
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (exp (* y (* x y))))
double code(double x, double y) {
return exp((y * (x * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((y * (x * y)))
end function
public static double code(double x, double y) {
return Math.exp((y * (x * y)));
}
def code(x, y): return math.exp((y * (x * y)))
function code(x, y) return exp(Float64(y * Float64(x * y))) end
function tmp = code(x, y) tmp = exp((y * (x * y))); end
code[x_, y_] := N[Exp[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{y \cdot \left(x \cdot y\right)}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (exp (* y (* x y))) 5.0) (fma (* x y) y 1.0) (fma x (fma x (* 0.5 (* y y)) y) 1.0)))
double code(double x, double y) {
double tmp;
if (exp((y * (x * y))) <= 5.0) {
tmp = fma((x * y), y, 1.0);
} else {
tmp = fma(x, fma(x, (0.5 * (y * y)), y), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (exp(Float64(y * Float64(x * y))) <= 5.0) tmp = fma(Float64(x * y), y, 1.0); else tmp = fma(x, fma(x, Float64(0.5 * Float64(y * y)), y), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[Exp[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 5.0], N[(N[(x * y), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(x * N[(x * N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{y \cdot \left(x \cdot y\right)} \leq 5:\\
\;\;\;\;\mathsf{fma}\left(x \cdot y, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.5 \cdot \left(y \cdot y\right), y\right), 1\right)\\
\end{array}
\end{array}
if (exp.f64 (*.f64 (*.f64 x y) y)) < 5Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6465.1
Applied rewrites65.1%
Applied rewrites65.1%
if 5 < (exp.f64 (*.f64 (*.f64 x y) y)) Initial program 100.0%
Applied rewrites58.2%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6484.6
Applied rewrites84.6%
Final simplification69.7%
(FPCore (x y) :precision binary64 (if (<= (exp (* y (* x y))) 2.0) 1.0 (* x (* y y))))
double code(double x, double y) {
double tmp;
if (exp((y * (x * y))) <= 2.0) {
tmp = 1.0;
} else {
tmp = x * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (exp((y * (x * y))) <= 2.0d0) then
tmp = 1.0d0
else
tmp = x * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (Math.exp((y * (x * y))) <= 2.0) {
tmp = 1.0;
} else {
tmp = x * (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if math.exp((y * (x * y))) <= 2.0: tmp = 1.0 else: tmp = x * (y * y) return tmp
function code(x, y) tmp = 0.0 if (exp(Float64(y * Float64(x * y))) <= 2.0) tmp = 1.0; else tmp = Float64(x * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (exp((y * (x * y))) <= 2.0) tmp = 1.0; else tmp = x * (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[Exp[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], 1.0, N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{y \cdot \left(x \cdot y\right)} \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (exp.f64 (*.f64 (*.f64 x y) y)) < 2Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites65.0%
if 2 < (exp.f64 (*.f64 (*.f64 x y) y)) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6474.2
Applied rewrites74.2%
Taylor expanded in x around inf
Applied rewrites74.2%
Final simplification67.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* x y))))
(if (<= t_0 -5e+138)
(/ 1.0 (fma (* y y) (* x (fma x (* 0.5 (* y y)) -1.0)) 1.0))
(if (<= t_0 -2e+19)
(/
1.0
(fma
(* y y)
(fma
(* y y)
(fma
(* x (* x (* x 0.16666666666666666)))
(* y (- y))
(* x (* x 0.5)))
(- x))
1.0))
(fma
(* y y)
(fma (* x (* x (* y y))) (fma x (* 0.16666666666666666 (* y y)) 0.5) x)
1.0)))))
double code(double x, double y) {
double t_0 = y * (x * y);
double tmp;
if (t_0 <= -5e+138) {
tmp = 1.0 / fma((y * y), (x * fma(x, (0.5 * (y * y)), -1.0)), 1.0);
} else if (t_0 <= -2e+19) {
tmp = 1.0 / fma((y * y), fma((y * y), fma((x * (x * (x * 0.16666666666666666))), (y * -y), (x * (x * 0.5))), -x), 1.0);
} else {
tmp = fma((y * y), fma((x * (x * (y * y))), fma(x, (0.16666666666666666 * (y * y)), 0.5), x), 1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(x * y)) tmp = 0.0 if (t_0 <= -5e+138) tmp = Float64(1.0 / fma(Float64(y * y), Float64(x * fma(x, Float64(0.5 * Float64(y * y)), -1.0)), 1.0)); elseif (t_0 <= -2e+19) tmp = Float64(1.0 / fma(Float64(y * y), fma(Float64(y * y), fma(Float64(x * Float64(x * Float64(x * 0.16666666666666666))), Float64(y * Float64(-y)), Float64(x * Float64(x * 0.5))), Float64(-x)), 1.0)); else tmp = fma(Float64(y * y), fma(Float64(x * Float64(x * Float64(y * y))), fma(x, Float64(0.16666666666666666 * Float64(y * y)), 0.5), x), 1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+138], N[(1.0 / N[(N[(y * y), $MachinePrecision] * N[(x * N[(x * N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -2e+19], N[(1.0 / N[(N[(y * y), $MachinePrecision] * N[(N[(y * y), $MachinePrecision] * N[(N[(x * N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * (-y)), $MachinePrecision] + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + (-x)), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * N[(N[(x * N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x * N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision] + x), $MachinePrecision] + 1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x \cdot y\right)\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+138}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(y \cdot y, x \cdot \mathsf{fma}\left(x, 0.5 \cdot \left(y \cdot y\right), -1\right), 1\right)}\\
\mathbf{elif}\;t\_0 \leq -2 \cdot 10^{+19}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(x \cdot \left(x \cdot \left(x \cdot 0.16666666666666666\right)\right), y \cdot \left(-y\right), x \cdot \left(x \cdot 0.5\right)\right), -x\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(x \cdot \left(x \cdot \left(y \cdot y\right)\right), \mathsf{fma}\left(x, 0.16666666666666666 \cdot \left(y \cdot y\right), 0.5\right), x\right), 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < -5.00000000000000016e138Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites1.6%
Applied rewrites1.6%
Taylor expanded in y around 0
Applied rewrites100.0%
if -5.00000000000000016e138 < (*.f64 (*.f64 x y) y) < -2e19Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites1.9%
Applied rewrites1.9%
Taylor expanded in y around 0
Applied rewrites56.3%
if -2e19 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites97.9%
Final simplification96.3%
(FPCore (x y)
:precision binary64
(if (<= (* y (* x y)) -2e+19)
(/
1.0
(fma
(* y y)
(fma
y
(*
(fma 0.16666666666666666 (* y (* y (* x (* x x)))) (* (* x x) -0.5))
(- y))
(- x))
1.0))
(fma
(* y y)
(fma (* x (* x (* y y))) (fma x (* 0.16666666666666666 (* y y)) 0.5) x)
1.0)))
double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= -2e+19) {
tmp = 1.0 / fma((y * y), fma(y, (fma(0.16666666666666666, (y * (y * (x * (x * x)))), ((x * x) * -0.5)) * -y), -x), 1.0);
} else {
tmp = fma((y * y), fma((x * (x * (y * y))), fma(x, (0.16666666666666666 * (y * y)), 0.5), x), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * Float64(x * y)) <= -2e+19) tmp = Float64(1.0 / fma(Float64(y * y), fma(y, Float64(fma(0.16666666666666666, Float64(y * Float64(y * Float64(x * Float64(x * x)))), Float64(Float64(x * x) * -0.5)) * Float64(-y)), Float64(-x)), 1.0)); else tmp = fma(Float64(y * y), fma(Float64(x * Float64(x * Float64(y * y))), fma(x, Float64(0.16666666666666666 * Float64(y * y)), 0.5), x), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], -2e+19], N[(1.0 / N[(N[(y * y), $MachinePrecision] * N[(y * N[(N[(0.16666666666666666 * N[(y * N[(y * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(x * x), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] * (-y)), $MachinePrecision] + (-x)), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * N[(N[(x * N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x * N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision] + x), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq -2 \cdot 10^{+19}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(y, \mathsf{fma}\left(0.16666666666666666, y \cdot \left(y \cdot \left(x \cdot \left(x \cdot x\right)\right)\right), \left(x \cdot x\right) \cdot -0.5\right) \cdot \left(-y\right), -x\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(x \cdot \left(x \cdot \left(y \cdot y\right)\right), \mathsf{fma}\left(x, 0.16666666666666666 \cdot \left(y \cdot y\right), 0.5\right), x\right), 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < -2e19Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites1.6%
Applied rewrites1.6%
Applied rewrites1.6%
Taylor expanded in y around 0
Applied rewrites93.1%
if -2e19 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites97.9%
Final simplification96.7%
(FPCore (x y)
:precision binary64
(if (<= (* y (* x y)) 2e-202)
(/ 1.0 (fma (* y y) (* x (fma x (* 0.5 (* y y)) -1.0)) 1.0))
(fma
(* y y)
(fma (* y (* x (* x y))) (fma x (* 0.16666666666666666 (* y y)) 0.5) x)
1.0)))
double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 2e-202) {
tmp = 1.0 / fma((y * y), (x * fma(x, (0.5 * (y * y)), -1.0)), 1.0);
} else {
tmp = fma((y * y), fma((y * (x * (x * y))), fma(x, (0.16666666666666666 * (y * y)), 0.5), x), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 2e-202) tmp = Float64(1.0 / fma(Float64(y * y), Float64(x * fma(x, Float64(0.5 * Float64(y * y)), -1.0)), 1.0)); else tmp = fma(Float64(y * y), fma(Float64(y * Float64(x * Float64(x * y))), fma(x, Float64(0.16666666666666666 * Float64(y * y)), 0.5), x), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 2e-202], N[(1.0 / N[(N[(y * y), $MachinePrecision] * N[(x * N[(x * N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * N[(N[(y * N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x * N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision] + x), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 2 \cdot 10^{-202}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(y \cdot y, x \cdot \mathsf{fma}\left(x, 0.5 \cdot \left(y \cdot y\right), -1\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot y, \mathsf{fma}\left(y \cdot \left(x \cdot \left(x \cdot y\right)\right), \mathsf{fma}\left(x, 0.16666666666666666 \cdot \left(y \cdot y\right), 0.5\right), x\right), 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 2.0000000000000001e-202Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites62.3%
Applied rewrites62.3%
Taylor expanded in y around 0
Applied rewrites93.9%
if 2.0000000000000001e-202 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites95.3%
Applied rewrites96.6%
Final simplification94.7%
(FPCore (x y)
:precision binary64
(if (<= (* y (* x y)) 2.0)
(/ 1.0 (fma (* y y) (* x (fma x (* 0.5 (* y y)) -1.0)) 1.0))
(fma
(* y y)
(* (* y y) (* 0.16666666666666666 (* x (* x (* x (* y y))))))
1.0)))
double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 2.0) {
tmp = 1.0 / fma((y * y), (x * fma(x, (0.5 * (y * y)), -1.0)), 1.0);
} else {
tmp = fma((y * y), ((y * y) * (0.16666666666666666 * (x * (x * (x * (y * y)))))), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 2.0) tmp = Float64(1.0 / fma(Float64(y * y), Float64(x * fma(x, Float64(0.5 * Float64(y * y)), -1.0)), 1.0)); else tmp = fma(Float64(y * y), Float64(Float64(y * y) * Float64(0.16666666666666666 * Float64(x * Float64(x * Float64(x * Float64(y * y)))))), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 2.0], N[(1.0 / N[(N[(y * y), $MachinePrecision] * N[(x * N[(x * N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * N[(N[(y * y), $MachinePrecision] * N[(0.16666666666666666 * N[(x * N[(x * N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 2:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(y \cdot y, x \cdot \mathsf{fma}\left(x, 0.5 \cdot \left(y \cdot y\right), -1\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot y, \left(y \cdot y\right) \cdot \left(0.16666666666666666 \cdot \left(x \cdot \left(x \cdot \left(x \cdot \left(y \cdot y\right)\right)\right)\right)\right), 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 2Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites65.2%
Applied rewrites65.2%
Taylor expanded in y around 0
Applied rewrites94.0%
if 2 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites95.3%
Taylor expanded in x around inf
Applied rewrites96.8%
Final simplification94.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* 0.5 (* y y))))
(if (<= (* y (* x y)) 50000.0)
(/ 1.0 (fma (* y y) (* x (fma x t_0 -1.0)) 1.0))
(* (* x (* x y)) (* y t_0)))))
double code(double x, double y) {
double t_0 = 0.5 * (y * y);
double tmp;
if ((y * (x * y)) <= 50000.0) {
tmp = 1.0 / fma((y * y), (x * fma(x, t_0, -1.0)), 1.0);
} else {
tmp = (x * (x * y)) * (y * t_0);
}
return tmp;
}
function code(x, y) t_0 = Float64(0.5 * Float64(y * y)) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 50000.0) tmp = Float64(1.0 / fma(Float64(y * y), Float64(x * fma(x, t_0, -1.0)), 1.0)); else tmp = Float64(Float64(x * Float64(x * y)) * Float64(y * t_0)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 50000.0], N[(1.0 / N[(N[(y * y), $MachinePrecision] * N[(x * N[(x * t$95$0 + -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(y * t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \left(y \cdot y\right)\\
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 50000:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(y \cdot y, x \cdot \mathsf{fma}\left(x, t\_0, -1\right), 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot \left(x \cdot y\right)\right) \cdot \left(y \cdot t\_0\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 5e4Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites64.9%
Applied rewrites64.9%
Taylor expanded in y around 0
Applied rewrites93.5%
if 5e4 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
Applied rewrites88.9%
Taylor expanded in y around inf
Applied rewrites88.9%
Applied rewrites95.2%
Final simplification93.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* x y))))
(if (<= t_0 -2e+19)
(/ 1.0 (- (* x (* y y))))
(if (<= t_0 2.0)
(fma x (* y y) 1.0)
(fma x (fma x (* 0.5 (* y y)) y) 1.0)))))
double code(double x, double y) {
double t_0 = y * (x * y);
double tmp;
if (t_0 <= -2e+19) {
tmp = 1.0 / -(x * (y * y));
} else if (t_0 <= 2.0) {
tmp = fma(x, (y * y), 1.0);
} else {
tmp = fma(x, fma(x, (0.5 * (y * y)), y), 1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(x * y)) tmp = 0.0 if (t_0 <= -2e+19) tmp = Float64(1.0 / Float64(-Float64(x * Float64(y * y)))); elseif (t_0 <= 2.0) tmp = fma(x, Float64(y * y), 1.0); else tmp = fma(x, fma(x, Float64(0.5 * Float64(y * y)), y), 1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+19], N[(1.0 / (-N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision])), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(x * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision], N[(x * N[(x * N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + 1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x \cdot y\right)\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+19}:\\
\;\;\;\;\frac{1}{-x \cdot \left(y \cdot y\right)}\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(x, y \cdot y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.5 \cdot \left(y \cdot y\right), y\right), 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < -2e19Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites1.6%
Applied rewrites1.6%
Taylor expanded in y around 0
Applied rewrites67.8%
Taylor expanded in x around inf
Applied rewrites67.8%
if -2e19 < (*.f64 (*.f64 x y) y) < 2Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6498.9
Applied rewrites98.9%
if 2 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Applied rewrites58.2%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6484.6
Applied rewrites84.6%
Final simplification87.2%
(FPCore (x y) :precision binary64 (if (<= (* y (* x y)) 1e-8) (/ 1.0 (- 1.0 (* x (* y y)))) (* (* x (* x y)) (* y (* 0.5 (* y y))))))
double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 1e-8) {
tmp = 1.0 / (1.0 - (x * (y * y)));
} else {
tmp = (x * (x * y)) * (y * (0.5 * (y * y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * (x * y)) <= 1d-8) then
tmp = 1.0d0 / (1.0d0 - (x * (y * y)))
else
tmp = (x * (x * y)) * (y * (0.5d0 * (y * y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 1e-8) {
tmp = 1.0 / (1.0 - (x * (y * y)));
} else {
tmp = (x * (x * y)) * (y * (0.5 * (y * y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * (x * y)) <= 1e-8: tmp = 1.0 / (1.0 - (x * (y * y))) else: tmp = (x * (x * y)) * (y * (0.5 * (y * y))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 1e-8) tmp = Float64(1.0 / Float64(1.0 - Float64(x * Float64(y * y)))); else tmp = Float64(Float64(x * Float64(x * y)) * Float64(y * Float64(0.5 * Float64(y * y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * (x * y)) <= 1e-8) tmp = 1.0 / (1.0 - (x * (y * y))); else tmp = (x * (x * y)) * (y * (0.5 * (y * y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 1e-8], N[(1.0 / N[(1.0 - N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(y * N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 10^{-8}:\\
\;\;\;\;\frac{1}{1 - x \cdot \left(y \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot \left(x \cdot y\right)\right) \cdot \left(y \cdot \left(0.5 \cdot \left(y \cdot y\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 1e-8Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites65.4%
Applied rewrites65.4%
Taylor expanded in y around 0
Applied rewrites88.4%
if 1e-8 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
Applied rewrites86.4%
Taylor expanded in y around inf
Applied rewrites86.4%
Applied rewrites92.4%
Final simplification89.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (* y y))))
(if (<= (* y (* x y)) 1e-8)
(/ 1.0 (- 1.0 t_0))
(* x (* x (* 0.16666666666666666 (* y t_0)))))))
double code(double x, double y) {
double t_0 = x * (y * y);
double tmp;
if ((y * (x * y)) <= 1e-8) {
tmp = 1.0 / (1.0 - t_0);
} else {
tmp = x * (x * (0.16666666666666666 * (y * t_0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y * y)
if ((y * (x * y)) <= 1d-8) then
tmp = 1.0d0 / (1.0d0 - t_0)
else
tmp = x * (x * (0.16666666666666666d0 * (y * t_0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (y * y);
double tmp;
if ((y * (x * y)) <= 1e-8) {
tmp = 1.0 / (1.0 - t_0);
} else {
tmp = x * (x * (0.16666666666666666 * (y * t_0)));
}
return tmp;
}
def code(x, y): t_0 = x * (y * y) tmp = 0 if (y * (x * y)) <= 1e-8: tmp = 1.0 / (1.0 - t_0) else: tmp = x * (x * (0.16666666666666666 * (y * t_0))) return tmp
function code(x, y) t_0 = Float64(x * Float64(y * y)) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 1e-8) tmp = Float64(1.0 / Float64(1.0 - t_0)); else tmp = Float64(x * Float64(x * Float64(0.16666666666666666 * Float64(y * t_0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = x * (y * y); tmp = 0.0; if ((y * (x * y)) <= 1e-8) tmp = 1.0 / (1.0 - t_0); else tmp = x * (x * (0.16666666666666666 * (y * t_0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 1e-8], N[(1.0 / N[(1.0 - t$95$0), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * N[(0.16666666666666666 * N[(y * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot y\right)\\
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 10^{-8}:\\
\;\;\;\;\frac{1}{1 - t\_0}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot \left(0.16666666666666666 \cdot \left(y \cdot t\_0\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 1e-8Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites65.4%
Applied rewrites65.4%
Taylor expanded in y around 0
Applied rewrites88.4%
if 1e-8 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Applied rewrites57.3%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
associate-*r*N/A
cube-multN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6459.9
Applied rewrites59.9%
Taylor expanded in x around inf
Applied rewrites58.3%
Final simplification81.1%
(FPCore (x y) :precision binary64 (if (<= (* y (* x y)) 1e-8) (/ 1.0 (- 1.0 (* x (* y y)))) (fma x (fma x (* 0.5 (* y y)) y) 1.0)))
double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 1e-8) {
tmp = 1.0 / (1.0 - (x * (y * y)));
} else {
tmp = fma(x, fma(x, (0.5 * (y * y)), y), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 1e-8) tmp = Float64(1.0 / Float64(1.0 - Float64(x * Float64(y * y)))); else tmp = fma(x, fma(x, Float64(0.5 * Float64(y * y)), y), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 1e-8], N[(1.0 / N[(1.0 - N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 10^{-8}:\\
\;\;\;\;\frac{1}{1 - x \cdot \left(y \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.5 \cdot \left(y \cdot y\right), y\right), 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 1e-8Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites65.4%
Applied rewrites65.4%
Taylor expanded in y around 0
Applied rewrites88.4%
if 1e-8 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Applied rewrites57.3%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6483.3
Applied rewrites83.3%
Final simplification87.2%
(FPCore (x y) :precision binary64 (if (<= (* y (* x y)) 2.0) 1.0 (fma x y 1.0)))
double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 2.0) {
tmp = 1.0;
} else {
tmp = fma(x, y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 2.0) tmp = 1.0; else tmp = fma(x, y, 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 2.0], 1.0, N[(x * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 2Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites64.7%
if 2 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Applied rewrites58.2%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6419.0
Applied rewrites19.0%
Final simplification53.8%
(FPCore (x y) :precision binary64 (if (<= (* y (* x y)) 2.0) 1.0 (* x y)))
double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 2.0) {
tmp = 1.0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * (x * y)) <= 2.0d0) then
tmp = 1.0d0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * (x * y)) <= 2.0) {
tmp = 1.0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * (x * y)) <= 2.0: tmp = 1.0 else: tmp = x * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * Float64(x * y)) <= 2.0) tmp = 1.0; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * (x * y)) <= 2.0) tmp = 1.0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * N[(x * y), $MachinePrecision]), $MachinePrecision], 2.0], 1.0, N[(x * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(x \cdot y\right) \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 2Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites64.7%
if 2 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Applied rewrites58.2%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6419.0
Applied rewrites19.0%
Taylor expanded in x around inf
Applied rewrites19.0%
Final simplification53.8%
(FPCore (x y) :precision binary64 (fma x (* y y) 1.0))
double code(double x, double y) {
return fma(x, (y * y), 1.0);
}
function code(x, y) return fma(x, Float64(y * y), 1.0) end
code[x_, y_] := N[(x * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y \cdot y, 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6467.5
Applied rewrites67.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites50.0%
herbie shell --seed 2024222
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))