
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* c (* 3.0 a)) (* (* 3.0 a) (- (- b) (sqrt (fma c (* a -3.0) (* b b)))))))
double code(double a, double b, double c) {
return (c * (3.0 * a)) / ((3.0 * a) * (-b - sqrt(fma(c, (a * -3.0), (b * b)))));
}
function code(a, b, c) return Float64(Float64(c * Float64(3.0 * a)) / Float64(Float64(3.0 * a) * Float64(Float64(-b) - sqrt(fma(c, Float64(a * -3.0), Float64(b * b)))))) end
code[a_, b_, c_] := N[(N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision] / N[(N[(3.0 * a), $MachinePrecision] * N[((-b) - N[Sqrt[N[(c * N[(a * -3.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(3 \cdot a\right)}{\left(3 \cdot a\right) \cdot \left(\left(-b\right) - \sqrt{\mathsf{fma}\left(c, a \cdot -3, b \cdot b\right)}\right)}
\end{array}
Initial program 17.6%
Taylor expanded in c around inf
lower-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6417.7
Applied rewrites17.7%
Applied rewrites18.0%
Taylor expanded in b around 0
lower-*.f64N/A
lower-*.f6499.2
Applied rewrites99.2%
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/r*N/A
Applied rewrites99.4%
Final simplification99.4%
(FPCore (a b c) :precision binary64 (* (/ (* c (* 3.0 a)) (* a (- (- b) (sqrt (fma c (* a -3.0) (* b b)))))) 0.3333333333333333))
double code(double a, double b, double c) {
return ((c * (3.0 * a)) / (a * (-b - sqrt(fma(c, (a * -3.0), (b * b)))))) * 0.3333333333333333;
}
function code(a, b, c) return Float64(Float64(Float64(c * Float64(3.0 * a)) / Float64(a * Float64(Float64(-b) - sqrt(fma(c, Float64(a * -3.0), Float64(b * b)))))) * 0.3333333333333333) end
code[a_, b_, c_] := N[(N[(N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision] / N[(a * N[((-b) - N[Sqrt[N[(c * N[(a * -3.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(3 \cdot a\right)}{a \cdot \left(\left(-b\right) - \sqrt{\mathsf{fma}\left(c, a \cdot -3, b \cdot b\right)}\right)} \cdot 0.3333333333333333
\end{array}
Initial program 17.9%
Taylor expanded in c around inf
lower-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6417.9
Applied rewrites17.9%
Applied rewrites18.3%
Taylor expanded in b around 0
lower-*.f64N/A
lower-*.f6499.2
Applied rewrites99.2%
Applied rewrites99.1%
Final simplification99.1%
herbie shell --seed 2024225
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))