
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (let* ((t_0 (/ lo (fma hi (/ (- x hi) lo) (- x hi))))) (- 1.0 (pow (* t_0 t_0) -0.5))))
double code(double lo, double hi, double x) {
double t_0 = lo / fma(hi, ((x - hi) / lo), (x - hi));
return 1.0 - pow((t_0 * t_0), -0.5);
}
function code(lo, hi, x) t_0 = Float64(lo / fma(hi, Float64(Float64(x - hi) / lo), Float64(x - hi))) return Float64(1.0 - (Float64(t_0 * t_0) ^ -0.5)) end
code[lo_, hi_, x_] := Block[{t$95$0 = N[(lo / N[(hi * N[(N[(x - hi), $MachinePrecision] / lo), $MachinePrecision] + N[(x - hi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(1.0 - N[Power[N[(t$95$0 * t$95$0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{lo}{\mathsf{fma}\left(hi, \frac{x - hi}{lo}, x - hi\right)}\\
1 - {\left(t\_0 \cdot t\_0\right)}^{-0.5}
\end{array}
\end{array}
Initial program 3.1%
Taylor expanded in lo around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
associate--l+N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6418.9
Applied rewrites18.9%
Applied rewrites18.9%
Applied rewrites19.7%
(FPCore (lo hi x) :precision binary64 (fma (+ 1.0 (/ hi lo)) (/ (- hi x) lo) 1.0))
double code(double lo, double hi, double x) {
return fma((1.0 + (hi / lo)), ((hi - x) / lo), 1.0);
}
function code(lo, hi, x) return fma(Float64(1.0 + Float64(hi / lo)), Float64(Float64(hi - x) / lo), 1.0) end
code[lo_, hi_, x_] := N[(N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision] * N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 + \frac{hi}{lo}, \frac{hi - x}{lo}, 1\right)
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Applied rewrites18.9%
herbie shell --seed 2024223
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))