
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- (log z) z) (fma 0.5 x y)))
double code(double x, double y, double z) {
return fma(y, (log(z) - z), fma(0.5, x, y));
}
function code(x, y, z) return fma(y, Float64(log(z) - z), fma(0.5, x, y)) end
code[x_, y_, z_] := N[(y * N[(N[Log[z], $MachinePrecision] - z), $MachinePrecision] + N[(0.5 * x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \log z - z, \mathsf{fma}\left(0.5, x, y\right)\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
sub-negN/A
associate-+r+N/A
mul-1-negN/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f64N/A
lower-fma.f6499.9
Applied rewrites99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fma (- z) y (* x 0.5))))
(if (<= (* x 0.5) -5e-63)
t_0
(if (<= (* x 0.5) 2e-63) (fma y (- (log z) z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-z, y, (x * 0.5));
double tmp;
if ((x * 0.5) <= -5e-63) {
tmp = t_0;
} else if ((x * 0.5) <= 2e-63) {
tmp = fma(y, (log(z) - z), y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-z), y, Float64(x * 0.5)) tmp = 0.0 if (Float64(x * 0.5) <= -5e-63) tmp = t_0; elseif (Float64(x * 0.5) <= 2e-63) tmp = fma(y, Float64(log(z) - z), y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * 0.5), $MachinePrecision], -5e-63], t$95$0, If[LessEqual[N[(x * 0.5), $MachinePrecision], 2e-63], N[(y * N[(N[Log[z], $MachinePrecision] - z), $MachinePrecision] + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-z, y, x \cdot 0.5\right)\\
\mathbf{if}\;x \cdot 0.5 \leq -5 \cdot 10^{-63}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \cdot 0.5 \leq 2 \cdot 10^{-63}:\\
\;\;\;\;\mathsf{fma}\left(y, \log z - z, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 x #s(literal 1/2 binary64)) < -5.0000000000000002e-63 or 2.00000000000000013e-63 < (*.f64 x #s(literal 1/2 binary64)) Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6485.2
Applied rewrites85.2%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6485.2
Applied rewrites85.2%
if -5.0000000000000002e-63 < (*.f64 x #s(literal 1/2 binary64)) < 2.00000000000000013e-63Initial program 99.8%
Taylor expanded in x around 0
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f6489.3
Applied rewrites89.3%
(FPCore (x y z) :precision binary64 (if (<= z 1.95e-8) (fma y (log z) (fma 0.5 x y)) (fma y (- (log z) z) (* x 0.5))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.95e-8) {
tmp = fma(y, log(z), fma(0.5, x, y));
} else {
tmp = fma(y, (log(z) - z), (x * 0.5));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= 1.95e-8) tmp = fma(y, log(z), fma(0.5, x, y)); else tmp = fma(y, Float64(log(z) - z), Float64(x * 0.5)); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, 1.95e-8], N[(y * N[Log[z], $MachinePrecision] + N[(0.5 * x + y), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[Log[z], $MachinePrecision] - z), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.95 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(y, \log z, \mathsf{fma}\left(0.5, x, y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \log z - z, x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < 1.94999999999999992e-8Initial program 99.8%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
lower-fma.f6499.6
Applied rewrites99.6%
if 1.94999999999999992e-8 < z Initial program 100.0%
Taylor expanded in x around 0
sub-negN/A
associate-+r+N/A
mul-1-negN/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-log.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites99.2%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (if (<= z 1.95e-8) (fma y (log z) (fma 0.5 x y)) (fma (- 1.0 z) y (* x 0.5))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.95e-8) {
tmp = fma(y, log(z), fma(0.5, x, y));
} else {
tmp = fma((1.0 - z), y, (x * 0.5));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= 1.95e-8) tmp = fma(y, log(z), fma(0.5, x, y)); else tmp = fma(Float64(1.0 - z), y, Float64(x * 0.5)); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, 1.95e-8], N[(y * N[Log[z], $MachinePrecision] + N[(0.5 * x + y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - z), $MachinePrecision] * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.95 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(y, \log z, \mathsf{fma}\left(0.5, x, y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(1 - z, y, x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < 1.94999999999999992e-8Initial program 99.8%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
lower-fma.f6499.6
Applied rewrites99.6%
if 1.94999999999999992e-8 < z Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
associate-+l+N/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f6498.6
Applied rewrites98.6%
Taylor expanded in y around 0
lower-*.f6499.1
Applied rewrites99.1%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (<= z 9.5e-35) (fma y (log z) y) (fma (- z) y (* x 0.5))))
double code(double x, double y, double z) {
double tmp;
if (z <= 9.5e-35) {
tmp = fma(y, log(z), y);
} else {
tmp = fma(-z, y, (x * 0.5));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= 9.5e-35) tmp = fma(y, log(z), y); else tmp = fma(Float64(-z), y, Float64(x * 0.5)); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, 9.5e-35], N[(y * N[Log[z], $MachinePrecision] + y), $MachinePrecision], N[((-z) * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 9.5 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(y, \log z, y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-z, y, x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < 9.5000000000000003e-35Initial program 99.8%
Taylor expanded in z around 0
distribute-lft-inN/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
Applied rewrites61.4%
if 9.5000000000000003e-35 < z Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6496.6
Applied rewrites96.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6496.6
Applied rewrites96.6%
(FPCore (x y z) :precision binary64 (if (<= z 2.15e+51) (* x 0.5) (- (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 2.15e+51) {
tmp = x * 0.5;
} else {
tmp = -(y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 2.15d+51) then
tmp = x * 0.5d0
else
tmp = -(y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 2.15e+51) {
tmp = x * 0.5;
} else {
tmp = -(y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 2.15e+51: tmp = x * 0.5 else: tmp = -(y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 2.15e+51) tmp = Float64(x * 0.5); else tmp = Float64(-Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 2.15e+51) tmp = x * 0.5; else tmp = -(y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 2.15e+51], N[(x * 0.5), $MachinePrecision], (-N[(y * z), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.15 \cdot 10^{+51}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;-y \cdot z\\
\end{array}
\end{array}
if z < 2.1499999999999999e51Initial program 99.9%
Taylor expanded in x around inf
lower-*.f6448.9
Applied rewrites48.9%
if 2.1499999999999999e51 < z Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6483.1
Applied rewrites83.1%
Final simplification64.1%
(FPCore (x y z) :precision binary64 (fma (- z) y (* x 0.5)))
double code(double x, double y, double z) {
return fma(-z, y, (x * 0.5));
}
function code(x, y, z) return fma(Float64(-z), y, Float64(x * 0.5)) end
code[x_, y_, z_] := N[((-z) * y + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, y, x \cdot 0.5\right)
\end{array}
Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6475.7
Applied rewrites75.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6475.7
Applied rewrites75.7%
(FPCore (x y z) :precision binary64 (* x 0.5))
double code(double x, double y, double z) {
return x * 0.5;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 0.5d0
end function
public static double code(double x, double y, double z) {
return x * 0.5;
}
def code(x, y, z): return x * 0.5
function code(x, y, z) return Float64(x * 0.5) end
function tmp = code(x, y, z) tmp = x * 0.5; end
code[x_, y_, z_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around inf
lower-*.f6435.3
Applied rewrites35.3%
Final simplification35.3%
(FPCore (x y z) :precision binary64 (- (+ y (* 0.5 x)) (* y (- z (log z)))))
double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (0.5d0 * x)) - (y * (z - log(z)))
end function
public static double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - Math.log(z)));
}
def code(x, y, z): return (y + (0.5 * x)) - (y * (z - math.log(z)))
function code(x, y, z) return Float64(Float64(y + Float64(0.5 * x)) - Float64(y * Float64(z - log(z)))) end
function tmp = code(x, y, z) tmp = (y + (0.5 * x)) - (y * (z - log(z))); end
code[x_, y_, z_] := N[(N[(y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[(y * N[(z - N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + 0.5 \cdot x\right) - y \cdot \left(z - \log z\right)
\end{array}
herbie shell --seed 2024221
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (* 1/2 x)) (* y (- z (log z)))))
(+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))