
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= (+ x (/ (* y (- t z)) a)) -2e-11) (fma (/ y a) (- t z) x) (+ x (/ y (/ a (- t z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x + ((y * (t - z)) / a)) <= -2e-11) {
tmp = fma((y / a), (t - z), x);
} else {
tmp = x + (y / (a / (t - z)));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(x + Float64(Float64(y * Float64(t - z)) / a)) <= -2e-11) tmp = fma(Float64(y / a), Float64(t - z), x); else tmp = Float64(x + Float64(y / Float64(a / Float64(t - z)))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x + N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], -2e-11], N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(y / N[(a / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \frac{y \cdot \left(t - z\right)}{a} \leq -2 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{a}{t - z}}\\
\end{array}
\end{array}
if (-.f64 x (/.f64 (*.f64 y (-.f64 z t)) a)) < -1.99999999999999988e-11Initial program 90.3%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites98.8%
if -1.99999999999999988e-11 < (-.f64 x (/.f64 (*.f64 y (-.f64 z t)) a)) Initial program 96.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.6
Applied rewrites98.6%
Final simplification98.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z))))
(if (<= t_1 -2e+206)
t_2
(if (<= t_1 4e-11)
(fma y (/ t a) x)
(if (<= t_1 2e+120) (- x (/ (* y z) a)) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -2e+206) {
tmp = t_2;
} else if (t_1 <= 4e-11) {
tmp = fma(y, (t / a), x);
} else if (t_1 <= 2e+120) {
tmp = x - ((y * z) / a);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -2e+206) tmp = t_2; elseif (t_1 <= 4e-11) tmp = fma(y, Float64(t / a), x); elseif (t_1 <= 2e+120) tmp = Float64(x - Float64(Float64(y * z) / a)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+206], t$95$2, If[LessEqual[t$95$1, 4e-11], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+120], N[(x - N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+206}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+120}:\\
\;\;\;\;x - \frac{y \cdot z}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2.0000000000000001e206 or 2e120 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 86.2%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6452.3
Applied rewrites52.3%
Applied rewrites58.4%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
neg-sub0N/A
div-subN/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
distribute-lft-out--N/A
associate-/l*N/A
associate-*l/N/A
associate-/l*N/A
associate-*l/N/A
distribute-lft-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6492.2
Applied rewrites92.2%
if -2.0000000000000001e206 < (/.f64 (*.f64 y (-.f64 z t)) a) < 3.99999999999999976e-11Initial program 99.1%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6485.9
Applied rewrites85.9%
if 3.99999999999999976e-11 < (/.f64 (*.f64 y (-.f64 z t)) a) < 2e120Initial program 99.6%
Taylor expanded in z around inf
lower-*.f6485.6
Applied rewrites85.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -2e+206) t_2 (if (<= t_1 1e+60) (fma y (/ t a) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -2e+206) {
tmp = t_2;
} else if (t_1 <= 1e+60) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -2e+206) tmp = t_2; elseif (t_1 <= 1e+60) tmp = fma(y, Float64(t / a), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+206], t$95$2, If[LessEqual[t$95$1, 1e+60], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+206}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+60}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2.0000000000000001e206 or 9.9999999999999995e59 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 88.0%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6447.3
Applied rewrites47.3%
Applied rewrites52.6%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
neg-sub0N/A
div-subN/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
distribute-lft-out--N/A
associate-/l*N/A
associate-*l/N/A
associate-/l*N/A
associate-*l/N/A
distribute-lft-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6488.3
Applied rewrites88.3%
if -2.0000000000000001e206 < (/.f64 (*.f64 y (-.f64 z t)) a) < 9.9999999999999995e59Initial program 99.2%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6485.0
Applied rewrites85.0%
(FPCore (x y z t a) :precision binary64 (if (<= (* y (- z t)) (- INFINITY)) (fma (/ y a) (- t z) x) (+ x (/ (* y (- t z)) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y * (z - t)) <= -((double) INFINITY)) {
tmp = fma((y / a), (t - z), x);
} else {
tmp = x + ((y * (t - z)) / a);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(y * Float64(z - t)) <= Float64(-Inf)) tmp = fma(Float64(y / a), Float64(t - z), x); else tmp = Float64(x + Float64(Float64(y * Float64(t - z)) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(z - t\right) \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot \left(t - z\right)}{a}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -inf.0Initial program 62.1%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites99.8%
if -inf.0 < (*.f64 y (-.f64 z t)) Initial program 98.2%
Final simplification98.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -3.4e+199) (* y (/ z (- a))) (if (<= z 1.55e+184) (fma t (/ y a) x) (* z (/ y (- a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.4e+199) {
tmp = y * (z / -a);
} else if (z <= 1.55e+184) {
tmp = fma(t, (y / a), x);
} else {
tmp = z * (y / -a);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.4e+199) tmp = Float64(y * Float64(z / Float64(-a))); elseif (z <= 1.55e+184) tmp = fma(t, Float64(y / a), x); else tmp = Float64(z * Float64(y / Float64(-a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.4e+199], N[(y * N[(z / (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.55e+184], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(z * N[(y / (-a)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.4 \cdot 10^{+199}:\\
\;\;\;\;y \cdot \frac{z}{-a}\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+184}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{-a}\\
\end{array}
\end{array}
if z < -3.4e199Initial program 89.2%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6469.8
Applied rewrites69.8%
if -3.4e199 < z < 1.5499999999999999e184Initial program 94.9%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6439.2
Applied rewrites39.2%
Applied rewrites40.0%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.3
Applied rewrites81.3%
if 1.5499999999999999e184 < z Initial program 88.4%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6480.0
Applied rewrites80.0%
Applied rewrites91.8%
Final simplification81.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ z (- a))))) (if (<= z -3.4e+199) t_1 (if (<= z 5.8e+183) (fma t (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / -a);
double tmp;
if (z <= -3.4e+199) {
tmp = t_1;
} else if (z <= 5.8e+183) {
tmp = fma(t, (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z / Float64(-a))) tmp = 0.0 if (z <= -3.4e+199) tmp = t_1; elseif (z <= 5.8e+183) tmp = fma(t, Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / (-a)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.4e+199], t$95$1, If[LessEqual[z, 5.8e+183], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{-a}\\
\mathbf{if}\;z \leq -3.4 \cdot 10^{+199}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{+183}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.4e199 or 5.8000000000000001e183 < z Initial program 88.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
if -3.4e199 < z < 5.8000000000000001e183Initial program 94.9%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6439.2
Applied rewrites39.2%
Applied rewrites40.0%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.3
Applied rewrites81.3%
Final simplification80.3%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)
\end{array}
Initial program 93.9%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites96.3%
(FPCore (x y z t a) :precision binary64 (fma t (/ y a) x))
double code(double x, double y, double z, double t, double a) {
return fma(t, (y / a), x);
}
function code(x, y, z, t, a) return fma(t, Float64(y / a), x) end
code[x_, y_, z_, t_, a_] := N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(t, \frac{y}{a}, x\right)
\end{array}
Initial program 93.9%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6435.6
Applied rewrites35.6%
Applied rewrites37.0%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
(FPCore (x y z t a) :precision binary64 (* t (/ y a)))
double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * (y / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
def code(x, y, z, t, a): return t * (y / a)
function code(x, y, z, t, a) return Float64(t * Float64(y / a)) end
function tmp = code(x, y, z, t, a) tmp = t * (y / a); end
code[x_, y_, z_, t_, a_] := N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \frac{y}{a}
\end{array}
Initial program 93.9%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6435.6
Applied rewrites35.6%
Applied rewrites37.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))