
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (fma (sqrt x) -3.0 (* (sqrt x) (* 3.0 (+ (/ 0.1111111111111111 x) y)))))
double code(double x, double y) {
return fma(sqrt(x), -3.0, (sqrt(x) * (3.0 * ((0.1111111111111111 / x) + y))));
}
function code(x, y) return fma(sqrt(x), -3.0, Float64(sqrt(x) * Float64(3.0 * Float64(Float64(0.1111111111111111 / x) + y)))) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * -3.0 + N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * N[(N[(0.1111111111111111 / x), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{x}, -3, \sqrt{x} \cdot \left(3 \cdot \left(\frac{0.1111111111111111}{x} + y\right)\right)\right)
\end{array}
Initial program 99.4%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6499.4
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.4
Applied rewrites99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) (fma 3.0 y -3.0)))
(t_1 (* (sqrt x) 3.0))
(t_2 (* t_1 (+ (+ y (/ 1.0 (* x 9.0))) -1.0))))
(if (<= t_2 -4e+42)
t_0
(if (<= t_2 1e+152) (* t_1 (+ (/ 0.1111111111111111 x) -1.0)) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * fma(3.0, y, -3.0);
double t_1 = sqrt(x) * 3.0;
double t_2 = t_1 * ((y + (1.0 / (x * 9.0))) + -1.0);
double tmp;
if (t_2 <= -4e+42) {
tmp = t_0;
} else if (t_2 <= 1e+152) {
tmp = t_1 * ((0.1111111111111111 / x) + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(x) * fma(3.0, y, -3.0)) t_1 = Float64(sqrt(x) * 3.0) t_2 = Float64(t_1 * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0)) tmp = 0.0 if (t_2 <= -4e+42) tmp = t_0; elseif (t_2 <= 1e+152) tmp = Float64(t_1 * Float64(Float64(0.1111111111111111 / x) + -1.0)); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+42], t$95$0, If[LessEqual[t$95$2, 1e+152], N[(t$95$1 * N[(N[(0.1111111111111111 / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
t_1 := \sqrt{x} \cdot 3\\
t_2 := t\_1 \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right)\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_2 \leq 10^{+152}:\\
\;\;\;\;t\_1 \cdot \left(\frac{0.1111111111111111}{x} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -4.00000000000000018e42 or 1e152 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.5%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6499.7
Applied rewrites99.7%
if -4.00000000000000018e42 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 1e152Initial program 99.3%
Taylor expanded in y around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6489.4
Applied rewrites89.4%
Final simplification94.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) (fma 3.0 y -3.0)))
(t_1 (* (* (sqrt x) 3.0) (+ (+ y (/ 1.0 (* x 9.0))) -1.0))))
(if (<= t_1 -4e+42)
t_0
(if (<= t_1 1e+152) (* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x))) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * fma(3.0, y, -3.0);
double t_1 = (sqrt(x) * 3.0) * ((y + (1.0 / (x * 9.0))) + -1.0);
double tmp;
if (t_1 <= -4e+42) {
tmp = t_0;
} else if (t_1 <= 1e+152) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(x) * fma(3.0, y, -3.0)) t_1 = Float64(Float64(sqrt(x) * 3.0) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0)) tmp = 0.0 if (t_1 <= -4e+42) tmp = t_0; elseif (t_1 <= 1e+152) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+42], t$95$0, If[LessEqual[t$95$1, 1e+152], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
t_1 := \left(\sqrt{x} \cdot 3\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right)\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{+152}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -4.00000000000000018e42 or 1e152 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.5%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6499.7
Applied rewrites99.7%
if -4.00000000000000018e42 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 1e152Initial program 99.3%
Taylor expanded in y around 0
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
lower-/.f6489.3
Applied rewrites89.3%
Final simplification94.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) (fma 3.0 y -3.0)))
(t_1 (* (* (sqrt x) 3.0) (+ (+ y (/ 1.0 (* x 9.0))) -1.0))))
(if (<= t_1 -2.0)
t_0
(if (<= t_1 1e+152) (* 0.3333333333333333 (sqrt (/ 1.0 x))) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * fma(3.0, y, -3.0);
double t_1 = (sqrt(x) * 3.0) * ((y + (1.0 / (x * 9.0))) + -1.0);
double tmp;
if (t_1 <= -2.0) {
tmp = t_0;
} else if (t_1 <= 1e+152) {
tmp = 0.3333333333333333 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(sqrt(x) * fma(3.0, y, -3.0)) t_1 = Float64(Float64(sqrt(x) * 3.0) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0)) tmp = 0.0 if (t_1 <= -2.0) tmp = t_0; elseif (t_1 <= 1e+152) tmp = Float64(0.3333333333333333 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2.0], t$95$0, If[LessEqual[t$95$1, 1e+152], N[(0.3333333333333333 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)\\
t_1 := \left(\sqrt{x} \cdot 3\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right)\\
\mathbf{if}\;t\_1 \leq -2:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 10^{+152}:\\
\;\;\;\;0.3333333333333333 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -2 or 1e152 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.5%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6498.4
Applied rewrites98.4%
if -2 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 1e152Initial program 99.3%
Taylor expanded in x around 0
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
Final simplification93.6%
(FPCore (x y) :precision binary64 (* (sqrt x) (+ -3.0 (fma 3.0 y (/ 1.0 (* x 3.0))))))
double code(double x, double y) {
return sqrt(x) * (-3.0 + fma(3.0, y, (1.0 / (x * 3.0))));
}
function code(x, y) return Float64(sqrt(x) * Float64(-3.0 + fma(3.0, y, Float64(1.0 / Float64(x * 3.0))))) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(3.0 * y + N[(1.0 / N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(-3 + \mathsf{fma}\left(3, y, \frac{1}{x \cdot 3}\right)\right)
\end{array}
Initial program 99.4%
Taylor expanded in x around 0
lower-/.f6440.0
Applied rewrites40.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6440.0
Applied rewrites40.0%
Taylor expanded in y around 0
distribute-lft-outN/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
metadata-evalN/A
lower-+.f64N/A
distribute-lft-inN/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.4
Applied rewrites99.4%
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (* (sqrt x) (+ -3.0 (fma 3.0 y (/ 0.3333333333333333 x)))))
double code(double x, double y) {
return sqrt(x) * (-3.0 + fma(3.0, y, (0.3333333333333333 / x)));
}
function code(x, y) return Float64(sqrt(x) * Float64(-3.0 + fma(3.0, y, Float64(0.3333333333333333 / x)))) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(3.0 * y + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(-3 + \mathsf{fma}\left(3, y, \frac{0.3333333333333333}{x}\right)\right)
\end{array}
Initial program 99.4%
Taylor expanded in x around 0
lower-/.f6440.0
Applied rewrites40.0%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6440.0
Applied rewrites40.0%
Taylor expanded in y around 0
distribute-lft-outN/A
associate--l+N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
metadata-evalN/A
lower-+.f64N/A
distribute-lft-inN/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6499.4
Applied rewrites99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (* (sqrt x) (fma 3.0 y -3.0)))
double code(double x, double y) {
return sqrt(x) * fma(3.0, y, -3.0);
}
function code(x, y) return Float64(sqrt(x) * fma(3.0, y, -3.0)) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y + -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \mathsf{fma}\left(3, y, -3\right)
\end{array}
Initial program 99.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f6460.5
Applied rewrites60.5%
(FPCore (x y) :precision binary64 (* (sqrt x) (* 3.0 y)))
double code(double x, double y) {
return sqrt(x) * (3.0 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * (3.0d0 * y)
end function
public static double code(double x, double y) {
return Math.sqrt(x) * (3.0 * y);
}
def code(x, y): return math.sqrt(x) * (3.0 * y)
function code(x, y) return Float64(sqrt(x) * Float64(3.0 * y)) end
function tmp = code(x, y) tmp = sqrt(x) * (3.0 * y); end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(3.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(3 \cdot y\right)
\end{array}
Initial program 99.4%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-*.f6438.2
Applied rewrites38.2%
(FPCore (x y) :precision binary64 (* 3.0 (* (sqrt x) y)))
double code(double x, double y) {
return 3.0 * (sqrt(x) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * (sqrt(x) * y)
end function
public static double code(double x, double y) {
return 3.0 * (Math.sqrt(x) * y);
}
def code(x, y): return 3.0 * (math.sqrt(x) * y)
function code(x, y) return Float64(3.0 * Float64(sqrt(x) * y)) end
function tmp = code(x, y) tmp = 3.0 * (sqrt(x) * y); end
code[x_, y_] := N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\sqrt{x} \cdot y\right)
\end{array}
Initial program 99.4%
Taylor expanded in y around inf
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f6438.2
Applied rewrites38.2%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024221
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))