
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (/ (* (* y 2.0) z) (- (* y t) (* z (* 2.0 z))))))) (if (<= t_1 4e+283) t_1 (- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 4e+283) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y * 2.0d0) * z) / ((y * t) - (z * (2.0d0 * z))))
if (t_1 <= 4d+283) then
tmp = t_1
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))));
double tmp;
if (t_1 <= 4e+283) {
tmp = t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))) tmp = 0 if t_1 <= 4e+283: tmp = t_1 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z))))) tmp = 0.0 if (t_1 <= 4e+283) tmp = t_1; else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z)))); tmp = 0.0; if (t_1 <= 4e+283) tmp = t_1; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e+283], t$95$1, N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{\left(y \cdot 2\right) \cdot z}{y \cdot t - z \cdot \left(2 \cdot z\right)}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{+283}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 3.99999999999999982e283Initial program 95.9%
if 3.99999999999999982e283 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 9.1%
Taylor expanded in y around 0
lower-/.f6480.8
Applied rewrites80.8%
Final simplification93.8%
(FPCore (x y z t) :precision binary64 (if (<= (+ x (/ (* (* y 2.0) z) (- (* y t) (* z (* 2.0 z))))) 4e+283) (fma (* y z) (/ 2.0 (fma (* z z) -2.0 (* y t))) x) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + (((y * 2.0) * z) / ((y * t) - (z * (2.0 * z))))) <= 4e+283) {
tmp = fma((y * z), (2.0 / fma((z * z), -2.0, (y * t))), x);
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x + Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(y * t) - Float64(z * Float64(2.0 * z))))) <= 4e+283) tmp = fma(Float64(y * z), Float64(2.0 / fma(Float64(z * z), -2.0, Float64(y * t))), x); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 4e+283], N[(N[(y * z), $MachinePrecision] * N[(2.0 / N[(N[(z * z), $MachinePrecision] * -2.0 + N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \frac{\left(y \cdot 2\right) \cdot z}{y \cdot t - z \cdot \left(2 \cdot z\right)} \leq 4 \cdot 10^{+283}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, \frac{2}{\mathsf{fma}\left(z \cdot z, -2, y \cdot t\right)}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) < 3.99999999999999982e283Initial program 95.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites95.5%
if 3.99999999999999982e283 < (-.f64 x (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t)))) Initial program 9.1%
Taylor expanded in y around 0
lower-/.f6480.8
Applied rewrites80.8%
Final simplification93.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -2.8e-30) t_1 (if (<= z 1900.0) (fma (/ z t) 2.0 x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.8e-30) {
tmp = t_1;
} else if (z <= 1900.0) {
tmp = fma((z / t), 2.0, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -2.8e-30) tmp = t_1; elseif (z <= 1900.0) tmp = fma(Float64(z / t), 2.0, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.8e-30], t$95$1, If[LessEqual[z, 1900.0], N[(N[(z / t), $MachinePrecision] * 2.0 + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1900:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, 2, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.79999999999999988e-30 or 1900 < z Initial program 76.4%
Taylor expanded in y around 0
lower-/.f6488.5
Applied rewrites88.5%
if -2.79999999999999988e-30 < z < 1900Initial program 93.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6494.3
Applied rewrites94.3%
Applied rewrites94.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -2.8e-30) t_1 (if (<= z 1900.0) (fma z (/ 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.8e-30) {
tmp = t_1;
} else if (z <= 1900.0) {
tmp = fma(z, (2.0 / t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -2.8e-30) tmp = t_1; elseif (z <= 1900.0) tmp = fma(z, Float64(2.0 / t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.8e-30], t$95$1, If[LessEqual[z, 1900.0], N[(z * N[(2.0 / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{-30}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1900:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{2}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.79999999999999988e-30 or 1900 < z Initial program 76.4%
Taylor expanded in y around 0
lower-/.f6488.5
Applied rewrites88.5%
if -2.79999999999999988e-30 < z < 1900Initial program 93.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6494.3
Applied rewrites94.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -1.9e-179) t_1 (if (<= z 2.9e-92) (/ (* x t) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -1.9e-179) {
tmp = t_1;
} else if (z <= 2.9e-92) {
tmp = (x * t) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-1.9d-179)) then
tmp = t_1
else if (z <= 2.9d-92) then
tmp = (x * t) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -1.9e-179) {
tmp = t_1;
} else if (z <= 2.9e-92) {
tmp = (x * t) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -1.9e-179: tmp = t_1 elif z <= 2.9e-92: tmp = (x * t) / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -1.9e-179) tmp = t_1; elseif (z <= 2.9e-92) tmp = Float64(Float64(x * t) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -1.9e-179) tmp = t_1; elseif (z <= 2.9e-92) tmp = (x * t) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.9e-179], t$95$1, If[LessEqual[z, 2.9e-92], N[(N[(x * t), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -1.9 \cdot 10^{-179}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{-92}:\\
\;\;\;\;\frac{x \cdot t}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.89999999999999987e-179 or 2.89999999999999985e-92 < z Initial program 82.5%
Taylor expanded in y around 0
lower-/.f6481.0
Applied rewrites81.0%
if -1.89999999999999987e-179 < z < 2.89999999999999985e-92Initial program 89.4%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in t around 0
Applied rewrites90.1%
Taylor expanded in x around inf
Applied rewrites66.6%
Final simplification77.8%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 84.0%
Taylor expanded in y around 0
lower-/.f6465.1
Applied rewrites65.1%
(FPCore (x y z t) :precision binary64 (/ y (- z)))
double code(double x, double y, double z, double t) {
return y / -z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y / -z
end function
public static double code(double x, double y, double z, double t) {
return y / -z;
}
def code(x, y, z, t): return y / -z
function code(x, y, z, t) return Float64(y / Float64(-z)) end
function tmp = code(x, y, z, t) tmp = y / -z; end
code[x_, y_, z_, t_] := N[(y / (-z)), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{-z}
\end{array}
Initial program 84.0%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
unpow2N/A
associate-*r*N/A
distribute-lft-neg-outN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r*N/A
unpow2N/A
Applied rewrites19.0%
Taylor expanded in y around 0
Applied rewrites15.1%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))