
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= (/ (* y (- z t)) a) 4e-76) (+ x (/ y (/ a (- z t)))) (fma (/ y a) (- z t) x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((y * (z - t)) / a) <= 4e-76) {
tmp = x + (y / (a / (z - t)));
} else {
tmp = fma((y / a), (z - t), x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(y * Float64(z - t)) / a) <= 4e-76) tmp = Float64(x + Float64(y / Float64(a / Float64(z - t)))); else tmp = fma(Float64(y / a), Float64(z - t), x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], 4e-76], N[(x + N[(y / N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y \cdot \left(z - t\right)}{a} \leq 4 \cdot 10^{-76}:\\
\;\;\;\;x + \frac{y}{\frac{a}{z - t}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < 3.99999999999999971e-76Initial program 96.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
if 3.99999999999999971e-76 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 88.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (- z t)))) (if (<= t_1 (- INFINITY)) (fma (/ (- z t) a) y x) (+ (/ t_1 a) x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = (t_1 / a) + x;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = Float64(Float64(t_1 / a) + x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(t$95$1 / a), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a} + x\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -inf.0Initial program 63.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -inf.0 < (*.f64 y (-.f64 z t)) Initial program 98.1%
Final simplification98.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma z (/ y a) x))) (if (<= z -5.9e+69) t_1 (if (<= z 1.7e+66) (fma (/ (- t) a) y x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, (y / a), x);
double tmp;
if (z <= -5.9e+69) {
tmp = t_1;
} else if (z <= 1.7e+66) {
tmp = fma((-t / a), y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(y / a), x) tmp = 0.0 if (z <= -5.9e+69) tmp = t_1; elseif (z <= 1.7e+66) tmp = fma(Float64(Float64(-t) / a), y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -5.9e+69], t$95$1, If[LessEqual[z, 1.7e+66], N[(N[((-t) / a), $MachinePrecision] * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{if}\;z \leq -5.9 \cdot 10^{+69}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.7 \cdot 10^{+66}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.90000000000000004e69 or 1.70000000000000015e66 < z Initial program 91.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6491.0
Applied rewrites91.0%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
if -5.90000000000000004e69 < z < 1.70000000000000015e66Initial program 95.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in z around 0
mul-1-negN/A
lower-neg.f6488.7
Applied rewrites88.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma z (/ y a) x))) (if (<= z -6.4e+69) t_1 (if (<= z 2.2e+66) (- x (/ (* y t) a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, (y / a), x);
double tmp;
if (z <= -6.4e+69) {
tmp = t_1;
} else if (z <= 2.2e+66) {
tmp = x - ((y * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(y / a), x) tmp = 0.0 if (z <= -6.4e+69) tmp = t_1; elseif (z <= 2.2e+66) tmp = Float64(x - Float64(Float64(y * t) / a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -6.4e+69], t$95$1, If[LessEqual[z, 2.2e+66], N[(x - N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{if}\;z \leq -6.4 \cdot 10^{+69}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+66}:\\
\;\;\;\;x - \frac{y \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.3999999999999997e69 or 2.1999999999999998e66 < z Initial program 91.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6491.0
Applied rewrites91.0%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f6487.6
Applied rewrites87.6%
if -6.3999999999999997e69 < z < 2.1999999999999998e66Initial program 95.6%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6488.1
Applied rewrites88.1%
(FPCore (x y z t a) :precision binary64 (if (<= t -9.6e+160) (* t (/ y (- a))) (if (<= t 5e+102) (fma z (/ y a) x) (/ (* y t) (- a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -9.6e+160) {
tmp = t * (y / -a);
} else if (t <= 5e+102) {
tmp = fma(z, (y / a), x);
} else {
tmp = (y * t) / -a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -9.6e+160) tmp = Float64(t * Float64(y / Float64(-a))); elseif (t <= 5e+102) tmp = fma(z, Float64(y / a), x); else tmp = Float64(Float64(y * t) / Float64(-a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -9.6e+160], N[(t * N[(y / (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5e+102], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(N[(y * t), $MachinePrecision] / (-a)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9.6 \cdot 10^{+160}:\\
\;\;\;\;t \cdot \frac{y}{-a}\\
\mathbf{elif}\;t \leq 5 \cdot 10^{+102}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot t}{-a}\\
\end{array}
\end{array}
if t < -9.6000000000000006e160Initial program 88.2%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6473.5
Applied rewrites73.5%
if -9.6000000000000006e160 < t < 5e102Initial program 94.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.0
Applied rewrites96.0%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f6479.7
Applied rewrites79.7%
if 5e102 < t Initial program 97.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6490.6
Applied rewrites90.6%
Taylor expanded in t around inf
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6471.2
Applied rewrites71.2%
Final simplification77.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* t (/ y (- a))))) (if (<= t -9.6e+160) t_1 (if (<= t 5e+102) (fma z (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (y / -a);
double tmp;
if (t <= -9.6e+160) {
tmp = t_1;
} else if (t <= 5e+102) {
tmp = fma(z, (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(t * Float64(y / Float64(-a))) tmp = 0.0 if (t <= -9.6e+160) tmp = t_1; elseif (t <= 5e+102) tmp = fma(z, Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(y / (-a)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -9.6e+160], t$95$1, If[LessEqual[t, 5e+102], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y}{-a}\\
\mathbf{if}\;t \leq -9.6 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5 \cdot 10^{+102}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -9.6000000000000006e160 or 5e102 < t Initial program 92.9%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6468.8
Applied rewrites68.8%
if -9.6000000000000006e160 < t < 5e102Initial program 94.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.0
Applied rewrites96.0%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f6479.7
Applied rewrites79.7%
Final simplification76.2%
(FPCore (x y z t a) :precision binary64 (if (<= a 2e+145) (fma (/ y a) (- z t) x) (fma (/ (- z t) a) y x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 2e+145) {
tmp = fma((y / a), (z - t), x);
} else {
tmp = fma(((z - t) / a), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (a <= 2e+145) tmp = fma(Float64(y / a), Float64(z - t), x); else tmp = fma(Float64(Float64(z - t) / a), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, 2e+145], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 2 \cdot 10^{+145}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\end{array}
\end{array}
if a < 2e145Initial program 95.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
if 2e145 < a Initial program 86.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.6
Applied rewrites99.6%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
\end{array}
Initial program 94.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.3
Applied rewrites96.3%
(FPCore (x y z t a) :precision binary64 (fma z (/ y a) x))
double code(double x, double y, double z, double t, double a) {
return fma(z, (y / a), x);
}
function code(x, y, z, t, a) return fma(z, Float64(y / a), x) end
code[x_, y_, z_, t_, a_] := N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \frac{y}{a}, x\right)
\end{array}
Initial program 94.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.6
Applied rewrites94.6%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f6466.8
Applied rewrites66.8%
(FPCore (x y z t a) :precision binary64 (fma y (/ z a) x))
double code(double x, double y, double z, double t, double a) {
return fma(y, (z / a), x);
}
function code(x, y, z, t, a) return fma(y, Float64(z / a), x) end
code[x_, y_, z_, t_, a_] := N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{z}{a}, x\right)
\end{array}
Initial program 94.0%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6466.0
Applied rewrites66.0%
(FPCore (x y z t a) :precision binary64 (* z (/ y a)))
double code(double x, double y, double z, double t, double a) {
return z * (y / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z * (y / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return z * (y / a);
}
def code(x, y, z, t, a): return z * (y / a)
function code(x, y, z, t, a) return Float64(z * Float64(y / a)) end
function tmp = code(x, y, z, t, a) tmp = z * (y / a); end
code[x_, y_, z_, t_, a_] := N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{y}{a}
\end{array}
Initial program 94.0%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6428.6
Applied rewrites28.6%
Applied rewrites30.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
(+ x (/ (* y (- z t)) a)))