
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
(FPCore (v w r)
:precision binary64
(let* ((t_0 (* 0.125 (fma v -2.0 3.0))) (t_1 (+ 3.0 (/ 2.0 (* r r)))))
(if (<= (* w w) 1e-230)
(- t_1 (fma t_0 (* (* w (* w r)) (/ r (- 1.0 v))) 4.5))
(- t_1 (fma t_0 (* w (/ (* r (* w r)) (- 1.0 v))) 4.5)))))
double code(double v, double w, double r) {
double t_0 = 0.125 * fma(v, -2.0, 3.0);
double t_1 = 3.0 + (2.0 / (r * r));
double tmp;
if ((w * w) <= 1e-230) {
tmp = t_1 - fma(t_0, ((w * (w * r)) * (r / (1.0 - v))), 4.5);
} else {
tmp = t_1 - fma(t_0, (w * ((r * (w * r)) / (1.0 - v))), 4.5);
}
return tmp;
}
function code(v, w, r) t_0 = Float64(0.125 * fma(v, -2.0, 3.0)) t_1 = Float64(3.0 + Float64(2.0 / Float64(r * r))) tmp = 0.0 if (Float64(w * w) <= 1e-230) tmp = Float64(t_1 - fma(t_0, Float64(Float64(w * Float64(w * r)) * Float64(r / Float64(1.0 - v))), 4.5)); else tmp = Float64(t_1 - fma(t_0, Float64(w * Float64(Float64(r * Float64(w * r)) / Float64(1.0 - v))), 4.5)); end return tmp end
code[v_, w_, r_] := Block[{t$95$0 = N[(0.125 * N[(v * -2.0 + 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(w * w), $MachinePrecision], 1e-230], N[(t$95$1 - N[(t$95$0 * N[(N[(w * N[(w * r), $MachinePrecision]), $MachinePrecision] * N[(r / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 4.5), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - N[(t$95$0 * N[(w * N[(N[(r * N[(w * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 4.5), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.125 \cdot \mathsf{fma}\left(v, -2, 3\right)\\
t_1 := 3 + \frac{2}{r \cdot r}\\
\mathbf{if}\;w \cdot w \leq 10^{-230}:\\
\;\;\;\;t\_1 - \mathsf{fma}\left(t\_0, \left(w \cdot \left(w \cdot r\right)\right) \cdot \frac{r}{1 - v}, 4.5\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 - \mathsf{fma}\left(t\_0, w \cdot \frac{r \cdot \left(w \cdot r\right)}{1 - v}, 4.5\right)\\
\end{array}
\end{array}
if (*.f64 w w) < 1.00000000000000005e-230Initial program 86.4%
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites99.9%
if 1.00000000000000005e-230 < (*.f64 w w) Initial program 84.7%
lift--.f64N/A
lift--.f64N/A
associate--l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites93.8%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (v w r)
:precision binary64
(let* ((t_0 (/ 2.0 (* r r)))
(t_1
(+
(+ 3.0 t_0)
(/ (* (* r (* (* w w) r)) (* 0.125 (- (* 2.0 v) 3.0))) (- 1.0 v)))))
(if (<= t_1 (- INFINITY))
(* -0.25 (* w (* w (* r r))))
(if (<= t_1 -5e+20) (* (* r r) (* (* w w) -0.375)) (+ t_0 -1.5)))))
double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double t_1 = (3.0 + t_0) + (((r * ((w * w) * r)) * (0.125 * ((2.0 * v) - 3.0))) / (1.0 - v));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = -0.25 * (w * (w * (r * r)));
} else if (t_1 <= -5e+20) {
tmp = (r * r) * ((w * w) * -0.375);
} else {
tmp = t_0 + -1.5;
}
return tmp;
}
public static double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double t_1 = (3.0 + t_0) + (((r * ((w * w) * r)) * (0.125 * ((2.0 * v) - 3.0))) / (1.0 - v));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = -0.25 * (w * (w * (r * r)));
} else if (t_1 <= -5e+20) {
tmp = (r * r) * ((w * w) * -0.375);
} else {
tmp = t_0 + -1.5;
}
return tmp;
}
def code(v, w, r): t_0 = 2.0 / (r * r) t_1 = (3.0 + t_0) + (((r * ((w * w) * r)) * (0.125 * ((2.0 * v) - 3.0))) / (1.0 - v)) tmp = 0 if t_1 <= -math.inf: tmp = -0.25 * (w * (w * (r * r))) elif t_1 <= -5e+20: tmp = (r * r) * ((w * w) * -0.375) else: tmp = t_0 + -1.5 return tmp
function code(v, w, r) t_0 = Float64(2.0 / Float64(r * r)) t_1 = Float64(Float64(3.0 + t_0) + Float64(Float64(Float64(r * Float64(Float64(w * w) * r)) * Float64(0.125 * Float64(Float64(2.0 * v) - 3.0))) / Float64(1.0 - v))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(-0.25 * Float64(w * Float64(w * Float64(r * r)))); elseif (t_1 <= -5e+20) tmp = Float64(Float64(r * r) * Float64(Float64(w * w) * -0.375)); else tmp = Float64(t_0 + -1.5); end return tmp end
function tmp_2 = code(v, w, r) t_0 = 2.0 / (r * r); t_1 = (3.0 + t_0) + (((r * ((w * w) * r)) * (0.125 * ((2.0 * v) - 3.0))) / (1.0 - v)); tmp = 0.0; if (t_1 <= -Inf) tmp = -0.25 * (w * (w * (r * r))); elseif (t_1 <= -5e+20) tmp = (r * r) * ((w * w) * -0.375); else tmp = t_0 + -1.5; end tmp_2 = tmp; end
code[v_, w_, r_] := Block[{t$95$0 = N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(3.0 + t$95$0), $MachinePrecision] + N[(N[(N[(r * N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] * N[(0.125 * N[(N[(2.0 * v), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(-0.25 * N[(w * N[(w * N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -5e+20], N[(N[(r * r), $MachinePrecision] * N[(N[(w * w), $MachinePrecision] * -0.375), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + -1.5), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{r \cdot r}\\
t_1 := \left(3 + t\_0\right) + \frac{\left(r \cdot \left(\left(w \cdot w\right) \cdot r\right)\right) \cdot \left(0.125 \cdot \left(2 \cdot v - 3\right)\right)}{1 - v}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;-0.25 \cdot \left(w \cdot \left(w \cdot \left(r \cdot r\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{+20}:\\
\;\;\;\;\left(r \cdot r\right) \cdot \left(\left(w \cdot w\right) \cdot -0.375\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 + -1.5\\
\end{array}
\end{array}
if (-.f64 (+.f64 #s(literal 3 binary64) (/.f64 #s(literal 2 binary64) (*.f64 r r))) (/.f64 (*.f64 (*.f64 #s(literal 1/8 binary64) (-.f64 #s(literal 3 binary64) (*.f64 #s(literal 2 binary64) v))) (*.f64 (*.f64 (*.f64 w w) r) r)) (-.f64 #s(literal 1 binary64) v))) < -inf.0Initial program 83.2%
Taylor expanded in v around inf
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-+l+N/A
lower-+.f64N/A
associate-*r*N/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r/N/A
Applied rewrites95.4%
Taylor expanded in r around inf
Applied rewrites90.7%
if -inf.0 < (-.f64 (+.f64 #s(literal 3 binary64) (/.f64 #s(literal 2 binary64) (*.f64 r r))) (/.f64 (*.f64 (*.f64 #s(literal 1/8 binary64) (-.f64 #s(literal 3 binary64) (*.f64 #s(literal 2 binary64) v))) (*.f64 (*.f64 (*.f64 w w) r) r)) (-.f64 #s(literal 1 binary64) v))) < -5e20Initial program 98.2%
Taylor expanded in v around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6450.5
Applied rewrites50.5%
Taylor expanded in r around inf
Applied rewrites50.1%
if -5e20 < (-.f64 (+.f64 #s(literal 3 binary64) (/.f64 #s(literal 2 binary64) (*.f64 r r))) (/.f64 (*.f64 (*.f64 #s(literal 1/8 binary64) (-.f64 #s(literal 3 binary64) (*.f64 #s(literal 2 binary64) v))) (*.f64 (*.f64 (*.f64 w w) r) r)) (-.f64 #s(literal 1 binary64) v))) Initial program 84.5%
Taylor expanded in w around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
unpow2N/A
lower-*.f6494.4
Applied rewrites94.4%
Final simplification89.6%
herbie shell --seed 2024222
(FPCore (v w r)
:name "Rosa's TurbineBenchmark"
:precision binary64
(- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))