
(FPCore (x y z t) :precision binary64 (+ x (/ (* y (- z x)) t)))
double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * (z - x)) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
def code(x, y, z, t): return x + ((y * (z - x)) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(y * Float64(z - x)) / t)) end
function tmp = code(x, y, z, t) tmp = x + ((y * (z - x)) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - x\right)}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* y (- z x)) t)))
double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * (z - x)) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * (z - x)) / t);
}
def code(x, y, z, t): return x + ((y * (z - x)) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(y * Float64(z - x)) / t)) end
function tmp = code(x, y, z, t) tmp = x + ((y * (z - x)) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - x\right)}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ y t) (- z x) x))
double code(double x, double y, double z, double t) {
return fma((y / t), (z - x), x);
}
function code(x, y, z, t) return fma(Float64(y / t), Float64(z - x), x) end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t}, z - x, x\right)
\end{array}
Initial program 95.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.4
Applied rewrites97.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ (- z x) t)))) (if (<= y -0.0001) t_1 (if (<= y 1.55e+123) (+ x (/ (* y z) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * ((z - x) / t);
double tmp;
if (y <= -0.0001) {
tmp = t_1;
} else if (y <= 1.55e+123) {
tmp = x + ((y * z) / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((z - x) / t)
if (y <= (-0.0001d0)) then
tmp = t_1
else if (y <= 1.55d+123) then
tmp = x + ((y * z) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * ((z - x) / t);
double tmp;
if (y <= -0.0001) {
tmp = t_1;
} else if (y <= 1.55e+123) {
tmp = x + ((y * z) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * ((z - x) / t) tmp = 0 if y <= -0.0001: tmp = t_1 elif y <= 1.55e+123: tmp = x + ((y * z) / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(Float64(z - x) / t)) tmp = 0.0 if (y <= -0.0001) tmp = t_1; elseif (y <= 1.55e+123) tmp = Float64(x + Float64(Float64(y * z) / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * ((z - x) / t); tmp = 0.0; if (y <= -0.0001) tmp = t_1; elseif (y <= 1.55e+123) tmp = x + ((y * z) / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(N[(z - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.0001], t$95$1, If[LessEqual[y, 1.55e+123], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z - x}{t}\\
\mathbf{if}\;y \leq -0.0001:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+123}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.00000000000000005e-4 or 1.55000000000000003e123 < y Initial program 88.1%
Taylor expanded in y around inf
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6489.4
Applied rewrites89.4%
if -1.00000000000000005e-4 < y < 1.55000000000000003e123Initial program 99.9%
Taylor expanded in z around inf
lower-*.f6489.1
Applied rewrites89.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ (- z x) t)))) (if (<= y -1.25e-62) t_1 (if (<= y 9.5e-51) (- x (/ (* y x) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * ((z - x) / t);
double tmp;
if (y <= -1.25e-62) {
tmp = t_1;
} else if (y <= 9.5e-51) {
tmp = x - ((y * x) / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((z - x) / t)
if (y <= (-1.25d-62)) then
tmp = t_1
else if (y <= 9.5d-51) then
tmp = x - ((y * x) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * ((z - x) / t);
double tmp;
if (y <= -1.25e-62) {
tmp = t_1;
} else if (y <= 9.5e-51) {
tmp = x - ((y * x) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * ((z - x) / t) tmp = 0 if y <= -1.25e-62: tmp = t_1 elif y <= 9.5e-51: tmp = x - ((y * x) / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(Float64(z - x) / t)) tmp = 0.0 if (y <= -1.25e-62) tmp = t_1; elseif (y <= 9.5e-51) tmp = Float64(x - Float64(Float64(y * x) / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * ((z - x) / t); tmp = 0.0; if (y <= -1.25e-62) tmp = t_1; elseif (y <= 9.5e-51) tmp = x - ((y * x) / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(N[(z - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.25e-62], t$95$1, If[LessEqual[y, 9.5e-51], N[(x - N[(N[(y * x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z - x}{t}\\
\mathbf{if}\;y \leq -1.25 \cdot 10^{-62}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{-51}:\\
\;\;\;\;x - \frac{y \cdot x}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.25e-62 or 9.4999999999999998e-51 < y Initial program 91.5%
Taylor expanded in y around inf
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6481.5
Applied rewrites81.5%
if -1.25e-62 < y < 9.4999999999999998e-51Initial program 99.9%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6481.4
Applied rewrites81.4%
(FPCore (x y z t) :precision binary64 (if (<= z -6.2e+24) (* (/ y t) z) (if (<= z 7e+60) (* (/ y t) (- x)) (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -6.2e+24) {
tmp = (y / t) * z;
} else if (z <= 7e+60) {
tmp = (y / t) * -x;
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-6.2d+24)) then
tmp = (y / t) * z
else if (z <= 7d+60) then
tmp = (y / t) * -x
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -6.2e+24) {
tmp = (y / t) * z;
} else if (z <= 7e+60) {
tmp = (y / t) * -x;
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -6.2e+24: tmp = (y / t) * z elif z <= 7e+60: tmp = (y / t) * -x else: tmp = y * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -6.2e+24) tmp = Float64(Float64(y / t) * z); elseif (z <= 7e+60) tmp = Float64(Float64(y / t) * Float64(-x)); else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -6.2e+24) tmp = (y / t) * z; elseif (z <= 7e+60) tmp = (y / t) * -x; else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -6.2e+24], N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 7e+60], N[(N[(y / t), $MachinePrecision] * (-x)), $MachinePrecision], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{+24}:\\
\;\;\;\;\frac{y}{t} \cdot z\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+60}:\\
\;\;\;\;\frac{y}{t} \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if z < -6.20000000000000022e24Initial program 96.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6469.2
Applied rewrites69.2%
Applied rewrites71.2%
if -6.20000000000000022e24 < z < 7.0000000000000004e60Initial program 94.3%
Taylor expanded in y around inf
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6448.0
Applied rewrites48.0%
Taylor expanded in z around 0
Applied rewrites39.8%
Applied rewrites41.8%
if 7.0000000000000004e60 < z Initial program 96.3%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6461.8
Applied rewrites61.8%
Applied rewrites64.5%
Final simplification52.3%
(FPCore (x y z t) :precision binary64 (if (<= z -3.9e+24) (* (/ y t) z) (if (<= z 8.6e+57) (* y (/ (- x) t)) (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.9e+24) {
tmp = (y / t) * z;
} else if (z <= 8.6e+57) {
tmp = y * (-x / t);
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.9d+24)) then
tmp = (y / t) * z
else if (z <= 8.6d+57) then
tmp = y * (-x / t)
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.9e+24) {
tmp = (y / t) * z;
} else if (z <= 8.6e+57) {
tmp = y * (-x / t);
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -3.9e+24: tmp = (y / t) * z elif z <= 8.6e+57: tmp = y * (-x / t) else: tmp = y * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -3.9e+24) tmp = Float64(Float64(y / t) * z); elseif (z <= 8.6e+57) tmp = Float64(y * Float64(Float64(-x) / t)); else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -3.9e+24) tmp = (y / t) * z; elseif (z <= 8.6e+57) tmp = y * (-x / t); else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -3.9e+24], N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 8.6e+57], N[(y * N[((-x) / t), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.9 \cdot 10^{+24}:\\
\;\;\;\;\frac{y}{t} \cdot z\\
\mathbf{elif}\;z \leq 8.6 \cdot 10^{+57}:\\
\;\;\;\;y \cdot \frac{-x}{t}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if z < -3.8999999999999998e24Initial program 96.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6469.2
Applied rewrites69.2%
Applied rewrites71.2%
if -3.8999999999999998e24 < z < 8.60000000000000066e57Initial program 94.3%
Taylor expanded in y around inf
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6448.0
Applied rewrites48.0%
Taylor expanded in z around 0
Applied rewrites39.8%
if 8.60000000000000066e57 < z Initial program 96.3%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6461.8
Applied rewrites61.8%
Applied rewrites64.5%
Final simplification51.2%
(FPCore (x y z t) :precision binary64 (if (<= z -4.2e+17) (* (/ y t) z) (if (<= z 8.6e+57) (/ (* x (- y)) t) (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.2e+17) {
tmp = (y / t) * z;
} else if (z <= 8.6e+57) {
tmp = (x * -y) / t;
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-4.2d+17)) then
tmp = (y / t) * z
else if (z <= 8.6d+57) then
tmp = (x * -y) / t
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.2e+17) {
tmp = (y / t) * z;
} else if (z <= 8.6e+57) {
tmp = (x * -y) / t;
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -4.2e+17: tmp = (y / t) * z elif z <= 8.6e+57: tmp = (x * -y) / t else: tmp = y * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -4.2e+17) tmp = Float64(Float64(y / t) * z); elseif (z <= 8.6e+57) tmp = Float64(Float64(x * Float64(-y)) / t); else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -4.2e+17) tmp = (y / t) * z; elseif (z <= 8.6e+57) tmp = (x * -y) / t; else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -4.2e+17], N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[z, 8.6e+57], N[(N[(x * (-y)), $MachinePrecision] / t), $MachinePrecision], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{+17}:\\
\;\;\;\;\frac{y}{t} \cdot z\\
\mathbf{elif}\;z \leq 8.6 \cdot 10^{+57}:\\
\;\;\;\;\frac{x \cdot \left(-y\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if z < -4.2e17Initial program 94.4%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6466.8
Applied rewrites66.8%
Applied rewrites68.7%
if -4.2e17 < z < 8.60000000000000066e57Initial program 94.9%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6484.2
Applied rewrites84.2%
Taylor expanded in y around inf
Applied rewrites39.8%
if 8.60000000000000066e57 < z Initial program 96.3%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6461.8
Applied rewrites61.8%
Applied rewrites64.5%
Final simplification50.9%
(FPCore (x y z t) :precision binary64 (* y (/ (- z x) t)))
double code(double x, double y, double z, double t) {
return y * ((z - x) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * ((z - x) / t)
end function
public static double code(double x, double y, double z, double t) {
return y * ((z - x) / t);
}
def code(x, y, z, t): return y * ((z - x) / t)
function code(x, y, z, t) return Float64(y * Float64(Float64(z - x) / t)) end
function tmp = code(x, y, z, t) tmp = y * ((z - x) / t); end
code[x_, y_, z_, t_] := N[(y * N[(N[(z - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{z - x}{t}
\end{array}
Initial program 95.1%
Taylor expanded in y around inf
div-subN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6456.8
Applied rewrites56.8%
(FPCore (x y z t) :precision binary64 (* (/ y t) z))
double code(double x, double y, double z, double t) {
return (y / t) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / t) * z
end function
public static double code(double x, double y, double z, double t) {
return (y / t) * z;
}
def code(x, y, z, t): return (y / t) * z
function code(x, y, z, t) return Float64(Float64(y / t) * z) end
function tmp = code(x, y, z, t) tmp = (y / t) * z; end
code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{t} \cdot z
\end{array}
Initial program 95.1%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f6435.7
Applied rewrites35.7%
Applied rewrites36.7%
Final simplification36.7%
(FPCore (x y z t) :precision binary64 (- x (+ (* x (/ y t)) (* (- z) (/ y t)))))
double code(double x, double y, double z, double t) {
return x - ((x * (y / t)) + (-z * (y / t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((x * (y / t)) + (-z * (y / t)))
end function
public static double code(double x, double y, double z, double t) {
return x - ((x * (y / t)) + (-z * (y / t)));
}
def code(x, y, z, t): return x - ((x * (y / t)) + (-z * (y / t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(x * Float64(y / t)) + Float64(Float64(-z) * Float64(y / t)))) end
function tmp = code(x, y, z, t) tmp = x - ((x * (y / t)) + (-z * (y / t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision] + N[((-z) * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(x \cdot \frac{y}{t} + \left(-z\right) \cdot \frac{y}{t}\right)
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, D"
:precision binary64
:alt
(! :herbie-platform default (- x (+ (* x (/ y t)) (* (- z) (/ y t)))))
(+ x (/ (* y (- z x)) t)))