))))
(fma.f64 y #s(literal 1/120 binary64) (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))))
(fma.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64))) (*.f64 y #s(literal 1/120 binary64)))
(fma.f64 (*.f64 y y) (*.f64 y #s(literal -1/5040 binary64)) (*.f64 y #s(literal 1/120 binary64)))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y (*.f64 y y)) (*.f64 y #s(literal 1/120 binary64)))
(fma.f64 #s(literal 1/120 binary64) y (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))))
(fma.f64 (*.f64 y (*.f64 y y)) #s(literal -1/5040 binary64) (*.f64 y #s(literal 1/120 binary64)))
(fma.f64 (*.f64 y (*.f64 y #s(literal -1/5040 binary64))) y (*.f64 y #s(literal 1/120 binary64)))
(fma.f64 (*.f64 y #s(literal -1/5040 binary64)) (*.f64 y y) (*.f64 y #s(literal 1/120 binary64)))
(/.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal -1/128024064000 binary64))) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/1728000 binary64))) (fma.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (-.f64 (*.f64 (*.f64 y #s(literal 1/120 binary64)) (*.f64 y #s(literal 1/120 binary64))) (*.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y #s(literal 1/120 binary64))))))
(/.f64 (-.f64 (*.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64))))) (*.f64 (*.f64 y #s(literal 1/120 binary64)) (*.f64 y #s(literal 1/120 binary64)))) (-.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y #s(literal 1/120 binary64))))
(/.f64 (*.f64 y (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal -1/128024064000 binary64)) #s(literal 1/1728000 binary64))) (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 y y) #s(literal -1/604800 binary64)))))
(/.f64 (*.f64 y (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64))) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64)))
(/.f64 (*.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal -1/128024064000 binary64)) #s(literal 1/1728000 binary64)) y) (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 y y) #s(literal -1/604800 binary64)))))
(/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64)))
(/.f64 (neg.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal -1/128024064000 binary64))) (*.f64 (*.f64 y (*.f64 y y)) #s(literal 1/1728000 binary64)))) (neg.f64 (fma.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (-.f64 (*.f64 (*.f64 y #s(literal 1/120 binary64)) (*.f64 y #s(literal 1/120 binary64))) (*.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y #s(literal 1/120 binary64)))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64))))) (*.f64 (*.f64 y #s(literal 1/120 binary64)) (*.f64 y #s(literal 1/120 binary64))))) (neg.f64 (-.f64 (*.f64 y (*.f64 y (*.f64 y #s(literal -1/5040 binary64)))) (*.f64 y #s(literal 1/120 binary64)))))
(/.f64 (neg.f64 (*.f64 y (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal -1/128024064000 binary64)) #s(literal 1/1728000 binary64)))) (neg.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 y y) #s(literal -1/604800 binary64))))))
(/.f64 (neg.f64 (*.f64 y (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)))) (neg.f64 (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 y (*.f64 y y)) (*.f64 (*.f64 y (*.f64 y y)) #s(literal -1/128024064000 binary64)) #s(literal 1/1728000 binary64)) y)) (neg.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) (-.f64 #s(literal 1/14400 binary64) (*.f64 (*.f64 y y) #s(literal -1/604800 binary64))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y)) (neg.f64 (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))))
(*.f64 y (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)))
(*.f64 (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) y)
(exp.f64 (*.f64 (log.f64 (/.f64 (cos.f64 y) z)) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 (cos.f64 y))) (/.f64 z (neg.f64 (cos.f64 y))))
(neg.f64 (/.f64 z (neg.f64 (cos.f64 y))))
(neg.f64 (/.f64 (neg.f64 z) (cos.f64 y)))
(/.f64 z (cos.f64 y))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) z))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 z) (neg.f64 (cos.f64 y)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (cos.f64 y) z)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64))))
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 (cos.f64 y))))
(/.f64 (*.f64 z #s(literal 1 binary64)) (cos.f64 y))
(/.f64 (neg.f64 (neg.f64 (neg.f64 z))) (neg.f64 (neg.f64 (neg.f64 (cos.f64 y)))))
(/.f64 (neg.f64 (*.f64 z #s(literal 1 binary64))) (neg.f64 (cos.f64 y)))
(pow.f64 (/.f64 (cos.f64 y) z) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (cos.f64 y) z) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 z (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 #s(literal 1 binary64) (/.f64 z (cos.f64 y)))
(*.f64 (neg.f64 z) (/.f64 #s(literal 1 binary64) (neg.f64 (cos.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (pow.f64 (/.f64 #s(literal 1 binary64) z) #s(literal -1 binary64)))

eval182.0ms (1.8%)

Memory
14.0MiB live, 288.1MiB allocated
Compiler

Compiled 27 570 to 1 799 computations (93.5% saved)

prune213.0ms (2.1%)

Memory
-53.6MiB live, 260.5MiB allocated
Pruning

42 alts after pruning (36 fresh and 6 done)

PrunedKeptTotal
New92816944
Fresh82028
Picked235
Done033
Total93842980
Accuracy
100.0%
Counts
980 → 42
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
76.0%
(fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
50.9%
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
47.3%
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
50.7%
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
51.6%
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
60.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 (/.f64 z (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 (/.f64 z (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
99.1%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
60.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
60.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
26.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 z (cos.f64 y))))
93.1%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)))))
25.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 x (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
35.3%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
35.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
35.4%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)))
51.1%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
50.8%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
51.9%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
35.4%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
51.0%
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
93.8%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
61.3%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (cos.f64 y)))
90.5%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
3.0%
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
52.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
14.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
30.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
14.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
32.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
32.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
40.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
45.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
42.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
47.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
18.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
Compiler

Compiled 1 682 to 908 computations (46% saved)

simplify345.0ms (3.4%)

Memory
9.5MiB live, 286.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff384
(fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))
cost-diff512
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))
cost-diff512
(-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))))
cost-diff704
(fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))
cost-diff0
(fma.f64 y x z)
cost-diff0
(*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
cost-diff2368
(*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z)))
cost-diff0
#s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64))))
cost-diff0
(fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x)
cost-diff0
(fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z)
cost-diff0
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
cost-diff0
(*.f64 y (*.f64 z #s(literal -1/2 binary64)))
cost-diff0
#s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64))))
cost-diff0
(fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z)
cost-diff0
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
cost-diff0
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
cost-diff0
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
cost-diff0
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
cost-diff7424
(fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
Rules
17 730×lower-fma.f32
17 706×lower-fma.f64
4 432×lower-+.f64
4 432×lower-+.f32
3 034×lower-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
091794
0141755
1283663
2718607
32326575
47451575
08435546
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
(fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
x
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(sin.f64 y)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(cos.f64 y)
#s(literal 2 binary64)
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/.f64 z (cos.f64 y))
z
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
(fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z)
y
#s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64))))
(*.f64 y (*.f64 z #s(literal -1/2 binary64)))
(*.f64 z #s(literal -1/2 binary64))
z
#s(literal -1/2 binary64)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
(fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z)
y
(fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x)
#s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64))))
(*.f64 x (*.f64 y #s(literal -1/6 binary64)))
x
(*.f64 y #s(literal -1/6 binary64))
#s(literal -1/6 binary64)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
(*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z)))
(*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))
(fma.f64 y x z)
y
x
z
(-.f64 (*.f64 y x) z)
(*.f64 y x)
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))
#s(literal 1 binary64)
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)
(*.f64 y y)
y
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))))
(-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))))
(*.f64 z #s(literal -2/45 binary64))
z
#s(literal -2/45 binary64)
(fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))
#s(literal -1/2 binary64)
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))
(*.f64 z #s(literal 1/3 binary64))
#s(literal 1/3 binary64)
(fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))
#s(literal 1/24 binary64)
(*.f64 z #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))
#s(literal -1/48 binary64)
(*.f64 z #s(literal -1/720 binary64))
#s(literal -1/720 binary64)
(*.f64 z #s(literal -1/2 binary64))
Outputs
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 x (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 z (cos.f64 y)))))
(fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (fma.f64 x (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 z (cos.f64 y))))
x
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(cos.f64 (*.f64 y #s(literal -2 binary64)))
(*.f64 y #s(literal -2 binary64))
y
#s(literal -2 binary64)
(/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(sin.f64 y)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(cos.f64 y)
#s(literal 2 binary64)
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))
(/.f64 z (cos.f64 y))
z
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
(fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z)
y
#s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64))))
(*.f64 y (*.f64 z #s(literal -1/2 binary64)))
(*.f64 z #s(literal -1/2 binary64))
z
#s(literal -1/2 binary64)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 #s(literal -1/6 binary64) (*.f64 y x))) x) z))
(fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z)
(fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 #s(literal -1/6 binary64) (*.f64 y x))) x) z)
y
(fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x)
(fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 #s(literal -1/6 binary64) (*.f64 y x))) x)
#s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64))))
#s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 #s(literal -1/6 binary64) (*.f64 y x)))
(*.f64 x (*.f64 y #s(literal -1/6 binary64)))
(*.f64 #s(literal -1/6 binary64) (*.f64 y x))
x
(*.f64 y #s(literal -1/6 binary64))
#s(literal -1/6 binary64)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z)))
(fma.f64 y x z)
(*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))
(fma.f64 y x z)
y
x
z
(-.f64 (*.f64 y x) z)
(*.f64 y x)
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))
#s(literal 1 binary64)
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/720 binary64))) (*.f64 z #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z))
#s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/720 binary64))) (*.f64 z #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z))
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)
(fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/720 binary64))) (*.f64 z #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)
(*.f64 y y)
y
(fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 y (*.f64 y (fma.f64 y (*.f64 y (*.f64 z #s(literal -1/720 binary64))) (*.f64 z #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64)))
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))))
(fma.f64 y (*.f64 y (*.f64 z #s(literal -1/720 binary64))) (*.f64 z #s(literal 1/24 binary64)))
(-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))))
(*.f64 z #s(literal -1/720 binary64))
(*.f64 z #s(literal -2/45 binary64))
z
#s(literal -2/45 binary64)
(fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))
(*.f64 z #s(literal -31/720 binary64))
#s(literal -1/2 binary64)
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))
(*.f64 z #s(literal 1/24 binary64))
(*.f64 z #s(literal 1/3 binary64))
#s(literal 1/3 binary64)
(fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))
(*.f64 z #s(literal 7/24 binary64))
#s(literal 1/24 binary64)
(*.f64 z #s(literal 1/4 binary64))
#s(literal 1/4 binary64)
(fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))
(*.f64 z #s(literal -1/45 binary64))
#s(literal -1/48 binary64)
(*.f64 z #s(literal -1/720 binary64))
#s(literal -1/720 binary64)
(*.f64 z #s(literal -1/2 binary64))

localize503.0ms (5%)

Memory
28.9MiB live, 266.1MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy2.6464615173904447
(-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))))
accuracy3.7599978678278094
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))))
accuracy20.916394173371483
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
accuracy28.56818878477579
#s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z))
accuracy0.09765625
(*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))
accuracy0.2543242273665257
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))
accuracy25.788967736649212
(*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z)))
accuracy27.792186478631404
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
accuracy0.16015625
(*.f64 x (*.f64 y #s(literal -1/6 binary64)))
accuracy0.28515625
(*.f64 y #s(literal -1/6 binary64))
accuracy25.341812128045152
#s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64))))
accuracy28.45471663081314
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
accuracy0
(*.f64 y (*.f64 z #s(literal -1/2 binary64)))
accuracy0.03125
(fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z)
accuracy28.45471663081314
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
accuracy37.598558014130205
#s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64))))
accuracy0.1171875
(/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
accuracy0.15625
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
accuracy0.20931625976844204
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
accuracy0.4197843541243439
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
Samples
163.0ms177×0valid
136.0ms34×5exit
75.0ms45×1valid
Compiler

Compiled 602 to 81 computations (86.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 330.0ms
ival-mult: 132.0ms (40% of total)
adjust: 79.0ms (23.9% of total)
ival-add: 38.0ms (11.5% of total)
ival-cos: 28.0ms (8.5% of total)
const: 26.0ms (7.9% of total)
ival-sub: 9.0ms (2.7% of total)
ival-div: 8.0ms (2.4% of total)
ival-sin: 5.0ms (1.5% of total)
ival-pow2: 3.0ms (0.9% of total)
exact: 1.0ms (0.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series89.0ms (0.9%)

Memory
-0.4MiB live, 80.0MiB allocated
Counts
28 → 744
Calls
Call 1
Inputs
#<alt (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))>
#<alt #s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))>
#<alt (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))>
#<alt (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))>
#<alt #s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))>
#<alt (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z)>
#<alt #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64))))>
#<alt (*.f64 y (*.f64 z #s(literal -1/2 binary64)))>
#<alt #s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))>
#<alt (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z)>
#<alt (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x)>
#<alt #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64))))>
#<alt (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z)))>
#<alt #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))>
#<alt (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))>
#<alt (fma.f64 y x z)>
#<alt (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))>
#<alt (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))))>
#<alt (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))>
#<alt (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))>
#<alt (pow.f64 (cos.f64 y) #s(literal 2 binary64))>
#<alt (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))>
#<alt (*.f64 y #s(literal -1/6 binary64))>
#<alt (*.f64 x (*.f64 y #s(literal -1/6 binary64)))>
#<alt (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))>
#<alt #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z))>
#<alt #s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))>
#<alt (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))))>
Outputs
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))>
#<alt (+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)))>
#<alt (* z (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* -2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* -2 y)))) (cos y))))))>
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#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))>
#<alt (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))>
#<alt (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))>
#<alt (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))>
#<alt (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))>
#<alt (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))>
#<alt (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))>
#<alt (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))>
#<alt (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))>
#<alt (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))>
#<alt (* z (+ 1 (* -1/2 (pow y 2))))>
#<alt (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))>
#<alt (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))>
#<alt (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))>
#<alt (* -1 (* z (- (* 1/2 (pow y 2)) 1)))>
#<alt (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))>
#<alt (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))>
#<alt (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))>
#<alt x>
#<alt (+ x (* -1/2 (* y z)))>
#<alt (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))>
#<alt (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))>
#<alt (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))>
#<alt (* -1/2 (* y z))>
#<alt (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))>
#<alt (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))>
#<alt (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))>
#<alt (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))>
#<alt (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))>
#<alt (* -1 (* x (- (* 1/6 (pow y 2)) 1)))>
#<alt (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))>
#<alt (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))>
#<alt (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))>
#<alt (+ x (* -1/6 (* x (pow y 2))))>
#<alt (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))>
#<alt (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))>
#<alt (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))>
#<alt (* -1/2 (* y z))>
#<alt (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))>
#<alt (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))>
#<alt (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))>
#<alt (* -1/2 (* y z))>
#<alt (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))>
#<alt (* -1/2 z)>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (* -1/6 (* x y))>
#<alt (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))>
#<alt (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))>
#<alt (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))>
#<alt (* -1/6 (* x y))>
#<alt (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))>
#<alt (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))>
#<alt (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))>
#<alt (* -1/2 z)>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (* -1/6 (* x y))>
#<alt (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))>
#<alt (* -1/6 (* x y))>
#<alt (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))>
#<alt (* -1/6 (* x y))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (+ (* -1/2 z) (* -1/6 (* x y)))>
#<alt (* -1/2 z)>
#<alt (* z (- (* -1/6 (/ (* x y) z)) 1/2))>
#<alt (* z (- (* -1/6 (/ (* x y) z)) 1/2))>
#<alt (* z (- (* -1/6 (/ (* x y) z)) 1/2))>
#<alt (* -1/2 z)>
#<alt (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))>
#<alt (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))>
#<alt (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* x y)>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x y)>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* x y)>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt z>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (pow z 2))>
#<alt (+ (* -1 (pow z 2)) (* y (+ (* -1 (* x z)) (* x z))))>
#<alt (+ (* -1 (pow z 2)) (* y (+ (* -1 (* x z)) (+ (* x z) (* (pow x 2) y)))))>
#<alt (+ (* -1 (pow z 2)) (* y (+ (* -1 (* x z)) (+ (* x z) (* (pow x 2) y)))))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (* (pow y 2) (+ (* -1 (/ (* x z) y)) (+ (/ (* x z) y) (pow x 2))))>
#<alt (* (pow y 2) (+ (* -1 (/ (* x z) y)) (+ (* -1 (/ (pow z 2) (pow y 2))) (+ (/ (* x z) y) (pow x 2)))))>
#<alt (* (pow y 2) (+ (* -1 (/ (* x z) y)) (+ (* -1 (/ (pow z 2) (pow y 2))) (+ (/ (* x z) y) (pow x 2)))))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (* (pow y 2) (+ (* -1 (/ (+ (* -1 (* x z)) (* x z)) y)) (pow x 2)))>
#<alt (* (pow y 2) (+ (* -1 (/ (+ (* -1 (* x z)) (+ (* x z) (/ (pow z 2) y))) y)) (pow x 2)))>
#<alt (* (pow y 2) (+ (* -1 (/ (+ (* -1 (* x z)) (+ (* x z) (/ (pow z 2) y))) y)) (pow x 2)))>
#<alt (* -1 (pow z 2))>
#<alt (+ (* -1 (pow z 2)) (* x (+ (* -1 (* y z)) (* y z))))>
#<alt (+ (* -1 (pow z 2)) (* x (+ (* -1 (* y z)) (+ (* x (pow y 2)) (* y z)))))>
#<alt (+ (* -1 (pow z 2)) (* x (+ (* -1 (* y z)) (+ (* x (pow y 2)) (* y z)))))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (* (pow x 2) (+ (* -1 (/ (* y z) x)) (+ (/ (* y z) x) (pow y 2))))>
#<alt (* (pow x 2) (+ (* -1 (/ (* y z) x)) (+ (* -1 (/ (pow z 2) (pow x 2))) (+ (/ (* y z) x) (pow y 2)))))>
#<alt (* (pow x 2) (+ (* -1 (/ (* y z) x)) (+ (* -1 (/ (pow z 2) (pow x 2))) (+ (/ (* y z) x) (pow y 2)))))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (* (pow x 2) (+ (* -1 (/ (+ (* -1 (* y z)) (* y z)) x)) (pow y 2)))>
#<alt (* (pow x 2) (+ (* -1 (/ (+ (* -1 (* y z)) (+ (* y z) (/ (pow z 2) x))) x)) (pow y 2)))>
#<alt (* (pow x 2) (+ (* -1 (/ (+ (* -1 (* y z)) (+ (* y z) (/ (pow z 2) x))) x)) (pow y 2)))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (+ (* z (+ (* -1 (* x y)) (* x y))) (* (pow x 2) (pow y 2)))>
#<alt (+ (* z (+ (* -1 z) (+ (* -1 (* x y)) (* x y)))) (* (pow x 2) (pow y 2)))>
#<alt (+ (* z (+ (* -1 z) (+ (* -1 (* x y)) (* x y)))) (* (pow x 2) (pow y 2)))>
#<alt (* -1 (pow z 2))>
#<alt (* (pow z 2) (- (+ (* -1 (/ (* x y) z)) (/ (* x y) z)) 1))>
#<alt (* (pow z 2) (- (+ (* -1 (/ (* x y) z)) (+ (/ (* x y) z) (/ (* (pow x 2) (pow y 2)) (pow z 2)))) 1))>
#<alt (* (pow z 2) (- (+ (* -1 (/ (* x y) z)) (+ (/ (* x y) z) (/ (* (pow x 2) (pow y 2)) (pow z 2)))) 1))>
#<alt (* -1 (pow z 2))>
#<alt (* (pow z 2) (- (* -1 (/ (+ (* -1 (* x y)) (* x y)) z)) 1))>
#<alt (* (pow z 2) (- (* -1 (/ (+ (* -1 (* x y)) (+ (* -1 (/ (* (pow x 2) (pow y 2)) z)) (* x y))) z)) 1))>
#<alt (* (pow z 2) (- (* -1 (/ (+ (* -1 (* x y)) (+ (* -1 (/ (* (pow x 2) (pow y 2)) z)) (* x y))) z)) 1))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* x y)>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x y)>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* x y)>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt z>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -31/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* -1/720 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 1/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt (* 7/24 z)>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt y>
#<alt (* y (+ 1 (* 5/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (+ 5/6 (* 61/120 (pow y 2))))))>
#<alt (* y (+ 1 (* (pow y 2) (+ 5/6 (* (pow y 2) (+ 61/120 (* 277/1008 (pow y 2))))))))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (/ (sin y) (pow (cos y) 2))>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 y)>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (/ -1 z)>
#<alt (- (* -1 (/ (* x y) (pow z 2))) (/ 1 z))>
#<alt (- (* y (- (* -1 (/ (* (pow x 2) y) (pow z 3))) (/ x (pow z 2)))) (/ 1 z))>
#<alt (- (* y (- (* y (- (* -1 (/ (* (pow x 3) y) (pow z 4))) (/ (pow x 2) (pow z 3)))) (/ x (pow z 2)))) (/ 1 z))>
#<alt (/ 1 (* x y))>
#<alt (/ (+ (/ 1 x) (/ z (* (pow x 2) y))) y)>
#<alt (/ (- (+ (/ 1 x) (/ (pow z 2) (* (pow x 3) (pow y 2)))) (* -1 (/ z (* (pow x 2) y)))) y)>
#<alt (/ (- (+ (/ 1 x) (/ (pow z 3) (* (pow x 4) (pow y 3)))) (+ (* -1 (/ z (* (pow x 2) y))) (* -1 (/ (pow z 2) (* (pow x 3) (pow y 2)))))) y)>
#<alt (/ 1 (* x y))>
#<alt (* -1 (/ (- (* -1 (/ z (* (pow x 2) y))) (/ 1 x)) y))>
#<alt (* -1 (/ (- (* -1 (/ (- (/ (pow z 2) (* (pow x 3) y)) (* -1 (/ z (pow x 2)))) y)) (/ 1 x)) y))>
#<alt (* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (* -1 (/ (pow z 3) (* (pow x 4) y))) (/ (pow z 2) (pow x 3))) y)) (* -1 (/ z (pow x 2)))) y)) (/ 1 x)) y))>
#<alt (/ -1 z)>
#<alt (- (* -1 (/ (* x y) (pow z 2))) (/ 1 z))>
#<alt (- (* x (- (* -1 (/ (* x (pow y 2)) (pow z 3))) (/ y (pow z 2)))) (/ 1 z))>
#<alt (- (* x (- (* x (- (* -1 (/ (* x (pow y 3)) (pow z 4))) (/ (pow y 2) (pow z 3)))) (/ y (pow z 2)))) (/ 1 z))>
#<alt (/ 1 (* x y))>
#<alt (/ (+ (/ 1 y) (/ z (* x (pow y 2)))) x)>
#<alt (/ (- (+ (/ 1 y) (/ (pow z 2) (* (pow x 2) (pow y 3)))) (* -1 (/ z (* x (pow y 2))))) x)>
#<alt (/ (- (+ (/ 1 y) (/ (pow z 3) (* (pow x 3) (pow y 4)))) (+ (* -1 (/ z (* x (pow y 2)))) (* -1 (/ (pow z 2) (* (pow x 2) (pow y 3)))))) x)>
#<alt (/ 1 (* x y))>
#<alt (* -1 (/ (- (* -1 (/ z (* x (pow y 2)))) (/ 1 y)) x))>
#<alt (* -1 (/ (- (* -1 (/ (- (/ (pow z 2) (* x (pow y 3))) (* -1 (/ z (pow y 2)))) x)) (/ 1 y)) x))>
#<alt (* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (* -1 (/ (pow z 3) (* x (pow y 4)))) (/ (pow z 2) (pow y 3))) x)) (* -1 (/ z (pow y 2)))) x)) (/ 1 y)) x))>
#<alt (/ 1 (* x y))>
#<alt (+ (/ 1 (* x y)) (/ z (* (pow x 2) (pow y 2))))>
#<alt (+ (* z (+ (/ 1 (* (pow x 2) (pow y 2))) (/ z (* (pow x 3) (pow y 3))))) (/ 1 (* x y)))>
#<alt (+ (* z (+ (* z (+ (/ 1 (* (pow x 3) (pow y 3))) (/ z (* (pow x 4) (pow y 4))))) (/ 1 (* (pow x 2) (pow y 2))))) (/ 1 (* x y)))>
#<alt (/ -1 z)>
#<alt (/ (- (* -1 (/ (* x y) z)) 1) z)>
#<alt (/ (- (* -1 (/ (* (pow x 2) (pow y 2)) (pow z 2))) (+ 1 (/ (* x y) z))) z)>
#<alt (/ (- (* -1 (/ (* (pow x 3) (pow y 3)) (pow z 3))) (+ 1 (+ (/ (* x y) z) (/ (* (pow x 2) (pow y 2)) (pow z 2))))) z)>
#<alt (/ -1 z)>
#<alt (* -1 (/ (+ 1 (/ (* x y) z)) z))>
#<alt (* -1 (/ (+ 1 (* -1 (/ (- (* -1 (/ (* (pow x 2) (pow y 2)) z)) (* x y)) z))) z))>
#<alt (* -1 (/ (+ 1 (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 3) (pow y 3)) z) (* -1 (* (pow x 2) (pow y 2)))) z)) (* x y)) z))) z))>
#<alt z>
#<alt (+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
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#<alt z>
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#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))>
#<alt (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))>
#<alt (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))>
#<alt (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))>
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#<alt (* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))>
#<alt (* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))>
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#<alt (* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))>
#<alt (* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* z (+ 1/24 (* -1/720 (pow y 2))))>
#<alt (* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))>
#<alt (* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))>
#<alt (* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))>
#<alt (* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))>
Calls

186 calls:

TimeVariablePointExpression
28.0ms
z
@inf
(- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))
22.0ms
y
@0
(+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))))
2.0ms
y
@inf
(+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))))
1.0ms
x
@0
(+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))))
1.0ms
y
@-inf
(+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))))

simplify722.0ms (7.1%)

Memory
-16.6MiB live, 537.1MiB allocated
Algorithm
egg-herbie
Rules
9 450×lower-fma.f64
9 450×lower-fma.f32
7 248×lower-*.f64
7 248×lower-*.f32
4 130×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
086911854
1295511301
0868810492
Stop Event
iter limit
node limit
Counts
744 → 723
Calls
Call 1
Inputs
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
z
(+ z (* x y))
(+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))
(+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))
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(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 z) (* -1 (* y (+ (* -1 (/ (* x (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) z)) (+ (* -1/2 x) (* 1/6 x)))))) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (neg (* -2 y)))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (neg (* -2 y))))))) (- (* z (cos y)) (* x (sin y))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))
(- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))
(- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))
(- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))
(* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
Outputs
(/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y))
(/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64))) (cos.f64 y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(*.f64 x (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) x)) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(*.f64 x (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) x)) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))
(*.f64 x (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) x)) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2))
(/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(*.f64 x (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) x)) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(*.f64 x (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) x)) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y))))) (pow (cos y) 2))))))
(*.f64 x (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 y) x)) (/.f64 (*.f64 (sin.f64 y) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
z
(+ z (* x y))
(fma.f64 y x z)
(+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))
(fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)
(+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))
(fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 y (*.f64 x #s(literal -1/6 binary64)))) x) z)
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* -2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* -2 y))))) (cos y)))
(fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (cos.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
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(neg.f64 (*.f64 x (+.f64 (/.f64 (-.f64 (/.f64 (fma.f64 z (/.f64 (*.f64 (cos.f64 y) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal -1/2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (*.f64 x (sin.f64 y))) (fma.f64 (*.f64 z z) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (sin.f64 y)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal -1/2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))) (neg.f64 x)) (/.f64 (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal -1/2 binary64))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 x)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal -1/2 binary64)) (sin.f64 y)))))
(- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))
(*.f64 z #s(literal 1/24 binary64))
(- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 z #s(literal -1/45 binary64) (*.f64 z #s(literal -1/48 binary64)))) (*.f64 z #s(literal 1/24 binary64)))
(- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 z #s(literal -1/45 binary64) (*.f64 z #s(literal -1/48 binary64)))) (*.f64 z #s(literal 1/24 binary64)))
(- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))) (+ (* 1/24 z) (* 1/4 z)))
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 z #s(literal -1/45 binary64) (*.f64 z #s(literal -1/48 binary64)))) (*.f64 z #s(literal 1/24 binary64)))
(* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))
(*.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 z #s(literal -1/45 binary64) (*.f64 z #s(literal -1/48 binary64)))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(*.f64 (*.f64 y y) (-.f64 (fma.f64 z #s(literal -2/45 binary64) (*.f64 #s(literal 1/3 binary64) (/.f64 z (*.f64 y y)))) (fma.f64 z #s(literal -1/45 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 7/24 binary64) (*.f64 z #s(literal -1/48 binary64))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(*.f64 (*.f64 y y) (-.f64 (fma.f64 z #s(literal -2/45 binary64) (*.f64 #s(literal 1/3 binary64) (/.f64 z (*.f64 y y)))) (fma.f64 z #s(literal -1/45 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 7/24 binary64) (*.f64 z #s(literal -1/48 binary64))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(*.f64 (*.f64 y y) (-.f64 (fma.f64 z #s(literal -2/45 binary64) (*.f64 #s(literal 1/3 binary64) (/.f64 z (*.f64 y y)))) (fma.f64 z #s(literal -1/45 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 7/24 binary64) (*.f64 z #s(literal -1/48 binary64))))))
(* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (* -1/720 z)))))
(*.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 z #s(literal -1/45 binary64) (*.f64 z #s(literal -1/48 binary64)))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(*.f64 (*.f64 y y) (-.f64 (fma.f64 z #s(literal -2/45 binary64) (*.f64 #s(literal 1/3 binary64) (/.f64 z (*.f64 y y)))) (fma.f64 z #s(literal -1/45 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 7/24 binary64) (*.f64 z #s(literal -1/48 binary64))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(*.f64 (*.f64 y y) (-.f64 (fma.f64 z #s(literal -2/45 binary64) (*.f64 #s(literal 1/3 binary64) (/.f64 z (*.f64 y y)))) (fma.f64 z #s(literal -1/45 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 7/24 binary64) (*.f64 z #s(literal -1/48 binary64))))))
(* (pow y 2) (- (+ (* -2/45 z) (* 1/3 (/ z (pow y 2)))) (+ (* -1/2 (- (* 1/3 z) (+ (* 1/24 z) (* 1/4 z)))) (+ (* -1/48 z) (+ (* -1/720 z) (+ (* 1/24 (/ z (pow y 2))) (* 1/4 (/ z (pow y 2)))))))))
(*.f64 (*.f64 y y) (-.f64 (fma.f64 z #s(literal -2/45 binary64) (*.f64 #s(literal 1/3 binary64) (/.f64 z (*.f64 y y)))) (fma.f64 z #s(literal -1/45 binary64) (fma.f64 (/.f64 z (*.f64 y y)) #s(literal 7/24 binary64) (*.f64 z #s(literal -1/48 binary64))))))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* z (+ 1/24 (* -1/720 (pow y 2))))
(*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
(*.f64 (neg.f64 z) (fma.f64 (*.f64 y y) #s(literal 1/720 binary64) #s(literal -1/24 binary64)))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
(*.f64 (neg.f64 z) (fma.f64 (*.f64 y y) #s(literal 1/720 binary64) #s(literal -1/24 binary64)))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
(*.f64 (neg.f64 z) (fma.f64 (*.f64 y y) #s(literal 1/720 binary64) #s(literal -1/24 binary64)))
(* -1 (* z (- (* 1/720 (pow y 2)) 1/24)))
(*.f64 (neg.f64 z) (fma.f64 (*.f64 y y) #s(literal 1/720 binary64) #s(literal -1/24 binary64)))

rewrite304.0ms (3%)

Memory
1.6MiB live, 563.5MiB allocated
Rules
5 868×lower-fma.f32
5 844×lower-fma.f64
5 458×lower-*.f32
5 428×lower-*.f64
2 298×lower-pow.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
091615
0141578
1577453
25033445
08082430
Stop Event
iter limit
node limit
iter limit
Counts
28 → 513
Calls
Call 1
Inputs
(fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
(fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z)
#s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64))))
(*.f64 y (*.f64 z #s(literal -1/2 binary64)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
(fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z)
(fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x)
#s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64))))
(*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
(*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z))
(fma.f64 y x z)
(fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))
(-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64)))))
(-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))
(fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 y #s(literal -1/6 binary64))
(*.f64 x (*.f64 y #s(literal -1/6 binary64)))
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))
#s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
(fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))))
Outputs
(+.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y)))))
(+.f64 (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y)))) #s(literal 2 binary64)) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y))) (*.f64 (neg.f64 (/.f64 z (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))) #s(literal 2 binary64)) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y))) (*.f64 (neg.f64 (/.f64 z (cos.f64 y))) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))))))
(fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)) (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y)))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 (/.f64 (tan.f64 y) (cos.f64 y)) x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (/.f64 (tan.f64 y) (cos.f64 y)) (*.f64 x (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y))) x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
(fma.f64 z (*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y)))))
(fma.f64 (/.f64 z (cos.f64 y)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (tan.f64 y) (cos.f64 y)))))
(fma.f64 (*.f64 x (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (/.f64 (tan.f64 y) (cos.f64 y)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
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(pow.f64 (/.f64 (fma.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (*.f64 y y) (*.f64 y y))) (*.f64 (*.f64 z #s(literal 1/24 binary64)) (-.f64 (*.f64 z #s(literal 1/24 binary64)) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 y y))))) (fma.f64 (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 y y)) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (*.f64 y y) (*.f64 y y)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64))) (fma.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (*.f64 y y) (*.f64 y y))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 1/576 binary64))))) #s(literal -1 binary64))
(*.f64 (fma.f64 (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 y y)) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (*.f64 y y) (*.f64 y y)))) (*.f64 (*.f64 z (*.f64 z z)) #s(literal 1/13824 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (*.f64 y y) (*.f64 y y))) (*.f64 (*.f64 z #s(literal 1/24 binary64)) (-.f64 (*.f64 z #s(literal 1/24 binary64)) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 y y)))))))
(*.f64 (fma.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 (*.f64 y y) (*.f64 y y))) (neg.f64 (*.f64 (*.f64 z z) #s(literal 1/576 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 z #s(literal 1/24 binary64)) (*.f64 z #s(literal -1/45 binary64)))) (*.f64 y y)) (*.f64 z #s(literal 1/24 binary64)))))

eval280.0ms (2.8%)

Memory
37.3MiB live, 540.2MiB allocated
Compiler

Compiled 46 102 to 3 114 computations (93.2% saved)

prune212.0ms (2.1%)

Memory
-41.4MiB live, 532.7MiB allocated
Pruning

55 alts after pruning (47 fresh and 8 done)

PrunedKeptTotal
New1 346221 368
Fresh62531
Picked325
Done066
Total1 355551 410
Accuracy
100.0%
Counts
1 410 → 55
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
76.0%
(fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
50.9%
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
50.7%
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
51.6%
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
99.2%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 (/.f64 (tan.f64 y) (cos.f64 y)) x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
60.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 (/.f64 z (cos.f64 y)) #s(literal 1/2 binary64) (*.f64 (/.f64 z (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64)))))))
60.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
25.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y))))) (sin.f64 y)))
60.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
26.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 z (cos.f64 y))))
25.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 x (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
50.8%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)))
40.6%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
35.4%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y y) z)))
35.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) y) y (*.f64 z #s(literal -1/2 binary64))) z)))
35.3%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
35.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
35.3%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
35.7%
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
51.1%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
51.9%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
35.4%
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
21.2%
#s(approx (+ (* (sin y) x) (* z (cos y))) (/.f64 (*.f64 (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))))
51.0%
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
93.8%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
61.3%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (cos.f64 y)))
90.5%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
3.0%
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
3.0%
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y (*.f64 y y))))))
52.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
30.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
14.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
24.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 y y) (*.f64 x x) (*.f64 (neg.f64 z) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
51.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (-.f64 (*.f64 x y) z) (*.f64 (fma.f64 x y z) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)))))
30.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (fma.f64 x y z))))
8.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 z (*.f64 (*.f64 y (neg.f64 y)) x)) (/.f64 #s(literal -1 binary64) y)) (neg.f64 x)))))
11.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (*.f64 y (*.f64 y x)))) x))))
12.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
32.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
13.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 (*.f64 y y) (-.f64 (*.f64 x x) (/.f64 (+.f64 (/.f64 (*.f64 z z) y) #s(literal 0 binary64)) y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
22.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 z (neg.f64 z))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
7.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 y (*.f64 y (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
40.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
45.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
42.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
47.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
18.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
49.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (* (+ (* y x) z) (- (* y x) z)) (/ 1 (- (* y x) z))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
Compiler

Compiled 2 865 to 940 computations (67.2% saved)

regimes135.0ms (1.3%)

Memory
3.5MiB live, 207.9MiB allocated
Counts
86 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y (*.f64 y y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 x y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (* (+ (* y x) z) (- (* y x) z)) (/ 1 (- (* y x) z))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 z (neg.f64 z))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) y) y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 y (*.f64 y (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (-.f64 (*.f64 x y) z) (*.f64 (fma.f64 x y z) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 y y) (*.f64 x x) (*.f64 (neg.f64 z) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (fma.f64 x y z))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (/.f64 (*.f64 (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (*.f64 y (*.f64 y x)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 (*.f64 y y) (-.f64 (*.f64 x x) (/.f64 (+.f64 (/.f64 (*.f64 z z) y) #s(literal 0 binary64)) y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 z (*.f64 (*.f64 y (neg.f64 y)) x)) (/.f64 #s(literal -1 binary64) y)) (neg.f64 x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y x) (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64))) x))) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 x (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 x (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 x (sin.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (/.f64 (*.f64 z (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64))) (cos.f64 y)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y))))) (sin.f64 y)))
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(/.f64 #s(approx (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal -2 binary64)))))) #s(literal -1/4 binary64)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal -1/2 binary64))) (/.f64 z (cos.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal -2 binary64) y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))))
(/.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (*.f64 (/.f64 (tan.f64 y) (cos.f64 y)) x) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 z (cos.f64 y)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (fma.f64 z (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)) (*.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 x (fma.f64 z (*.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (cos.f64 y) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (sin.f64 y)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (cos.f64 y)))))
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) (*.f64 z (fma.f64 x (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal -2 binary64))) #s(literal 1/2 binary64)) (/.f64 (sin.f64 y) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal -2 binary64))) (cos.f64 y)) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))))
Outputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
Calls

4 calls:

46.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
32.0ms
x
26.0ms
y
26.0ms
z
Results
AccuracySegmentsBranch
99.8%1x
99.8%1y
99.8%1z
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes87.0ms (0.9%)

Memory
2.5MiB live, 160.6MiB allocated
Counts
61 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y (*.f64 y y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
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#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (* (+ (* y x) z) (- (* y x) z)) (/ 1 (- (* y x) z))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 z (neg.f64 z))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) y) y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 y (*.f64 y (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (-.f64 (*.f64 x y) z) (*.f64 (fma.f64 x y z) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 y y) (*.f64 x x) (*.f64 (neg.f64 z) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (fma.f64 x y z))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (/.f64 (*.f64 (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (*.f64 y (*.f64 y x)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 (*.f64 y y) (-.f64 (*.f64 x x) (/.f64 (+.f64 (/.f64 (*.f64 z z) y) #s(literal 0 binary64)) y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 z (*.f64 (*.f64 y (neg.f64 y)) x)) (/.f64 #s(literal -1 binary64) y)) (neg.f64 x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y x) (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64))) x))) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
Calls

4 calls:

22.0ms
z
21.0ms
x
20.0ms
y
20.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
99.8%1x
99.8%1y
99.8%1z
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes81.0ms (0.8%)

Memory
-4.5MiB live, 193.1MiB allocated
Counts
59 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y (*.f64 y y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 x y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (* (+ (* y x) z) (- (* y x) z)) (/ 1 (- (* y x) z))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 z (neg.f64 z))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) y) y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 y (*.f64 y (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (-.f64 (*.f64 x y) z) (*.f64 (fma.f64 x y z) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 y y) (*.f64 x x) (*.f64 (neg.f64 z) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (fma.f64 x y z))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (/.f64 (*.f64 (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (*.f64 y (*.f64 y x)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 (*.f64 y y) (-.f64 (*.f64 x x) (/.f64 (+.f64 (/.f64 (*.f64 z z) y) #s(literal 0 binary64)) y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 z (*.f64 (*.f64 y (neg.f64 y)) x)) (/.f64 #s(literal -1 binary64) y)) (neg.f64 x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y x) (*.f64 y (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64))) x))) (*.f64 z (cos.f64 y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
Calls

4 calls:

20.0ms
x
19.0ms
z
18.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
18.0ms
y
Results
AccuracySegmentsBranch
86.4%3x
81.9%3y
88.0%3z
76.0%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes75.0ms (0.7%)

Memory
6.1MiB live, 201.4MiB allocated
Counts
55 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y (*.f64 y y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 x y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (* (+ (* y x) z) (- (* y x) z)) (/ 1 (- (* y x) z))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 z (neg.f64 z))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) y) y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 y (*.f64 y (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (-.f64 (*.f64 x y) z) (*.f64 (fma.f64 x y z) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 y y) (*.f64 x x) (*.f64 (neg.f64 z) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (fma.f64 x y z))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (/.f64 (*.f64 (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (*.f64 y (*.f64 y x)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 (*.f64 y y) (-.f64 (*.f64 x x) (/.f64 (+.f64 (/.f64 (*.f64 z z) y) #s(literal 0 binary64)) y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 z (*.f64 (*.f64 y (neg.f64 y)) x)) (/.f64 #s(literal -1 binary64) y)) (neg.f64 x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 z (cos.f64 y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
Calls

4 calls:

20.0ms
y
17.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
17.0ms
z
17.0ms
x
Results
AccuracySegmentsBranch
65.5%3(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
80.0%4y
76.3%3x
78.9%3z
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes59.0ms (0.6%)

Memory
13.6MiB live, 140.3MiB allocated
Counts
53 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y (*.f64 y y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 x y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (* (+ (* y x) z) (- (* y x) z)) (/ 1 (- (* y x) z))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 z (neg.f64 z))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) y) y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 y (*.f64 y (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (-.f64 (*.f64 x y) z) (*.f64 (fma.f64 x y z) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 y y) (*.f64 x x) (*.f64 (neg.f64 z) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (fma.f64 x y z))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (/.f64 (*.f64 (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (*.f64 y (*.f64 y x)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 (*.f64 y y) (-.f64 (*.f64 x x) (/.f64 (+.f64 (/.f64 (*.f64 z z) y) #s(literal 0 binary64)) y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 z (*.f64 (*.f64 y (neg.f64 y)) x)) (/.f64 #s(literal -1 binary64) y)) (neg.f64 x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
Calls

3 calls:

21.0ms
y
18.0ms
z
16.0ms
x
Results
AccuracySegmentsBranch
61.6%3x
73.4%3y
58.7%3z
Compiler

Compiled 12 to 9 computations (25% saved)

regimes66.0ms (0.7%)

Memory
9.7MiB live, 168.5MiB allocated
Counts
52 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 z (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (+ (* x (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ (sin y) (pow (cos y) 2)))) (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y)))) (fma.f64 y (fma.f64 z (*.f64 y #s(literal -1/2 binary64)) x) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x (+.f64 y (/.f64 z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y (+.f64 x (/.f64 z y)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y (*.f64 y y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(approx (+ (* y (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x)) z) (*.f64 (*.f64 x (*.f64 y y)) (*.f64 y #s(literal -1/6 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 y (*.f64 #s(literal -1/6 binary64) (*.f64 y y)) y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y #s(approx (+ (* x (* y -1/6)) (* z -1/2)) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) x) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 x y)) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (* (+ (* y x) z) (- (* y x) z)) (/ 1 (- (* y x) z))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 y z) #s(literal -1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 z (neg.f64 (fma.f64 (neg.f64 y) (/.f64 x z) #s(literal -1 binary64))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 y x) #s(literal -1/6 binary64))) x) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 y (fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 z #s(literal -1/2 binary64))) x) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 z (neg.f64 z))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z #s(literal 1/24 binary64))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 z #s(literal 1/24 binary64)) y) y (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) (fma.f64 y (*.f64 z #s(literal -1/2 binary64)) x)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (+.f64 (*.f64 (fma.f64 z #s(literal -1/2 binary64) (*.f64 x (*.f64 y #s(literal -1/6 binary64)))) (*.f64 y y)) (fma.f64 y x z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* x (sin y)) (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 x #s(literal -1/6 binary64) (*.f64 #s(literal 1/120 binary64) (*.f64 x (*.f64 y y)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 y (*.f64 y (*.f64 x x)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 #s(literal 1 binary64) (*.f64 y x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (-.f64 (*.f64 z z) (*.f64 y (*.f64 x (*.f64 y x)))) (-.f64 z (*.f64 y x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (-.f64 (*.f64 x y) z) (*.f64 (fma.f64 x y z) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) #s(approx (+ (* (* y y) (- (* z -2/45) (+ (* -1/2 (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (+ (* z -1/48) (* z -1/720))))) (- (* z 1/3) (+ (* z 1/24) (* z 1/4)))) (*.f64 z (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (*.f64 z #s(literal -1/2 binary64))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 y y) (*.f64 x x) (*.f64 (neg.f64 z) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 y x) z) (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (*.f64 y y) (*.f64 (fma.f64 (*.f64 y y) #s(literal 1/120 binary64) #s(literal -1/6 binary64)) y) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64))))
(fma.f64 #s(approx (sin y) (fma.f64 (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)) x (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (fma.f64 x y z))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (/.f64 (*.f64 (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) z) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))) (fma.f64 y #s(approx (+ (* y (+ (* x (* y -1/6)) (* z -1/2))) x) (*.f64 y (*.f64 z #s(literal -1/2 binary64)))) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 #s(literal 1 binary64) y) (/.f64 z (*.f64 y (*.f64 y x)))) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (* (+ (* y x) z) (- (* y x) z)) (*.f64 (*.f64 y y) (-.f64 (*.f64 x x) (/.f64 (+.f64 (/.f64 (*.f64 z z) y) #s(literal 0 binary64)) y)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (fma.f64 y x z) (-.f64 (*.f64 y x) z)) #s(approx (/ 1 (- (* y x) z)) (/.f64 (+.f64 (/.f64 z (*.f64 (*.f64 y (neg.f64 y)) x)) (/.f64 #s(literal -1 binary64) y)) (neg.f64 x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))) (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (*.f64 (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x y) z)) (*.f64 (fma.f64 x y z) (-.f64 (*.f64 x y) z))) (-.f64 (*.f64 y x) z)) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 y x) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 z (-.f64 z (*.f64 y x)) (*.f64 y (*.f64 x (*.f64 y x)))) (fma.f64 z (*.f64 z z) (*.f64 (*.f64 y (*.f64 y y)) (*.f64 x (*.f64 x x)))))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (fma.f64 z #s(literal 7/24 binary64) (*.f64 #s(literal -1/4 binary64) z)) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
(+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (/.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y (*.f64 y y)) y) #s(literal 1/25401600 binary64) #s(literal -1/14400 binary64)) y) (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal -1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))))
#s(approx (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (+ y y))))) (* (* x x) (- 1/2 (* 1/2 (cos (+ y y)))))) (- (* z (cos y)) (* x (sin y)))) #s(approx (* (+ (* 1/2 (cos (* y -2))) 1/2) (/ z (cos y))) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 y y) (-.f64 (*.f64 z #s(literal -2/45 binary64)) (fma.f64 #s(literal -1/2 binary64) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64)))) (fma.f64 z #s(literal -1/48 binary64) (*.f64 z #s(literal -1/720 binary64))))) (-.f64 (*.f64 z #s(literal 1/3 binary64)) (fma.f64 z #s(literal 1/24 binary64) (*.f64 z #s(literal 1/4 binary64))))) (*.f64 z #s(literal -1/2 binary64))) z)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

16.0ms
x
16.0ms
z
16.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
16.0ms
y
Results
AccuracySegmentsBranch
52.2%1z
52.2%1x
52.2%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
52.2%1y
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes7.0ms (0.1%)

Memory
-18.8MiB live, 20.7MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
Calls

4 calls:

2.0ms
x
1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
z
1.0ms
y
Results
AccuracySegmentsBranch
18.7%1y
18.7%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
18.7%1x
18.7%1z
Compiler

Compiled 24 to 17 computations (29.2% saved)

bsearch41.0ms (0.4%)

Memory
16.1MiB live, 94.9MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
17.0ms
6.31963205659348e-8
0.0003558158343170233
21.0ms
-2.13575010471658e+37
-6.923975092906833e+24
Samples
25.0ms288×0valid
Compiler

Compiled 393 to 266 computations (32.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 19.0ms
ival-sin: 8.0ms (43% of total)
ival-cos: 5.0ms (26.9% of total)
ival-mult: 4.0ms (21.5% of total)
ival-add: 1.0ms (5.4% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch40.0ms (0.4%)

Memory
0.8MiB live, 78.7MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
4.874278260595254e-153
2.3616054086065822e-149
22.0ms
-5.221439051829807e-5
-3.8426730910614786e-26
Samples
26.0ms304×0valid
Compiler

Compiled 357 to 242 computations (32.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 19.0ms
ival-sin: 8.0ms (42.7% of total)
ival-cos: 6.0ms (32.1% of total)
ival-mult: 4.0ms (21.4% of total)
ival-add: 1.0ms (5.3% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch37.0ms (0.4%)

Memory
-5.2MiB live, 75.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
0.018479384690014478
1.7880036821766248
22.0ms
-192705228600038200.0
-227930025893.63605
Samples
24.0ms256×0valid
Compiler

Compiled 639 to 382 computations (40.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-sin: 6.0ms (34.4% of total)
ival-cos: 5.0ms (28.7% of total)
ival-mult: 5.0ms (28.7% of total)
ival-add: 1.0ms (5.7% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

simplify9.0ms (0.1%)

Memory
-19.9MiB live, 19.1MiB allocated
Algorithm
egg-herbie
Rules
14×*-commutative_binary64
+-commutative_binary64
1-exp_binary64
1-exp_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
057211
168211
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(if (<=.f64 z #s(literal -10199999999999999458702414123118886912 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (if (<=.f64 z #s(literal 5902958103587057/18446744073709551616 binary64)) (fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))))
(if (<=.f64 z #s(literal -5075554161070059/1237940039285380274899124224 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (if (<=.f64 z #s(literal 1324480221113517/57586096570152913699974892898380567793532123114264532903689671329431521032595044740083720782129802971518987656109067457577065805510327036019308994315074097345724416 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))))
(if (<=.f64 y #s(literal -230000000000 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) (if (<=.f64 y #s(literal 3242591731706757/9007199254740992 binary64)) (+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
Outputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(if (<=.f64 z #s(literal -10199999999999999458702414123118886912 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (if (<=.f64 z #s(literal 5902958103587057/18446744073709551616 binary64)) (fma.f64 (sin.f64 y) x (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))))
(if (<=.f64 z #s(literal -5075554161070059/1237940039285380274899124224 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (if (<=.f64 z #s(literal 1324480221113517/57586096570152913699974892898380567793532123114264532903689671329431521032595044740083720782129802971518987656109067457577065805510327036019308994315074097345724416 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))))
(if (<=.f64 z #s(literal -5075554161070059/1237940039285380274899124224 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y))) (if (<=.f64 z #s(literal 1324480221113517/57586096570152913699974892898380567793532123114264532903689671329431521032595044740083720782129802971518987656109067457577065805510327036019308994315074097345724416 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))))
(if (<=.f64 y #s(literal -230000000000 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y))) (if (<=.f64 y #s(literal 3242591731706757/9007199254740992 binary64)) (+.f64 (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y))) (*.f64 z #s(approx (cos y) #s(literal 1 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))))
(if (<=.f64 y #s(literal -230000000000 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) (if (<=.f64 y #s(literal 3242591731706757/9007199254740992 binary64)) (+.f64 (*.f64 z #s(approx (cos y) #s(literal 1 binary64))) (*.f64 x #s(approx (sin y) (fma.f64 (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) (*.f64 y (*.f64 y y)) y)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* y x) z) (*.f64 y x)))

soundness1.0s (10.3%)

Memory
26.5MiB live, 700.8MiB allocated
Rules
12 858×lower-fma.f64
12 858×lower-fma.f32
11 480×lower-fma.f64
11 480×lower-fma.f32
8 356×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0821
01321
12921
218521
3183621
0839120
04635395
115835308
256145279
083124808
06126473
120526299
273216283
080815777
0109682
1344678
2991668
32652662
44669662
56964662
08196606
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 284 to 138 computations (51.4% saved)

preprocess250.0ms (2.5%)

Memory
-24.0MiB live, 110.9MiB allocated
Compiler

Compiled 268 to 102 computations (61.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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