
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Initial program 100.0%
(FPCore (x y z t) :precision binary64 (if (<= (/ (- (+ x y) z) (* t 2.0)) -5e-264) (/ (* x 0.5) t) (/ (* y 0.5) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((((x + y) - z) / (t * 2.0)) <= -5e-264) {
tmp = (x * 0.5) / t;
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((((x + y) - z) / (t * 2.0d0)) <= (-5d-264)) then
tmp = (x * 0.5d0) / t
else
tmp = (y * 0.5d0) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((((x + y) - z) / (t * 2.0)) <= -5e-264) {
tmp = (x * 0.5) / t;
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (((x + y) - z) / (t * 2.0)) <= -5e-264: tmp = (x * 0.5) / t else: tmp = (y * 0.5) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) <= -5e-264) tmp = Float64(Float64(x * 0.5) / t); else tmp = Float64(Float64(y * 0.5) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((((x + y) - z) / (t * 2.0)) <= -5e-264) tmp = (x * 0.5) / t; else tmp = (y * 0.5) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], -5e-264], N[(N[(x * 0.5), $MachinePrecision] / t), $MachinePrecision], N[(N[(y * 0.5), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x + y\right) - z}{t \cdot 2} \leq -5 \cdot 10^{-264}:\\
\;\;\;\;\frac{x \cdot 0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot 0.5}{t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 (+.f64 x y) z) (*.f64 t #s(literal 2 binary64))) < -5.0000000000000001e-264Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6441.5
Applied rewrites41.5%
if -5.0000000000000001e-264 < (/.f64 (-.f64 (+.f64 x y) z) (*.f64 t #s(literal 2 binary64))) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6437.4
Applied rewrites37.4%
Final simplification39.6%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -5e+27) (/ (* x 0.5) t) (if (<= (+ x y) 5e-28) (/ (* z -0.5) t) (/ (* y 0.5) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -5e+27) {
tmp = (x * 0.5) / t;
} else if ((x + y) <= 5e-28) {
tmp = (z * -0.5) / t;
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-5d+27)) then
tmp = (x * 0.5d0) / t
else if ((x + y) <= 5d-28) then
tmp = (z * (-0.5d0)) / t
else
tmp = (y * 0.5d0) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -5e+27) {
tmp = (x * 0.5) / t;
} else if ((x + y) <= 5e-28) {
tmp = (z * -0.5) / t;
} else {
tmp = (y * 0.5) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -5e+27: tmp = (x * 0.5) / t elif (x + y) <= 5e-28: tmp = (z * -0.5) / t else: tmp = (y * 0.5) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -5e+27) tmp = Float64(Float64(x * 0.5) / t); elseif (Float64(x + y) <= 5e-28) tmp = Float64(Float64(z * -0.5) / t); else tmp = Float64(Float64(y * 0.5) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -5e+27) tmp = (x * 0.5) / t; elseif ((x + y) <= 5e-28) tmp = (z * -0.5) / t; else tmp = (y * 0.5) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -5e+27], N[(N[(x * 0.5), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 5e-28], N[(N[(z * -0.5), $MachinePrecision] / t), $MachinePrecision], N[(N[(y * 0.5), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -5 \cdot 10^{+27}:\\
\;\;\;\;\frac{x \cdot 0.5}{t}\\
\mathbf{elif}\;x + y \leq 5 \cdot 10^{-28}:\\
\;\;\;\;\frac{z \cdot -0.5}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot 0.5}{t}\\
\end{array}
\end{array}
if (+.f64 x y) < -4.99999999999999979e27Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.7
Applied rewrites54.7%
if -4.99999999999999979e27 < (+.f64 x y) < 5.0000000000000002e-28Initial program 100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6467.3
Applied rewrites67.3%
if 5.0000000000000002e-28 < (+.f64 x y) Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6445.0
Applied rewrites45.0%
Final simplification53.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x z) (* t 2.0)))) (if (<= z -3.2e+53) t_1 (if (<= z 9.6e+73) (/ (+ x y) (* t 2.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x - z) / (t * 2.0);
double tmp;
if (z <= -3.2e+53) {
tmp = t_1;
} else if (z <= 9.6e+73) {
tmp = (x + y) / (t * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - z) / (t * 2.0d0)
if (z <= (-3.2d+53)) then
tmp = t_1
else if (z <= 9.6d+73) then
tmp = (x + y) / (t * 2.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - z) / (t * 2.0);
double tmp;
if (z <= -3.2e+53) {
tmp = t_1;
} else if (z <= 9.6e+73) {
tmp = (x + y) / (t * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - z) / (t * 2.0) tmp = 0 if z <= -3.2e+53: tmp = t_1 elif z <= 9.6e+73: tmp = (x + y) / (t * 2.0) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - z) / Float64(t * 2.0)) tmp = 0.0 if (z <= -3.2e+53) tmp = t_1; elseif (z <= 9.6e+73) tmp = Float64(Float64(x + y) / Float64(t * 2.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - z) / (t * 2.0); tmp = 0.0; if (z <= -3.2e+53) tmp = t_1; elseif (z <= 9.6e+73) tmp = (x + y) / (t * 2.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.2e+53], t$95$1, If[LessEqual[z, 9.6e+73], N[(N[(x + y), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - z}{t \cdot 2}\\
\mathbf{if}\;z \leq -3.2 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.6 \cdot 10^{+73}:\\
\;\;\;\;\frac{x + y}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.2e53 or 9.60000000000000009e73 < z Initial program 100.0%
Taylor expanded in y around 0
lower--.f6483.7
Applied rewrites83.7%
if -3.2e53 < z < 9.60000000000000009e73Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6491.5
Applied rewrites91.5%
Final simplification88.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ 0.5 t) (- x z)))) (if (<= z -3.2e+53) t_1 (if (<= z 9.6e+73) (/ (+ x y) (* t 2.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (0.5 / t) * (x - z);
double tmp;
if (z <= -3.2e+53) {
tmp = t_1;
} else if (z <= 9.6e+73) {
tmp = (x + y) / (t * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (0.5d0 / t) * (x - z)
if (z <= (-3.2d+53)) then
tmp = t_1
else if (z <= 9.6d+73) then
tmp = (x + y) / (t * 2.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (0.5 / t) * (x - z);
double tmp;
if (z <= -3.2e+53) {
tmp = t_1;
} else if (z <= 9.6e+73) {
tmp = (x + y) / (t * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (0.5 / t) * (x - z) tmp = 0 if z <= -3.2e+53: tmp = t_1 elif z <= 9.6e+73: tmp = (x + y) / (t * 2.0) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(0.5 / t) * Float64(x - z)) tmp = 0.0 if (z <= -3.2e+53) tmp = t_1; elseif (z <= 9.6e+73) tmp = Float64(Float64(x + y) / Float64(t * 2.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (0.5 / t) * (x - z); tmp = 0.0; if (z <= -3.2e+53) tmp = t_1; elseif (z <= 9.6e+73) tmp = (x + y) / (t * 2.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(0.5 / t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.2e+53], t$95$1, If[LessEqual[z, 9.6e+73], N[(N[(x + y), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{0.5}{t} \cdot \left(x - z\right)\\
\mathbf{if}\;z \leq -3.2 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.6 \cdot 10^{+73}:\\
\;\;\;\;\frac{x + y}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.2e53 or 9.60000000000000009e73 < z Initial program 100.0%
Taylor expanded in y around 0
lower--.f6483.7
Applied rewrites83.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
lift-/.f64N/A
lower-*.f6483.4
Applied rewrites83.4%
if -3.2e53 < z < 9.60000000000000009e73Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
lower-+.f6491.5
Applied rewrites91.5%
Final simplification88.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ 0.5 t) (- x z)))) (if (<= z -3.2e+53) t_1 (if (<= z 9.6e+73) (* (/ 0.5 t) (+ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (0.5 / t) * (x - z);
double tmp;
if (z <= -3.2e+53) {
tmp = t_1;
} else if (z <= 9.6e+73) {
tmp = (0.5 / t) * (x + y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (0.5d0 / t) * (x - z)
if (z <= (-3.2d+53)) then
tmp = t_1
else if (z <= 9.6d+73) then
tmp = (0.5d0 / t) * (x + y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (0.5 / t) * (x - z);
double tmp;
if (z <= -3.2e+53) {
tmp = t_1;
} else if (z <= 9.6e+73) {
tmp = (0.5 / t) * (x + y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (0.5 / t) * (x - z) tmp = 0 if z <= -3.2e+53: tmp = t_1 elif z <= 9.6e+73: tmp = (0.5 / t) * (x + y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(0.5 / t) * Float64(x - z)) tmp = 0.0 if (z <= -3.2e+53) tmp = t_1; elseif (z <= 9.6e+73) tmp = Float64(Float64(0.5 / t) * Float64(x + y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (0.5 / t) * (x - z); tmp = 0.0; if (z <= -3.2e+53) tmp = t_1; elseif (z <= 9.6e+73) tmp = (0.5 / t) * (x + y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(0.5 / t), $MachinePrecision] * N[(x - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.2e+53], t$95$1, If[LessEqual[z, 9.6e+73], N[(N[(0.5 / t), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{0.5}{t} \cdot \left(x - z\right)\\
\mathbf{if}\;z \leq -3.2 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.6 \cdot 10^{+73}:\\
\;\;\;\;\frac{0.5}{t} \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.2e53 or 9.60000000000000009e73 < z Initial program 100.0%
Taylor expanded in y around 0
lower--.f6483.7
Applied rewrites83.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
lift-/.f64N/A
lower-*.f6483.4
Applied rewrites83.4%
if -3.2e53 < z < 9.60000000000000009e73Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.6
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lower-+.f64N/A
lower--.f6499.6
Applied rewrites99.6%
Taylor expanded in z around 0
lower-+.f6491.2
Applied rewrites91.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* z -0.5) t))) (if (<= z -4.5e+159) t_1 (if (<= z 2.5e+145) (* (/ 0.5 t) (+ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (z * -0.5) / t;
double tmp;
if (z <= -4.5e+159) {
tmp = t_1;
} else if (z <= 2.5e+145) {
tmp = (0.5 / t) * (x + y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (-0.5d0)) / t
if (z <= (-4.5d+159)) then
tmp = t_1
else if (z <= 2.5d+145) then
tmp = (0.5d0 / t) * (x + y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * -0.5) / t;
double tmp;
if (z <= -4.5e+159) {
tmp = t_1;
} else if (z <= 2.5e+145) {
tmp = (0.5 / t) * (x + y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * -0.5) / t tmp = 0 if z <= -4.5e+159: tmp = t_1 elif z <= 2.5e+145: tmp = (0.5 / t) * (x + y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * -0.5) / t) tmp = 0.0 if (z <= -4.5e+159) tmp = t_1; elseif (z <= 2.5e+145) tmp = Float64(Float64(0.5 / t) * Float64(x + y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * -0.5) / t; tmp = 0.0; if (z <= -4.5e+159) tmp = t_1; elseif (z <= 2.5e+145) tmp = (0.5 / t) * (x + y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * -0.5), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[z, -4.5e+159], t$95$1, If[LessEqual[z, 2.5e+145], N[(N[(0.5 / t), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot -0.5}{t}\\
\mathbf{if}\;z \leq -4.5 \cdot 10^{+159}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+145}:\\
\;\;\;\;\frac{0.5}{t} \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.50000000000000026e159 or 2.49999999999999983e145 < z Initial program 100.0%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6488.8
Applied rewrites88.8%
if -4.50000000000000026e159 < z < 2.49999999999999983e145Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.6
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lower-+.f64N/A
lower--.f6499.6
Applied rewrites99.6%
Taylor expanded in z around 0
lower-+.f6485.2
Applied rewrites85.2%
(FPCore (x y z t) :precision binary64 (if (<= (+ x y) -2e-253) (/ (- x z) (* t 2.0)) (/ (- y z) (* t 2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-253) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x + y) <= (-2d-253)) then
tmp = (x - z) / (t * 2.0d0)
else
tmp = (y - z) / (t * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + y) <= -2e-253) {
tmp = (x - z) / (t * 2.0);
} else {
tmp = (y - z) / (t * 2.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + y) <= -2e-253: tmp = (x - z) / (t * 2.0) else: tmp = (y - z) / (t * 2.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + y) <= -2e-253) tmp = Float64(Float64(x - z) / Float64(t * 2.0)); else tmp = Float64(Float64(y - z) / Float64(t * 2.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + y) <= -2e-253) tmp = (x - z) / (t * 2.0); else tmp = (y - z) / (t * 2.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + y), $MachinePrecision], -2e-253], N[(N[(x - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -2 \cdot 10^{-253}:\\
\;\;\;\;\frac{x - z}{t \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{t \cdot 2}\\
\end{array}
\end{array}
if (+.f64 x y) < -2.0000000000000001e-253Initial program 100.0%
Taylor expanded in y around 0
lower--.f6470.9
Applied rewrites70.9%
if -2.0000000000000001e-253 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
lower--.f6474.5
Applied rewrites74.5%
(FPCore (x y z t) :precision binary64 (* (/ 0.5 t) (+ x (- y z))))
double code(double x, double y, double z, double t) {
return (0.5 / t) * (x + (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (0.5d0 / t) * (x + (y - z))
end function
public static double code(double x, double y, double z, double t) {
return (0.5 / t) * (x + (y - z));
}
def code(x, y, z, t): return (0.5 / t) * (x + (y - z))
function code(x, y, z, t) return Float64(Float64(0.5 / t) * Float64(x + Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = (0.5 / t) * (x + (y - z)); end
code[x_, y_, z_, t_] := N[(N[(0.5 / t), $MachinePrecision] * N[(x + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{t} \cdot \left(x + \left(y - z\right)\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval99.6
lift--.f64N/A
lift-+.f64N/A
associate--l+N/A
lower-+.f64N/A
lower--.f6499.6
Applied rewrites99.6%
(FPCore (x y z t) :precision binary64 (/ (* x 0.5) t))
double code(double x, double y, double z, double t) {
return (x * 0.5) / t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 0.5d0) / t
end function
public static double code(double x, double y, double z, double t) {
return (x * 0.5) / t;
}
def code(x, y, z, t): return (x * 0.5) / t
function code(x, y, z, t) return Float64(Float64(x * 0.5) / t) end
function tmp = code(x, y, z, t) tmp = (x * 0.5) / t; end
code[x_, y_, z_, t_] := N[(N[(x * 0.5), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 0.5}{t}
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6438.2
Applied rewrites38.2%
Final simplification38.2%
(FPCore (x y z t) :precision binary64 (* x (/ 0.5 t)))
double code(double x, double y, double z, double t) {
return x * (0.5 / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (0.5d0 / t)
end function
public static double code(double x, double y, double z, double t) {
return x * (0.5 / t);
}
def code(x, y, z, t): return x * (0.5 / t)
function code(x, y, z, t) return Float64(x * Float64(0.5 / t)) end
function tmp = code(x, y, z, t) tmp = x * (0.5 / t); end
code[x_, y_, z_, t_] := N[(x * N[(0.5 / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{0.5}{t}
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6438.2
Applied rewrites38.2%
Applied rewrites38.1%
Final simplification38.1%
herbie shell --seed 2024221
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))