
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x x (fma x 2.0 (* y y))))
double code(double x, double y) {
return fma(x, x, fma(x, 2.0, (y * y)));
}
function code(x, y) return fma(x, x, fma(x, 2.0, Float64(y * y))) end
code[x_, y_] := N[(x * x + N[(x * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, \mathsf{fma}\left(x, 2, y \cdot y\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (<= (+ (* y y) (+ (* x 2.0) (* x x))) 0.1) (* x 2.0) (* x x)))
double code(double x, double y) {
double tmp;
if (((y * y) + ((x * 2.0) + (x * x))) <= 0.1) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y * y) + ((x * 2.0d0) + (x * x))) <= 0.1d0) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y * y) + ((x * 2.0) + (x * x))) <= 0.1) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y * y) + ((x * 2.0) + (x * x))) <= 0.1: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(y * y) + Float64(Float64(x * 2.0) + Float64(x * x))) <= 0.1) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y * y) + ((x * 2.0) + (x * x))) <= 0.1) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(y * y), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.1], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y + \left(x \cdot 2 + x \cdot x\right) \leq 0.1:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) (*.f64 y y)) < 0.10000000000000001Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
*-lft-identityN/A
lower-*.f64N/A
lower-+.f6464.4
Applied rewrites64.4%
Taylor expanded in x around 0
Applied rewrites62.0%
if 0.10000000000000001 < (+.f64 (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) (*.f64 y y)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6450.5
Applied rewrites50.5%
Final simplification53.5%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 0.1) (fma 2.0 x (* y y)) (fma x x (* y y))))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 0.1) {
tmp = fma(2.0, x, (y * y));
} else {
tmp = fma(x, x, (y * y));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 0.1) tmp = fma(2.0, x, Float64(y * y)); else tmp = fma(x, x, Float64(y * y)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 0.1], N[(2.0 * x + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(2, x, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot y\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 0.10000000000000001Initial program 100.0%
Taylor expanded in x around 0
lower-fma.f64N/A
unpow2N/A
lower-*.f6498.8
Applied rewrites98.8%
if 0.10000000000000001 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6498.9
Applied rewrites98.9%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 4000.0) (fma 2.0 x (* y y)) (* x (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 4000.0) {
tmp = fma(2.0, x, (y * y));
} else {
tmp = x * (x + 2.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 4000.0) tmp = fma(2.0, x, Float64(y * y)); else tmp = Float64(x * Float64(x + 2.0)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 4000.0], N[(2.0 * x + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 4000:\\
\;\;\;\;\mathsf{fma}\left(2, x, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 4e3Initial program 100.0%
Taylor expanded in x around 0
lower-fma.f64N/A
unpow2N/A
lower-*.f6498.9
Applied rewrites98.9%
if 4e3 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
*-lft-identityN/A
lower-*.f64N/A
lower-+.f6482.7
Applied rewrites82.7%
Final simplification91.6%
(FPCore (x y) :precision binary64 (if (<= (+ (* x 2.0) (* x x)) 4000.0) (* y y) (* x x)))
double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 4000.0) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * 2.0d0) + (x * x)) <= 4000.0d0) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * 2.0) + (x * x)) <= 4000.0) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * 2.0) + (x * x)) <= 4000.0: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * 2.0) + Float64(x * x)) <= 4000.0) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * 2.0) + (x * x)) <= 4000.0) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 4000.0], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 + x \cdot x \leq 4000:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 4e3Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6471.3
Applied rewrites71.3%
if 4e3 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6481.6
Applied rewrites81.6%
(FPCore (x y) :precision binary64 (if (<= (* y y) 7.2e-93) (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 7.2e-93) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 7.2d-93) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 7.2e-93) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 7.2e-93: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 7.2e-93) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 7.2e-93) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 7.2e-93], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 7.2 \cdot 10^{-93}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 7.2000000000000003e-93Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
*-lft-identityN/A
lower-*.f64N/A
lower-+.f6489.5
Applied rewrites89.5%
if 7.2000000000000003e-93 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around 0
unpow2N/A
lower-*.f6482.0
Applied rewrites82.0%
Final simplification85.1%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6438.7
Applied rewrites38.7%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024221
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))