
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) (- INFINITY)) (/ (fma (- t) x (* x z)) y) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -((double) INFINITY)) {
tmp = fma(-t, x, (x * z)) / y;
} else {
tmp = fma((x / y), (z - t), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= Float64(-Inf)) tmp = Float64(fma(Float64(-t), x, Float64(x * z)) / y); else tmp = fma(Float64(x / y), Float64(z - t), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], (-Infinity)], N[(N[((-t) * x + N[(x * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -\infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(-t, x, x \cdot z\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\end{array}
\end{array}
if (/.f64 x y) < -inf.0Initial program 70.3%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6499.9
Applied rewrites99.9%
Applied rewrites100.0%
if -inf.0 < (/.f64 x y) Initial program 99.1%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6499.1
Applied rewrites99.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -0.0005) (* x (/ (- z t) y)) (if (<= (/ x y) 5000.0) (+ t (/ (* x z) y)) (/ (* x (- z t)) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -0.0005) {
tmp = x * ((z - t) / y);
} else if ((x / y) <= 5000.0) {
tmp = t + ((x * z) / y);
} else {
tmp = (x * (z - t)) / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-0.0005d0)) then
tmp = x * ((z - t) / y)
else if ((x / y) <= 5000.0d0) then
tmp = t + ((x * z) / y)
else
tmp = (x * (z - t)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -0.0005) {
tmp = x * ((z - t) / y);
} else if ((x / y) <= 5000.0) {
tmp = t + ((x * z) / y);
} else {
tmp = (x * (z - t)) / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -0.0005: tmp = x * ((z - t) / y) elif (x / y) <= 5000.0: tmp = t + ((x * z) / y) else: tmp = (x * (z - t)) / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -0.0005) tmp = Float64(x * Float64(Float64(z - t) / y)); elseif (Float64(x / y) <= 5000.0) tmp = Float64(t + Float64(Float64(x * z) / y)); else tmp = Float64(Float64(x * Float64(z - t)) / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -0.0005) tmp = x * ((z - t) / y); elseif ((x / y) <= 5000.0) tmp = t + ((x * z) / y); else tmp = (x * (z - t)) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -0.0005], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 5000.0], N[(t + N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -0.0005:\\
\;\;\;\;x \cdot \frac{z - t}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 5000:\\
\;\;\;\;t + \frac{x \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(z - t\right)}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -5.0000000000000001e-4Initial program 92.2%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6491.9
Applied rewrites91.9%
Applied rewrites95.3%
if -5.0000000000000001e-4 < (/.f64 x y) < 5e3Initial program 99.1%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6495.0
Applied rewrites95.0%
if 5e3 < (/.f64 x y) Initial program 98.2%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6495.2
Applied rewrites95.2%
Final simplification95.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -5000000000.0) (* x (/ (- z t) y)) (if (<= (/ x y) 4e+30) (fma (/ z y) x t) (/ (* x (- z t)) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5000000000.0) {
tmp = x * ((z - t) / y);
} else if ((x / y) <= 4e+30) {
tmp = fma((z / y), x, t);
} else {
tmp = (x * (z - t)) / y;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -5000000000.0) tmp = Float64(x * Float64(Float64(z - t) / y)); elseif (Float64(x / y) <= 4e+30) tmp = fma(Float64(z / y), x, t); else tmp = Float64(Float64(x * Float64(z - t)) / y); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -5000000000.0], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 4e+30], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5000000000:\\
\;\;\;\;x \cdot \frac{z - t}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(z - t\right)}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -5e9Initial program 91.8%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6493.9
Applied rewrites93.9%
Applied rewrites97.6%
if -5e9 < (/.f64 x y) < 4.0000000000000001e30Initial program 99.2%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
Taylor expanded in z around inf
lower-/.f6490.2
Applied rewrites90.2%
if 4.0000000000000001e30 < (/.f64 x y) Initial program 98.2%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6498.2
Applied rewrites98.2%
Final simplification94.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (- z t) y))))
(if (<= (/ x y) -5000000000.0)
t_1
(if (<= (/ x y) 0.002) (fma (/ z y) x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((z - t) / y);
double tmp;
if ((x / y) <= -5000000000.0) {
tmp = t_1;
} else if ((x / y) <= 0.002) {
tmp = fma((z / y), x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(z - t) / y)) tmp = 0.0 if (Float64(x / y) <= -5000000000.0) tmp = t_1; elseif (Float64(x / y) <= 0.002) tmp = fma(Float64(z / y), x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5000000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 0.002], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{z - t}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -5000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 0.002:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -5e9 or 2e-3 < (/.f64 x y) Initial program 94.8%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6493.9
Applied rewrites93.9%
Applied rewrites95.7%
if -5e9 < (/.f64 x y) < 2e-3Initial program 99.1%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
Taylor expanded in z around inf
lower-/.f6491.4
Applied rewrites91.4%
Final simplification93.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2e+129) (* x (/ (- t) y)) (if (<= (/ x y) 5e+63) (fma (/ z y) x t) (* (/ x y) (- t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e+129) {
tmp = x * (-t / y);
} else if ((x / y) <= 5e+63) {
tmp = fma((z / y), x, t);
} else {
tmp = (x / y) * -t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2e+129) tmp = Float64(x * Float64(Float64(-t) / y)); elseif (Float64(x / y) <= 5e+63) tmp = fma(Float64(z / y), x, t); else tmp = Float64(Float64(x / y) * Float64(-t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2e+129], N[(x * N[((-t) / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 5e+63], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+129}:\\
\;\;\;\;x \cdot \frac{-t}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+63}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\
\end{array}
\end{array}
if (/.f64 x y) < -2e129Initial program 88.0%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites60.6%
Applied rewrites60.6%
if -2e129 < (/.f64 x y) < 5.00000000000000011e63Initial program 99.2%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6489.7
Applied rewrites89.7%
Taylor expanded in z around inf
lower-/.f6482.9
Applied rewrites82.9%
if 5.00000000000000011e63 < (/.f64 x y) Initial program 97.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites62.5%
Applied rewrites64.3%
Final simplification75.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) (- INFINITY)) (/ (* x (- z t)) y) (fma (/ x y) (- z t) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -((double) INFINITY)) {
tmp = (x * (z - t)) / y;
} else {
tmp = fma((x / y), (z - t), t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= Float64(-Inf)) tmp = Float64(Float64(x * Float64(z - t)) / y); else tmp = fma(Float64(x / y), Float64(z - t), t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], (-Infinity)], N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -\infty:\\
\;\;\;\;\frac{x \cdot \left(z - t\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\end{array}
\end{array}
if (/.f64 x y) < -inf.0Initial program 70.3%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6499.9
Applied rewrites99.9%
if -inf.0 < (/.f64 x y) Initial program 99.1%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6499.1
Applied rewrites99.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) 5e+63) (fma (/ z y) x t) (* (/ x y) (- t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= 5e+63) {
tmp = fma((z / y), x, t);
} else {
tmp = (x / y) * -t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= 5e+63) tmp = fma(Float64(z / y), x, t); else tmp = Float64(Float64(x / y) * Float64(-t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], 5e+63], N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq 5 \cdot 10^{+63}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{y}, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\
\end{array}
\end{array}
if (/.f64 x y) < 5.00000000000000011e63Initial program 96.7%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.0
Applied rewrites92.0%
Taylor expanded in z around inf
lower-/.f6475.7
Applied rewrites75.7%
if 5.00000000000000011e63 < (/.f64 x y) Initial program 97.9%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites62.5%
Applied rewrites64.3%
(FPCore (x y z t) :precision binary64 (fma (/ z y) x t))
double code(double x, double y, double z, double t) {
return fma((z / y), x, t);
}
function code(x, y, z, t) return fma(Float64(z / y), x, t) end
code[x_, y_, z_, t_] := N[(N[(z / y), $MachinePrecision] * x + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{y}, x, t\right)
\end{array}
Initial program 96.9%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6492.8
Applied rewrites92.8%
Taylor expanded in z around inf
lower-/.f6470.7
Applied rewrites70.7%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 96.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6436.9
Applied rewrites36.9%
Applied rewrites37.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))