
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (cos (+ a b))))
double code(double r, double a, double b) {
return (r * sin(b)) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / Math.cos((a + b));
}
def code(r, a, b): return (r * math.sin(b)) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(r * sin(b)) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* (/ (sin b) (fma (cos b) (cos a) (* (sin a) (- (sin b))))) r))
double code(double r, double a, double b) {
return (sin(b) / fma(cos(b), cos(a), (sin(a) * -sin(b)))) * r;
}
function code(r, a, b) return Float64(Float64(sin(b) / fma(cos(b), cos(a), Float64(sin(a) * Float64(-sin(b))))) * r) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + N[(N[Sin[a], $MachinePrecision] * (-N[Sin[b], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\mathsf{fma}\left(\cos b, \cos a, \sin a \cdot \left(-\sin b\right)\right)} \cdot r
\end{array}
Initial program 79.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6479.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6479.3
Applied rewrites79.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
lift-cos.f64N/A
lift-cos.f64N/A
lift-sin.f64N/A
lift-sin.f64N/A
lift-*.f64N/A
unsub-negN/A
lift-neg.f64N/A
lift-fma.f6499.5
lift-neg.f64N/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (r a b) :precision binary64 (if (<= a -5.3e-5) (* (sin b) (/ r (cos a))) (if (<= a 0.00011) (* r (/ (sin b) (cos b))) (/ (* (sin b) r) (cos a)))))
double code(double r, double a, double b) {
double tmp;
if (a <= -5.3e-5) {
tmp = sin(b) * (r / cos(a));
} else if (a <= 0.00011) {
tmp = r * (sin(b) / cos(b));
} else {
tmp = (sin(b) * r) / cos(a);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5.3d-5)) then
tmp = sin(b) * (r / cos(a))
else if (a <= 0.00011d0) then
tmp = r * (sin(b) / cos(b))
else
tmp = (sin(b) * r) / cos(a)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (a <= -5.3e-5) {
tmp = Math.sin(b) * (r / Math.cos(a));
} else if (a <= 0.00011) {
tmp = r * (Math.sin(b) / Math.cos(b));
} else {
tmp = (Math.sin(b) * r) / Math.cos(a);
}
return tmp;
}
def code(r, a, b): tmp = 0 if a <= -5.3e-5: tmp = math.sin(b) * (r / math.cos(a)) elif a <= 0.00011: tmp = r * (math.sin(b) / math.cos(b)) else: tmp = (math.sin(b) * r) / math.cos(a) return tmp
function code(r, a, b) tmp = 0.0 if (a <= -5.3e-5) tmp = Float64(sin(b) * Float64(r / cos(a))); elseif (a <= 0.00011) tmp = Float64(r * Float64(sin(b) / cos(b))); else tmp = Float64(Float64(sin(b) * r) / cos(a)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (a <= -5.3e-5) tmp = sin(b) * (r / cos(a)); elseif (a <= 0.00011) tmp = r * (sin(b) / cos(b)); else tmp = (sin(b) * r) / cos(a); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[a, -5.3e-5], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.00011], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.3 \cdot 10^{-5}:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos a}\\
\mathbf{elif}\;a \leq 0.00011:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin b \cdot r}{\cos a}\\
\end{array}
\end{array}
if a < -5.3000000000000001e-5Initial program 63.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6463.2
lift-+.f64N/A
+-commutativeN/A
lower-+.f6463.2
Applied rewrites63.2%
Taylor expanded in b around 0
lower-cos.f6463.3
Applied rewrites63.3%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6463.5
Applied rewrites63.5%
if -5.3000000000000001e-5 < a < 1.10000000000000004e-4Initial program 98.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.0
Applied rewrites99.0%
Taylor expanded in a around 0
lower-cos.f6499.0
Applied rewrites99.0%
if 1.10000000000000004e-4 < a Initial program 49.3%
Taylor expanded in b around 0
lower-cos.f6449.6
Applied rewrites49.6%
Final simplification79.4%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (sin b) (/ r (cos a))))) (if (<= a -5.3e-5) t_0 (if (<= a 0.00011) (* r (/ (sin b) (cos b))) t_0))))
double code(double r, double a, double b) {
double t_0 = sin(b) * (r / cos(a));
double tmp;
if (a <= -5.3e-5) {
tmp = t_0;
} else if (a <= 0.00011) {
tmp = r * (sin(b) / cos(b));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) * (r / cos(a))
if (a <= (-5.3d-5)) then
tmp = t_0
else if (a <= 0.00011d0) then
tmp = r * (sin(b) / cos(b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) * (r / Math.cos(a));
double tmp;
if (a <= -5.3e-5) {
tmp = t_0;
} else if (a <= 0.00011) {
tmp = r * (Math.sin(b) / Math.cos(b));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) * (r / math.cos(a)) tmp = 0 if a <= -5.3e-5: tmp = t_0 elif a <= 0.00011: tmp = r * (math.sin(b) / math.cos(b)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(sin(b) * Float64(r / cos(a))) tmp = 0.0 if (a <= -5.3e-5) tmp = t_0; elseif (a <= 0.00011) tmp = Float64(r * Float64(sin(b) / cos(b))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) * (r / cos(a)); tmp = 0.0; if (a <= -5.3e-5) tmp = t_0; elseif (a <= 0.00011) tmp = r * (sin(b) / cos(b)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.3e-5], t$95$0, If[LessEqual[a, 0.00011], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin b \cdot \frac{r}{\cos a}\\
\mathbf{if}\;a \leq -5.3 \cdot 10^{-5}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 0.00011:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -5.3000000000000001e-5 or 1.10000000000000004e-4 < a Initial program 55.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6455.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6455.5
Applied rewrites55.5%
Taylor expanded in b around 0
lower-cos.f6455.7
Applied rewrites55.7%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6455.8
Applied rewrites55.8%
if -5.3000000000000001e-5 < a < 1.10000000000000004e-4Initial program 98.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.0
Applied rewrites99.0%
Taylor expanded in a around 0
lower-cos.f6499.0
Applied rewrites99.0%
Final simplification79.4%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (sin b) (/ r (cos a))))) (if (<= a -5.3e-5) t_0 (if (<= a 0.00011) (* (sin b) (/ r (cos b))) t_0))))
double code(double r, double a, double b) {
double t_0 = sin(b) * (r / cos(a));
double tmp;
if (a <= -5.3e-5) {
tmp = t_0;
} else if (a <= 0.00011) {
tmp = sin(b) * (r / cos(b));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) * (r / cos(a))
if (a <= (-5.3d-5)) then
tmp = t_0
else if (a <= 0.00011d0) then
tmp = sin(b) * (r / cos(b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) * (r / Math.cos(a));
double tmp;
if (a <= -5.3e-5) {
tmp = t_0;
} else if (a <= 0.00011) {
tmp = Math.sin(b) * (r / Math.cos(b));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) * (r / math.cos(a)) tmp = 0 if a <= -5.3e-5: tmp = t_0 elif a <= 0.00011: tmp = math.sin(b) * (r / math.cos(b)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(sin(b) * Float64(r / cos(a))) tmp = 0.0 if (a <= -5.3e-5) tmp = t_0; elseif (a <= 0.00011) tmp = Float64(sin(b) * Float64(r / cos(b))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) * (r / cos(a)); tmp = 0.0; if (a <= -5.3e-5) tmp = t_0; elseif (a <= 0.00011) tmp = sin(b) * (r / cos(b)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.3e-5], t$95$0, If[LessEqual[a, 0.00011], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin b \cdot \frac{r}{\cos a}\\
\mathbf{if}\;a \leq -5.3 \cdot 10^{-5}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 0.00011:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -5.3000000000000001e-5 or 1.10000000000000004e-4 < a Initial program 55.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6455.5
lift-+.f64N/A
+-commutativeN/A
lower-+.f6455.5
Applied rewrites55.5%
Taylor expanded in b around 0
lower-cos.f6455.7
Applied rewrites55.7%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6455.8
Applied rewrites55.8%
if -5.3000000000000001e-5 < a < 1.10000000000000004e-4Initial program 98.9%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-/.f64N/A
lower-cos.f6498.9
Applied rewrites98.9%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (sin b) (/ r (cos b))))) (if (<= b -5.8e-7) t_0 (if (<= b 3.6e-25) (* b (/ r (cos a))) t_0))))
double code(double r, double a, double b) {
double t_0 = sin(b) * (r / cos(b));
double tmp;
if (b <= -5.8e-7) {
tmp = t_0;
} else if (b <= 3.6e-25) {
tmp = b * (r / cos(a));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) * (r / cos(b))
if (b <= (-5.8d-7)) then
tmp = t_0
else if (b <= 3.6d-25) then
tmp = b * (r / cos(a))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) * (r / Math.cos(b));
double tmp;
if (b <= -5.8e-7) {
tmp = t_0;
} else if (b <= 3.6e-25) {
tmp = b * (r / Math.cos(a));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) * (r / math.cos(b)) tmp = 0 if b <= -5.8e-7: tmp = t_0 elif b <= 3.6e-25: tmp = b * (r / math.cos(a)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(sin(b) * Float64(r / cos(b))) tmp = 0.0 if (b <= -5.8e-7) tmp = t_0; elseif (b <= 3.6e-25) tmp = Float64(b * Float64(r / cos(a))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) * (r / cos(b)); tmp = 0.0; if (b <= -5.8e-7) tmp = t_0; elseif (b <= 3.6e-25) tmp = b * (r / cos(a)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -5.8e-7], t$95$0, If[LessEqual[b, 3.6e-25], N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin b \cdot \frac{r}{\cos b}\\
\mathbf{if}\;b \leq -5.8 \cdot 10^{-7}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 3.6 \cdot 10^{-25}:\\
\;\;\;\;b \cdot \frac{r}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -5.7999999999999995e-7 or 3.5999999999999999e-25 < b Initial program 61.2%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-sin.f64N/A
lower-/.f64N/A
lower-cos.f6460.7
Applied rewrites60.7%
if -5.7999999999999995e-7 < b < 3.5999999999999999e-25Initial program 99.8%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
flip--N/A
cos-diffN/A
lower-/.f64N/A
Applied rewrites99.8%
Taylor expanded in b around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6499.8
Applied rewrites99.8%
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (cos (+ b a)))))
double code(double r, double a, double b) {
return sin(b) * (r / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / Math.cos((b + a)));
}
def code(r, a, b): return math.sin(b) * (r / math.cos((b + a)))
function code(r, a, b) return Float64(sin(b) * Float64(r / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / cos((b + a))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos \left(b + a\right)}
\end{array}
Initial program 79.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6479.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6479.3
Applied rewrites79.3%
Final simplification79.3%
(FPCore (r a b) :precision binary64 (* b (/ r (cos a))))
double code(double r, double a, double b) {
return b * (r / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (r / cos(a))
end function
public static double code(double r, double a, double b) {
return b * (r / Math.cos(a));
}
def code(r, a, b): return b * (r / math.cos(a))
function code(r, a, b) return Float64(b * Float64(r / cos(a))) end
function tmp = code(r, a, b) tmp = b * (r / cos(a)); end
code[r_, a_, b_] := N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \frac{r}{\cos a}
\end{array}
Initial program 79.3%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
flip--N/A
cos-diffN/A
lower-/.f64N/A
Applied rewrites79.3%
Taylor expanded in b around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6451.3
Applied rewrites51.3%
(FPCore (r a b) :precision binary64 (/ (* b r) (cos a)))
double code(double r, double a, double b) {
return (b * r) / cos(a);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * r) / cos(a)
end function
public static double code(double r, double a, double b) {
return (b * r) / Math.cos(a);
}
def code(r, a, b): return (b * r) / math.cos(a)
function code(r, a, b) return Float64(Float64(b * r) / cos(a)) end
function tmp = code(r, a, b) tmp = (b * r) / cos(a); end
code[r_, a_, b_] := N[(N[(b * r), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{b \cdot r}{\cos a}
\end{array}
Initial program 79.3%
Taylor expanded in b around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f6451.3
Applied rewrites51.3%
Final simplification51.3%
(FPCore (r a b) :precision binary64 (* b r))
double code(double r, double a, double b) {
return b * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * r
end function
public static double code(double r, double a, double b) {
return b * r;
}
def code(r, a, b): return b * r
function code(r, a, b) return Float64(b * r) end
function tmp = code(r, a, b) tmp = b * r; end
code[r_, a_, b_] := N[(b * r), $MachinePrecision]
\begin{array}{l}
\\
b \cdot r
\end{array}
Initial program 79.3%
Taylor expanded in b around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f6451.3
Applied rewrites51.3%
Taylor expanded in a around 0
Applied rewrites37.0%
Final simplification37.0%
herbie shell --seed 2024223
(FPCore (r a b)
:name "rsin A (should all be same)"
:precision binary64
(/ (* r (sin b)) (cos (+ a b))))