
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 99.2%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
associate-+r+N/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- z y)))) (if (<= z -1.8e-11) t_0 (if (<= z 2.9e-38) (fma (- y) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (z <= -1.8e-11) {
tmp = t_0;
} else if (z <= 2.9e-38) {
tmp = fma(-y, x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (z <= -1.8e-11) tmp = t_0; elseif (z <= 2.9e-38) tmp = fma(Float64(-y), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.8e-11], t$95$0, If[LessEqual[z, 2.9e-38], N[((-y) * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;z \leq -1.8 \cdot 10^{-11}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{-38}:\\
\;\;\;\;\mathsf{fma}\left(-y, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.79999999999999992e-11 or 2.89999999999999994e-38 < z Initial program 98.5%
Taylor expanded in x around inf
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6483.4
Applied rewrites83.4%
if -1.79999999999999992e-11 < z < 2.89999999999999994e-38Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6488.7
Applied rewrites88.7%
Applied rewrites88.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- z y)))) (if (<= z -1.8e-11) t_0 (if (<= z 2.9e-38) (- y (* x y)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (z <= -1.8e-11) {
tmp = t_0;
} else if (z <= 2.9e-38) {
tmp = y - (x * y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z - y)
if (z <= (-1.8d-11)) then
tmp = t_0
else if (z <= 2.9d-38) then
tmp = y - (x * y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (z <= -1.8e-11) {
tmp = t_0;
} else if (z <= 2.9e-38) {
tmp = y - (x * y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (z - y) tmp = 0 if z <= -1.8e-11: tmp = t_0 elif z <= 2.9e-38: tmp = y - (x * y) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (z <= -1.8e-11) tmp = t_0; elseif (z <= 2.9e-38) tmp = Float64(y - Float64(x * y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z - y); tmp = 0.0; if (z <= -1.8e-11) tmp = t_0; elseif (z <= 2.9e-38) tmp = y - (x * y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.8e-11], t$95$0, If[LessEqual[z, 2.9e-38], N[(y - N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;z \leq -1.8 \cdot 10^{-11}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{-38}:\\
\;\;\;\;y - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.79999999999999992e-11 or 2.89999999999999994e-38 < z Initial program 98.5%
Taylor expanded in x around inf
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6483.4
Applied rewrites83.4%
if -1.79999999999999992e-11 < z < 2.89999999999999994e-38Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6488.7
Applied rewrites88.7%
Final simplification85.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- y)))) (if (<= y -7.3e+164) t_0 (if (<= y 7.3e+108) (* x z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (y <= -7.3e+164) {
tmp = t_0;
} else if (y <= 7.3e+108) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (y <= (-7.3d+164)) then
tmp = t_0
else if (y <= 7.3d+108) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (y <= -7.3e+164) {
tmp = t_0;
} else if (y <= 7.3e+108) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if y <= -7.3e+164: tmp = t_0 elif y <= 7.3e+108: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (y <= -7.3e+164) tmp = t_0; elseif (y <= 7.3e+108) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (y <= -7.3e+164) tmp = t_0; elseif (y <= 7.3e+108) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[y, -7.3e+164], t$95$0, If[LessEqual[y, 7.3e+108], N[(x * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;y \leq -7.3 \cdot 10^{+164}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.3 \cdot 10^{+108}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -7.30000000000000047e164 or 7.2999999999999998e108 < y Initial program 97.3%
Taylor expanded in x around inf
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6457.3
Applied rewrites57.3%
Taylor expanded in z around 0
Applied rewrites54.6%
if -7.30000000000000047e164 < y < 7.2999999999999998e108Initial program 100.0%
Taylor expanded in y around 0
lower-*.f6459.5
Applied rewrites59.5%
(FPCore (x y z) :precision binary64 (* x (- z y)))
double code(double x, double y, double z) {
return x * (z - y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (z - y)
end function
public static double code(double x, double y, double z) {
return x * (z - y);
}
def code(x, y, z): return x * (z - y)
function code(x, y, z) return Float64(x * Float64(z - y)) end
function tmp = code(x, y, z) tmp = x * (z - y); end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z - y\right)
\end{array}
Initial program 99.2%
Taylor expanded in x around inf
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6466.2
Applied rewrites66.2%
(FPCore (x y z) :precision binary64 (* x z))
double code(double x, double y, double z) {
return x * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * z
end function
public static double code(double x, double y, double z) {
return x * z;
}
def code(x, y, z): return x * z
function code(x, y, z) return Float64(x * z) end
function tmp = code(x, y, z) tmp = x * z; end
code[x_, y_, z_] := N[(x * z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot z
\end{array}
Initial program 99.2%
Taylor expanded in y around 0
lower-*.f6445.2
Applied rewrites45.2%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024223
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (- y (* x (- y z))))
(+ (* (- 1.0 x) y) (* x z)))