
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
(FPCore (x y z) :precision binary64 (fabs (/ (fma x z (- -4.0 x)) y)))
double code(double x, double y, double z) {
return fabs((fma(x, z, (-4.0 - x)) / y));
}
function code(x, y, z) return abs(Float64(fma(x, z, Float64(-4.0 - x)) / y)) end
code[x_, y_, z_] := N[Abs[N[(N[(x * z + N[(-4.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{\mathsf{fma}\left(x, z, -4 - x\right)}{y}\right|
\end{array}
Initial program 89.6%
lift-fabs.f64N/A
neg-fabsN/A
lower-fabs.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval98.4
Applied rewrites98.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fabs (/ (fma x z -4.0) y)))) (if (<= z -4.1e+40) t_0 (if (<= z 0.00035) (fabs (/ (+ x 4.0) y)) t_0))))
double code(double x, double y, double z) {
double t_0 = fabs((fma(x, z, -4.0) / y));
double tmp;
if (z <= -4.1e+40) {
tmp = t_0;
} else if (z <= 0.00035) {
tmp = fabs(((x + 4.0) / y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = abs(Float64(fma(x, z, -4.0) / y)) tmp = 0.0 if (z <= -4.1e+40) tmp = t_0; elseif (z <= 0.00035) tmp = abs(Float64(Float64(x + 4.0) / y)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[(N[(x * z + -4.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, -4.1e+40], t$95$0, If[LessEqual[z, 0.00035], N[Abs[N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{\mathsf{fma}\left(x, z, -4\right)}{y}\right|\\
\mathbf{if}\;z \leq -4.1 \cdot 10^{+40}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.00035:\\
\;\;\;\;\left|\frac{x + 4}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -4.1000000000000002e40 or 3.49999999999999996e-4 < z Initial program 84.3%
lift-fabs.f64N/A
neg-fabsN/A
lower-fabs.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval96.6
Applied rewrites96.6%
Taylor expanded in x around 0
Applied rewrites95.8%
if -4.1000000000000002e40 < z < 3.49999999999999996e-4Initial program 94.2%
Taylor expanded in z around 0
*-rgt-identityN/A
associate-*r/N/A
distribute-rgt-outN/A
associate-*l/N/A
metadata-evalN/A
associate-*r*N/A
associate-*r/N/A
neg-mul-1N/A
mul-1-negN/A
distribute-frac-negN/A
remove-double-negN/A
lower-/.f64N/A
lower-+.f6499.3
Applied rewrites99.3%
Final simplification97.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fabs (/ (* x z) y)))) (if (<= z -8e+108) t_0 (if (<= z 2.6e+83) (fabs (/ (+ x 4.0) y)) t_0))))
double code(double x, double y, double z) {
double t_0 = fabs(((x * z) / y));
double tmp;
if (z <= -8e+108) {
tmp = t_0;
} else if (z <= 2.6e+83) {
tmp = fabs(((x + 4.0) / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = abs(((x * z) / y))
if (z <= (-8d+108)) then
tmp = t_0
else if (z <= 2.6d+83) then
tmp = abs(((x + 4.0d0) / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.abs(((x * z) / y));
double tmp;
if (z <= -8e+108) {
tmp = t_0;
} else if (z <= 2.6e+83) {
tmp = Math.abs(((x + 4.0) / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.fabs(((x * z) / y)) tmp = 0 if z <= -8e+108: tmp = t_0 elif z <= 2.6e+83: tmp = math.fabs(((x + 4.0) / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = abs(Float64(Float64(x * z) / y)) tmp = 0.0 if (z <= -8e+108) tmp = t_0; elseif (z <= 2.6e+83) tmp = abs(Float64(Float64(x + 4.0) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = abs(((x * z) / y)); tmp = 0.0; if (z <= -8e+108) tmp = t_0; elseif (z <= 2.6e+83) tmp = abs(((x + 4.0) / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, -8e+108], t$95$0, If[LessEqual[z, 2.6e+83], N[Abs[N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x \cdot z}{y}\right|\\
\mathbf{if}\;z \leq -8 \cdot 10^{+108}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+83}:\\
\;\;\;\;\left|\frac{x + 4}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -8.0000000000000003e108 or 2.6000000000000001e83 < z Initial program 85.4%
lift-fabs.f64N/A
neg-fabsN/A
lower-fabs.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval95.4
Applied rewrites95.4%
Taylor expanded in z around inf
lower-*.f6471.0
Applied rewrites71.0%
if -8.0000000000000003e108 < z < 2.6000000000000001e83Initial program 91.8%
Taylor expanded in z around 0
*-rgt-identityN/A
associate-*r/N/A
distribute-rgt-outN/A
associate-*l/N/A
metadata-evalN/A
associate-*r*N/A
associate-*r/N/A
neg-mul-1N/A
mul-1-negN/A
distribute-frac-negN/A
remove-double-negN/A
lower-/.f64N/A
lower-+.f6493.8
Applied rewrites93.8%
Final simplification86.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fabs (/ (- x) y)))) (if (<= x -1.5) t_0 (if (<= x 4.0) (fabs (/ 4.0 y)) t_0))))
double code(double x, double y, double z) {
double t_0 = fabs((-x / y));
double tmp;
if (x <= -1.5) {
tmp = t_0;
} else if (x <= 4.0) {
tmp = fabs((4.0 / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = abs((-x / y))
if (x <= (-1.5d0)) then
tmp = t_0
else if (x <= 4.0d0) then
tmp = abs((4.0d0 / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.abs((-x / y));
double tmp;
if (x <= -1.5) {
tmp = t_0;
} else if (x <= 4.0) {
tmp = Math.abs((4.0 / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.fabs((-x / y)) tmp = 0 if x <= -1.5: tmp = t_0 elif x <= 4.0: tmp = math.fabs((4.0 / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = abs(Float64(Float64(-x) / y)) tmp = 0.0 if (x <= -1.5) tmp = t_0; elseif (x <= 4.0) tmp = abs(Float64(4.0 / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = abs((-x / y)); tmp = 0.0; if (x <= -1.5) tmp = t_0; elseif (x <= 4.0) tmp = abs((4.0 / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[((-x) / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, -1.5], t$95$0, If[LessEqual[x, 4.0], N[Abs[N[(4.0 / y), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{-x}{y}\right|\\
\mathbf{if}\;x \leq -1.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4:\\
\;\;\;\;\left|\frac{4}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.5 or 4 < x Initial program 81.7%
lift-fabs.f64N/A
neg-fabsN/A
lower-fabs.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
sub-negN/A
lower-fma.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
lower--.f64N/A
metadata-eval96.6
Applied rewrites96.6%
Taylor expanded in z around 0
distribute-lft-inN/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
lower--.f6469.0
Applied rewrites69.0%
Taylor expanded in x around inf
Applied rewrites67.6%
if -1.5 < x < 4Initial program 96.1%
Taylor expanded in x around 0
lower-/.f6480.4
Applied rewrites80.4%
(FPCore (x y z) :precision binary64 (fabs (/ (+ x 4.0) y)))
double code(double x, double y, double z) {
return fabs(((x + 4.0) / y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs(((x + 4.0d0) / y))
end function
public static double code(double x, double y, double z) {
return Math.abs(((x + 4.0) / y));
}
def code(x, y, z): return math.fabs(((x + 4.0) / y))
function code(x, y, z) return abs(Float64(Float64(x + 4.0) / y)) end
function tmp = code(x, y, z) tmp = abs(((x + 4.0) / y)); end
code[x_, y_, z_] := N[Abs[N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y}\right|
\end{array}
Initial program 89.6%
Taylor expanded in z around 0
*-rgt-identityN/A
associate-*r/N/A
distribute-rgt-outN/A
associate-*l/N/A
metadata-evalN/A
associate-*r*N/A
associate-*r/N/A
neg-mul-1N/A
mul-1-negN/A
distribute-frac-negN/A
remove-double-negN/A
lower-/.f64N/A
lower-+.f6475.7
Applied rewrites75.7%
Final simplification75.7%
(FPCore (x y z) :precision binary64 (fabs (/ 4.0 y)))
double code(double x, double y, double z) {
return fabs((4.0 / y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((4.0d0 / y))
end function
public static double code(double x, double y, double z) {
return Math.abs((4.0 / y));
}
def code(x, y, z): return math.fabs((4.0 / y))
function code(x, y, z) return abs(Float64(4.0 / y)) end
function tmp = code(x, y, z) tmp = abs((4.0 / y)); end
code[x_, y_, z_] := N[Abs[N[(4.0 / y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{4}{y}\right|
\end{array}
Initial program 89.6%
Taylor expanded in x around 0
lower-/.f6447.0
Applied rewrites47.0%
herbie shell --seed 2024226
(FPCore (x y z)
:name "fabs fraction 1"
:precision binary64
(fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))