
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma b b (* 4.0 (* a c))))))
(/
(* a (fma (* a -16.0) (* (* b b) (* c c)) (* -4.0 (* c (pow b 4.0)))))
(*
(* (* b (* a 2.0)) t_0)
(*
b
(+
(sqrt (fma a (* -16.0 (* a (* c c))) (* (* b b) (* b b))))
(* b t_0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(b, b, (4.0 * (a * c))));
return (a * fma((a * -16.0), ((b * b) * (c * c)), (-4.0 * (c * pow(b, 4.0))))) / (((b * (a * 2.0)) * t_0) * (b * (sqrt(fma(a, (-16.0 * (a * (c * c))), ((b * b) * (b * b)))) + (b * t_0))));
}
function code(a, b, c) t_0 = sqrt(fma(b, b, Float64(4.0 * Float64(a * c)))) return Float64(Float64(a * fma(Float64(a * -16.0), Float64(Float64(b * b) * Float64(c * c)), Float64(-4.0 * Float64(c * (b ^ 4.0))))) / Float64(Float64(Float64(b * Float64(a * 2.0)) * t_0) * Float64(b * Float64(sqrt(fma(a, Float64(-16.0 * Float64(a * Float64(c * c))), Float64(Float64(b * b) * Float64(b * b)))) + Float64(b * t_0))))) end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(b * b + N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(a * N[(N[(a * -16.0), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] + N[(-4.0 * N[(c * N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(b * N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision] * N[(b * N[(N[Sqrt[N[(a * N[(-16.0 * N[(a * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(b * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(b, b, 4 \cdot \left(a \cdot c\right)\right)}\\
\frac{a \cdot \mathsf{fma}\left(a \cdot -16, \left(b \cdot b\right) \cdot \left(c \cdot c\right), -4 \cdot \left(c \cdot {b}^{4}\right)\right)}{\left(\left(b \cdot \left(a \cdot 2\right)\right) \cdot t\_0\right) \cdot \left(b \cdot \left(\sqrt{\mathsf{fma}\left(a, -16 \cdot \left(a \cdot \left(c \cdot c\right)\right), \left(b \cdot b\right) \cdot \left(b \cdot b\right)\right)} + b \cdot t\_0\right)\right)}
\end{array}
\end{array}
Initial program 53.4%
Applied rewrites52.1%
Applied rewrites53.8%
Taylor expanded in a around 0
lower-*.f64N/A
cancel-sign-sub-invN/A
associate-*r*N/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-pow.f6498.9
Applied rewrites98.9%
Final simplification98.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* a (* c c)))
(t_1 (fma c (* a -4.0) (* b b)))
(t_2 (* b (* b b))))
(if (<= b 5.0)
(/ (* (/ 0.5 a) (- t_1 (* b b))) (+ b (sqrt t_1)))
(-
(/
(-
(fma
a
(* (/ (* c t_0) (* b t_2)) -2.0)
(/
(* -0.25 (* (* a (* a (* a a))) (* c (* (* c (* c c)) 20.0))))
(* a (* t_2 t_2))))
(/ t_0 (* b b)))
b)
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = a * (c * c);
double t_1 = fma(c, (a * -4.0), (b * b));
double t_2 = b * (b * b);
double tmp;
if (b <= 5.0) {
tmp = ((0.5 / a) * (t_1 - (b * b))) / (b + sqrt(t_1));
} else {
tmp = ((fma(a, (((c * t_0) / (b * t_2)) * -2.0), ((-0.25 * ((a * (a * (a * a))) * (c * ((c * (c * c)) * 20.0)))) / (a * (t_2 * t_2)))) - (t_0 / (b * b))) / b) - (c / b);
}
return tmp;
}
function code(a, b, c) t_0 = Float64(a * Float64(c * c)) t_1 = fma(c, Float64(a * -4.0), Float64(b * b)) t_2 = Float64(b * Float64(b * b)) tmp = 0.0 if (b <= 5.0) tmp = Float64(Float64(Float64(0.5 / a) * Float64(t_1 - Float64(b * b))) / Float64(b + sqrt(t_1))); else tmp = Float64(Float64(Float64(fma(a, Float64(Float64(Float64(c * t_0) / Float64(b * t_2)) * -2.0), Float64(Float64(-0.25 * Float64(Float64(a * Float64(a * Float64(a * a))) * Float64(c * Float64(Float64(c * Float64(c * c)) * 20.0)))) / Float64(a * Float64(t_2 * t_2)))) - Float64(t_0 / Float64(b * b))) / b) - Float64(c / b)); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 5.0], N[(N[(N[(0.5 / a), $MachinePrecision] * N[(t$95$1 - N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(a * N[(N[(N[(c * t$95$0), $MachinePrecision] / N[(b * t$95$2), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision] + N[(N[(-0.25 * N[(N[(a * N[(a * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(c * N[(N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision] * 20.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * N[(t$95$2 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t$95$0 / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(c \cdot c\right)\\
t_1 := \mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)\\
t_2 := b \cdot \left(b \cdot b\right)\\
\mathbf{if}\;b \leq 5:\\
\;\;\;\;\frac{\frac{0.5}{a} \cdot \left(t\_1 - b \cdot b\right)}{b + \sqrt{t\_1}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, \frac{c \cdot t\_0}{b \cdot t\_2} \cdot -2, \frac{-0.25 \cdot \left(\left(a \cdot \left(a \cdot \left(a \cdot a\right)\right)\right) \cdot \left(c \cdot \left(\left(c \cdot \left(c \cdot c\right)\right) \cdot 20\right)\right)\right)}{a \cdot \left(t\_2 \cdot t\_2\right)}\right) - \frac{t\_0}{b \cdot b}}{b} - \frac{c}{b}\\
\end{array}
\end{array}
if b < 5Initial program 80.4%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
metadata-eval80.5
Applied rewrites80.5%
Applied rewrites82.0%
if 5 < b Initial program 49.2%
Taylor expanded in b around inf
Applied rewrites93.9%
Applied rewrites93.9%
Applied rewrites93.9%
Final simplification91.5%
herbie shell --seed 2024222
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))