
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (+ b a) (- b a))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+29)
(* (+ b a) (* (- b a) (sin (* PI (* angle_m 0.011111111111111112)))))
(if (<= (/ angle_m 180.0) 5e+203)
(* (sin (* 0.011111111111111112 (* angle_m PI))) t_0)
(* angle_m (* PI (* 0.011111111111111112 t_0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * (b - a);
double tmp;
if ((angle_m / 180.0) <= 5e+29) {
tmp = (b + a) * ((b - a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else if ((angle_m / 180.0) <= 5e+203) {
tmp = sin((0.011111111111111112 * (angle_m * ((double) M_PI)))) * t_0;
} else {
tmp = angle_m * (((double) M_PI) * (0.011111111111111112 * t_0));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * (b - a);
double tmp;
if ((angle_m / 180.0) <= 5e+29) {
tmp = (b + a) * ((b - a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else if ((angle_m / 180.0) <= 5e+203) {
tmp = Math.sin((0.011111111111111112 * (angle_m * Math.PI))) * t_0;
} else {
tmp = angle_m * (Math.PI * (0.011111111111111112 * t_0));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b + a) * (b - a) tmp = 0 if (angle_m / 180.0) <= 5e+29: tmp = (b + a) * ((b - a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) elif (angle_m / 180.0) <= 5e+203: tmp = math.sin((0.011111111111111112 * (angle_m * math.pi))) * t_0 else: tmp = angle_m * (math.pi * (0.011111111111111112 * t_0)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b + a) * Float64(b - a)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+29) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); elseif (Float64(angle_m / 180.0) <= 5e+203) tmp = Float64(sin(Float64(0.011111111111111112 * Float64(angle_m * pi))) * t_0); else tmp = Float64(angle_m * Float64(pi * Float64(0.011111111111111112 * t_0))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b + a) * (b - a); tmp = 0.0; if ((angle_m / 180.0) <= 5e+29) tmp = (b + a) * ((b - a) * sin((pi * (angle_m * 0.011111111111111112)))); elseif ((angle_m / 180.0) <= 5e+203) tmp = sin((0.011111111111111112 * (angle_m * pi))) * t_0; else tmp = angle_m * (pi * (0.011111111111111112 * t_0)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b + a), $MachinePrecision] * N[(b - a), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+29], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+203], N[(N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * t$95$0), $MachinePrecision], N[(angle$95$m * N[(Pi * N[(0.011111111111111112 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b + a\right) \cdot \left(b - a\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+29}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+203}:\\
\;\;\;\;\sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;angle\_m \cdot \left(\pi \cdot \left(0.011111111111111112 \cdot t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.0000000000000001e29Initial program 71.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites95.4%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6495.5
Applied rewrites95.5%
if 5.0000000000000001e29 < (/.f64 angle #s(literal 180 binary64)) < 4.99999999999999994e203Initial program 27.4%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f64N/A
Applied rewrites36.9%
if 4.99999999999999994e203 < (/.f64 angle #s(literal 180 binary64)) Initial program 25.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6442.1
Applied rewrites42.1%
Applied rewrites42.1%
Final simplification68.9%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (sin (* 0.011111111111111112 (* angle_m PI))))
(t_1 (- (pow b 2.0) (pow a 2.0))))
(*
angle_s
(if (<= t_1 -4e-297)
(* (+ b a) (* t_0 (- a)))
(if (<= t_1 INFINITY)
(* (+ b a) (* b t_0))
(*
(+ b a)
(*
(- b a)
(*
angle_m
(fma
(* -2.2862368541380886e-7 (* angle_m angle_m))
(* PI (* PI PI))
(* PI 0.011111111111111112))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = sin((0.011111111111111112 * (angle_m * ((double) M_PI))));
double t_1 = pow(b, 2.0) - pow(a, 2.0);
double tmp;
if (t_1 <= -4e-297) {
tmp = (b + a) * (t_0 * -a);
} else if (t_1 <= ((double) INFINITY)) {
tmp = (b + a) * (b * t_0);
} else {
tmp = (b + a) * ((b - a) * (angle_m * fma((-2.2862368541380886e-7 * (angle_m * angle_m)), (((double) M_PI) * (((double) M_PI) * ((double) M_PI))), (((double) M_PI) * 0.011111111111111112))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = sin(Float64(0.011111111111111112 * Float64(angle_m * pi))) t_1 = Float64((b ^ 2.0) - (a ^ 2.0)) tmp = 0.0 if (t_1 <= -4e-297) tmp = Float64(Float64(b + a) * Float64(t_0 * Float64(-a))); elseif (t_1 <= Inf) tmp = Float64(Float64(b + a) * Float64(b * t_0)); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(angle_m * fma(Float64(-2.2862368541380886e-7 * Float64(angle_m * angle_m)), Float64(pi * Float64(pi * pi)), Float64(pi * 0.011111111111111112))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[Sin[N[(0.011111111111111112 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[t$95$1, -4e-297], N[(N[(b + a), $MachinePrecision] * N[(t$95$0 * (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(b + a), $MachinePrecision] * N[(b * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(angle$95$m * N[(N[(-2.2862368541380886e-7 * N[(angle$95$m * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision] + N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \pi\right)\right)\\
t_1 := {b}^{2} - {a}^{2}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-297}:\\
\;\;\;\;\left(b + a\right) \cdot \left(t\_0 \cdot \left(-a\right)\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\left(b + a\right) \cdot \left(b \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(angle\_m \cdot \mathsf{fma}\left(-2.2862368541380886 \cdot 10^{-7} \cdot \left(angle\_m \cdot angle\_m\right), \pi \cdot \left(\pi \cdot \pi\right), \pi \cdot 0.011111111111111112\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -4.00000000000000016e-297Initial program 54.3%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites63.8%
Taylor expanded in b around 0
mul-1-negN/A
lower-neg.f6463.4
Applied rewrites63.4%
if -4.00000000000000016e-297 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < +inf.0Initial program 60.9%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites69.4%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
lower-sin.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-PI.f6469.1
Applied rewrites69.1%
if +inf.0 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 0.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lift--.f64N/A
lift-pow.f64N/A
unpow2N/A
lift-pow.f64N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
lower-*.f64N/A
Applied rewrites76.7%
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f6477.9
Applied rewrites77.9%
Taylor expanded in angle around 0
lower-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
unpow2N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-PI.f64N/A
lower-*.f64N/A
lower-PI.f6473.5
Applied rewrites73.5%
Final simplification66.9%
herbie shell --seed 2024222
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))