
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ (+ (sqrt x) (/ 0.25 (sqrt x))) (+ x (+ x 1.0))))
double code(double x) {
return (sqrt(x) + (0.25 / sqrt(x))) / (x + (x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (sqrt(x) + (0.25d0 / sqrt(x))) / (x + (x + 1.0d0))
end function
public static double code(double x) {
return (Math.sqrt(x) + (0.25 / Math.sqrt(x))) / (x + (x + 1.0));
}
def code(x): return (math.sqrt(x) + (0.25 / math.sqrt(x))) / (x + (x + 1.0))
function code(x) return Float64(Float64(sqrt(x) + Float64(0.25 / sqrt(x))) / Float64(x + Float64(x + 1.0))) end
function tmp = code(x) tmp = (sqrt(x) + (0.25 / sqrt(x))) / (x + (x + 1.0)); end
code[x_] := N[(N[(N[Sqrt[x], $MachinePrecision] + N[(0.25 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{x} + \frac{0.25}{\sqrt{x}}}{x + \left(x + 1\right)}
\end{array}
Initial program 5.6%
lift--.f64N/A
flip--N/A
div-invN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
flip--N/A
associate-*l/N/A
lower-/.f64N/A
Applied rewrites7.2%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-outN/A
metadata-evalN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x) :precision binary64 (* 0.5 (sqrt (/ 1.0 x))))
double code(double x) {
return 0.5 * sqrt((1.0 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * sqrt((1.0d0 / x))
end function
public static double code(double x) {
return 0.5 * Math.sqrt((1.0 / x));
}
def code(x): return 0.5 * math.sqrt((1.0 / x))
function code(x) return Float64(0.5 * sqrt(Float64(1.0 / x))) end
function tmp = code(x) tmp = 0.5 * sqrt((1.0 / x)); end
code[x_] := N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{\frac{1}{x}}
\end{array}
Initial program 5.6%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
(FPCore (x) :precision binary64 (/ 0.5 (sqrt x)))
double code(double x) {
return 0.5 / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 / sqrt(x)
end function
public static double code(double x) {
return 0.5 / Math.sqrt(x);
}
def code(x): return 0.5 / math.sqrt(x)
function code(x) return Float64(0.5 / sqrt(x)) end
function tmp = code(x) tmp = 0.5 / sqrt(x); end
code[x_] := N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{\sqrt{x}}
\end{array}
Initial program 5.6%
lift--.f64N/A
flip--N/A
div-invN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
flip--N/A
associate-*l/N/A
lower-/.f64N/A
Applied rewrites7.2%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
Applied rewrites98.5%
(FPCore (x) :precision binary64 (- (* x 0.5) (sqrt x)))
double code(double x) {
return (x * 0.5) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * 0.5d0) - sqrt(x)
end function
public static double code(double x) {
return (x * 0.5) - Math.sqrt(x);
}
def code(x): return (x * 0.5) - math.sqrt(x)
function code(x) return Float64(Float64(x * 0.5) - sqrt(x)) end
function tmp = code(x) tmp = (x * 0.5) - sqrt(x); end
code[x_] := N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 - \sqrt{x}
\end{array}
Initial program 5.6%
unpow1N/A
metadata-evalN/A
pow-divN/A
pow2N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
unpow1N/A
lower-/.f645.5
Applied rewrites5.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f644.4
Applied rewrites4.4%
Taylor expanded in x around inf
Applied rewrites4.4%
(FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
double code(double x) {
return 1.0 - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - sqrt(x)
end function
public static double code(double x) {
return 1.0 - Math.sqrt(x);
}
def code(x): return 1.0 - math.sqrt(x)
function code(x) return Float64(1.0 - sqrt(x)) end
function tmp = code(x) tmp = 1.0 - sqrt(x); end
code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{x}
\end{array}
Initial program 5.6%
Taylor expanded in x around 0
Applied rewrites1.6%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (* 0.5 (pow x -0.5)))
double code(double x) {
return 0.5 * pow(x, -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (x ** (-0.5d0))
end function
public static double code(double x) {
return 0.5 * Math.pow(x, -0.5);
}
def code(x): return 0.5 * math.pow(x, -0.5)
function code(x) return Float64(0.5 * (x ^ -0.5)) end
function tmp = code(x) tmp = 0.5 * (x ^ -0.5); end
code[x_] := N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot {x}^{-0.5}
\end{array}
herbie shell --seed 2024223
(FPCore (x)
:name "2sqrt (example 3.1)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
:alt
(! :herbie-platform default (* 1/2 (pow x -1/2)))
(- (sqrt (+ x 1.0)) (sqrt x)))