
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (fma (+ y 1.0) x y))
assert(x < y);
double code(double x, double y) {
return fma((y + 1.0), x, y);
}
x, y = sort([x, y]) function code(x, y) return fma(Float64(y + 1.0), x, y) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(y + 1.0), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(y + 1, x, y\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ y (+ x (* y x)))))
(if (<= t_0 -1e-268)
(fma x y x)
(if (<= t_0 5e+176) (* y 2.0) (fma x y x)))))assert(x < y);
double code(double x, double y) {
double t_0 = y + (x + (y * x));
double tmp;
if (t_0 <= -1e-268) {
tmp = fma(x, y, x);
} else if (t_0 <= 5e+176) {
tmp = y * 2.0;
} else {
tmp = fma(x, y, x);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) t_0 = Float64(y + Float64(x + Float64(y * x))) tmp = 0.0 if (t_0 <= -1e-268) tmp = fma(x, y, x); elseif (t_0 <= 5e+176) tmp = Float64(y * 2.0); else tmp = fma(x, y, x); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(y + N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-268], N[(x * y + x), $MachinePrecision], If[LessEqual[t$95$0, 5e+176], N[(y * 2.0), $MachinePrecision], N[(x * y + x), $MachinePrecision]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := y + \left(x + y \cdot x\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-268}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+176}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -9.99999999999999958e-269 or 5e176 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6474.2
Applied rewrites74.2%
if -9.99999999999999958e-269 < (+.f64 (+.f64 (*.f64 x y) x) y) < 5e176Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around -inf
*-commutativeN/A
lower-*.f6411.9
Applied rewrites11.9%
Final simplification54.2%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= (+ y (+ x (* y x))) -1e-268) (fma x y x) (fma x y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if ((y + (x + (y * x))) <= -1e-268) {
tmp = fma(x, y, x);
} else {
tmp = fma(x, y, y);
}
return tmp;
}
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (Float64(y + Float64(x + Float64(y * x))) <= -1e-268) tmp = fma(x, y, x); else tmp = fma(x, y, y); end return tmp end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[N[(y + N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e-268], N[(x * y + x), $MachinePrecision], N[(x * y + y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y + \left(x + y \cdot x\right) \leq -1 \cdot 10^{-268}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, y\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) x) y) < -9.99999999999999958e-269Initial program 100.0%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6472.6
Applied rewrites72.6%
if -9.99999999999999958e-269 < (+.f64 (+.f64 (*.f64 x y) x) y) Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lower-fma.f6464.5
Applied rewrites64.5%
Final simplification68.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -12000.0) (* y x) (if (<= x 2.0) (* y 2.0) (* y x))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -12000.0) {
tmp = y * x;
} else if (x <= 2.0) {
tmp = y * 2.0;
} else {
tmp = y * x;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-12000.0d0)) then
tmp = y * x
else if (x <= 2.0d0) then
tmp = y * 2.0d0
else
tmp = y * x
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -12000.0) {
tmp = y * x;
} else if (x <= 2.0) {
tmp = y * 2.0;
} else {
tmp = y * x;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -12000.0: tmp = y * x elif x <= 2.0: tmp = y * 2.0 else: tmp = y * x return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -12000.0) tmp = Float64(y * x); elseif (x <= 2.0) tmp = Float64(y * 2.0); else tmp = Float64(y * x); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -12000.0)
tmp = y * x;
elseif (x <= 2.0)
tmp = y * 2.0;
else
tmp = y * x;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -12000.0], N[(y * x), $MachinePrecision], If[LessEqual[x, 2.0], N[(y * 2.0), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -12000 or 2 < x Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
lower-fma.f6448.9
Applied rewrites48.9%
Taylor expanded in x around inf
Applied rewrites47.7%
if -12000 < x < 2Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around -inf
*-commutativeN/A
lower-*.f6415.0
Applied rewrites15.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* y 2.0))
assert(x < y);
double code(double x, double y) {
return y * 2.0;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * 2.0d0
end function
assert x < y;
public static double code(double x, double y) {
return y * 2.0;
}
[x, y] = sort([x, y]) def code(x, y): return y * 2.0
x, y = sort([x, y]) function code(x, y) return Float64(y * 2.0) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y * 2.0;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y * 2.0), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y \cdot 2
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around -inf
*-commutativeN/A
lower-*.f648.8
Applied rewrites8.8%
herbie shell --seed 2024223
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))