
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
(t_2 (fma z t (- x)))
(t_3 (* (/ z t_2) (/ y (+ x 1.0)))))
(if (<= t_1 -5e+21)
t_3
(if (<= t_1 5e-7)
(/ (- x (/ (- (/ x z) y) t)) (+ x 1.0))
(if (<= t_1 2.0)
(/ (+ x (/ (- x) t_2)) (+ x 1.0))
(if (<= t_1 INFINITY) t_3 (/ (+ x (/ y t)) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double t_2 = fma(z, t, -x);
double t_3 = (z / t_2) * (y / (x + 1.0));
double tmp;
if (t_1 <= -5e+21) {
tmp = t_3;
} else if (t_1 <= 5e-7) {
tmp = (x - (((x / z) - y) / t)) / (x + 1.0);
} else if (t_1 <= 2.0) {
tmp = (x + (-x / t_2)) / (x + 1.0);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) t_2 = fma(z, t, Float64(-x)) t_3 = Float64(Float64(z / t_2) * Float64(y / Float64(x + 1.0))) tmp = 0.0 if (t_1 <= -5e+21) tmp = t_3; elseif (t_1 <= 5e-7) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(x + 1.0)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x + Float64(Float64(-x) / t_2)) / Float64(x + 1.0)); elseif (t_1 <= Inf) tmp = t_3; else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * t + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z / t$95$2), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+21], t$95$3, If[LessEqual[t$95$1, 5e-7], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x + N[((-x) / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
t_2 := \mathsf{fma}\left(z, t, -x\right)\\
t_3 := \frac{z}{t\_2} \cdot \frac{y}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x + \frac{-x}{t\_2}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e21 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 84.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.4
Applied rewrites84.4%
Applied rewrites99.3%
if -5e21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7Initial program 95.6%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6499.5
Applied rewrites99.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification99.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
(t_2 (fma z t (- x)))
(t_3 (* (/ z t_2) (/ y (+ x 1.0)))))
(if (<= t_1 -5e+21)
t_3
(if (<= t_1 5e-7)
(/ (+ x (/ (- (* y z) x) (* z t))) (+ x 1.0))
(if (<= t_1 2.0)
(/ (+ x (/ (- x) t_2)) (+ x 1.0))
(if (<= t_1 INFINITY) t_3 (/ (+ x (/ y t)) (+ x 1.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double t_2 = fma(z, t, -x);
double t_3 = (z / t_2) * (y / (x + 1.0));
double tmp;
if (t_1 <= -5e+21) {
tmp = t_3;
} else if (t_1 <= 5e-7) {
tmp = (x + (((y * z) - x) / (z * t))) / (x + 1.0);
} else if (t_1 <= 2.0) {
tmp = (x + (-x / t_2)) / (x + 1.0);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) t_2 = fma(z, t, Float64(-x)) t_3 = Float64(Float64(z / t_2) * Float64(y / Float64(x + 1.0))) tmp = 0.0 if (t_1 <= -5e+21) tmp = t_3; elseif (t_1 <= 5e-7) tmp = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(z * t))) / Float64(x + 1.0)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x + Float64(Float64(-x) / t_2)) / Float64(x + 1.0)); elseif (t_1 <= Inf) tmp = t_3; else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * t + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z / t$95$2), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+21], t$95$3, If[LessEqual[t$95$1, 5e-7], N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x + N[((-x) / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
t_2 := \mathsf{fma}\left(z, t, -x\right)\\
t_3 := \frac{z}{t\_2} \cdot \frac{y}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;\frac{x + \frac{y \cdot z - x}{z \cdot t}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x + \frac{-x}{t\_2}}{x + 1}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e21 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 84.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.4
Applied rewrites84.4%
Applied rewrites99.3%
if -5e21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7Initial program 95.6%
Taylor expanded in t around inf
lower-*.f6494.9
Applied rewrites94.9%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6499.5
Applied rewrites99.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification98.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0)))
(t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
(t_3 (fma z t (- x)))
(t_4 (* (/ z t_3) (/ y (+ x 1.0)))))
(if (<= t_2 -5e+21)
t_4
(if (<= t_2 5e-7)
t_1
(if (<= t_2 2.0)
(/ (+ x (/ (- x) t_3)) (+ x 1.0))
(if (<= t_2 INFINITY) t_4 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double t_3 = fma(z, t, -x);
double t_4 = (z / t_3) * (y / (x + 1.0));
double tmp;
if (t_2 <= -5e+21) {
tmp = t_4;
} else if (t_2 <= 5e-7) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = (x + (-x / t_3)) / (x + 1.0);
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) t_3 = fma(z, t, Float64(-x)) t_4 = Float64(Float64(z / t_3) * Float64(y / Float64(x + 1.0))) tmp = 0.0 if (t_2 <= -5e+21) tmp = t_4; elseif (t_2 <= 5e-7) tmp = t_1; elseif (t_2 <= 2.0) tmp = Float64(Float64(x + Float64(Float64(-x) / t_3)) / Float64(x + 1.0)); elseif (t_2 <= Inf) tmp = t_4; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(z * t + (-x)), $MachinePrecision]}, Block[{t$95$4 = N[(N[(z / t$95$3), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+21], t$95$4, If[LessEqual[t$95$2, 5e-7], t$95$1, If[LessEqual[t$95$2, 2.0], N[(N[(x + N[((-x) / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$4, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
t_3 := \mathsf{fma}\left(z, t, -x\right)\\
t_4 := \frac{z}{t\_3} \cdot \frac{y}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_4\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x + \frac{-x}{t\_3}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e21 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 84.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.4
Applied rewrites84.4%
Applied rewrites99.3%
if -5e21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.2%
Taylor expanded in z around inf
lower-/.f6491.2
Applied rewrites91.2%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6499.5
Applied rewrites99.5%
Final simplification97.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ z (fma z t (- x))) (/ y (+ x 1.0))))
(t_2 (/ (+ x (/ y t)) (+ x 1.0)))
(t_3 (- x (* z t)))
(t_4 (/ (+ x (/ (- x (* y z)) t_3)) (+ x 1.0))))
(if (<= t_4 -5e+21)
t_1
(if (<= t_4 5e-7)
t_2
(if (<= t_4 2.0)
(/ (+ x (/ x t_3)) (+ x 1.0))
(if (<= t_4 INFINITY) t_1 t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = (z / fma(z, t, -x)) * (y / (x + 1.0));
double t_2 = (x + (y / t)) / (x + 1.0);
double t_3 = x - (z * t);
double t_4 = (x + ((x - (y * z)) / t_3)) / (x + 1.0);
double tmp;
if (t_4 <= -5e+21) {
tmp = t_1;
} else if (t_4 <= 5e-7) {
tmp = t_2;
} else if (t_4 <= 2.0) {
tmp = (x + (x / t_3)) / (x + 1.0);
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z / fma(z, t, Float64(-x))) * Float64(y / Float64(x + 1.0))) t_2 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_3 = Float64(x - Float64(z * t)) t_4 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / t_3)) / Float64(x + 1.0)) tmp = 0.0 if (t_4 <= -5e+21) tmp = t_1; elseif (t_4 <= 5e-7) tmp = t_2; elseif (t_4 <= 2.0) tmp = Float64(Float64(x + Float64(x / t_3)) / Float64(x + 1.0)); elseif (t_4 <= Inf) tmp = t_1; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -5e+21], t$95$1, If[LessEqual[t$95$4, 5e-7], t$95$2, If[LessEqual[t$95$4, 2.0], N[(N[(x + N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$1, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z}{\mathsf{fma}\left(z, t, -x\right)} \cdot \frac{y}{x + 1}\\
t_2 := \frac{x + \frac{y}{t}}{x + 1}\\
t_3 := x - z \cdot t\\
t_4 := \frac{x + \frac{x - y \cdot z}{t\_3}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x + \frac{x}{t\_3}}{x + 1}\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e21 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 84.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.4
Applied rewrites84.4%
Applied rewrites99.3%
if -5e21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.2%
Taylor expanded in z around inf
lower-/.f6491.2
Applied rewrites91.2%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.5
Applied rewrites99.5%
Final simplification97.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z (* (+ x 1.0) (fma z t (- x))))))
(t_2 (/ (+ x (/ y t)) (+ x 1.0)))
(t_3 (- x (* z t)))
(t_4 (/ (+ x (/ (- x (* y z)) t_3)) (+ x 1.0))))
(if (<= t_4 -5e+21)
t_1
(if (<= t_4 5e-7)
t_2
(if (<= t_4 2.0)
(/ (+ x (/ x t_3)) (+ x 1.0))
(if (<= t_4 INFINITY) t_1 t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / ((x + 1.0) * fma(z, t, -x)));
double t_2 = (x + (y / t)) / (x + 1.0);
double t_3 = x - (z * t);
double t_4 = (x + ((x - (y * z)) / t_3)) / (x + 1.0);
double tmp;
if (t_4 <= -5e+21) {
tmp = t_1;
} else if (t_4 <= 5e-7) {
tmp = t_2;
} else if (t_4 <= 2.0) {
tmp = (x + (x / t_3)) / (x + 1.0);
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * Float64(z / Float64(Float64(x + 1.0) * fma(z, t, Float64(-x))))) t_2 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_3 = Float64(x - Float64(z * t)) t_4 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / t_3)) / Float64(x + 1.0)) tmp = 0.0 if (t_4 <= -5e+21) tmp = t_1; elseif (t_4 <= 5e-7) tmp = t_2; elseif (t_4 <= 2.0) tmp = Float64(Float64(x + Float64(x / t_3)) / Float64(x + 1.0)); elseif (t_4 <= Inf) tmp = t_1; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(x + 1.0), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -5e+21], t$95$1, If[LessEqual[t$95$4, 5e-7], t$95$2, If[LessEqual[t$95$4, 2.0], N[(N[(x + N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$1, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{\left(x + 1\right) \cdot \mathsf{fma}\left(z, t, -x\right)}\\
t_2 := \frac{x + \frac{y}{t}}{x + 1}\\
t_3 := x - z \cdot t\\
t_4 := \frac{x + \frac{x - y \cdot z}{t\_3}}{x + 1}\\
\mathbf{if}\;t\_4 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_4 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x + \frac{x}{t\_3}}{x + 1}\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e21 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 84.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.4
Applied rewrites84.4%
Applied rewrites96.2%
if -5e21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.2%
Taylor expanded in z around inf
lower-/.f6491.2
Applied rewrites91.2%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f6499.5
Applied rewrites99.5%
Final simplification96.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ z (* (+ x 1.0) (fma z t (- x))))))
(t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
(t_3 (/ (+ x (/ y t)) (+ x 1.0))))
(if (<= t_2 -5e+21)
t_1
(if (<= t_2 5e-7)
t_3
(if (<= t_2 2.0) 1.0 (if (<= t_2 INFINITY) t_1 t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / ((x + 1.0) * fma(z, t, -x)));
double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double t_3 = (x + (y / t)) / (x + 1.0);
double tmp;
if (t_2 <= -5e+21) {
tmp = t_1;
} else if (t_2 <= 5e-7) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * Float64(z / Float64(Float64(x + 1.0) * fma(z, t, Float64(-x))))) t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) t_3 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e+21) tmp = t_1; elseif (t_2 <= 5e-7) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / N[(N[(x + 1.0), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+21], t$95$1, If[LessEqual[t$95$2, 5e-7], t$95$3, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{\left(x + 1\right) \cdot \mathsf{fma}\left(z, t, -x\right)}\\
t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
t_3 := \frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e21 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 84.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6484.4
Applied rewrites84.4%
Applied rewrites96.2%
if -5e21 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 80.2%
Taylor expanded in z around inf
lower-/.f6491.2
Applied rewrites91.2%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites97.7%
Final simplification95.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (/ y (* (+ x 1.0) (fma z t (- x))))))
(t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
(t_3 (/ (+ x (/ y t)) (+ x 1.0))))
(if (<= t_2 -1e-46)
t_1
(if (<= t_2 5e-7)
t_3
(if (<= t_2 2.0) 1.0 (if (<= t_2 INFINITY) t_1 t_3))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y / ((x + 1.0) * fma(z, t, -x)));
double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double t_3 = (x + (y / t)) / (x + 1.0);
double tmp;
if (t_2 <= -1e-46) {
tmp = t_1;
} else if (t_2 <= 5e-7) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(z * Float64(y / Float64(Float64(x + 1.0) * fma(z, t, Float64(-x))))) t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) t_3 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -1e-46) tmp = t_1; elseif (t_2 <= 5e-7) tmp = t_3; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y / N[(N[(x + 1.0), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e-46], t$95$1, If[LessEqual[t$95$2, 5e-7], t$95$3, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{y}{\left(x + 1\right) \cdot \mathsf{fma}\left(z, t, -x\right)}\\
t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
t_3 := \frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{-46}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.00000000000000002e-46 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 85.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6482.7
Applied rewrites82.7%
Applied rewrites85.5%
if -1.00000000000000002e-46 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7 or +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 78.3%
Taylor expanded in z around inf
lower-/.f6494.2
Applied rewrites94.2%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites97.7%
Final simplification93.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (* t (+ x 1.0))))
(t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
(if (<= t_2 -5e-227)
t_1
(if (<= t_2 1e-30) (fma x (- x) x) (if (<= t_2 2.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / (t * (x + 1.0));
double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double tmp;
if (t_2 <= -5e-227) {
tmp = t_1;
} else if (t_2 <= 1e-30) {
tmp = fma(x, -x, x);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / Float64(t * Float64(x + 1.0))) t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e-227) tmp = t_1; elseif (t_2 <= 1e-30) tmp = fma(x, Float64(-x), x); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(t * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-227], t$95$1, If[LessEqual[t$95$2, 1e-30], N[(x * (-x) + x), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{t \cdot \left(x + 1\right)}\\
t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-227}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-30}:\\
\;\;\;\;\mathsf{fma}\left(x, -x, x\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999961e-227 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 78.5%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6471.9
Applied rewrites71.9%
Taylor expanded in z around inf
Applied rewrites56.5%
if -4.99999999999999961e-227 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-30Initial program 95.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64N/A
Applied rewrites86.5%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6465.9
Applied rewrites65.9%
Taylor expanded in x around 0
Applied rewrites65.9%
if 1e-30 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites95.9%
Final simplification79.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
(if (<= t_1 -5e-227)
(/ y t)
(if (<= t_1 1e-30) (fma x (- x) x) (if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-227) {
tmp = y / t;
} else if (t_1 <= 1e-30) {
tmp = fma(x, -x, x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -5e-227) tmp = Float64(y / t); elseif (t_1 <= 1e-30) tmp = fma(x, Float64(-x), x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-227], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 1e-30], N[(x * (-x) + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-227}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 10^{-30}:\\
\;\;\;\;\mathsf{fma}\left(x, -x, x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.99999999999999961e-227 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 78.5%
Taylor expanded in x around 0
lower-/.f6454.1
Applied rewrites54.1%
if -4.99999999999999961e-227 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-30Initial program 95.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64N/A
Applied rewrites86.5%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6465.9
Applied rewrites65.9%
Taylor expanded in x around 0
Applied rewrites65.9%
if 1e-30 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites95.9%
Final simplification78.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
(t_2 (fma z t (- x))))
(if (<= t_1 -4e+140)
(* (/ z t_2) (/ y (+ x 1.0)))
(if (<= t_1 4e+262)
(/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))
(+ (/ y (fma t x t)) (- (/ x (+ x 1.0)) (/ x (* t (fma x z z)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double t_2 = fma(z, t, -x);
double tmp;
if (t_1 <= -4e+140) {
tmp = (z / t_2) * (y / (x + 1.0));
} else if (t_1 <= 4e+262) {
tmp = (x + (((y * z) - x) / t_2)) / (x + 1.0);
} else {
tmp = (y / fma(t, x, t)) + ((x / (x + 1.0)) - (x / (t * fma(x, z, z))));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) t_2 = fma(z, t, Float64(-x)) tmp = 0.0 if (t_1 <= -4e+140) tmp = Float64(Float64(z / t_2) * Float64(y / Float64(x + 1.0))); elseif (t_1 <= 4e+262) tmp = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0)); else tmp = Float64(Float64(y / fma(t, x, t)) + Float64(Float64(x / Float64(x + 1.0)) - Float64(x / Float64(t * fma(x, z, z))))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * t + (-x)), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+140], N[(N[(z / t$95$2), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+262], N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision] + N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(x / N[(t * N[(x * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
t_2 := \mathsf{fma}\left(z, t, -x\right)\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+140}:\\
\;\;\;\;\frac{z}{t\_2} \cdot \frac{y}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+262}:\\
\;\;\;\;\frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(t, x, t\right)} + \left(\frac{x}{x + 1} - \frac{x}{t \cdot \mathsf{fma}\left(x, z, z\right)}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000024e140Initial program 74.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6474.5
Applied rewrites74.5%
Applied rewrites99.8%
if -4.00000000000000024e140 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.0000000000000001e262Initial program 99.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if 4.0000000000000001e262 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 35.1%
Taylor expanded in t around inf
+-commutativeN/A
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6486.0
Applied rewrites86.0%
Final simplification98.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)))
(t_2 (fma z t (- x))))
(if (<= t_1 -4e+140)
(* (/ z t_2) (/ y (+ x 1.0)))
(if (<= t_1 4e+262)
(/ (+ x (/ (- (* y z) x) t_2)) (+ x 1.0))
(/ (+ x (/ y t)) (+ x 1.0))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double t_2 = fma(z, t, -x);
double tmp;
if (t_1 <= -4e+140) {
tmp = (z / t_2) * (y / (x + 1.0));
} else if (t_1 <= 4e+262) {
tmp = (x + (((y * z) - x) / t_2)) / (x + 1.0);
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) t_2 = fma(z, t, Float64(-x)) tmp = 0.0 if (t_1 <= -4e+140) tmp = Float64(Float64(z / t_2) * Float64(y / Float64(x + 1.0))); elseif (t_1 <= 4e+262) tmp = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_2)) / Float64(x + 1.0)); else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * t + (-x)), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+140], N[(N[(z / t$95$2), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+262], N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
t_2 := \mathsf{fma}\left(z, t, -x\right)\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+140}:\\
\;\;\;\;\frac{z}{t\_2} \cdot \frac{y}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+262}:\\
\;\;\;\;\frac{x + \frac{y \cdot z - x}{t\_2}}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000024e140Initial program 74.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6474.5
Applied rewrites74.5%
Applied rewrites99.8%
if -4.00000000000000024e140 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.0000000000000001e262Initial program 99.0%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6499.0
Applied rewrites99.0%
if 4.0000000000000001e262 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 35.1%
Taylor expanded in z around inf
lower-/.f6485.8
Applied rewrites85.8%
Final simplification98.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
(if (<= t_1 -4e+140)
(* (/ z (fma z t (- x))) (/ y (+ x 1.0)))
(if (<= t_1 4e+262) t_1 (/ (+ x (/ y t)) (+ x 1.0))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double tmp;
if (t_1 <= -4e+140) {
tmp = (z / fma(z, t, -x)) * (y / (x + 1.0));
} else if (t_1 <= 4e+262) {
tmp = t_1;
} else {
tmp = (x + (y / t)) / (x + 1.0);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -4e+140) tmp = Float64(Float64(z / fma(z, t, Float64(-x))) * Float64(y / Float64(x + 1.0))); elseif (t_1 <= 4e+262) tmp = t_1; else tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+140], N[(N[(z / N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision] * N[(y / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+262], t$95$1, N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+140}:\\
\;\;\;\;\frac{z}{\mathsf{fma}\left(z, t, -x\right)} \cdot \frac{y}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+262}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000024e140Initial program 74.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6474.5
Applied rewrites74.5%
Applied rewrites99.8%
if -4.00000000000000024e140 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.0000000000000001e262Initial program 99.0%
if 4.0000000000000001e262 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 35.1%
Taylor expanded in z around inf
lower-/.f6485.8
Applied rewrites85.8%
Final simplification98.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0)))
(t_2 (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0))))
(if (<= t_2 5e-7) t_1 (if (<= t_2 1.05) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double tmp;
if (t_2 <= 5e-7) {
tmp = t_1;
} else if (t_2 <= 1.05) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x + (y / t)) / (x + 1.0d0)
t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0d0)
if (t_2 <= 5d-7) then
tmp = t_1
else if (t_2 <= 1.05d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0);
double tmp;
if (t_2 <= 5e-7) {
tmp = t_1;
} else if (t_2 <= 1.05) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (y / t)) / (x + 1.0) t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0) tmp = 0 if t_2 <= 5e-7: tmp = t_1 elif t_2 <= 1.05: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= 5e-7) tmp = t_1; elseif (t_2 <= 1.05) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (y / t)) / (x + 1.0); t_2 = (x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0); tmp = 0.0; if (t_2 <= 5e-7) tmp = t_1; elseif (t_2 <= 1.05) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 5e-7], t$95$1, If[LessEqual[t$95$2, 1.05], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
t_2 := \frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1}\\
\mathbf{if}\;t\_2 \leq 5 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.05:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999977e-7 or 1.05000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 82.8%
Taylor expanded in z around inf
lower-/.f6471.9
Applied rewrites71.9%
if 4.99999999999999977e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.05000000000000004Initial program 100.0%
Taylor expanded in x around inf
Applied rewrites98.3%
Final simplification85.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ (+ x (/ (- x (* y z)) (- x (* z t)))) (+ x 1.0)) 1e-30) (fma x (- x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + ((x - (y * z)) / (x - (z * t)))) / (x + 1.0)) <= 1e-30) {
tmp = fma(x, -x, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(x - Float64(y * z)) / Float64(x - Float64(z * t)))) / Float64(x + 1.0)) <= 1e-30) tmp = fma(x, Float64(-x), x); else tmp = 1.0; end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1e-30], N[(x * (-x) + x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{x - y \cdot z}{x - z \cdot t}}{x + 1} \leq 10^{-30}:\\
\;\;\;\;\mathsf{fma}\left(x, -x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1e-30Initial program 90.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64N/A
Applied rewrites79.0%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6429.0
Applied rewrites29.0%
Taylor expanded in x around 0
Applied rewrites29.4%
if 1e-30 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 92.6%
Taylor expanded in x around inf
Applied rewrites76.4%
Final simplification63.3%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 91.9%
Taylor expanded in x around inf
Applied rewrites55.9%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024223
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))