
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y (* z 3.0)))))
(if (<= (* z 3.0) -1e-37)
(+ t_1 (/ t (* z (* y 3.0))))
(if (<= (* z 3.0) 2e+43)
(+ x (/ (/ (- (/ t y) y) z) 3.0))
(+ t_1 (/ t (* y (* z 3.0))))))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / (z * 3.0));
double tmp;
if ((z * 3.0) <= -1e-37) {
tmp = t_1 + (t / (z * (y * 3.0)));
} else if ((z * 3.0) <= 2e+43) {
tmp = x + ((((t / y) - y) / z) / 3.0);
} else {
tmp = t_1 + (t / (y * (z * 3.0)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / (z * 3.0d0))
if ((z * 3.0d0) <= (-1d-37)) then
tmp = t_1 + (t / (z * (y * 3.0d0)))
else if ((z * 3.0d0) <= 2d+43) then
tmp = x + ((((t / y) - y) / z) / 3.0d0)
else
tmp = t_1 + (t / (y * (z * 3.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / (z * 3.0));
double tmp;
if ((z * 3.0) <= -1e-37) {
tmp = t_1 + (t / (z * (y * 3.0)));
} else if ((z * 3.0) <= 2e+43) {
tmp = x + ((((t / y) - y) / z) / 3.0);
} else {
tmp = t_1 + (t / (y * (z * 3.0)));
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / (z * 3.0)) tmp = 0 if (z * 3.0) <= -1e-37: tmp = t_1 + (t / (z * (y * 3.0))) elif (z * 3.0) <= 2e+43: tmp = x + ((((t / y) - y) / z) / 3.0) else: tmp = t_1 + (t / (y * (z * 3.0))) return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / Float64(z * 3.0))) tmp = 0.0 if (Float64(z * 3.0) <= -1e-37) tmp = Float64(t_1 + Float64(t / Float64(z * Float64(y * 3.0)))); elseif (Float64(z * 3.0) <= 2e+43) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / z) / 3.0)); else tmp = Float64(t_1 + Float64(t / Float64(y * Float64(z * 3.0)))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / (z * 3.0)); tmp = 0.0; if ((z * 3.0) <= -1e-37) tmp = t_1 + (t / (z * (y * 3.0))); elseif ((z * 3.0) <= 2e+43) tmp = x + ((((t / y) - y) / z) / 3.0); else tmp = t_1 + (t / (y * (z * 3.0))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e-37], N[(t$95$1 + N[(t / N[(z * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * 3.0), $MachinePrecision], 2e+43], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / z), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + N[(t / N[(y * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z \cdot 3}\\
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{-37}:\\
\;\;\;\;t\_1 + \frac{t}{z \cdot \left(y \cdot 3\right)}\\
\mathbf{elif}\;z \cdot 3 \leq 2 \cdot 10^{+43}:\\
\;\;\;\;x + \frac{\frac{\frac{t}{y} - y}{z}}{3}\\
\mathbf{else}:\\
\;\;\;\;t\_1 + \frac{t}{y \cdot \left(z \cdot 3\right)}\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -1.00000000000000007e-37Initial program 98.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
if -1.00000000000000007e-37 < (*.f64 z #s(literal 3 binary64)) < 2.00000000000000003e43Initial program 89.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 2.00000000000000003e43 < (*.f64 z #s(literal 3 binary64)) Initial program 99.9%
Final simplification99.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- x (/ y (* z 3.0)))))
(if (<= (+ t_1 (/ t (* y (* z 3.0)))) 1.5e+303)
(+ t_1 (/ (/ t z) (* y 3.0)))
(fma 0.3333333333333333 (* (/ 1.0 z) (- (/ t y) y)) x))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / (z * 3.0));
double tmp;
if ((t_1 + (t / (y * (z * 3.0)))) <= 1.5e+303) {
tmp = t_1 + ((t / z) / (y * 3.0));
} else {
tmp = fma(0.3333333333333333, ((1.0 / z) * ((t / y) - y)), x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / Float64(z * 3.0))) tmp = 0.0 if (Float64(t_1 + Float64(t / Float64(y * Float64(z * 3.0)))) <= 1.5e+303) tmp = Float64(t_1 + Float64(Float64(t / z) / Float64(y * 3.0))); else tmp = fma(0.3333333333333333, Float64(Float64(1.0 / z) * Float64(Float64(t / y) - y)), x); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 + N[(t / N[(y * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.5e+303], N[(t$95$1 + N[(N[(t / z), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.3333333333333333 * N[(N[(1.0 / z), $MachinePrecision] * N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z \cdot 3}\\
\mathbf{if}\;t\_1 + \frac{t}{y \cdot \left(z \cdot 3\right)} \leq 1.5 \cdot 10^{+303}:\\
\;\;\;\;t\_1 + \frac{\frac{t}{z}}{y \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.3333333333333333, \frac{1}{z} \cdot \left(\frac{t}{y} - y\right), x\right)\\
\end{array}
\end{array}
if (+.f64 (-.f64 x (/.f64 y (*.f64 z #s(literal 3 binary64)))) (/.f64 t (*.f64 (*.f64 z #s(literal 3 binary64)) y))) < 1.49999999999999985e303Initial program 97.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6498.9
Applied rewrites98.9%
if 1.49999999999999985e303 < (+.f64 (-.f64 x (/.f64 y (*.f64 z #s(literal 3 binary64)))) (/.f64 t (*.f64 (*.f64 z #s(literal 3 binary64)) y))) Initial program 81.4%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Applied rewrites100.0%
Final simplification99.1%
(FPCore (x y z t)
:precision binary64
(if (<= (* z 3.0) -1e-37)
(+ (- x (/ y (* z 3.0))) (/ t (* z (* y 3.0))))
(if (<= (* z 3.0) 2e+43)
(+ x (/ (/ (- (/ t y) y) z) 3.0))
(- (fma (/ y z) -0.3333333333333333 x) (/ t (* (* y z) -3.0))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * 3.0) <= -1e-37) {
tmp = (x - (y / (z * 3.0))) + (t / (z * (y * 3.0)));
} else if ((z * 3.0) <= 2e+43) {
tmp = x + ((((t / y) - y) / z) / 3.0);
} else {
tmp = fma((y / z), -0.3333333333333333, x) - (t / ((y * z) * -3.0));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * 3.0) <= -1e-37) tmp = Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(z * Float64(y * 3.0)))); elseif (Float64(z * 3.0) <= 2e+43) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / z) / 3.0)); else tmp = Float64(fma(Float64(y / z), -0.3333333333333333, x) - Float64(t / Float64(Float64(y * z) * -3.0))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e-37], N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(z * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * 3.0), $MachinePrecision], 2e+43], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / z), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision] - N[(t / N[(N[(y * z), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{-37}:\\
\;\;\;\;\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{z \cdot \left(y \cdot 3\right)}\\
\mathbf{elif}\;z \cdot 3 \leq 2 \cdot 10^{+43}:\\
\;\;\;\;x + \frac{\frac{\frac{t}{y} - y}{z}}{3}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z}, -0.3333333333333333, x\right) - \frac{t}{\left(y \cdot z\right) \cdot -3}\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -1.00000000000000007e-37Initial program 98.6%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
if -1.00000000000000007e-37 < (*.f64 z #s(literal 3 binary64)) < 2.00000000000000003e43Initial program 89.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 2.00000000000000003e43 < (*.f64 z #s(literal 3 binary64)) Initial program 99.9%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
associate--r+N/A
lift--.f64N/A
lower--.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
div-invN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lift-/.f64N/A
Applied rewrites99.8%
Final simplification99.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (fma (/ y z) -0.3333333333333333 x) (/ t (* (* y z) -3.0)))))
(if (<= (* z 3.0) -1e+41)
t_1
(if (<= (* z 3.0) 2e+43) (+ x (/ (/ (- (/ t y) y) z) 3.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y / z), -0.3333333333333333, x) - (t / ((y * z) * -3.0));
double tmp;
if ((z * 3.0) <= -1e+41) {
tmp = t_1;
} else if ((z * 3.0) <= 2e+43) {
tmp = x + ((((t / y) - y) / z) / 3.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(y / z), -0.3333333333333333, x) - Float64(t / Float64(Float64(y * z) * -3.0))) tmp = 0.0 if (Float64(z * 3.0) <= -1e+41) tmp = t_1; elseif (Float64(z * 3.0) <= 2e+43) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / z) / 3.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision] - N[(t / N[(N[(y * z), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e+41], t$95$1, If[LessEqual[N[(z * 3.0), $MachinePrecision], 2e+43], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / z), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{z}, -0.3333333333333333, x\right) - \frac{t}{\left(y \cdot z\right) \cdot -3}\\
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{+41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot 3 \leq 2 \cdot 10^{+43}:\\
\;\;\;\;x + \frac{\frac{\frac{t}{y} - y}{z}}{3}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -1.00000000000000001e41 or 2.00000000000000003e43 < (*.f64 z #s(literal 3 binary64)) Initial program 99.0%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
sub-negN/A
associate--r+N/A
lift--.f64N/A
lower--.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
div-invN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lift-/.f64N/A
Applied rewrites99.0%
if -1.00000000000000001e41 < (*.f64 z #s(literal 3 binary64)) < 2.00000000000000003e43Initial program 90.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1
(fma
(/ t (* y z))
0.3333333333333333
(fma y (/ -0.3333333333333333 z) x))))
(if (<= (* z 3.0) -1e+41)
t_1
(if (<= (* z 3.0) 1e+34) (+ x (/ (/ (- (/ t y) y) z) 3.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((t / (y * z)), 0.3333333333333333, fma(y, (-0.3333333333333333 / z), x));
double tmp;
if ((z * 3.0) <= -1e+41) {
tmp = t_1;
} else if ((z * 3.0) <= 1e+34) {
tmp = x + ((((t / y) - y) / z) / 3.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(t / Float64(y * z)), 0.3333333333333333, fma(y, Float64(-0.3333333333333333 / z), x)) tmp = 0.0 if (Float64(z * 3.0) <= -1e+41) tmp = t_1; elseif (Float64(z * 3.0) <= 1e+34) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / z) / 3.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + N[(y * N[(-0.3333333333333333 / z), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e+41], t$95$1, If[LessEqual[N[(z * 3.0), $MachinePrecision], 1e+34], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / z), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{t}{y \cdot z}, 0.3333333333333333, \mathsf{fma}\left(y, \frac{-0.3333333333333333}{z}, x\right)\right)\\
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{+41}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot 3 \leq 10^{+34}:\\
\;\;\;\;x + \frac{\frac{\frac{t}{y} - y}{z}}{3}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -1.00000000000000001e41 or 9.99999999999999946e33 < (*.f64 z #s(literal 3 binary64)) Initial program 99.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
associate-*r*N/A
times-fracN/A
metadata-evalN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f6499.0
lift--.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
associate-/l*N/A
lift-*.f64N/A
lift-/.f64N/A
Applied rewrites99.0%
if -1.00000000000000001e41 < (*.f64 z #s(literal 3 binary64)) < 9.99999999999999946e33Initial program 90.3%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma (/ y z) -0.3333333333333333 x)))
(if (<= (* z 3.0) -1e+41)
(fma (/ t (* y z)) 0.3333333333333333 t_1)
(if (<= (* z 3.0) 5e+66)
(+ x (/ (/ (- (/ t y) y) z) 3.0))
(fma t (/ 0.3333333333333333 (* y z)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = fma((y / z), -0.3333333333333333, x);
double tmp;
if ((z * 3.0) <= -1e+41) {
tmp = fma((t / (y * z)), 0.3333333333333333, t_1);
} else if ((z * 3.0) <= 5e+66) {
tmp = x + ((((t / y) - y) / z) / 3.0);
} else {
tmp = fma(t, (0.3333333333333333 / (y * z)), t_1);
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(y / z), -0.3333333333333333, x) tmp = 0.0 if (Float64(z * 3.0) <= -1e+41) tmp = fma(Float64(t / Float64(y * z)), 0.3333333333333333, t_1); elseif (Float64(z * 3.0) <= 5e+66) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / z) / 3.0)); else tmp = fma(t, Float64(0.3333333333333333 / Float64(y * z)), t_1); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]}, If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e+41], N[(N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + t$95$1), $MachinePrecision], If[LessEqual[N[(z * 3.0), $MachinePrecision], 5e+66], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / z), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], N[(t * N[(0.3333333333333333 / N[(y * z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{z}, -0.3333333333333333, x\right)\\
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{y \cdot z}, 0.3333333333333333, t\_1\right)\\
\mathbf{elif}\;z \cdot 3 \leq 5 \cdot 10^{+66}:\\
\;\;\;\;x + \frac{\frac{\frac{t}{y} - y}{z}}{3}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{0.3333333333333333}{y \cdot z}, t\_1\right)\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -1.00000000000000001e41Initial program 98.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
*-rgt-identityN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
metadata-eval98.3
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
div-invN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites98.2%
if -1.00000000000000001e41 < (*.f64 z #s(literal 3 binary64)) < 4.99999999999999991e66Initial program 90.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if 4.99999999999999991e66 < (*.f64 z #s(literal 3 binary64)) Initial program 99.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6488.7
Applied rewrites88.7%
lift-*.f64N/A
lift-/.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6488.7
Applied rewrites88.7%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift--.f64N/A
div-subN/A
associate--r-N/A
*-commutativeN/A
associate-/r*N/A
div-invN/A
metadata-evalN/A
associate-*l/N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
*-commutativeN/A
+-commutativeN/A
Applied rewrites99.6%
Final simplification99.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1
(fma
t
(/ 0.3333333333333333 (* y z))
(fma (/ y z) -0.3333333333333333 x))))
(if (<= (* z 3.0) -1e+132)
t_1
(if (<= (* z 3.0) 5e+66) (+ x (/ (/ (- (/ t y) y) z) 3.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(t, (0.3333333333333333 / (y * z)), fma((y / z), -0.3333333333333333, x));
double tmp;
if ((z * 3.0) <= -1e+132) {
tmp = t_1;
} else if ((z * 3.0) <= 5e+66) {
tmp = x + ((((t / y) - y) / z) / 3.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(t, Float64(0.3333333333333333 / Float64(y * z)), fma(Float64(y / z), -0.3333333333333333, x)) tmp = 0.0 if (Float64(z * 3.0) <= -1e+132) tmp = t_1; elseif (Float64(z * 3.0) <= 5e+66) tmp = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / z) / 3.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * N[(0.3333333333333333 / N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(N[(y / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * 3.0), $MachinePrecision], -1e+132], t$95$1, If[LessEqual[N[(z * 3.0), $MachinePrecision], 5e+66], N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / z), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, \frac{0.3333333333333333}{y \cdot z}, \mathsf{fma}\left(\frac{y}{z}, -0.3333333333333333, x\right)\right)\\
\mathbf{if}\;z \cdot 3 \leq -1 \cdot 10^{+132}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot 3 \leq 5 \cdot 10^{+66}:\\
\;\;\;\;x + \frac{\frac{\frac{t}{y} - y}{z}}{3}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < -9.99999999999999991e131 or 4.99999999999999991e66 < (*.f64 z #s(literal 3 binary64)) Initial program 98.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6485.6
Applied rewrites85.6%
lift-*.f64N/A
lift-/.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6485.6
Applied rewrites85.6%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift--.f64N/A
div-subN/A
associate--r-N/A
*-commutativeN/A
associate-/r*N/A
div-invN/A
metadata-evalN/A
associate-*l/N/A
lift-/.f64N/A
associate-/r*N/A
lift-*.f64N/A
lift-/.f64N/A
*-commutativeN/A
+-commutativeN/A
Applied rewrites98.6%
if -9.99999999999999991e131 < (*.f64 z #s(literal 3 binary64)) < 4.99999999999999991e66Initial program 92.1%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (/ (/ (- (/ t y) y) 3.0) z))))
(if (<= y -1.6e-92)
t_1
(if (<= y 9.6e-76) (/ (fma 0.3333333333333333 (/ t z) (* x y)) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + ((((t / y) - y) / 3.0) / z);
double tmp;
if (y <= -1.6e-92) {
tmp = t_1;
} else if (y <= 9.6e-76) {
tmp = fma(0.3333333333333333, (t / z), (x * y)) / y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(Float64(t / y) - y) / 3.0) / z)) tmp = 0.0 if (y <= -1.6e-92) tmp = t_1; elseif (y <= 9.6e-76) tmp = Float64(fma(0.3333333333333333, Float64(t / z), Float64(x * y)) / y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / 3.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.6e-92], t$95$1, If[LessEqual[y, 9.6e-76], N[(N[(0.3333333333333333 * N[(t / z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\frac{\frac{t}{y} - y}{3}}{z}\\
\mathbf{if}\;y \leq -1.6 \cdot 10^{-92}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-76}:\\
\;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, \frac{t}{z}, x \cdot y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.5999999999999998e-92 or 9.60000000000000053e-76 < y Initial program 95.0%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-*.f64N/A
lift-/.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if -1.5999999999999998e-92 < y < 9.60000000000000053e-76Initial program 93.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.5
Applied rewrites95.5%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ x (/ (- (/ t y) y) (* z 3.0)))))
(if (<= y -2.3e-64)
t_1
(if (<= y 9.6e-76) (/ (fma 0.3333333333333333 (/ t z) (* x y)) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + (((t / y) - y) / (z * 3.0));
double tmp;
if (y <= -2.3e-64) {
tmp = t_1;
} else if (y <= 9.6e-76) {
tmp = fma(0.3333333333333333, (t / z), (x * y)) / y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(t / y) - y) / Float64(z * 3.0))) tmp = 0.0 if (y <= -2.3e-64) tmp = t_1; elseif (y <= 9.6e-76) tmp = Float64(fma(0.3333333333333333, Float64(t / z), Float64(x * y)) / y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.3e-64], t$95$1, If[LessEqual[y, 9.6e-76], N[(N[(0.3333333333333333 * N[(t / z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\frac{t}{y} - y}{z \cdot 3}\\
\mathbf{if}\;y \leq -2.3 \cdot 10^{-64}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-76}:\\
\;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, \frac{t}{z}, x \cdot y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.3000000000000001e-64 or 9.60000000000000053e-76 < y Initial program 95.5%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if -2.3000000000000001e-64 < y < 9.60000000000000053e-76Initial program 92.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.7
Applied rewrites95.7%
Final simplification98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (/ t y) y)))
(if (<= y -1.5e-92)
(- x (/ (* t_1 -0.3333333333333333) z))
(if (<= y 9.6e-76)
(/ (fma 0.3333333333333333 (/ t z) (* x y)) y)
(fma (/ 0.3333333333333333 z) t_1 x)))))
double code(double x, double y, double z, double t) {
double t_1 = (t / y) - y;
double tmp;
if (y <= -1.5e-92) {
tmp = x - ((t_1 * -0.3333333333333333) / z);
} else if (y <= 9.6e-76) {
tmp = fma(0.3333333333333333, (t / z), (x * y)) / y;
} else {
tmp = fma((0.3333333333333333 / z), t_1, x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(t / y) - y) tmp = 0.0 if (y <= -1.5e-92) tmp = Float64(x - Float64(Float64(t_1 * -0.3333333333333333) / z)); elseif (y <= 9.6e-76) tmp = Float64(fma(0.3333333333333333, Float64(t / z), Float64(x * y)) / y); else tmp = fma(Float64(0.3333333333333333 / z), t_1, x); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[y, -1.5e-92], N[(x - N[(N[(t$95$1 * -0.3333333333333333), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9.6e-76], N[(N[(0.3333333333333333 * N[(t / z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(0.3333333333333333 / z), $MachinePrecision] * t$95$1 + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{y} - y\\
\mathbf{if}\;y \leq -1.5 \cdot 10^{-92}:\\
\;\;\;\;x - \frac{t\_1 \cdot -0.3333333333333333}{z}\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-76}:\\
\;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, \frac{t}{z}, x \cdot y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{0.3333333333333333}{z}, t\_1, x\right)\\
\end{array}
\end{array}
if y < -1.50000000000000007e-92Initial program 97.4%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l/N/A
*-lft-identityN/A
associate-*r/N/A
associate-*r/N/A
unpow2N/A
associate-*l*N/A
times-fracN/A
*-inversesN/A
associate-/r*N/A
associate-*r/N/A
*-lft-identityN/A
metadata-evalN/A
cancel-sign-sub-invN/A
associate-*r/N/A
Applied rewrites99.7%
if -1.50000000000000007e-92 < y < 9.60000000000000053e-76Initial program 93.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.5
Applied rewrites95.5%
if 9.60000000000000053e-76 < y Initial program 92.8%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification98.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma (/ 0.3333333333333333 z) (- (/ t y) y) x)))
(if (<= y -5.1e-64)
t_1
(if (<= y 9.6e-76) (/ (fma 0.3333333333333333 (/ t z) (* x y)) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((0.3333333333333333 / z), ((t / y) - y), x);
double tmp;
if (y <= -5.1e-64) {
tmp = t_1;
} else if (y <= 9.6e-76) {
tmp = fma(0.3333333333333333, (t / z), (x * y)) / y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(0.3333333333333333 / z), Float64(Float64(t / y) - y), x) tmp = 0.0 if (y <= -5.1e-64) tmp = t_1; elseif (y <= 9.6e-76) tmp = Float64(fma(0.3333333333333333, Float64(t / z), Float64(x * y)) / y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(0.3333333333333333 / z), $MachinePrecision] * N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -5.1e-64], t$95$1, If[LessEqual[y, 9.6e-76], N[(N[(0.3333333333333333 * N[(t / z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{0.3333333333333333}{z}, \frac{t}{y} - y, x\right)\\
\mathbf{if}\;y \leq -5.1 \cdot 10^{-64}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-76}:\\
\;\;\;\;\frac{\mathsf{fma}\left(0.3333333333333333, \frac{t}{z}, x \cdot y\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -5.09999999999999984e-64 or 9.60000000000000053e-76 < y Initial program 95.5%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
if -5.09999999999999984e-64 < y < 9.60000000000000053e-76Initial program 92.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.7
Applied rewrites95.7%
Final simplification98.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma y (/ -0.3333333333333333 z) x)))
(if (<= y -5.1e+42)
t_1
(if (<= y 29000.0) (fma 0.3333333333333333 (/ t (* y z)) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(y, (-0.3333333333333333 / z), x);
double tmp;
if (y <= -5.1e+42) {
tmp = t_1;
} else if (y <= 29000.0) {
tmp = fma(0.3333333333333333, (t / (y * z)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(y, Float64(-0.3333333333333333 / z), x) tmp = 0.0 if (y <= -5.1e+42) tmp = t_1; elseif (y <= 29000.0) tmp = fma(0.3333333333333333, Float64(t / Float64(y * z)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(-0.3333333333333333 / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -5.1e+42], t$95$1, If[LessEqual[y, 29000.0], N[(0.3333333333333333 * N[(t / N[(y * z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{-0.3333333333333333}{z}, x\right)\\
\mathbf{if}\;y \leq -5.1 \cdot 10^{+42}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 29000:\\
\;\;\;\;\mathsf{fma}\left(0.3333333333333333, \frac{t}{y \cdot z}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -5.0999999999999999e42 or 29000 < y Initial program 96.0%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*l/N/A
associate-*r/N/A
cancel-sign-subN/A
mul-1-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
cancel-sign-subN/A
*-rgt-identityN/A
Applied rewrites91.4%
if -5.0999999999999999e42 < y < 29000Initial program 93.0%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
Taylor expanded in y around 0
div-subN/A
*-commutativeN/A
associate-/l*N/A
remove-double-negN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
associate-/l*N/A
associate-/l/N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
mul-1-negN/A
Applied rewrites86.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma y (/ -0.3333333333333333 z) x))) (if (<= y -1.32e-92) t_1 (if (<= y 17000.0) (/ t (* y (* z 3.0))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(y, (-0.3333333333333333 / z), x);
double tmp;
if (y <= -1.32e-92) {
tmp = t_1;
} else if (y <= 17000.0) {
tmp = t / (y * (z * 3.0));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(y, Float64(-0.3333333333333333 / z), x) tmp = 0.0 if (y <= -1.32e-92) tmp = t_1; elseif (y <= 17000.0) tmp = Float64(t / Float64(y * Float64(z * 3.0))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(-0.3333333333333333 / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -1.32e-92], t$95$1, If[LessEqual[y, 17000.0], N[(t / N[(y * N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{-0.3333333333333333}{z}, x\right)\\
\mathbf{if}\;y \leq -1.32 \cdot 10^{-92}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 17000:\\
\;\;\;\;\frac{t}{y \cdot \left(z \cdot 3\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.3200000000000001e-92 or 17000 < y Initial program 95.9%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*l/N/A
associate-*r/N/A
cancel-sign-subN/A
mul-1-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
cancel-sign-subN/A
*-rgt-identityN/A
Applied rewrites87.9%
if -1.3200000000000001e-92 < y < 17000Initial program 92.6%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6464.9
Applied rewrites64.9%
Applied rewrites65.1%
Final simplification78.3%
(FPCore (x y z t) :precision binary64 (fma (/ 0.3333333333333333 z) (- (/ t y) y) x))
double code(double x, double y, double z, double t) {
return fma((0.3333333333333333 / z), ((t / y) - y), x);
}
function code(x, y, z, t) return fma(Float64(0.3333333333333333 / z), Float64(Float64(t / y) - y), x) end
code[x_, y_, z_, t_] := N[(N[(0.3333333333333333 / z), $MachinePrecision] * N[(N[(t / y), $MachinePrecision] - y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{0.3333333333333333}{z}, \frac{t}{y} - y, x\right)
\end{array}
Initial program 94.5%
Taylor expanded in x around 0
associate--l+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
distribute-lft-out--N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6494.6
Applied rewrites94.6%
(FPCore (x y z t) :precision binary64 (- x (/ (* y 0.3333333333333333) z)))
double code(double x, double y, double z, double t) {
return x - ((y * 0.3333333333333333) / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y * 0.3333333333333333d0) / z)
end function
public static double code(double x, double y, double z, double t) {
return x - ((y * 0.3333333333333333) / z);
}
def code(x, y, z, t): return x - ((y * 0.3333333333333333) / z)
function code(x, y, z, t) return Float64(x - Float64(Float64(y * 0.3333333333333333) / z)) end
function tmp = code(x, y, z, t) tmp = x - ((y * 0.3333333333333333) / z); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y * 0.3333333333333333), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot 0.3333333333333333}{z}
\end{array}
Initial program 94.5%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6494.6
Applied rewrites94.6%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6464.6
Applied rewrites64.6%
(FPCore (x y z t) :precision binary64 (fma y (/ -0.3333333333333333 z) x))
double code(double x, double y, double z, double t) {
return fma(y, (-0.3333333333333333 / z), x);
}
function code(x, y, z, t) return fma(y, Float64(-0.3333333333333333 / z), x) end
code[x_, y_, z_, t_] := N[(y * N[(-0.3333333333333333 / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{-0.3333333333333333}{z}, x\right)
\end{array}
Initial program 94.5%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*l/N/A
associate-*r/N/A
cancel-sign-subN/A
mul-1-negN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
mul-1-negN/A
*-inversesN/A
cancel-sign-subN/A
*-rgt-identityN/A
Applied rewrites64.6%
(FPCore (x y z t) :precision binary64 (/ y (* z -3.0)))
double code(double x, double y, double z, double t) {
return y / (z * -3.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y / (z * (-3.0d0))
end function
public static double code(double x, double y, double z, double t) {
return y / (z * -3.0);
}
def code(x, y, z, t): return y / (z * -3.0)
function code(x, y, z, t) return Float64(y / Float64(z * -3.0)) end
function tmp = code(x, y, z, t) tmp = y / (z * -3.0); end
code[x_, y_, z_, t_] := N[(y / N[(z * -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z \cdot -3}
\end{array}
Initial program 94.5%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6434.5
Applied rewrites34.5%
Applied rewrites34.6%
(FPCore (x y z t) :precision binary64 (* y (/ -0.3333333333333333 z)))
double code(double x, double y, double z, double t) {
return y * (-0.3333333333333333 / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * ((-0.3333333333333333d0) / z)
end function
public static double code(double x, double y, double z, double t) {
return y * (-0.3333333333333333 / z);
}
def code(x, y, z, t): return y * (-0.3333333333333333 / z)
function code(x, y, z, t) return Float64(y * Float64(-0.3333333333333333 / z)) end
function tmp = code(x, y, z, t) tmp = y * (-0.3333333333333333 / z); end
code[x_, y_, z_, t_] := N[(y * N[(-0.3333333333333333 / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{-0.3333333333333333}{z}
\end{array}
Initial program 94.5%
Taylor expanded in y around inf
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6434.5
Applied rewrites34.5%
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ (/ t (* z 3.0)) y)))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + ((t / (z * 3.0d0)) / y)
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y)
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(Float64(t / Float64(z * 3.0)) / y)) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(z * 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y}
\end{array}
herbie shell --seed 2024222
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, H"
:precision binary64
:alt
(! :herbie-platform default (+ (- x (/ y (* z 3))) (/ (/ t (* z 3)) y)))
(+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))