
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (+ 1.0 (exp (- s)))))
(if (<= (- s) 50000000.0)
(exp
(* c_n (- (log1p (/ -1.0 t_1)) (log1p (/ -1.0 (+ 1.0 (exp (- t))))))))
(/ (pow t_1 (- c_p)) 1.0))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 + exp(-s);
double tmp;
if (-s <= 50000000.0) {
tmp = exp((c_n * (log1p((-1.0 / t_1)) - log1p((-1.0 / (1.0 + exp(-t)))))));
} else {
tmp = pow(t_1, -c_p) / 1.0;
}
return tmp;
}
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 + Math.exp(-s);
double tmp;
if (-s <= 50000000.0) {
tmp = Math.exp((c_n * (Math.log1p((-1.0 / t_1)) - Math.log1p((-1.0 / (1.0 + Math.exp(-t)))))));
} else {
tmp = Math.pow(t_1, -c_p) / 1.0;
}
return tmp;
}
def code(c_p, c_n, t, s): t_1 = 1.0 + math.exp(-s) tmp = 0 if -s <= 50000000.0: tmp = math.exp((c_n * (math.log1p((-1.0 / t_1)) - math.log1p((-1.0 / (1.0 + math.exp(-t))))))) else: tmp = math.pow(t_1, -c_p) / 1.0 return tmp
function code(c_p, c_n, t, s) t_1 = Float64(1.0 + exp(Float64(-s))) tmp = 0.0 if (Float64(-s) <= 50000000.0) tmp = exp(Float64(c_n * Float64(log1p(Float64(-1.0 / t_1)) - log1p(Float64(-1.0 / Float64(1.0 + exp(Float64(-t)))))))); else tmp = Float64((t_1 ^ Float64(-c_p)) / 1.0); end return tmp end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[(-s), 50000000.0], N[Exp[N[(c$95$n * N[(N[Log[1 + N[(-1.0 / t$95$1), $MachinePrecision]], $MachinePrecision] - N[Log[1 + N[(-1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[(N[Power[t$95$1, (-c$95$p)], $MachinePrecision] / 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 + e^{-s}\\
\mathbf{if}\;-s \leq 50000000:\\
\;\;\;\;e^{c\_n \cdot \left(\mathsf{log1p}\left(\frac{-1}{t\_1}\right) - \mathsf{log1p}\left(\frac{-1}{1 + e^{-t}}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{{t\_1}^{\left(-c\_p\right)}}{1}\\
\end{array}
\end{array}
if (neg.f64 s) < 5e7Initial program 92.8%
Applied rewrites96.1%
Taylor expanded in c_p around 0
lower-*.f64N/A
lower--.f64N/A
sub-negN/A
lower-log1p.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f64N/A
sub-negN/A
lower-log1p.f64N/A
distribute-neg-fracN/A
Applied rewrites99.2%
if 5e7 < (neg.f64 s) Initial program 50.0%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6450.0
Applied rewrites50.0%
Taylor expanded in c_p around 0
Applied rewrites100.0%
Applied rewrites100.0%
Applied rewrites100.0%
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (+ 1.0 (exp (- s)))))
(if (<= (- s) -5700.0)
(/ (pow (+ 1.0 (/ -1.0 t_1)) c_n) 1.0)
(if (<= (- s) 750000000.0) 1.0 (/ (pow t_1 (- c_p)) 1.0)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 + exp(-s);
double tmp;
if (-s <= -5700.0) {
tmp = pow((1.0 + (-1.0 / t_1)), c_n) / 1.0;
} else if (-s <= 750000000.0) {
tmp = 1.0;
} else {
tmp = pow(t_1, -c_p) / 1.0;
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 + exp(-s)
if (-s <= (-5700.0d0)) then
tmp = ((1.0d0 + ((-1.0d0) / t_1)) ** c_n) / 1.0d0
else if (-s <= 750000000.0d0) then
tmp = 1.0d0
else
tmp = (t_1 ** -c_p) / 1.0d0
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 + Math.exp(-s);
double tmp;
if (-s <= -5700.0) {
tmp = Math.pow((1.0 + (-1.0 / t_1)), c_n) / 1.0;
} else if (-s <= 750000000.0) {
tmp = 1.0;
} else {
tmp = Math.pow(t_1, -c_p) / 1.0;
}
return tmp;
}
def code(c_p, c_n, t, s): t_1 = 1.0 + math.exp(-s) tmp = 0 if -s <= -5700.0: tmp = math.pow((1.0 + (-1.0 / t_1)), c_n) / 1.0 elif -s <= 750000000.0: tmp = 1.0 else: tmp = math.pow(t_1, -c_p) / 1.0 return tmp
function code(c_p, c_n, t, s) t_1 = Float64(1.0 + exp(Float64(-s))) tmp = 0.0 if (Float64(-s) <= -5700.0) tmp = Float64((Float64(1.0 + Float64(-1.0 / t_1)) ^ c_n) / 1.0); elseif (Float64(-s) <= 750000000.0) tmp = 1.0; else tmp = Float64((t_1 ^ Float64(-c_p)) / 1.0); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) t_1 = 1.0 + exp(-s); tmp = 0.0; if (-s <= -5700.0) tmp = ((1.0 + (-1.0 / t_1)) ^ c_n) / 1.0; elseif (-s <= 750000000.0) tmp = 1.0; else tmp = (t_1 ^ -c_p) / 1.0; end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[(-s), -5700.0], N[(N[Power[N[(1.0 + N[(-1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[(-s), 750000000.0], 1.0, N[(N[Power[t$95$1, (-c$95$p)], $MachinePrecision] / 1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 + e^{-s}\\
\mathbf{if}\;-s \leq -5700:\\
\;\;\;\;\frac{{\left(1 + \frac{-1}{t\_1}\right)}^{c\_n}}{1}\\
\mathbf{elif}\;-s \leq 750000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{{t\_1}^{\left(-c\_p\right)}}{1}\\
\end{array}
\end{array}
if (neg.f64 s) < -5700Initial program 24.8%
Taylor expanded in c_p around 0
lower-/.f64N/A
lower-pow.f64N/A
sub-negN/A
lower-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f64N/A
lower-pow.f64N/A
Applied rewrites51.8%
Taylor expanded in t around 0
Applied rewrites25.5%
Taylor expanded in c_n around 0
Applied rewrites100.0%
if -5700 < (neg.f64 s) < 7.5e8Initial program 92.8%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6494.8
Applied rewrites94.8%
Taylor expanded in c_p around 0
Applied rewrites97.8%
if 7.5e8 < (neg.f64 s) Initial program 59.4%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6465.8
Applied rewrites65.8%
Taylor expanded in c_p around 0
Applied rewrites100.0%
Applied rewrites100.0%
Applied rewrites100.0%
(FPCore (c_p c_n t s) :precision binary64 (* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n)))
double code(double c_p, double c_n, double t, double s) {
return pow(((1.0 + exp(-t)) / (1.0 + exp(-s))), c_p) * pow(((1.0 + exp(t)) / (1.0 + exp(s))), c_n);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (((1.0d0 + exp(-t)) / (1.0d0 + exp(-s))) ** c_p) * (((1.0d0 + exp(t)) / (1.0d0 + exp(s))) ** c_n)
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow(((1.0 + Math.exp(-t)) / (1.0 + Math.exp(-s))), c_p) * Math.pow(((1.0 + Math.exp(t)) / (1.0 + Math.exp(s))), c_n);
}
def code(c_p, c_n, t, s): return math.pow(((1.0 + math.exp(-t)) / (1.0 + math.exp(-s))), c_p) * math.pow(((1.0 + math.exp(t)) / (1.0 + math.exp(s))), c_n)
function code(c_p, c_n, t, s) return Float64((Float64(Float64(1.0 + exp(Float64(-t))) / Float64(1.0 + exp(Float64(-s)))) ^ c_p) * (Float64(Float64(1.0 + exp(t)) / Float64(1.0 + exp(s))) ^ c_n)) end
function tmp = code(c_p, c_n, t, s) tmp = (((1.0 + exp(-t)) / (1.0 + exp(-s))) ^ c_p) * (((1.0 + exp(t)) / (1.0 + exp(s))) ^ c_n); end
code[c$95$p_, c$95$n_, t_, s_] := N[(N[Power[N[(N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision] * N[Power[N[(N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[s], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1 + e^{-t}}{1 + e^{-s}}\right)}^{c\_p} \cdot {\left(\frac{1 + e^{t}}{1 + e^{s}}\right)}^{c\_n}
\end{array}
herbie shell --seed 2024222
(FPCore (c_p c_n t s)
:name "Harley's example"
:precision binary64
:pre (and (< 0.0 c_p) (< 0.0 c_n))
:alt
(! :herbie-platform default (* (pow (/ (+ 1 (exp (- t))) (+ 1 (exp (- s)))) c_p) (pow (/ (+ 1 (exp t)) (+ 1 (exp s))) c_n)))
(/ (* (pow (/ 1.0 (+ 1.0 (exp (- s)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- s))))) c_n)) (* (pow (/ 1.0 (+ 1.0 (exp (- t)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- t))))) c_n))))