
(FPCore (x y) :precision binary64 (* (cos x) (/ (sinh y) y)))
double code(double x, double y) {
return cos(x) * (sinh(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cos(x) * (sinh(y) / y)
end function
public static double code(double x, double y) {
return Math.cos(x) * (Math.sinh(y) / y);
}
def code(x, y): return math.cos(x) * (math.sinh(y) / y)
function code(x, y) return Float64(cos(x) * Float64(sinh(y) / y)) end
function tmp = code(x, y) tmp = cos(x) * (sinh(y) / y); end
code[x_, y_] := N[(N[Cos[x], $MachinePrecision] * N[(N[Sinh[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot \frac{\sinh y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (cos x) (/ (sinh y) y)))
double code(double x, double y) {
return cos(x) * (sinh(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cos(x) * (sinh(y) / y)
end function
public static double code(double x, double y) {
return Math.cos(x) * (Math.sinh(y) / y);
}
def code(x, y): return math.cos(x) * (math.sinh(y) / y)
function code(x, y) return Float64(cos(x) * Float64(sinh(y) / y)) end
function tmp = code(x, y) tmp = cos(x) * (sinh(y) / y); end
code[x_, y_] := N[(N[Cos[x], $MachinePrecision] * N[(N[Sinh[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot \frac{\sinh y}{y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sinh y) y)) (t_1 (* (cos x) t_0)))
(if (<= t_1 (- INFINITY))
(*
(fma x (* x -0.5) 1.0)
(fma
(* y y)
(fma
y
(* y (fma (* y y) 0.0001984126984126984 0.008333333333333333))
0.16666666666666666)
1.0))
(if (<= t_1 2.0)
(*
(cos x)
(fma
(* y y)
(fma y (* y 0.008333333333333333) 0.16666666666666666)
1.0))
(* t_0 1.0)))))
double code(double x, double y) {
double t_0 = sinh(y) / y;
double t_1 = cos(x) * t_0;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma(x, (x * -0.5), 1.0) * fma((y * y), fma(y, (y * fma((y * y), 0.0001984126984126984, 0.008333333333333333)), 0.16666666666666666), 1.0);
} else if (t_1 <= 2.0) {
tmp = cos(x) * fma((y * y), fma(y, (y * 0.008333333333333333), 0.16666666666666666), 1.0);
} else {
tmp = t_0 * 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sinh(y) / y) t_1 = Float64(cos(x) * t_0) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(fma(x, Float64(x * -0.5), 1.0) * fma(Float64(y * y), fma(y, Float64(y * fma(Float64(y * y), 0.0001984126984126984, 0.008333333333333333)), 0.16666666666666666), 1.0)); elseif (t_1 <= 2.0) tmp = Float64(cos(x) * fma(Float64(y * y), fma(y, Float64(y * 0.008333333333333333), 0.16666666666666666), 1.0)); else tmp = Float64(t_0 * 1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sinh[y], $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x * N[(x * -0.5), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * N[(N[(y * y), $MachinePrecision] * 0.0001984126984126984 + 0.008333333333333333), $MachinePrecision]), $MachinePrecision] + 0.16666666666666666), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[Cos[x], $MachinePrecision] * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * 0.008333333333333333), $MachinePrecision] + 0.16666666666666666), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * 1.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sinh y}{y}\\
t_1 := \cos x \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(x, x \cdot -0.5, 1\right) \cdot \mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(y, y \cdot \mathsf{fma}\left(y \cdot y, 0.0001984126984126984, 0.008333333333333333\right), 0.16666666666666666\right), 1\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\cos x \cdot \mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(y, y \cdot 0.008333333333333333, 0.16666666666666666\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (cos.f64 x) (/.f64 (sinh.f64 y) y)) < -inf.0Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64100.0
Applied rewrites100.0%
if -inf.0 < (*.f64 (cos.f64 x) (/.f64 (sinh.f64 y) y)) < 2Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
if 2 < (*.f64 (cos.f64 x) (/.f64 (sinh.f64 y) y)) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sinh y) y)) (t_1 (* (cos x) t_0)))
(if (<= t_1 (- INFINITY))
(*
(fma x (* x -0.5) 1.0)
(fma
(* y y)
(fma
y
(* y (fma (* y y) 0.0001984126984126984 0.008333333333333333))
0.16666666666666666)
1.0))
(if (<= t_1 2.0)
(* (cos x) (fma 0.16666666666666666 (* y y) 1.0))
(* t_0 1.0)))))
double code(double x, double y) {
double t_0 = sinh(y) / y;
double t_1 = cos(x) * t_0;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma(x, (x * -0.5), 1.0) * fma((y * y), fma(y, (y * fma((y * y), 0.0001984126984126984, 0.008333333333333333)), 0.16666666666666666), 1.0);
} else if (t_1 <= 2.0) {
tmp = cos(x) * fma(0.16666666666666666, (y * y), 1.0);
} else {
tmp = t_0 * 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sinh(y) / y) t_1 = Float64(cos(x) * t_0) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(fma(x, Float64(x * -0.5), 1.0) * fma(Float64(y * y), fma(y, Float64(y * fma(Float64(y * y), 0.0001984126984126984, 0.008333333333333333)), 0.16666666666666666), 1.0)); elseif (t_1 <= 2.0) tmp = Float64(cos(x) * fma(0.16666666666666666, Float64(y * y), 1.0)); else tmp = Float64(t_0 * 1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sinh[y], $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x * N[(x * -0.5), $MachinePrecision] + 1.0), $MachinePrecision] * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * N[(N[(y * y), $MachinePrecision] * 0.0001984126984126984 + 0.008333333333333333), $MachinePrecision]), $MachinePrecision] + 0.16666666666666666), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[Cos[x], $MachinePrecision] * N[(0.16666666666666666 * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * 1.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sinh y}{y}\\
t_1 := \cos x \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(x, x \cdot -0.5, 1\right) \cdot \mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(y, y \cdot \mathsf{fma}\left(y \cdot y, 0.0001984126984126984, 0.008333333333333333\right), 0.16666666666666666\right), 1\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\cos x \cdot \mathsf{fma}\left(0.16666666666666666, y \cdot y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot 1\\
\end{array}
\end{array}
if (*.f64 (cos.f64 x) (/.f64 (sinh.f64 y) y)) < -inf.0Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6496.2
Applied rewrites96.2%
if -inf.0 < (*.f64 (cos.f64 x) (/.f64 (sinh.f64 y) y)) < 2Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.4
Applied rewrites99.4%
if 2 < (*.f64 (cos.f64 x) (/.f64 (sinh.f64 y) y)) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites99.7%
Final simplification99.1%
herbie shell --seed 2024223
(FPCore (x y)
:name "Linear.Quaternion:$csin from linear-1.19.1.3"
:precision binary64
(* (cos x) (/ (sinh y) y)))