
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + ((a * 27.0d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b);
}
def code(x, y, z, t, a, b): return ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(Float64(a * 27.0) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + ((a * 27.0) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + \left(a \cdot 27\right) \cdot b
\end{array}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= (* y 9.0) -4e+66) (* y (fma (* 27.0 b) (/ a y) (fma t (* z -9.0) (/ (* x 2.0) y)))) (fma (* y t) (* z -9.0) (fma a (* 27.0 b) (* x 2.0)))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((y * 9.0) <= -4e+66) {
tmp = y * fma((27.0 * b), (a / y), fma(t, (z * -9.0), ((x * 2.0) / y)));
} else {
tmp = fma((y * t), (z * -9.0), fma(a, (27.0 * b), (x * 2.0)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(y * 9.0) <= -4e+66) tmp = Float64(y * fma(Float64(27.0 * b), Float64(a / y), fma(t, Float64(z * -9.0), Float64(Float64(x * 2.0) / y)))); else tmp = fma(Float64(y * t), Float64(z * -9.0), fma(a, Float64(27.0 * b), Float64(x * 2.0))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(y * 9.0), $MachinePrecision], -4e+66], N[(y * N[(N[(27.0 * b), $MachinePrecision] * N[(a / y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;y \cdot 9 \leq -4 \cdot 10^{+66}:\\
\;\;\;\;y \cdot \mathsf{fma}\left(27 \cdot b, \frac{a}{y}, \mathsf{fma}\left(t, z \cdot -9, \frac{x \cdot 2}{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\right)\\
\end{array}
\end{array}
if (*.f64 y #s(literal 9 binary64)) < -3.99999999999999978e66Initial program 89.9%
Taylor expanded in y around inf
lower-*.f64N/A
+-commutativeN/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
distribute-lft-neg-inN/A
distribute-neg-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
Applied rewrites98.1%
Applied rewrites98.3%
if -3.99999999999999978e66 < (*.f64 y #s(literal 9 binary64)) Initial program 97.4%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites96.7%
Final simplification97.1%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* y z) (* t -9.0))) (t_2 (* t (* (* y 9.0) z))))
(if (<= t_2 -1e+45)
t_1
(if (<= t_2 -2e-79)
(* x 2.0)
(if (<= t_2 4e-210)
(* 27.0 (* a b))
(if (<= t_2 5e+57) (* x 2.0) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (y * z) * (t * -9.0);
double t_2 = t * ((y * 9.0) * z);
double tmp;
if (t_2 <= -1e+45) {
tmp = t_1;
} else if (t_2 <= -2e-79) {
tmp = x * 2.0;
} else if (t_2 <= 4e-210) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 5e+57) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * z) * (t * (-9.0d0))
t_2 = t * ((y * 9.0d0) * z)
if (t_2 <= (-1d+45)) then
tmp = t_1
else if (t_2 <= (-2d-79)) then
tmp = x * 2.0d0
else if (t_2 <= 4d-210) then
tmp = 27.0d0 * (a * b)
else if (t_2 <= 5d+57) then
tmp = x * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (y * z) * (t * -9.0);
double t_2 = t * ((y * 9.0) * z);
double tmp;
if (t_2 <= -1e+45) {
tmp = t_1;
} else if (t_2 <= -2e-79) {
tmp = x * 2.0;
} else if (t_2 <= 4e-210) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 5e+57) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = (y * z) * (t * -9.0) t_2 = t * ((y * 9.0) * z) tmp = 0 if t_2 <= -1e+45: tmp = t_1 elif t_2 <= -2e-79: tmp = x * 2.0 elif t_2 <= 4e-210: tmp = 27.0 * (a * b) elif t_2 <= 5e+57: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(Float64(y * z) * Float64(t * -9.0)) t_2 = Float64(t * Float64(Float64(y * 9.0) * z)) tmp = 0.0 if (t_2 <= -1e+45) tmp = t_1; elseif (t_2 <= -2e-79) tmp = Float64(x * 2.0); elseif (t_2 <= 4e-210) tmp = Float64(27.0 * Float64(a * b)); elseif (t_2 <= 5e+57) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = (y * z) * (t * -9.0);
t_2 = t * ((y * 9.0) * z);
tmp = 0.0;
if (t_2 <= -1e+45)
tmp = t_1;
elseif (t_2 <= -2e-79)
tmp = x * 2.0;
elseif (t_2 <= 4e-210)
tmp = 27.0 * (a * b);
elseif (t_2 <= 5e+57)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+45], t$95$1, If[LessEqual[t$95$2, -2e-79], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$2, 4e-210], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+57], N[(x * 2.0), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot \left(t \cdot -9\right)\\
t_2 := t \cdot \left(\left(y \cdot 9\right) \cdot z\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-79}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-210}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+57}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -9.9999999999999993e44 or 4.99999999999999972e57 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 90.4%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6468.0
Applied rewrites68.0%
Applied rewrites68.1%
if -9.9999999999999993e44 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-79 or 4.0000000000000002e-210 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 4.99999999999999972e57Initial program 99.9%
Taylor expanded in x around inf
lower-*.f6459.3
Applied rewrites59.3%
if -2e-79 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 4.0000000000000002e-210Initial program 99.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6458.2
Applied rewrites58.2%
Final simplification62.8%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* -9.0 (* y z)))) (t_2 (* t (* (* y 9.0) z))))
(if (<= t_2 -1e+45)
t_1
(if (<= t_2 -2e-79)
(* x 2.0)
(if (<= t_2 4e-210)
(* 27.0 (* a b))
(if (<= t_2 5e+57) (* x 2.0) t_1))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (-9.0 * (y * z));
double t_2 = t * ((y * 9.0) * z);
double tmp;
if (t_2 <= -1e+45) {
tmp = t_1;
} else if (t_2 <= -2e-79) {
tmp = x * 2.0;
} else if (t_2 <= 4e-210) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 5e+57) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t * ((-9.0d0) * (y * z))
t_2 = t * ((y * 9.0d0) * z)
if (t_2 <= (-1d+45)) then
tmp = t_1
else if (t_2 <= (-2d-79)) then
tmp = x * 2.0d0
else if (t_2 <= 4d-210) then
tmp = 27.0d0 * (a * b)
else if (t_2 <= 5d+57) then
tmp = x * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * (-9.0 * (y * z));
double t_2 = t * ((y * 9.0) * z);
double tmp;
if (t_2 <= -1e+45) {
tmp = t_1;
} else if (t_2 <= -2e-79) {
tmp = x * 2.0;
} else if (t_2 <= 4e-210) {
tmp = 27.0 * (a * b);
} else if (t_2 <= 5e+57) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = t * (-9.0 * (y * z)) t_2 = t * ((y * 9.0) * z) tmp = 0 if t_2 <= -1e+45: tmp = t_1 elif t_2 <= -2e-79: tmp = x * 2.0 elif t_2 <= 4e-210: tmp = 27.0 * (a * b) elif t_2 <= 5e+57: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(-9.0 * Float64(y * z))) t_2 = Float64(t * Float64(Float64(y * 9.0) * z)) tmp = 0.0 if (t_2 <= -1e+45) tmp = t_1; elseif (t_2 <= -2e-79) tmp = Float64(x * 2.0); elseif (t_2 <= 4e-210) tmp = Float64(27.0 * Float64(a * b)); elseif (t_2 <= 5e+57) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = t * (-9.0 * (y * z));
t_2 = t * ((y * 9.0) * z);
tmp = 0.0;
if (t_2 <= -1e+45)
tmp = t_1;
elseif (t_2 <= -2e-79)
tmp = x * 2.0;
elseif (t_2 <= 4e-210)
tmp = 27.0 * (a * b);
elseif (t_2 <= 5e+57)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(-9.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+45], t$95$1, If[LessEqual[t$95$2, -2e-79], N[(x * 2.0), $MachinePrecision], If[LessEqual[t$95$2, 4e-210], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+57], N[(x * 2.0), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(-9 \cdot \left(y \cdot z\right)\right)\\
t_2 := t \cdot \left(\left(y \cdot 9\right) \cdot z\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-79}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{-210}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+57}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -9.9999999999999993e44 or 4.99999999999999972e57 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 90.4%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6468.0
Applied rewrites68.0%
if -9.9999999999999993e44 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -2e-79 or 4.0000000000000002e-210 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 4.99999999999999972e57Initial program 99.9%
Taylor expanded in x around inf
lower-*.f6459.3
Applied rewrites59.3%
if -2e-79 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 4.0000000000000002e-210Initial program 99.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6458.2
Applied rewrites58.2%
Final simplification62.7%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* (* y 9.0) z))))
(if (<= t_1 -1e-81)
(fma t (* -9.0 (* y z)) (* x 2.0))
(if (<= t_1 1e+89)
(fma 27.0 (* a b) (* x 2.0))
(fma (* y t) (* z -9.0) (* 27.0 (* a b)))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * ((y * 9.0) * z);
double tmp;
if (t_1 <= -1e-81) {
tmp = fma(t, (-9.0 * (y * z)), (x * 2.0));
} else if (t_1 <= 1e+89) {
tmp = fma(27.0, (a * b), (x * 2.0));
} else {
tmp = fma((y * t), (z * -9.0), (27.0 * (a * b)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(Float64(y * 9.0) * z)) tmp = 0.0 if (t_1 <= -1e-81) tmp = fma(t, Float64(-9.0 * Float64(y * z)), Float64(x * 2.0)); elseif (t_1 <= 1e+89) tmp = fma(27.0, Float64(a * b), Float64(x * 2.0)); else tmp = fma(Float64(y * t), Float64(z * -9.0), Float64(27.0 * Float64(a * b))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-81], N[(t * N[(-9.0 * N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+89], N[(27.0 * N[(a * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(\left(y \cdot 9\right) \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-81}:\\
\;\;\;\;\mathsf{fma}\left(t, -9 \cdot \left(y \cdot z\right), x \cdot 2\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+89}:\\
\;\;\;\;\mathsf{fma}\left(27, a \cdot b, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, 27 \cdot \left(a \cdot b\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -9.9999999999999996e-82Initial program 93.6%
Taylor expanded in a around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6478.2
Applied rewrites78.2%
if -9.9999999999999996e-82 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 9.99999999999999995e88Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6493.2
Applied rewrites93.2%
if 9.99999999999999995e88 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 89.3%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites92.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6486.7
Applied rewrites86.7%
Final simplification88.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma t (* -9.0 (* y z)) (* x 2.0))) (t_2 (* t (* (* y 9.0) z))))
(if (<= t_2 -1e-81)
t_1
(if (<= t_2 5e+108) (fma 27.0 (* a b) (* x 2.0)) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (-9.0 * (y * z)), (x * 2.0));
double t_2 = t * ((y * 9.0) * z);
double tmp;
if (t_2 <= -1e-81) {
tmp = t_1;
} else if (t_2 <= 5e+108) {
tmp = fma(27.0, (a * b), (x * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(t, Float64(-9.0 * Float64(y * z)), Float64(x * 2.0)) t_2 = Float64(t * Float64(Float64(y * 9.0) * z)) tmp = 0.0 if (t_2 <= -1e-81) tmp = t_1; elseif (t_2 <= 5e+108) tmp = fma(27.0, Float64(a * b), Float64(x * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(-9.0 * N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-81], t$95$1, If[LessEqual[t$95$2, 5e+108], N[(27.0 * N[(a * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, -9 \cdot \left(y \cdot z\right), x \cdot 2\right)\\
t_2 := t \cdot \left(\left(y \cdot 9\right) \cdot z\right)\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{-81}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+108}:\\
\;\;\;\;\mathsf{fma}\left(27, a \cdot b, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -9.9999999999999996e-82 or 4.99999999999999991e108 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 91.0%
Taylor expanded in a around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6479.8
Applied rewrites79.8%
if -9.9999999999999996e-82 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 4.99999999999999991e108Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6492.1
Applied rewrites92.1%
Final simplification86.4%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* t (* (* y 9.0) z))))
(if (<= t_1 -1e+159)
(* y (* t (* z -9.0)))
(if (<= t_1 5e+109)
(fma 27.0 (* a b) (* x 2.0))
(* (* y z) (* t -9.0))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = t * ((y * 9.0) * z);
double tmp;
if (t_1 <= -1e+159) {
tmp = y * (t * (z * -9.0));
} else if (t_1 <= 5e+109) {
tmp = fma(27.0, (a * b), (x * 2.0));
} else {
tmp = (y * z) * (t * -9.0);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(t * Float64(Float64(y * 9.0) * z)) tmp = 0.0 if (t_1 <= -1e+159) tmp = Float64(y * Float64(t * Float64(z * -9.0))); elseif (t_1 <= 5e+109) tmp = fma(27.0, Float64(a * b), Float64(x * 2.0)); else tmp = Float64(Float64(y * z) * Float64(t * -9.0)); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+159], N[(y * N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+109], N[(27.0 * N[(a * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * z), $MachinePrecision] * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(\left(y \cdot 9\right) \cdot z\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+159}:\\
\;\;\;\;y \cdot \left(t \cdot \left(z \cdot -9\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+109}:\\
\;\;\;\;\mathsf{fma}\left(27, a \cdot b, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot z\right) \cdot \left(t \cdot -9\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < -9.9999999999999993e158Initial program 87.5%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.0
Applied rewrites75.0%
Applied rewrites71.9%
if -9.9999999999999993e158 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) < 5.0000000000000001e109Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f6487.6
Applied rewrites87.6%
if 5.0000000000000001e109 < (*.f64 (*.f64 (*.f64 y #s(literal 9 binary64)) z) t) Initial program 88.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6477.7
Applied rewrites77.7%
Applied rewrites77.8%
Final simplification83.5%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma a (* 27.0 b) (* x 2.0))))
(if (<= (* y 9.0) -3e-52)
(fma y (* t (* z -9.0)) t_1)
(fma (* y t) (* z -9.0) t_1))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(a, (27.0 * b), (x * 2.0));
double tmp;
if ((y * 9.0) <= -3e-52) {
tmp = fma(y, (t * (z * -9.0)), t_1);
} else {
tmp = fma((y * t), (z * -9.0), t_1);
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = fma(a, Float64(27.0 * b), Float64(x * 2.0)) tmp = 0.0 if (Float64(y * 9.0) <= -3e-52) tmp = fma(y, Float64(t * Float64(z * -9.0)), t_1); else tmp = fma(Float64(y * t), Float64(z * -9.0), t_1); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * 9.0), $MachinePrecision], -3e-52], N[(y * N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\\
\mathbf{if}\;y \cdot 9 \leq -3 \cdot 10^{-52}:\\
\;\;\;\;\mathsf{fma}\left(y, t \cdot \left(z \cdot -9\right), t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, t\_1\right)\\
\end{array}
\end{array}
if (*.f64 y #s(literal 9 binary64)) < -3e-52Initial program 92.6%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
+-commutativeN/A
lower-fma.f64N/A
Applied rewrites98.6%
if -3e-52 < (*.f64 y #s(literal 9 binary64)) Initial program 97.1%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites96.3%
Final simplification97.0%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (* a 27.0))))
(if (<= t_1 -5e+87)
(* 27.0 (* a b))
(if (<= t_1 1e+78) (* x 2.0) (* a (* 27.0 b))))))assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -5e+87) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+78) {
tmp = x * 2.0;
} else {
tmp = a * (27.0 * b);
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a * 27.0d0)
if (t_1 <= (-5d+87)) then
tmp = 27.0d0 * (a * b)
else if (t_1 <= 1d+78) then
tmp = x * 2.0d0
else
tmp = a * (27.0d0 * b)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -5e+87) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+78) {
tmp = x * 2.0;
} else {
tmp = a * (27.0 * b);
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) tmp = 0 if t_1 <= -5e+87: tmp = 27.0 * (a * b) elif t_1 <= 1e+78: tmp = x * 2.0 else: tmp = a * (27.0 * b) return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) tmp = 0.0 if (t_1 <= -5e+87) tmp = Float64(27.0 * Float64(a * b)); elseif (t_1 <= 1e+78) tmp = Float64(x * 2.0); else tmp = Float64(a * Float64(27.0 * b)); end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
tmp = 0.0;
if (t_1 <= -5e+87)
tmp = 27.0 * (a * b);
elseif (t_1 <= 1e+78)
tmp = x * 2.0;
else
tmp = a * (27.0 * b);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+87], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+78], N[(x * 2.0), $MachinePrecision], N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+87}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+78}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(27 \cdot b\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -4.9999999999999998e87Initial program 92.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6471.9
Applied rewrites71.9%
if -4.9999999999999998e87 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 1.00000000000000001e78Initial program 96.9%
Taylor expanded in x around inf
lower-*.f6445.2
Applied rewrites45.2%
if 1.00000000000000001e78 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 94.9%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6482.8
Applied rewrites82.8%
Applied rewrites82.9%
Final simplification56.8%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* a 27.0)))) (if (<= t_1 -5e+87) (* 27.0 (* a b)) (if (<= t_1 1e+78) (* x 2.0) t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -5e+87) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+78) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a * 27.0d0)
if (t_1 <= (-5d+87)) then
tmp = 27.0d0 * (a * b)
else if (t_1 <= 1d+78) then
tmp = x * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double tmp;
if (t_1 <= -5e+87) {
tmp = 27.0 * (a * b);
} else if (t_1 <= 1e+78) {
tmp = x * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) tmp = 0 if t_1 <= -5e+87: tmp = 27.0 * (a * b) elif t_1 <= 1e+78: tmp = x * 2.0 else: tmp = t_1 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) tmp = 0.0 if (t_1 <= -5e+87) tmp = Float64(27.0 * Float64(a * b)); elseif (t_1 <= 1e+78) tmp = Float64(x * 2.0); else tmp = t_1; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
tmp = 0.0;
if (t_1 <= -5e+87)
tmp = 27.0 * (a * b);
elseif (t_1 <= 1e+78)
tmp = x * 2.0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+87], N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+78], N[(x * 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+87}:\\
\;\;\;\;27 \cdot \left(a \cdot b\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+78}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -4.9999999999999998e87Initial program 92.8%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6471.9
Applied rewrites71.9%
if -4.9999999999999998e87 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 1.00000000000000001e78Initial program 96.9%
Taylor expanded in x around inf
lower-*.f6445.2
Applied rewrites45.2%
if 1.00000000000000001e78 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 94.9%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6482.8
Applied rewrites82.8%
Applied rewrites82.9%
Final simplification56.9%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (* a 27.0))) (t_2 (* 27.0 (* a b)))) (if (<= t_1 -5e+87) t_2 (if (<= t_1 1e+78) (* x 2.0) t_2))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = 27.0 * (a * b);
double tmp;
if (t_1 <= -5e+87) {
tmp = t_2;
} else if (t_1 <= 1e+78) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = b * (a * 27.0d0)
t_2 = 27.0d0 * (a * b)
if (t_1 <= (-5d+87)) then
tmp = t_2
else if (t_1 <= 1d+78) then
tmp = x * 2.0d0
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a * 27.0);
double t_2 = 27.0 * (a * b);
double tmp;
if (t_1 <= -5e+87) {
tmp = t_2;
} else if (t_1 <= 1e+78) {
tmp = x * 2.0;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): t_1 = b * (a * 27.0) t_2 = 27.0 * (a * b) tmp = 0 if t_1 <= -5e+87: tmp = t_2 elif t_1 <= 1e+78: tmp = x * 2.0 else: tmp = t_2 return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a * 27.0)) t_2 = Float64(27.0 * Float64(a * b)) tmp = 0.0 if (t_1 <= -5e+87) tmp = t_2; elseif (t_1 <= 1e+78) tmp = Float64(x * 2.0); else tmp = t_2; end return tmp end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a * 27.0);
t_2 = 27.0 * (a * b);
tmp = 0.0;
if (t_1 <= -5e+87)
tmp = t_2;
elseif (t_1 <= 1e+78)
tmp = x * 2.0;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a * 27.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+87], t$95$2, If[LessEqual[t$95$1, 1e+78], N[(x * 2.0), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot 27\right)\\
t_2 := 27 \cdot \left(a \cdot b\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+87}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+78}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 a #s(literal 27 binary64)) b) < -4.9999999999999998e87 or 1.00000000000000001e78 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) Initial program 93.7%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6476.5
Applied rewrites76.5%
if -4.9999999999999998e87 < (*.f64 (*.f64 a #s(literal 27 binary64)) b) < 1.00000000000000001e78Initial program 96.9%
Taylor expanded in x around inf
lower-*.f6445.2
Applied rewrites45.2%
Final simplification56.8%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= z 9.6e+63) (fma y (* t (* z -9.0)) (fma a (* 27.0 b) (* x 2.0))) (fma (* y t) (* z -9.0) (* 27.0 (* a b)))))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= 9.6e+63) {
tmp = fma(y, (t * (z * -9.0)), fma(a, (27.0 * b), (x * 2.0)));
} else {
tmp = fma((y * t), (z * -9.0), (27.0 * (a * b)));
}
return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) tmp = 0.0 if (z <= 9.6e+63) tmp = fma(y, Float64(t * Float64(z * -9.0)), fma(a, Float64(27.0 * b), Float64(x * 2.0))); else tmp = fma(Float64(y * t), Float64(z * -9.0), Float64(27.0 * Float64(a * b))); end return tmp end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, 9.6e+63], N[(y * N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * t), $MachinePrecision] * N[(z * -9.0), $MachinePrecision] + N[(27.0 * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 9.6 \cdot 10^{+63}:\\
\;\;\;\;\mathsf{fma}\left(y, t \cdot \left(z \cdot -9\right), \mathsf{fma}\left(a, 27 \cdot b, x \cdot 2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot t, z \cdot -9, 27 \cdot \left(a \cdot b\right)\right)\\
\end{array}
\end{array}
if z < 9.6e63Initial program 97.9%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
associate-*l*N/A
+-commutativeN/A
lower-fma.f64N/A
Applied rewrites96.5%
if 9.6e63 < z Initial program 87.2%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites96.2%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6474.4
Applied rewrites74.4%
Final simplification91.9%
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (* x 2.0))
assert(x < y && y < z && z < t && t < a && a < b);
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * 2.0d0
end function
assert x < y && y < z && z < t && t < a && a < b;
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
return x * 2.0;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b]) [x, y, z, t, a, b] = sort([x, y, z, t, a, b]) def code(x, y, z, t, a, b): return x * 2.0
x, y, z, t, a, b = sort([x, y, z, t, a, b]) x, y, z, t, a, b = sort([x, y, z, t, a, b]) function code(x, y, z, t, a, b) return Float64(x * 2.0) end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
tmp = x * 2.0;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\\\
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
x \cdot 2
\end{array}
Initial program 95.7%
Taylor expanded in x around inf
lower-*.f6431.2
Applied rewrites31.2%
Final simplification31.2%
(FPCore (x y z t a b) :precision binary64 (if (< y 7.590524218811189e-161) (+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* a (* 27.0 b))) (+ (- (* x 2.0) (* 9.0 (* y (* t z)))) (* (* a 27.0) b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y < 7.590524218811189d-161) then
tmp = ((x * 2.0d0) - (((y * 9.0d0) * z) * t)) + (a * (27.0d0 * b))
else
tmp = ((x * 2.0d0) - (9.0d0 * (y * (t * z)))) + ((a * 27.0d0) * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y < 7.590524218811189e-161) {
tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b));
} else {
tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y < 7.590524218811189e-161: tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)) else: tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y < 7.590524218811189e-161) tmp = Float64(Float64(Float64(x * 2.0) - Float64(Float64(Float64(y * 9.0) * z) * t)) + Float64(a * Float64(27.0 * b))); else tmp = Float64(Float64(Float64(x * 2.0) - Float64(9.0 * Float64(y * Float64(t * z)))) + Float64(Float64(a * 27.0) * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y < 7.590524218811189e-161) tmp = ((x * 2.0) - (((y * 9.0) * z) * t)) + (a * (27.0 * b)); else tmp = ((x * 2.0) - (9.0 * (y * (t * z)))) + ((a * 27.0) * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Less[y, 7.590524218811189e-161], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(N[(N[(y * 9.0), $MachinePrecision] * z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] + N[(a * N[(27.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] - N[(9.0 * N[(y * N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * 27.0), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y < 7.590524218811189 \cdot 10^{-161}:\\
\;\;\;\;\left(x \cdot 2 - \left(\left(y \cdot 9\right) \cdot z\right) \cdot t\right) + a \cdot \left(27 \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2 - 9 \cdot \left(y \cdot \left(t \cdot z\right)\right)\right) + \left(a \cdot 27\right) \cdot b\\
\end{array}
\end{array}
herbie shell --seed 2024223
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y 7590524218811189/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (- (* x 2) (* (* (* y 9) z) t)) (* a (* 27 b))) (+ (- (* x 2) (* 9 (* y (* t z)))) (* (* a 27) b))))
(+ (- (* x 2.0) (* (* (* y 9.0) z) t)) (* (* a 27.0) b)))