
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ y 1.0))))
(if (<= t_0 -1e+14)
t_1
(if (<= t_0 4e-20) (fma y 1.0 x) (if (<= t_0 2.0) (/ y (+ y 1.0)) t_1)))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (y + 1.0);
double tmp;
if (t_0 <= -1e+14) {
tmp = t_1;
} else if (t_0 <= 4e-20) {
tmp = fma(y, 1.0, x);
} else if (t_0 <= 2.0) {
tmp = y / (y + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) t_1 = Float64(x / Float64(y + 1.0)) tmp = 0.0 if (t_0 <= -1e+14) tmp = t_1; elseif (t_0 <= 4e-20) tmp = fma(y, 1.0, x); elseif (t_0 <= 2.0) tmp = Float64(y / Float64(y + 1.0)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+14], t$95$1, If[LessEqual[t$95$0, 4e-20], N[(y * 1.0 + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
t_1 := \frac{x}{y + 1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-20}:\\
\;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -1e14 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
if -1e14 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 3.99999999999999978e-20Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
if 3.99999999999999978e-20 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ y 1.0))))
(if (<= t_0 -1e+14)
t_1
(if (<= t_0 2e-5) (fma y (- 1.0 x) x) (if (<= t_0 2.0) 1.0 t_1)))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double t_1 = x / (y + 1.0);
double tmp;
if (t_0 <= -1e+14) {
tmp = t_1;
} else if (t_0 <= 2e-5) {
tmp = fma(y, (1.0 - x), x);
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) t_1 = Float64(x / Float64(y + 1.0)) tmp = 0.0 if (t_0 <= -1e+14) tmp = t_1; elseif (t_0 <= 2e-5) tmp = fma(y, Float64(1.0 - x), x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+14], t$95$1, If[LessEqual[t$95$0, 2e-5], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
t_1 := \frac{x}{y + 1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -1e14 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
if -1e14 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6499.1
Applied rewrites99.1%
if 2.00000000000000016e-5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites97.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ x y) (+ y 1.0)))) (if (<= t_0 2e-5) (fma y 1.0 x) (if (<= t_0 2.0) 1.0 (fma y 1.0 x)))))
double code(double x, double y) {
double t_0 = (x + y) / (y + 1.0);
double tmp;
if (t_0 <= 2e-5) {
tmp = fma(y, 1.0, x);
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = fma(y, 1.0, x);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + y) / Float64(y + 1.0)) tmp = 0.0 if (t_0 <= 2e-5) tmp = fma(y, 1.0, x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = fma(y, 1.0, x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(y * 1.0 + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(y * 1.0 + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6481.6
Applied rewrites81.6%
Taylor expanded in x around 0
Applied rewrites81.8%
if 2.00000000000000016e-5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites97.3%
(FPCore (x y) :precision binary64 (if (<= (/ (+ x y) (+ y 1.0)) 2e-5) (fma y y y) 1.0))
double code(double x, double y) {
double tmp;
if (((x + y) / (y + 1.0)) <= 2e-5) {
tmp = fma(y, y, y);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x + y) / Float64(y + 1.0)) <= 2e-5) tmp = fma(y, y, y); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 2e-5], N[(y * y + y), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + y}{y + 1} \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(y, y, y\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5Initial program 100.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f6421.4
Applied rewrites21.4%
Taylor expanded in y around 0
Applied rewrites21.8%
Applied rewrites21.8%
Applied rewrites20.9%
if 2.00000000000000016e-5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites65.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.0) (fma y (- 1.0 x) x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma(y, (1.0 - x), x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.0) tmp = fma(y, Float64(1.0 - x), x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites75.8%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6498.5
Applied rewrites98.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites37.9%
herbie shell --seed 2024221
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))