
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 23 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* (cosh x) (/ (sin y) y)))
double code(double x, double y) {
return cosh(x) * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = cosh(x) * (sin(y) / y)
end function
public static double code(double x, double y) {
return Math.cosh(x) * (Math.sin(y) / y);
}
def code(x, y): return math.cosh(x) * (math.sin(y) / y)
function code(x, y) return Float64(cosh(x) * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = cosh(x) * (sin(y) / y); end
code[x_, y_] := N[(N[Cosh[x], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cosh x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sin y) y)) (t_1 (* (cosh x) t_0)))
(if (<= t_1 (- INFINITY))
(* (cosh x) (fma y (* y -0.16666666666666666) 1.0))
(if (<= t_1 0.9999999999282907)
(*
t_0
(fma
(* x x)
(fma
x
(* x (fma (* x x) 0.001388888888888889 0.041666666666666664))
0.5)
1.0))
(* (cosh x) 1.0)))))
double code(double x, double y) {
double t_0 = sin(y) / y;
double t_1 = cosh(x) * t_0;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = cosh(x) * fma(y, (y * -0.16666666666666666), 1.0);
} else if (t_1 <= 0.9999999999282907) {
tmp = t_0 * fma((x * x), fma(x, (x * fma((x * x), 0.001388888888888889, 0.041666666666666664)), 0.5), 1.0);
} else {
tmp = cosh(x) * 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sin(y) / y) t_1 = Float64(cosh(x) * t_0) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(cosh(x) * fma(y, Float64(y * -0.16666666666666666), 1.0)); elseif (t_1 <= 0.9999999999282907) tmp = Float64(t_0 * fma(Float64(x * x), fma(x, Float64(x * fma(Float64(x * x), 0.001388888888888889, 0.041666666666666664)), 0.5), 1.0)); else tmp = Float64(cosh(x) * 1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[Cosh[x], $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[Cosh[x], $MachinePrecision] * N[(y * N[(y * -0.16666666666666666), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999999282907], N[(t$95$0 * N[(N[(x * x), $MachinePrecision] * N[(x * N[(x * N[(N[(x * x), $MachinePrecision] * 0.001388888888888889 + 0.041666666666666664), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[Cosh[x], $MachinePrecision] * 1.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
t_1 := \cosh x \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\cosh x \cdot \mathsf{fma}\left(y, y \cdot -0.16666666666666666, 1\right)\\
\mathbf{elif}\;t\_1 \leq 0.9999999999282907:\\
\;\;\;\;t\_0 \cdot \mathsf{fma}\left(x \cdot x, \mathsf{fma}\left(x, x \cdot \mathsf{fma}\left(x \cdot x, 0.001388888888888889, 0.041666666666666664\right), 0.5\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;\cosh x \cdot 1\\
\end{array}
\end{array}
if (*.f64 (cosh.f64 x) (/.f64 (sin.f64 y) y)) < -inf.0Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
if -inf.0 < (*.f64 (cosh.f64 x) (/.f64 (sin.f64 y) y)) < 0.99999999992829069Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.0
Applied rewrites99.0%
if 0.99999999992829069 < (*.f64 (cosh.f64 x) (/.f64 (sin.f64 y) y)) Initial program 100.0%
Taylor expanded in y around 0
Applied rewrites99.9%
Final simplification99.7%
(FPCore (x y) :precision binary64 (/ (* (cosh x) (sin y)) y))
double code(double x, double y) {
return (cosh(x) * sin(y)) / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (cosh(x) * sin(y)) / y
end function
public static double code(double x, double y) {
return (Math.cosh(x) * Math.sin(y)) / y;
}
def code(x, y): return (math.cosh(x) * math.sin(y)) / y
function code(x, y) return Float64(Float64(cosh(x) * sin(y)) / y) end
function tmp = code(x, y) tmp = (cosh(x) * sin(y)) / y; end
code[x_, y_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \sin y}{y}
\end{array}
herbie shell --seed 2024223
(FPCore (x y)
:name "Linear.Quaternion:$csinh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (/ (* (cosh x) (sin y)) y))
(* (cosh x) (/ (sin y) y)))