
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 INFINITY) t_1 (fma t (fma (/ z t) (fma a b y) a) x))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(t, fma((z / t), fma(a, b, y), a), x);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = fma(t, fma(Float64(z / t), fma(a, b, y), a), x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(t * N[(N[(z / t), $MachinePrecision] * N[(a * b + y), $MachinePrecision] + a), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, \mathsf{fma}\left(\frac{z}{t}, \mathsf{fma}\left(a, b, y\right), a\right), x\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < +inf.0Initial program 97.1%
if +inf.0 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 0.0%
Taylor expanded in b around 0
Applied rewrites55.0%
Taylor expanded in t around inf
+-commutativeN/A
associate-+r+N/A
distribute-lft-inN/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower-fma.f64N/A
Applied rewrites90.0%
Final simplification96.5%
(FPCore (x y z t a b)
:precision binary64
(if (<= t -7.5e-7)
(fma a t (fma z y x))
(if (<= t 7.5e-150)
(+ (* (* z a) b) (fma z y x))
(fma t (fma (/ z t) (fma a b y) a) x))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -7.5e-7) {
tmp = fma(a, t, fma(z, y, x));
} else if (t <= 7.5e-150) {
tmp = ((z * a) * b) + fma(z, y, x);
} else {
tmp = fma(t, fma((z / t), fma(a, b, y), a), x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -7.5e-7) tmp = fma(a, t, fma(z, y, x)); elseif (t <= 7.5e-150) tmp = Float64(Float64(Float64(z * a) * b) + fma(z, y, x)); else tmp = fma(t, fma(Float64(z / t), fma(a, b, y), a), x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -7.5e-7], N[(a * t + N[(z * y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 7.5e-150], N[(N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision] + N[(z * y + x), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z / t), $MachinePrecision] * N[(a * b + y), $MachinePrecision] + a), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -7.5 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right)\\
\mathbf{elif}\;t \leq 7.5 \cdot 10^{-150}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b + \mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, \mathsf{fma}\left(\frac{z}{t}, \mathsf{fma}\left(a, b, y\right), a\right), x\right)\\
\end{array}
\end{array}
if t < -7.5000000000000002e-7Initial program 84.1%
Taylor expanded in b around 0
Applied rewrites90.3%
if -7.5000000000000002e-7 < t < 7.5000000000000004e-150Initial program 95.3%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6489.5
Applied rewrites89.5%
if 7.5000000000000004e-150 < t Initial program 89.2%
Taylor expanded in b around 0
Applied rewrites77.5%
Taylor expanded in t around inf
+-commutativeN/A
associate-+r+N/A
distribute-lft-inN/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
lower-fma.f64N/A
Applied rewrites93.5%
Final simplification91.2%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (fma a (fma b z t) x))) (if (<= a -2.3e-67) t_1 (if (<= a 3.8e-35) (fma a t (fma z y x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(a, fma(b, z, t), x);
double tmp;
if (a <= -2.3e-67) {
tmp = t_1;
} else if (a <= 3.8e-35) {
tmp = fma(a, t, fma(z, y, x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(a, fma(b, z, t), x) tmp = 0.0 if (a <= -2.3e-67) tmp = t_1; elseif (a <= 3.8e-35) tmp = fma(a, t, fma(z, y, x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(b * z + t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[a, -2.3e-67], t$95$1, If[LessEqual[a, 3.8e-35], N[(a * t + N[(z * y + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, \mathsf{fma}\left(b, z, t\right), x\right)\\
\mathbf{if}\;a \leq -2.3 \cdot 10^{-67}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 3.8 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -2.3e-67 or 3.8000000000000001e-35 < a Initial program 81.3%
Taylor expanded in y around 0
distribute-lft-inN/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6488.4
Applied rewrites88.4%
if -2.3e-67 < a < 3.8000000000000001e-35Initial program 99.9%
Taylor expanded in b around 0
Applied rewrites90.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* a (fma b z t)))) (if (<= a -4.6e+157) t_1 (if (<= a 1.5e+76) (fma a t (fma z y x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * fma(b, z, t);
double tmp;
if (a <= -4.6e+157) {
tmp = t_1;
} else if (a <= 1.5e+76) {
tmp = fma(a, t, fma(z, y, x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(a * fma(b, z, t)) tmp = 0.0 if (a <= -4.6e+157) tmp = t_1; elseif (a <= 1.5e+76) tmp = fma(a, t, fma(z, y, x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(b * z + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4.6e+157], t$95$1, If[LessEqual[a, 1.5e+76], N[(a * t + N[(z * y + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \mathsf{fma}\left(b, z, t\right)\\
\mathbf{if}\;a \leq -4.6 \cdot 10^{+157}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.5 \cdot 10^{+76}:\\
\;\;\;\;\mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -4.60000000000000008e157 or 1.4999999999999999e76 < a Initial program 74.3%
Taylor expanded in a around inf
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6488.4
Applied rewrites88.4%
if -4.60000000000000008e157 < a < 1.4999999999999999e76Initial program 96.0%
Taylor expanded in b around 0
Applied rewrites85.2%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* a (fma b z t)))) (if (<= a -4e-40) t_1 (if (<= a 4.1e+20) (fma z y x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * fma(b, z, t);
double tmp;
if (a <= -4e-40) {
tmp = t_1;
} else if (a <= 4.1e+20) {
tmp = fma(z, y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(a * fma(b, z, t)) tmp = 0.0 if (a <= -4e-40) tmp = t_1; elseif (a <= 4.1e+20) tmp = fma(z, y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(b * z + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4e-40], t$95$1, If[LessEqual[a, 4.1e+20], N[(z * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \mathsf{fma}\left(b, z, t\right)\\
\mathbf{if}\;a \leq -4 \cdot 10^{-40}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 4.1 \cdot 10^{+20}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3.9999999999999997e-40 or 4.1e20 < a Initial program 80.3%
Taylor expanded in a around inf
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6477.2
Applied rewrites77.2%
if -3.9999999999999997e-40 < a < 4.1e20Initial program 99.1%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6474.7
Applied rewrites74.7%
(FPCore (x y z t a b) :precision binary64 (if (<= a -1.02e-108) (fma a t x) (if (<= a 9.2e-73) (fma z y x) (fma a t x))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.02e-108) {
tmp = fma(a, t, x);
} else if (a <= 9.2e-73) {
tmp = fma(z, y, x);
} else {
tmp = fma(a, t, x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1.02e-108) tmp = fma(a, t, x); elseif (a <= 9.2e-73) tmp = fma(z, y, x); else tmp = fma(a, t, x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1.02e-108], N[(a * t + x), $MachinePrecision], If[LessEqual[a, 9.2e-73], N[(z * y + x), $MachinePrecision], N[(a * t + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.02 \cdot 10^{-108}:\\
\;\;\;\;\mathsf{fma}\left(a, t, x\right)\\
\mathbf{elif}\;a \leq 9.2 \cdot 10^{-73}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, t, x\right)\\
\end{array}
\end{array}
if a < -1.02000000000000008e-108 or 9.19999999999999953e-73 < a Initial program 83.3%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6457.2
Applied rewrites57.2%
if -1.02000000000000008e-108 < a < 9.19999999999999953e-73Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6479.9
Applied rewrites79.9%
(FPCore (x y z t a b) :precision binary64 (if (<= y -1.36e+163) (* y z) (if (<= y 2.25e+136) (fma a t x) (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -1.36e+163) {
tmp = y * z;
} else if (y <= 2.25e+136) {
tmp = fma(a, t, x);
} else {
tmp = y * z;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -1.36e+163) tmp = Float64(y * z); elseif (y <= 2.25e+136) tmp = fma(a, t, x); else tmp = Float64(y * z); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -1.36e+163], N[(y * z), $MachinePrecision], If[LessEqual[y, 2.25e+136], N[(a * t + x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.36 \cdot 10^{+163}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{+136}:\\
\;\;\;\;\mathsf{fma}\left(a, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -1.36000000000000001e163 or 2.25e136 < y Initial program 85.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6462.5
Applied rewrites62.5%
if -1.36000000000000001e163 < y < 2.25e136Initial program 90.7%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6461.6
Applied rewrites61.6%
Final simplification61.8%
(FPCore (x y z t a b) :precision binary64 (if (<= a -1.02e-108) (* t a) (if (<= a 2.3e-73) (* y z) (* t a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.02e-108) {
tmp = t * a;
} else if (a <= 2.3e-73) {
tmp = y * z;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.02d-108)) then
tmp = t * a
else if (a <= 2.3d-73) then
tmp = y * z
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.02e-108) {
tmp = t * a;
} else if (a <= 2.3e-73) {
tmp = y * z;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -1.02e-108: tmp = t * a elif a <= 2.3e-73: tmp = y * z else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1.02e-108) tmp = Float64(t * a); elseif (a <= 2.3e-73) tmp = Float64(y * z); else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -1.02e-108) tmp = t * a; elseif (a <= 2.3e-73) tmp = y * z; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1.02e-108], N[(t * a), $MachinePrecision], If[LessEqual[a, 2.3e-73], N[(y * z), $MachinePrecision], N[(t * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.02 \cdot 10^{-108}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;a \leq 2.3 \cdot 10^{-73}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if a < -1.02000000000000008e-108 or 2.29999999999999988e-73 < a Initial program 83.3%
Taylor expanded in t around inf
lower-*.f6441.3
Applied rewrites41.3%
if -1.02000000000000008e-108 < a < 2.29999999999999988e-73Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6445.9
Applied rewrites45.9%
Final simplification43.0%
(FPCore (x y z t a b) :precision binary64 (* t a))
double code(double x, double y, double z, double t, double a, double b) {
return t * a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = t * a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return t * a;
}
def code(x, y, z, t, a, b): return t * a
function code(x, y, z, t, a, b) return Float64(t * a) end
function tmp = code(x, y, z, t, a, b) tmp = t * a; end
code[x_, y_, z_, t_, a_, b_] := N[(t * a), $MachinePrecision]
\begin{array}{l}
\\
t \cdot a
\end{array}
Initial program 89.5%
Taylor expanded in t around inf
lower-*.f6430.4
Applied rewrites30.4%
Final simplification30.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024223
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 47589743188364287/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a))))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))