
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= (* y 9.0) -4e+66) (* y (fma (* 27.0 b) (/ a y) (fma t (* z -9.0) (/ (* x 2.0) y)))) (fma (* y t) (* z -9.0) (fma a (* 27.0 b) (* x 2.0)))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((y * 9.0) <= -4e+66) {
tmp = y * fma((27.0 * b), (a / y), fma(t, (z * -9.0), ((x * 2.0) / y)));
} else {
tmp = fma((y * t), (z * -9.0), fma(a, (27.0 * b), (x * 2.0)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(y * 9.0) <= -4e+66) tmp = Float64(y * fma(Float64(27.0 * b), Float64(a / y), fma(t, Float64(z * -9.0), Float64(Float64(x * 2.0) / y)))); else tmp = fma(Float64(y * t), Float64(z * -9.0), fma(a, Float64(27.0 * b), Float64(x * 2.0))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(y * 9.0), $MachinePrecision], -4e+66], N[(y * N[(N[(27.0 * b), $MachinePrecision] * N[(a / y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;y \cdot 9 \leq -4 \cdot 10^{+66}:\\
\;\;\;\;y \cdot \mathsf{fma}\left(27 \cdot b, \frac{a}{y}, \mathsf{fma}\left(t, z \cdot -9, \frac{x \cdot 2}{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\right)\\
\end{array}
\end{array}
if (*.f64 y #s(literal 9 binary64)) < -3.99999999999999978e66Initial program 92.5%
Taylor expanded in y around inf
lower-*.f64N/A
+-commutativeN/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
distribute-lft-neg-inN/A
distribute-neg-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
Applied rewrites98.0%
Applied rewrites99.5%
if -3.99999999999999978e66 < (*.f64 y #s(literal 9 binary64)) Initial program 96.7%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites99.8%
Final simplification99.6%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* y z) (* t -9.0))) (t_2 (* t (* (* y 9.0) z))))
(if (<= t_2 -1e+45)
t_1
(if (<= t_2 -2e-79)
(* x 2.0)
(if (<= t_2 4e-210)
(* 27.0 (* a b))
(if (<= t_2 5e+57) (* x 2.0) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (y * z) * (t * -9.0);
double t_2 = t * ((y * 9.0) * z);
double tmp;
if (t_2 <= -1e+45) {
tmp = t_1;
} else if (t_2 <= -2e-79) {
tmp = x * 2.0;
} else if (t_2 <= 4e-210) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 5e+57) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * z) * (t * (-9.0d0))
t_2 = t * ((y * 9.0d0) * z)
if (t_2 <= (-1d+45)) then
tmp = t_1
else if (t_2 <= (-2d-79)) then
tmp = x * 2.0d0
else if (t_2 <= 4d-210) then
tmp = 27.0d0 * (a * b)
else if (t_2 <= 5d+57) then
tmp = x * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (y * z) * (t * -9.0);
double t_2 = t * ((y * 9.0) * z);
double tmp;
if (t_2 <= -1e+45) {
tmp = t_1;
} else if (t_2 <= -2e-79) {
tmp = x * 2.0;
} else if (t_2 <= 4e-210) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 5e+57) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (y * z) * (t * -9.0) t_2 = t * ((y * 9.0) * z) tmp = 0 if t_2 <= -1e+45: tmp = t_1 elif t_2 <= -2e-79: tmp = x * 2.0 elif t_2 <= 4e-210: tmp = 27.0 * (a * b) elif t_2 <= 5e+57: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(y * z) * Float64(t * -9.0)) t_2 = Float64(t * Float64(Float64(y * 9.0) * z)) tmp = 0.0 if (t_2 <= -1e+45) tmp = t_1; elseif (t_2 <= -2e-79) tmp = Float64(x * 2.0); elseif (t_2 <= 4e-210) tmp = Float64(27.0 * Float64(a * b)); elseif (t_2 <= 5e+57) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (y * z) * (t * -9.0);
t_2 = t * ((y * 9.0) * z);
tmp = 0.0;
if (t_2 <= -1e+45)
tmp = t_1;
elseif (t_2 <= -2e-79)
tmp = x * 2.0;
elseif (t_2 <= 4e-210)
tmp = 27.0 * (a * b);
elseif (t_2 <= 5e+57)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+45], t$95$1, If[LessEqual[t$95$2, -2e-79], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$2, 4e-210], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+57], N[(x * 2.0), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot \left(t \cdot -9\right)\\
t_2 := t \cdot \left(\left(y \cdot 9\right) \cdot z\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-79}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-210}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+57}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -9.9999999999999993e44 or 4.99999999999999972e57 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 90.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6469.4
Applied rewrites69.4%
Applied rewrites69.4%
if -9.9999999999999993e44 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-79 or 4.0000000000000002e-210 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 4.99999999999999972e57Initial program 99.6%
Taylor expanded in x around inf
lower-*.f6438.2
Applied rewrites38.2%
if -2e-79 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 4.0000000000000002e-210Initial program 99.1%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6450.3
Applied rewrites50.3%
Final simplification56.3%
(FPCore (x y z t a b) :precision binary64 (if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y < 7.590524218811189d-161) then
tmp = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + (a * (27.0d0 * b))
else
tmp = ((x * 2.0d0) - (9.0d0 * (y * (t * z)))) + ((a * 27.0d0) * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y < 7.590524218811189e-161: tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)) else: tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y < 7.590524218811189e-161) tmp = Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(a * Float64(27.0 * b))); else tmp = Float64(Float64(Float64(x * 2.0) - Float64(9.0 * Float64(y * Float64(t * z)))) + Float64(Float64(a * 27.0) * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y < 7.590524218811189e-161) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)); else tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Less[y, 7.590524218811189e-161], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(9.0 * N[(y * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.590524218811189 \cdot 10^{-161}:\\
\;\;\;\;\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2 - 9 \cdot \left(y \cdot \left(t \cdot z\right)\right)\right) + \left(a \cdot 27\right) \cdot b\\
\end{array}
\end{array}
herbie shell --seed 2024223
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7590524218811189/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x 2) (* (* (* y 9) z) t)) (* a (* 27 b))) (+ (- (* x 2) (* 9 (* y (* t z)))) (* (* a 27) b))))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))