
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* c (* c c))) (t_1 (* b (* b b))))
(fma
(fma
a
(fma
-2.0
(/ t_0 (* (* b b) t_1))
(/ (* t_0 (* c (* a -5.0))) (* b (* t_1 t_1))))
(- (/ (* c c) t_1)))
a
(/ c (- b)))))
double code(double a, double b, double c) {
double t_0 = c * (c * c);
double t_1 = b * (b * b);
return fma(fma(a, fma(-2.0, (t_0 / ((b * b) * t_1)), ((t_0 * (c * (a * -5.0))) / (b * (t_1 * t_1)))), -((c * c) / t_1)), a, (c / -b));
}
function code(a, b, c) t_0 = Float64(c * Float64(c * c)) t_1 = Float64(b * Float64(b * b)) return fma(fma(a, fma(-2.0, Float64(t_0 / Float64(Float64(b * b) * t_1)), Float64(Float64(t_0 * Float64(c * Float64(a * -5.0))) / Float64(b * Float64(t_1 * t_1)))), Float64(-Float64(Float64(c * c) / t_1))), a, Float64(c / Float64(-b))) end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]}, N[(N[(a * N[(-2.0 * N[(t$95$0 / N[(N[(b * b), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$0 * N[(c * N[(a * -5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + (-N[(N[(c * c), $MachinePrecision] / t$95$1), $MachinePrecision])), $MachinePrecision] * a + N[(c / (-b)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(c \cdot c\right)\\
t_1 := b \cdot \left(b \cdot b\right)\\
\mathsf{fma}\left(\mathsf{fma}\left(a, \mathsf{fma}\left(-2, \frac{t\_0}{\left(b \cdot b\right) \cdot t\_1}, \frac{t\_0 \cdot \left(c \cdot \left(a \cdot -5\right)\right)}{b \cdot \left(t\_1 \cdot t\_1\right)}\right), -\frac{c \cdot c}{t\_1}\right), a, \frac{c}{-b}\right)
\end{array}
\end{array}
Initial program 32.6%
Taylor expanded in a around 0
Applied rewrites95.6%
Taylor expanded in a around 0
Applied rewrites95.6%
Applied rewrites95.6%
Applied rewrites95.6%
Final simplification95.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* b (* b (* b b)))))
(fma
(fma
(* (* c c) (* c c))
(/ (* a -5.0) (* b (* (* b b) t_0)))
(/ (* -2.0 (* c (* c c))) (* b t_0)))
(* a a)
(/ (fma c (* c (/ a (* b b))) c) (- b)))))
double code(double a, double b, double c) {
double t_0 = b * (b * (b * b));
return fma(fma(((c * c) * (c * c)), ((a * -5.0) / (b * ((b * b) * t_0))), ((-2.0 * (c * (c * c))) / (b * t_0))), (a * a), (fma(c, (c * (a / (b * b))), c) / -b));
}
function code(a, b, c) t_0 = Float64(b * Float64(b * Float64(b * b))) return fma(fma(Float64(Float64(c * c) * Float64(c * c)), Float64(Float64(a * -5.0) / Float64(b * Float64(Float64(b * b) * t_0))), Float64(Float64(-2.0 * Float64(c * Float64(c * c))) / Float64(b * t_0))), Float64(a * a), Float64(fma(c, Float64(c * Float64(a / Float64(b * b))), c) / Float64(-b))) end
code[a_, b_, c_] := Block[{t$95$0 = N[(b * N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(c * c), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(N[(a * -5.0), $MachinePrecision] / N[(b * N[(N[(b * b), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-2.0 * N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(a * a), $MachinePrecision] + N[(N[(c * N[(c * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := b \cdot \left(b \cdot \left(b \cdot b\right)\right)\\
\mathsf{fma}\left(\mathsf{fma}\left(\left(c \cdot c\right) \cdot \left(c \cdot c\right), \frac{a \cdot -5}{b \cdot \left(\left(b \cdot b\right) \cdot t\_0\right)}, \frac{-2 \cdot \left(c \cdot \left(c \cdot c\right)\right)}{b \cdot t\_0}\right), a \cdot a, \frac{\mathsf{fma}\left(c, c \cdot \frac{a}{b \cdot b}, c\right)}{-b}\right)
\end{array}
\end{array}
Initial program 32.6%
Taylor expanded in a around 0
Applied rewrites95.6%
Applied rewrites95.6%
Applied rewrites95.6%
(FPCore (a b c)
:precision binary64
(/
(-
(-
(/ (* (* a a) (* c (* -2.0 (* c c)))) (* b (* b (* b b))))
(/ (* c (* a c)) (* b b)))
c)
b))
double code(double a, double b, double c) {
return (((((a * a) * (c * (-2.0 * (c * c)))) / (b * (b * (b * b)))) - ((c * (a * c)) / (b * b))) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((((a * a) * (c * ((-2.0d0) * (c * c)))) / (b * (b * (b * b)))) - ((c * (a * c)) / (b * b))) - c) / b
end function
public static double code(double a, double b, double c) {
return (((((a * a) * (c * (-2.0 * (c * c)))) / (b * (b * (b * b)))) - ((c * (a * c)) / (b * b))) - c) / b;
}
def code(a, b, c): return (((((a * a) * (c * (-2.0 * (c * c)))) / (b * (b * (b * b)))) - ((c * (a * c)) / (b * b))) - c) / b
function code(a, b, c) return Float64(Float64(Float64(Float64(Float64(Float64(a * a) * Float64(c * Float64(-2.0 * Float64(c * c)))) / Float64(b * Float64(b * Float64(b * b)))) - Float64(Float64(c * Float64(a * c)) / Float64(b * b))) - c) / b) end
function tmp = code(a, b, c) tmp = (((((a * a) * (c * (-2.0 * (c * c)))) / (b * (b * (b * b)))) - ((c * (a * c)) / (b * b))) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(N[(N[(N[(a * a), $MachinePrecision] * N[(c * N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c * N[(a * c), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\frac{\left(a \cdot a\right) \cdot \left(c \cdot \left(-2 \cdot \left(c \cdot c\right)\right)\right)}{b \cdot \left(b \cdot \left(b \cdot b\right)\right)} - \frac{c \cdot \left(a \cdot c\right)}{b \cdot b}\right) - c}{b}
\end{array}
Initial program 32.6%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites93.8%
Applied rewrites93.9%
Final simplification93.9%
(FPCore (a b c) :precision binary64 (/ (- (* (* -2.0 (* a a)) (/ (* c (* c c)) (* (* b b) (* b b)))) (fma (* c c) (/ a (* b b)) c)) b))
double code(double a, double b, double c) {
return (((-2.0 * (a * a)) * ((c * (c * c)) / ((b * b) * (b * b)))) - fma((c * c), (a / (b * b)), c)) / b;
}
function code(a, b, c) return Float64(Float64(Float64(Float64(-2.0 * Float64(a * a)) * Float64(Float64(c * Float64(c * c)) / Float64(Float64(b * b) * Float64(b * b)))) - fma(Float64(c * c), Float64(a / Float64(b * b)), c)) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-2 \cdot \left(a \cdot a\right)\right) \cdot \frac{c \cdot \left(c \cdot c\right)}{\left(b \cdot b\right) \cdot \left(b \cdot b\right)} - \mathsf{fma}\left(c \cdot c, \frac{a}{b \cdot b}, c\right)}{b}
\end{array}
Initial program 32.6%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites93.8%
(FPCore (a b c) :precision binary64 (/ (fma (* c c) (/ a (* b b)) c) (- b)))
double code(double a, double b, double c) {
return fma((c * c), (a / (b * b)), c) / -b;
}
function code(a, b, c) return Float64(fma(Float64(c * c), Float64(a / Float64(b * b)), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(N[(c * c), $MachinePrecision] * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(c \cdot c, \frac{a}{b \cdot b}, c\right)}{-b}
\end{array}
Initial program 32.6%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-/l*N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6490.5
Applied rewrites90.5%
Final simplification90.5%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 32.6%
Taylor expanded in b around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-neg.f6480.6
Applied rewrites80.6%
herbie shell --seed 2024223
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))