
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -7.5e+109)
t_1
(if (<= z 5e+175) (/ (- x (* z y)) (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -7.5e+109) {
tmp = t_1;
} else if (z <= 5e+175) {
tmp = (x - (z * y)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-7.5d+109)) then
tmp = t_1
else if (z <= 5d+175) then
tmp = (x - (z * y)) / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -7.5e+109) {
tmp = t_1;
} else if (z <= 5e+175) {
tmp = (x - (z * y)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -7.5e+109: tmp = t_1 elif z <= 5e+175: tmp = (x - (z * y)) / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -7.5e+109) tmp = t_1; elseif (z <= 5e+175) tmp = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -7.5e+109) tmp = t_1; elseif (z <= 5e+175) tmp = (x - (z * y)) / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -7.5e+109], t$95$1, If[LessEqual[z, 5e+175], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -7.5 \cdot 10^{+109}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+175}:\\
\;\;\;\;\frac{x - z \cdot y}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.50000000000000018e109 or 5e175 < z Initial program 49.3%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites63.9%
Taylor expanded in a around inf
Applied rewrites86.9%
if -7.50000000000000018e109 < z < 5e175Initial program 97.3%
Final simplification94.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))))
(if (<= z -1.02e+80)
(/ y a)
(if (<= z -1.48e-220)
t_1
(if (<= z 3.6e+16)
(/ (- x (* z y)) t)
(if (<= z 5.6e+161) t_1 (/ y a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (z <= -1.02e+80) {
tmp = y / a;
} else if (z <= -1.48e-220) {
tmp = t_1;
} else if (z <= 3.6e+16) {
tmp = (x - (z * y)) / t;
} else if (z <= 5.6e+161) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x / (t - (z * a))
if (z <= (-1.02d+80)) then
tmp = y / a
else if (z <= (-1.48d-220)) then
tmp = t_1
else if (z <= 3.6d+16) then
tmp = (x - (z * y)) / t
else if (z <= 5.6d+161) then
tmp = t_1
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (z <= -1.02e+80) {
tmp = y / a;
} else if (z <= -1.48e-220) {
tmp = t_1;
} else if (z <= 3.6e+16) {
tmp = (x - (z * y)) / t;
} else if (z <= 5.6e+161) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x / (t - (z * a)) tmp = 0 if z <= -1.02e+80: tmp = y / a elif z <= -1.48e-220: tmp = t_1 elif z <= 3.6e+16: tmp = (x - (z * y)) / t elif z <= 5.6e+161: tmp = t_1 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) tmp = 0.0 if (z <= -1.02e+80) tmp = Float64(y / a); elseif (z <= -1.48e-220) tmp = t_1; elseif (z <= 3.6e+16) tmp = Float64(Float64(x - Float64(z * y)) / t); elseif (z <= 5.6e+161) tmp = t_1; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x / (t - (z * a)); tmp = 0.0; if (z <= -1.02e+80) tmp = y / a; elseif (z <= -1.48e-220) tmp = t_1; elseif (z <= 3.6e+16) tmp = (x - (z * y)) / t; elseif (z <= 5.6e+161) tmp = t_1; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.02e+80], N[(y / a), $MachinePrecision], If[LessEqual[z, -1.48e-220], t$95$1, If[LessEqual[z, 3.6e+16], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 5.6e+161], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
\mathbf{if}\;z \leq -1.02 \cdot 10^{+80}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -1.48 \cdot 10^{-220}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{+16}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{+161}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.02e80 or 5.60000000000000041e161 < z Initial program 51.7%
Taylor expanded in z around inf
lower-/.f6468.2
Applied rewrites68.2%
if -1.02e80 < z < -1.47999999999999994e-220 or 3.6e16 < z < 5.60000000000000041e161Initial program 94.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6464.7
Applied rewrites64.7%
if -1.47999999999999994e-220 < z < 3.6e16Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6476.7
Applied rewrites76.7%
Final simplification71.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- y (/ x z)) a))) (if (<= a -1.05e+30) t_1 (if (<= a 1.15e-38) (/ (- x (* z y)) t) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (a <= -1.05e+30) {
tmp = t_1;
} else if (a <= 1.15e-38) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (a <= (-1.05d+30)) then
tmp = t_1
else if (a <= 1.15d-38) then
tmp = (x - (z * y)) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (a <= -1.05e+30) {
tmp = t_1;
} else if (a <= 1.15e-38) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if a <= -1.05e+30: tmp = t_1 elif a <= 1.15e-38: tmp = (x - (z * y)) / t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (a <= -1.05e+30) tmp = t_1; elseif (a <= 1.15e-38) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (a <= -1.05e+30) tmp = t_1; elseif (a <= 1.15e-38) tmp = (x - (z * y)) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[a, -1.05e+30], t$95$1, If[LessEqual[a, 1.15e-38], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;a \leq -1.05 \cdot 10^{+30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.15 \cdot 10^{-38}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.05e30 or 1.15000000000000001e-38 < a Initial program 77.4%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites79.9%
Taylor expanded in a around inf
Applied rewrites69.5%
if -1.05e30 < a < 1.15000000000000001e-38Initial program 95.3%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6480.0
Applied rewrites80.0%
Final simplification74.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -5.4e+63) (/ y a) (if (<= z 7.4e-31) (/ x t) (if (<= z 1.55e+52) (/ (* z y) (- t)) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.4e+63) {
tmp = y / a;
} else if (z <= 7.4e-31) {
tmp = x / t;
} else if (z <= 1.55e+52) {
tmp = (z * y) / -t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-5.4d+63)) then
tmp = y / a
else if (z <= 7.4d-31) then
tmp = x / t
else if (z <= 1.55d+52) then
tmp = (z * y) / -t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.4e+63) {
tmp = y / a;
} else if (z <= 7.4e-31) {
tmp = x / t;
} else if (z <= 1.55e+52) {
tmp = (z * y) / -t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -5.4e+63: tmp = y / a elif z <= 7.4e-31: tmp = x / t elif z <= 1.55e+52: tmp = (z * y) / -t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.4e+63) tmp = Float64(y / a); elseif (z <= 7.4e-31) tmp = Float64(x / t); elseif (z <= 1.55e+52) tmp = Float64(Float64(z * y) / Float64(-t)); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -5.4e+63) tmp = y / a; elseif (z <= 7.4e-31) tmp = x / t; elseif (z <= 1.55e+52) tmp = (z * y) / -t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.4e+63], N[(y / a), $MachinePrecision], If[LessEqual[z, 7.4e-31], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.55e+52], N[(N[(z * y), $MachinePrecision] / (-t)), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{+63}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 7.4 \cdot 10^{-31}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+52}:\\
\;\;\;\;\frac{z \cdot y}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.40000000000000035e63 or 1.55e52 < z Initial program 58.5%
Taylor expanded in z around inf
lower-/.f6461.9
Applied rewrites61.9%
if -5.40000000000000035e63 < z < 7.3999999999999996e-31Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6452.5
Applied rewrites52.5%
if 7.3999999999999996e-31 < z < 1.55e52Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6467.1
Applied rewrites67.1%
Taylor expanded in z around 0
Applied rewrites43.6%
Final simplification54.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* z a) t)))
(if (<= y -8.8e+67)
(* z (/ y t_1))
(if (<= y 1.95e+37) (/ x (- t (* z a))) (* y (/ z t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * a) - t;
double tmp;
if (y <= -8.8e+67) {
tmp = z * (y / t_1);
} else if (y <= 1.95e+37) {
tmp = x / (t - (z * a));
} else {
tmp = y * (z / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * a) - t
if (y <= (-8.8d+67)) then
tmp = z * (y / t_1)
else if (y <= 1.95d+37) then
tmp = x / (t - (z * a))
else
tmp = y * (z / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * a) - t;
double tmp;
if (y <= -8.8e+67) {
tmp = z * (y / t_1);
} else if (y <= 1.95e+37) {
tmp = x / (t - (z * a));
} else {
tmp = y * (z / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * a) - t tmp = 0 if y <= -8.8e+67: tmp = z * (y / t_1) elif y <= 1.95e+37: tmp = x / (t - (z * a)) else: tmp = y * (z / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * a) - t) tmp = 0.0 if (y <= -8.8e+67) tmp = Float64(z * Float64(y / t_1)); elseif (y <= 1.95e+37) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y * Float64(z / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * a) - t; tmp = 0.0; if (y <= -8.8e+67) tmp = z * (y / t_1); elseif (y <= 1.95e+37) tmp = x / (t - (z * a)); else tmp = y * (z / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, If[LessEqual[y, -8.8e+67], N[(z * N[(y / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.95e+37], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot a - t\\
\mathbf{if}\;y \leq -8.8 \cdot 10^{+67}:\\
\;\;\;\;z \cdot \frac{y}{t\_1}\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{+37}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t\_1}\\
\end{array}
\end{array}
if y < -8.8e67Initial program 76.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6456.3
Applied rewrites56.3%
Applied rewrites61.5%
if -8.8e67 < y < 1.9499999999999999e37Initial program 92.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6477.5
Applied rewrites77.5%
if 1.9499999999999999e37 < y Initial program 80.2%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6460.3
Applied rewrites60.3%
Applied rewrites64.7%
Final simplification70.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* z (/ y (- (* z a) t))))) (if (<= y -8.8e+67) t_1 (if (<= y 1.95e+37) (/ x (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / ((z * a) - t));
double tmp;
if (y <= -8.8e+67) {
tmp = t_1;
} else if (y <= 1.95e+37) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y / ((z * a) - t))
if (y <= (-8.8d+67)) then
tmp = t_1
else if (y <= 1.95d+37) then
tmp = x / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = z * (y / ((z * a) - t));
double tmp;
if (y <= -8.8e+67) {
tmp = t_1;
} else if (y <= 1.95e+37) {
tmp = x / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = z * (y / ((z * a) - t)) tmp = 0 if y <= -8.8e+67: tmp = t_1 elif y <= 1.95e+37: tmp = x / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(z * Float64(y / Float64(Float64(z * a) - t))) tmp = 0.0 if (y <= -8.8e+67) tmp = t_1; elseif (y <= 1.95e+37) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = z * (y / ((z * a) - t)); tmp = 0.0; if (y <= -8.8e+67) tmp = t_1; elseif (y <= 1.95e+37) tmp = x / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8.8e+67], t$95$1, If[LessEqual[y, 1.95e+37], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y}{z \cdot a - t}\\
\mathbf{if}\;y \leq -8.8 \cdot 10^{+67}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{+37}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -8.8e67 or 1.9499999999999999e37 < y Initial program 78.2%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6458.3
Applied rewrites58.3%
Applied rewrites61.9%
if -8.8e67 < y < 1.9499999999999999e37Initial program 92.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6477.5
Applied rewrites77.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.02e+80) (/ y a) (if (<= z 5.6e+161) (/ x (- t (* z a))) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e+80) {
tmp = y / a;
} else if (z <= 5.6e+161) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.02d+80)) then
tmp = y / a
else if (z <= 5.6d+161) then
tmp = x / (t - (z * a))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.02e+80) {
tmp = y / a;
} else if (z <= 5.6e+161) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.02e+80: tmp = y / a elif z <= 5.6e+161: tmp = x / (t - (z * a)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.02e+80) tmp = Float64(y / a); elseif (z <= 5.6e+161) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.02e+80) tmp = y / a; elseif (z <= 5.6e+161) tmp = x / (t - (z * a)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.02e+80], N[(y / a), $MachinePrecision], If[LessEqual[z, 5.6e+161], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+80}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{+161}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.02e80 or 5.60000000000000041e161 < z Initial program 51.7%
Taylor expanded in z around inf
lower-/.f6468.2
Applied rewrites68.2%
if -1.02e80 < z < 5.60000000000000041e161Initial program 97.7%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6466.3
Applied rewrites66.3%
(FPCore (x y z t a) :precision binary64 (if (<= z -5.4e+63) (/ y a) (if (<= z 2.4e-34) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.4e+63) {
tmp = y / a;
} else if (z <= 2.4e-34) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-5.4d+63)) then
tmp = y / a
else if (z <= 2.4d-34) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.4e+63) {
tmp = y / a;
} else if (z <= 2.4e-34) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -5.4e+63: tmp = y / a elif z <= 2.4e-34: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.4e+63) tmp = Float64(y / a); elseif (z <= 2.4e-34) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -5.4e+63) tmp = y / a; elseif (z <= 2.4e-34) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.4e+63], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.4e-34], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{+63}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-34}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.40000000000000035e63 or 2.39999999999999991e-34 < z Initial program 67.8%
Taylor expanded in z around inf
lower-/.f6454.1
Applied rewrites54.1%
if -5.40000000000000035e63 < z < 2.39999999999999991e-34Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6452.5
Applied rewrites52.5%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 86.0%
Taylor expanded in z around 0
lower-/.f6436.1
Applied rewrites36.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024223
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))