
(FPCore (x y) :precision binary64 (- x (* (/ 3.0 8.0) y)))
double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - ((3.0d0 / 8.0d0) * y)
end function
public static double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
def code(x, y): return x - ((3.0 / 8.0) * y)
function code(x, y) return Float64(x - Float64(Float64(3.0 / 8.0) * y)) end
function tmp = code(x, y) tmp = x - ((3.0 / 8.0) * y); end
code[x_, y_] := N[(x - N[(N[(3.0 / 8.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{3}{8} \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (* (/ 3.0 8.0) y)))
double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - ((3.0d0 / 8.0d0) * y)
end function
public static double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
def code(x, y): return x - ((3.0 / 8.0) * y)
function code(x, y) return Float64(x - Float64(Float64(3.0 / 8.0) * y)) end
function tmp = code(x, y) tmp = x - ((3.0 / 8.0) * y); end
code[x_, y_] := N[(x - N[(N[(3.0 / 8.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{3}{8} \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y -0.375 x))
double code(double x, double y) {
return fma(y, -0.375, x);
}
function code(x, y) return fma(y, -0.375, x) end
code[x_, y_] := N[(y * -0.375 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -0.375, x\right)
\end{array}
Initial program 99.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-/.f64N/A
metadata-evalN/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (* y -0.375))
double code(double x, double y) {
return y * -0.375;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-0.375d0)
end function
public static double code(double x, double y) {
return y * -0.375;
}
def code(x, y): return y * -0.375
function code(x, y) return Float64(y * -0.375) end
function tmp = code(x, y) tmp = y * -0.375; end
code[x_, y_] := N[(y * -0.375), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -0.375
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6454.2
Applied rewrites54.2%
Final simplification54.2%
herbie shell --seed 2024221
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (/ 3.0 8.0) y)))