
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 1e+21) (/ (fma x (fma 0.3333333333333333 x -1.3333333333333333) 1.0) y) (* (- 3.0 x) (/ (- x) (* 3.0 y)))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 1e+21) {
tmp = fma(x, fma(0.3333333333333333, x, -1.3333333333333333), 1.0) / y;
} else {
tmp = (3.0 - x) * (-x / (3.0 * y));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 1e+21) tmp = Float64(fma(x, fma(0.3333333333333333, x, -1.3333333333333333), 1.0) / y); else tmp = Float64(Float64(3.0 - x) * Float64(Float64(-x) / Float64(3.0 * y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 1e+21], N[(N[(x * N[(0.3333333333333333 * x + -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(3.0 - x), $MachinePrecision] * N[((-x) / N[(3.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 10^{+21}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, \mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), 1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(3 - x\right) \cdot \frac{-x}{3 \cdot y}\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 1e21Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6494.8
Applied rewrites94.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites95.2%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64100.0
Applied rewrites100.0%
if 1e21 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 86.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
metadata-eval99.7
Applied rewrites99.7%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.7
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
lift-*.f64N/A
un-div-invN/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f6499.8
Applied rewrites99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 500000000000.0) (/ (fma x (fma 0.3333333333333333 x -1.3333333333333333) 1.0) y) (* (/ x y) (fma x 0.3333333333333333 -1.3333333333333333))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 500000000000.0) {
tmp = fma(x, fma(0.3333333333333333, x, -1.3333333333333333), 1.0) / y;
} else {
tmp = (x / y) * fma(x, 0.3333333333333333, -1.3333333333333333);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 500000000000.0) tmp = Float64(fma(x, fma(0.3333333333333333, x, -1.3333333333333333), 1.0) / y); else tmp = Float64(Float64(x / y) * fma(x, 0.3333333333333333, -1.3333333333333333)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 500000000000.0], N[(N[(x * N[(0.3333333333333333 * x + -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * 0.3333333333333333 + -1.3333333333333333), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 500000000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, \mathsf{fma}\left(0.3333333333333333, x, -1.3333333333333333\right), 1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \mathsf{fma}\left(x, 0.3333333333333333, -1.3333333333333333\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5e11Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6496.8
Applied rewrites96.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites97.2%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64100.0
Applied rewrites100.0%
if 5e11 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 86.6%
Taylor expanded in x around inf
sub-negN/A
associate-*r/N/A
metadata-evalN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*l*N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
times-fracN/A
Applied rewrites99.7%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (/ (* 0.3333333333333333 (fma x -4.0 3.0)) y) (* (/ x y) (fma x 0.3333333333333333 -1.3333333333333333))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = (0.3333333333333333 * fma(x, -4.0, 3.0)) / y;
} else {
tmp = (x / y) * fma(x, 0.3333333333333333, -1.3333333333333333);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(Float64(0.3333333333333333 * fma(x, -4.0, 3.0)) / y); else tmp = Float64(Float64(x / y) * fma(x, 0.3333333333333333, -1.3333333333333333)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(0.3333333333333333 * N[(x * -4.0 + 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * 0.3333333333333333 + -1.3333333333333333), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;\frac{0.3333333333333333 \cdot \mathsf{fma}\left(x, -4, 3\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \mathsf{fma}\left(x, 0.3333333333333333, -1.3333333333333333\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6498.1
Applied rewrites98.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.5%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 86.9%
Taylor expanded in x around inf
sub-negN/A
associate-*r/N/A
metadata-evalN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*l*N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
times-fracN/A
Applied rewrites99.1%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (/ (fma x -1.3333333333333333 1.0) y) (* (/ x y) (fma x 0.3333333333333333 -1.3333333333333333))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = fma(x, -1.3333333333333333, 1.0) / y;
} else {
tmp = (x / y) * fma(x, 0.3333333333333333, -1.3333333333333333);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(fma(x, -1.3333333333333333, 1.0) / y); else tmp = Float64(Float64(x / y) * fma(x, 0.3333333333333333, -1.3333333333333333)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(x * -1.3333333333333333 + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * 0.3333333333333333 + -1.3333333333333333), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, -1.3333333333333333, 1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \mathsf{fma}\left(x, 0.3333333333333333, -1.3333333333333333\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6498.1
Applied rewrites98.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.5
Applied rewrites98.5%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 86.9%
Taylor expanded in x around inf
sub-negN/A
associate-*r/N/A
metadata-evalN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*l*N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
times-fracN/A
Applied rewrites99.1%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (/ (fma x -1.3333333333333333 1.0) y) (* (/ x y) (* x 0.3333333333333333))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = fma(x, -1.3333333333333333, 1.0) / y;
} else {
tmp = (x / y) * (x * 0.3333333333333333);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(fma(x, -1.3333333333333333, 1.0) / y); else tmp = Float64(Float64(x / y) * Float64(x * 0.3333333333333333)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(x * -1.3333333333333333 + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, -1.3333333333333333, 1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot 0.3333333333333333\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6498.1
Applied rewrites98.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.5
Applied rewrites98.5%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 86.9%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
frac-timesN/A
lift--.f64N/A
flip--N/A
clear-numN/A
div-invN/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in x around inf
Applied rewrites99.1%
Taylor expanded in x around inf
Applied rewrites97.8%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (<= (* (- 1.0 x) (- 3.0 x)) 5.0) (/ (fma x -1.3333333333333333 1.0) y) (* x (/ (* x 0.3333333333333333) y))))
double code(double x, double y) {
double tmp;
if (((1.0 - x) * (3.0 - x)) <= 5.0) {
tmp = fma(x, -1.3333333333333333, 1.0) / y;
} else {
tmp = x * ((x * 0.3333333333333333) / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) * Float64(3.0 - x)) <= 5.0) tmp = Float64(fma(x, -1.3333333333333333, 1.0) / y); else tmp = Float64(x * Float64(Float64(x * 0.3333333333333333) / y)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision], 5.0], N[(N[(x * -1.3333333333333333 + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(N[(x * 0.3333333333333333), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) \cdot \left(3 - x\right) \leq 5:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, -1.3333333333333333, 1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{x \cdot 0.3333333333333333}{y}\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) < 5Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6498.1
Applied rewrites98.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6498.5
Applied rewrites98.5%
if 5 < (*.f64 (-.f64 #s(literal 1 binary64) x) (-.f64 #s(literal 3 binary64) x)) Initial program 86.9%
Taylor expanded in x around inf
*-commutativeN/A
unpow2N/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6497.8
Applied rewrites97.8%
(FPCore (x y) :precision binary64 (/ (- 1.0 x) (* (/ 3.0 (- 3.0 x)) y)))
double code(double x, double y) {
return (1.0 - x) / ((3.0 / (3.0 - x)) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) / ((3.0d0 / (3.0d0 - x)) * y)
end function
public static double code(double x, double y) {
return (1.0 - x) / ((3.0 / (3.0 - x)) * y);
}
def code(x, y): return (1.0 - x) / ((3.0 / (3.0 - x)) * y)
function code(x, y) return Float64(Float64(1.0 - x) / Float64(Float64(3.0 / Float64(3.0 - x)) * y)) end
function tmp = code(x, y) tmp = (1.0 - x) / ((3.0 / (3.0 - x)) * y); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] / N[(N[(3.0 / N[(3.0 - x), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\frac{3}{3 - x} \cdot y}
\end{array}
Initial program 93.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
frac-timesN/A
lift--.f64N/A
flip--N/A
clear-numN/A
div-invN/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (* (- 3.0 x) (* (/ (- 1.0 x) y) 0.3333333333333333)))
double code(double x, double y) {
return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 - x) * (((1.0d0 - x) / y) * 0.3333333333333333d0)
end function
public static double code(double x, double y) {
return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333);
}
def code(x, y): return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333)
function code(x, y) return Float64(Float64(3.0 - x) * Float64(Float64(Float64(1.0 - x) / y) * 0.3333333333333333)) end
function tmp = code(x, y) tmp = (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333); end
code[x_, y_] := N[(N[(3.0 - x), $MachinePrecision] * N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 - x\right) \cdot \left(\frac{1 - x}{y} \cdot 0.3333333333333333\right)
\end{array}
Initial program 93.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
metadata-eval99.7
Applied rewrites99.7%
(FPCore (x y) :precision binary64 (* 0.3333333333333333 (* (- 1.0 x) (/ (- 3.0 x) y))))
double code(double x, double y) {
return 0.3333333333333333 * ((1.0 - x) * ((3.0 - x) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.3333333333333333d0 * ((1.0d0 - x) * ((3.0d0 - x) / y))
end function
public static double code(double x, double y) {
return 0.3333333333333333 * ((1.0 - x) * ((3.0 - x) / y));
}
def code(x, y): return 0.3333333333333333 * ((1.0 - x) * ((3.0 - x) / y))
function code(x, y) return Float64(0.3333333333333333 * Float64(Float64(1.0 - x) * Float64(Float64(3.0 - x) / y))) end
function tmp = code(x, y) tmp = 0.3333333333333333 * ((1.0 - x) * ((3.0 - x) / y)); end
code[x_, y_] := N[(0.3333333333333333 * N[(N[(1.0 - x), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.3333333333333333 \cdot \left(\left(1 - x\right) \cdot \frac{3 - x}{y}\right)
\end{array}
Initial program 93.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
div-invN/A
lower-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (x / y) * -1.3333333333333333 else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(x / y) * -1.3333333333333333); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (x / y) * -1.3333333333333333; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 87.2%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
frac-timesN/A
lift--.f64N/A
flip--N/A
clear-numN/A
div-invN/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in x around inf
Applied rewrites98.9%
Taylor expanded in x around 0
Applied rewrites20.8%
if -0.75 < x Initial program 95.4%
Taylor expanded in x around 0
lower-/.f6467.9
Applied rewrites67.9%
(FPCore (x y) :precision binary64 (/ (fma x -1.3333333333333333 1.0) y))
double code(double x, double y) {
return fma(x, -1.3333333333333333, 1.0) / y;
}
function code(x, y) return Float64(fma(x, -1.3333333333333333, 1.0) / y) end
code[x_, y_] := N[(N[(x * -1.3333333333333333 + 1.0), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(x, -1.3333333333333333, 1\right)}{y}
\end{array}
Initial program 93.5%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6456.4
Applied rewrites56.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
div-invN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites56.6%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6456.6
Applied rewrites56.6%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 93.5%
Taylor expanded in x around 0
lower-/.f6453.4
Applied rewrites53.4%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024223
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (* (/ (- 1 x) y) (/ (- 3 x) 3)))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))