
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (/ (* (* y 2.0) z) (- (* y t) (* z (* 2.0 z))))))) (if (<= t_1 5e+289) t_1 (- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 5e+289) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y * 2.0d0) * z) / ((y * t) - (z * (2.0d0 * z))))
if (t_1 <= 5d+289) then
tmp = t_1
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 5e+289) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))) tmp = 0 if t_1 <= 5e+289: tmp = t_1 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z))))) tmp = 0.0 if (t_1 <= 5e+289) tmp = t_1; else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))); tmp = 0.0; if (t_1 <= 5e+289) tmp = t_1; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+289], t$95$1, N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y \cdot 2\right) \cdot z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+289}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 5.00000000000000031e289Initial program 97.4%
if 5.00000000000000031e289 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 6.4%
Taylor expanded in y around 0
lower-/.f6490.9
Applied rewrites90.9%
Final simplification96.6%
(FPCore (x y z t) :precision binary64 (if (<= (+ x (/ (* (* y 2.0) z) (- (* y t) (* z (* 2.0 z))))) 5e+289) (fma y (* z (/ 2.0 (fma z (* z -2.0) (* y t)))) x) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))))) <= 5e+289) {
tmp = fma(y, (z * (2.0 / fma(z, (z * -2.0), (y * t)))), x);
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x + Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z))))) <= 5e+289) tmp = fma(y, Float64(z * Float64(2.0 / fma(z, Float64(z * -2.0), Float64(y * t)))), x); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+289], N[(y * N[(z * N[(2.0 / N[(z * N[(z * -2.0), $MachinePrecision] + N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \frac{\left(y \cdot 2\right) \cdot z}{y \cdot t - z \cdot \left(2 \cdot z\right)} \leq 5 \cdot 10^{+289}:\\
\;\;\;\;\mathsf{fma}\left(y, z \cdot \frac{2}{\mathsf{fma}\left(z, z \cdot -2, y \cdot t\right)}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 5.00000000000000031e289Initial program 97.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-*.f64N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites96.9%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-/.f64N/A
lift-fma.f64N/A
*-commutativeN/A
lift-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6496.9
lift-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
lower-fma.f6496.9
Applied rewrites96.9%
if 5.00000000000000031e289 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 6.4%
Taylor expanded in y around 0
lower-/.f6490.9
Applied rewrites90.9%
Final simplification96.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -4.2e+29) t_1 (if (<= z 3.5e-28) (- x (/ (* z -2.0) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -4.2e+29) {
tmp = t_1;
} else if (z <= 3.5e-28) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-4.2d+29)) then
tmp = t_1
else if (z <= 3.5d-28) then
tmp = x - ((z * (-2.0d0)) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -4.2e+29) {
tmp = t_1;
} else if (z <= 3.5e-28) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -4.2e+29: tmp = t_1 elif z <= 3.5e-28: tmp = x - ((z * -2.0) / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -4.2e+29) tmp = t_1; elseif (z <= 3.5e-28) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -4.2e+29) tmp = t_1; elseif (z <= 3.5e-28) tmp = x - ((z * -2.0) / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.2e+29], t$95$1, If[LessEqual[z, 3.5e-28], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -4.2 \cdot 10^{+29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{-28}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.2000000000000003e29 or 3.5e-28 < z Initial program 77.1%
Taylor expanded in y around 0
lower-/.f6495.3
Applied rewrites95.3%
if -4.2000000000000003e29 < z < 3.5e-28Initial program 94.1%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f6491.8
Applied rewrites91.8%
Final simplification93.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -4.2e+29) t_1 (if (<= z 3.5e-28) (fma z (/ 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -4.2e+29) {
tmp = t_1;
} else if (z <= 3.5e-28) {
tmp = fma(z, (2.0 / t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -4.2e+29) tmp = t_1; elseif (z <= 3.5e-28) tmp = fma(z, Float64(2.0 / t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.2e+29], t$95$1, If[LessEqual[z, 3.5e-28], N[(z * N[(2.0 / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -4.2 \cdot 10^{+29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{-28}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{2}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.2000000000000003e29 or 3.5e-28 < z Initial program 77.1%
Taylor expanded in y around 0
lower-/.f6495.3
Applied rewrites95.3%
if -4.2000000000000003e29 < z < 3.5e-28Initial program 94.1%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6491.8
Applied rewrites91.8%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 86.0%
Taylor expanded in y around 0
lower-/.f6460.3
Applied rewrites60.3%
(FPCore (x y z t) :precision binary64 (- (/ y z)))
double code(double x, double y, double z, double t) {
return -(y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -(y / z)
end function
public static double code(double x, double y, double z, double t) {
return -(y / z);
}
def code(x, y, z, t): return -(y / z)
function code(x, y, z, t) return Float64(-Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = -(y / z); end
code[x_, y_, z_, t_] := (-N[(y / z), $MachinePrecision])
\begin{array}{l}
\\
-\frac{y}{z}
\end{array}
Initial program 86.0%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-outN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r*N/A
unpow2N/A
Applied rewrites16.9%
Taylor expanded in y around 0
Applied rewrites12.2%
Final simplification12.2%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024223
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))