
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t))) (t_2 (/ t_1 (+ (+ a 1.0) (/ (* y b) t)))))
(if (<= t_2 (- INFINITY))
(/ (* y z) (fma b y (fma t a t)))
(if (<= t_2 2e+302)
(/ t_1 (fma b (/ y t) (+ a 1.0)))
(if (<= t_2 INFINITY)
(* z (/ y (fma (* y b) 1.0 (fma t a t))))
(/ z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / ((a + 1.0) + ((y * b) / t));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = (y * z) / fma(b, y, fma(t, a, t));
} else if (t_2 <= 2e+302) {
tmp = t_1 / fma(b, (y / t), (a + 1.0));
} else if (t_2 <= ((double) INFINITY)) {
tmp = z * (y / fma((y * b), 1.0, fma(t, a, t)));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(Float64(y * z) / fma(b, y, fma(t, a, t))); elseif (t_2 <= 2e+302) tmp = Float64(t_1 / fma(b, Float64(y / t), Float64(a + 1.0))); elseif (t_2 <= Inf) tmp = Float64(z * Float64(y / fma(Float64(y * b), 1.0, fma(t, a, t)))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(y * z), $MachinePrecision] / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+302], N[(t$95$1 / N[(b * N[(y / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(z * N[(y / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\left(a + 1\right) + \frac{y \cdot b}{t}}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+302}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(b, \frac{y}{t}, a + 1\right)}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;z \cdot \frac{y}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 36.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6436.9
Applied rewrites36.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6450.3
Applied rewrites50.3%
Taylor expanded in t around 0
Applied rewrites100.0%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 2.0000000000000002e302Initial program 89.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6491.0
Applied rewrites91.0%
if 2.0000000000000002e302 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 32.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6430.9
Applied rewrites30.9%
Applied rewrites88.9%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t a b) :precision binary64 (if (<= (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))) INFINITY) (/ (fma y (/ z t) x) (fma y (/ b t) (+ a 1.0))) (/ z b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))) <= ((double) INFINITY)) {
tmp = fma(y, (z / t), x) / fma(y, (b / t), (a + 1.0));
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) <= Inf) tmp = Float64(fma(y, Float64(z / t), x) / fma(y, Float64(b / t), Float64(a + 1.0))); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision] / N[(y * N[(b / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{\mathsf{fma}\left(y, \frac{b}{t}, a + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < +inf.0Initial program 83.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6483.0
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 0.0%
Taylor expanded in y around inf
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma z (/ y t) x) (+ a 1.0))))
(if (<= t -7.5e+20)
t_1
(if (<= t 1.8e+27) (* z (/ y (fma (* y b) 1.0 (fma t a t)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(z, (y / t), x) / (a + 1.0);
double tmp;
if (t <= -7.5e+20) {
tmp = t_1;
} else if (t <= 1.8e+27) {
tmp = z * (y / fma((y * b), 1.0, fma(t, a, t)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)) tmp = 0.0 if (t <= -7.5e+20) tmp = t_1; elseif (t <= 1.8e+27) tmp = Float64(z * Float64(y / fma(Float64(y * b), 1.0, fma(t, a, t)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.5e+20], t$95$1, If[LessEqual[t, 1.8e+27], N[(z * N[(y / N[(N[(y * b), $MachinePrecision] * 1.0 + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{if}\;t \leq -7.5 \cdot 10^{+20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.8 \cdot 10^{+27}:\\
\;\;\;\;z \cdot \frac{y}{\mathsf{fma}\left(y \cdot b, 1, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -7.5e20 or 1.79999999999999991e27 < t Initial program 83.4%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6482.8
Applied rewrites82.8%
if -7.5e20 < t < 1.79999999999999991e27Initial program 71.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6464.2
Applied rewrites64.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6448.9
Applied rewrites48.9%
Applied rewrites65.3%
Final simplification73.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma z (/ y t) x) (+ a 1.0))))
(if (<= t -1.85e+21)
t_1
(if (<= t 1.8e+27) (/ (* y z) (fma b y (fma t a t))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(z, (y / t), x) / (a + 1.0);
double tmp;
if (t <= -1.85e+21) {
tmp = t_1;
} else if (t <= 1.8e+27) {
tmp = (y * z) / fma(b, y, fma(t, a, t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)) tmp = 0.0 if (t <= -1.85e+21) tmp = t_1; elseif (t <= 1.8e+27) tmp = Float64(Float64(y * z) / fma(b, y, fma(t, a, t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.85e+21], t$95$1, If[LessEqual[t, 1.8e+27], N[(N[(y * z), $MachinePrecision] / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{if}\;t \leq -1.85 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.8 \cdot 10^{+27}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.85e21 or 1.79999999999999991e27 < t Initial program 83.4%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6482.8
Applied rewrites82.8%
if -1.85e21 < t < 1.79999999999999991e27Initial program 71.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6464.2
Applied rewrites64.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6448.9
Applied rewrites48.9%
Taylor expanded in t around 0
Applied rewrites64.5%
Final simplification73.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ x (+ 1.0 (fma y (/ b t) a)))))
(if (<= t -7.5e+20)
t_1
(if (<= t 8e-26) (/ (* y z) (fma b y (fma t a t))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (1.0 + fma(y, (b / t), a));
double tmp;
if (t <= -7.5e+20) {
tmp = t_1;
} else if (t <= 8e-26) {
tmp = (y * z) / fma(b, y, fma(t, a, t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(1.0 + fma(y, Float64(b / t), a))) tmp = 0.0 if (t <= -7.5e+20) tmp = t_1; elseif (t <= 8e-26) tmp = Float64(Float64(y * z) / fma(b, y, fma(t, a, t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(1.0 + N[(y * N[(b / t), $MachinePrecision] + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.5e+20], t$95$1, If[LessEqual[t, 8e-26], N[(N[(y * z), $MachinePrecision] / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{1 + \mathsf{fma}\left(y, \frac{b}{t}, a\right)}\\
\mathbf{if}\;t \leq -7.5 \cdot 10^{+20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 8 \cdot 10^{-26}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -7.5e20 or 8.0000000000000003e-26 < t Initial program 83.3%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.4
Applied rewrites74.4%
if -7.5e20 < t < 8.0000000000000003e-26Initial program 69.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6461.6
Applied rewrites61.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6448.1
Applied rewrites48.1%
Taylor expanded in t around 0
Applied rewrites66.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ x (+ a 1.0))))
(if (<= t -3.1e+21)
t_1
(if (<= t 7e+27) (/ (* y z) (fma b y (fma t a t))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (a + 1.0);
double tmp;
if (t <= -3.1e+21) {
tmp = t_1;
} else if (t <= 7e+27) {
tmp = (y * z) / fma(b, y, fma(t, a, t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t <= -3.1e+21) tmp = t_1; elseif (t <= 7e+27) tmp = Float64(Float64(y * z) / fma(b, y, fma(t, a, t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.1e+21], t$95$1, If[LessEqual[t, 7e+27], N[(N[(y * z), $MachinePrecision] / N[(b * y + N[(t * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{a + 1}\\
\mathbf{if}\;t \leq -3.1 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 7 \cdot 10^{+27}:\\
\;\;\;\;\frac{y \cdot z}{\mathsf{fma}\left(b, y, \mathsf{fma}\left(t, a, t\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.1e21 or 7.0000000000000004e27 < t Initial program 83.4%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6470.5
Applied rewrites70.5%
if -3.1e21 < t < 7.0000000000000004e27Initial program 71.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6464.2
Applied rewrites64.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6448.9
Applied rewrites48.9%
Taylor expanded in t around 0
Applied rewrites64.5%
Final simplification67.4%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ x (+ a 1.0)))) (if (<= t -125000000.0) t_1 (if (<= t 7e+27) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (a + 1.0);
double tmp;
if (t <= -125000000.0) {
tmp = t_1;
} else if (t <= 7e+27) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x / (a + 1.0d0)
if (t <= (-125000000.0d0)) then
tmp = t_1
else if (t <= 7d+27) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x / (a + 1.0);
double tmp;
if (t <= -125000000.0) {
tmp = t_1;
} else if (t <= 7e+27) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x / (a + 1.0) tmp = 0 if t <= -125000000.0: tmp = t_1 elif t <= 7e+27: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x / Float64(a + 1.0)) tmp = 0.0 if (t <= -125000000.0) tmp = t_1; elseif (t <= 7e+27) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x / (a + 1.0); tmp = 0.0; if (t <= -125000000.0) tmp = t_1; elseif (t <= 7e+27) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -125000000.0], t$95$1, If[LessEqual[t, 7e+27], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{a + 1}\\
\mathbf{if}\;t \leq -125000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 7 \cdot 10^{+27}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.25e8 or 7.0000000000000004e27 < t Initial program 83.1%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6469.7
Applied rewrites69.7%
if -1.25e8 < t < 7.0000000000000004e27Initial program 71.3%
Taylor expanded in y around inf
lower-/.f6456.8
Applied rewrites56.8%
Final simplification63.1%
(FPCore (x y z t a b) :precision binary64 (if (<= t -3.8e+80) (/ x a) (if (<= t 7.5e+27) (/ z b) (/ x a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -3.8e+80) {
tmp = x / a;
} else if (t <= 7.5e+27) {
tmp = z / b;
} else {
tmp = x / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-3.8d+80)) then
tmp = x / a
else if (t <= 7.5d+27) then
tmp = z / b
else
tmp = x / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -3.8e+80) {
tmp = x / a;
} else if (t <= 7.5e+27) {
tmp = z / b;
} else {
tmp = x / a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -3.8e+80: tmp = x / a elif t <= 7.5e+27: tmp = z / b else: tmp = x / a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -3.8e+80) tmp = Float64(x / a); elseif (t <= 7.5e+27) tmp = Float64(z / b); else tmp = Float64(x / a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -3.8e+80) tmp = x / a; elseif (t <= 7.5e+27) tmp = z / b; else tmp = x / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -3.8e+80], N[(x / a), $MachinePrecision], If[LessEqual[t, 7.5e+27], N[(z / b), $MachinePrecision], N[(x / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.8 \cdot 10^{+80}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{elif}\;t \leq 7.5 \cdot 10^{+27}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{a}\\
\end{array}
\end{array}
if t < -3.79999999999999997e80 or 7.5000000000000002e27 < t Initial program 87.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.6
Applied rewrites92.6%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6474.9
Applied rewrites74.9%
Taylor expanded in a around inf
Applied rewrites46.8%
if -3.79999999999999997e80 < t < 7.5000000000000002e27Initial program 70.0%
Taylor expanded in y around inf
lower-/.f6454.0
Applied rewrites54.0%
(FPCore (x y z t a b) :precision binary64 (if (<= t -8.6e+103) (- x (* x a)) (if (<= t 1.2e+28) (/ z b) (* x 1.0))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -8.6e+103) {
tmp = x - (x * a);
} else if (t <= 1.2e+28) {
tmp = z / b;
} else {
tmp = x * 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-8.6d+103)) then
tmp = x - (x * a)
else if (t <= 1.2d+28) then
tmp = z / b
else
tmp = x * 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -8.6e+103) {
tmp = x - (x * a);
} else if (t <= 1.2e+28) {
tmp = z / b;
} else {
tmp = x * 1.0;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -8.6e+103: tmp = x - (x * a) elif t <= 1.2e+28: tmp = z / b else: tmp = x * 1.0 return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -8.6e+103) tmp = Float64(x - Float64(x * a)); elseif (t <= 1.2e+28) tmp = Float64(z / b); else tmp = Float64(x * 1.0); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -8.6e+103) tmp = x - (x * a); elseif (t <= 1.2e+28) tmp = z / b; else tmp = x * 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -8.6e+103], N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.2e+28], N[(z / b), $MachinePrecision], N[(x * 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8.6 \cdot 10^{+103}:\\
\;\;\;\;x - x \cdot a\\
\mathbf{elif}\;t \leq 1.2 \cdot 10^{+28}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;x \cdot 1\\
\end{array}
\end{array}
if t < -8.59999999999999938e103Initial program 85.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.5
Applied rewrites93.5%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6472.9
Applied rewrites72.9%
Taylor expanded in a around 0
Applied rewrites32.9%
Taylor expanded in a around 0
Applied rewrites32.9%
if -8.59999999999999938e103 < t < 1.19999999999999991e28Initial program 70.1%
Taylor expanded in y around inf
lower-/.f6452.4
Applied rewrites52.4%
if 1.19999999999999991e28 < t Initial program 90.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.7
Applied rewrites92.7%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6478.6
Applied rewrites78.6%
Applied rewrites78.4%
Taylor expanded in a around 0
Applied rewrites33.1%
Final simplification45.0%
(FPCore (x y z t a b) :precision binary64 (* x 1.0))
double code(double x, double y, double z, double t, double a, double b) {
return x * 1.0;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x * 1.0d0
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x * 1.0;
}
def code(x, y, z, t, a, b): return x * 1.0
function code(x, y, z, t, a, b) return Float64(x * 1.0) end
function tmp = code(x, y, z, t, a, b) tmp = x * 1.0; end
code[x_, y_, z_, t_, a_, b_] := N[(x * 1.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 1
\end{array}
Initial program 77.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6476.2
Applied rewrites76.2%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6445.6
Applied rewrites45.6%
Applied rewrites45.6%
Taylor expanded in a around 0
Applied rewrites18.7%
Final simplification18.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024222
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))