Data.Colour.SRGB:invTransferFunction from colour-2.3.3

Percentage Accurate: 100.0% → 100.0%
Time: 8.4s
Alternatives: 7
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{y + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
def code(x, y):
	return (x + y) / (y + 1.0)
function code(x, y)
	return Float64(Float64(x + y) / Float64(y + 1.0))
end
function tmp = code(x, y)
	tmp = (x + y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{y + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{y + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
def code(x, y):
	return (x + y) / (y + 1.0)
function code(x, y)
	return Float64(Float64(x + y) / Float64(y + 1.0))
end
function tmp = code(x, y)
	tmp = (x + y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{y + 1}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{y + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
	return (x + y) / (y + 1.0);
}
def code(x, y):
	return (x + y) / (y + 1.0)
function code(x, y)
	return Float64(Float64(x + y) / Float64(y + 1.0))
end
function tmp = code(x, y)
	tmp = (x + y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{y + 1}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x + y}{y + 1} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 97.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{y + 1}\\ t_1 := \frac{x}{y + 1}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-20}:\\ \;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;\frac{y}{y + 1}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ y 1.0))))
   (if (<= t_0 -1e+14)
     t_1
     (if (<= t_0 4e-20) (fma y 1.0 x) (if (<= t_0 2.0) (/ y (+ y 1.0)) t_1)))))
double code(double x, double y) {
	double t_0 = (x + y) / (y + 1.0);
	double t_1 = x / (y + 1.0);
	double tmp;
	if (t_0 <= -1e+14) {
		tmp = t_1;
	} else if (t_0 <= 4e-20) {
		tmp = fma(y, 1.0, x);
	} else if (t_0 <= 2.0) {
		tmp = y / (y + 1.0);
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(Float64(x + y) / Float64(y + 1.0))
	t_1 = Float64(x / Float64(y + 1.0))
	tmp = 0.0
	if (t_0 <= -1e+14)
		tmp = t_1;
	elseif (t_0 <= 4e-20)
		tmp = fma(y, 1.0, x);
	elseif (t_0 <= 2.0)
		tmp = Float64(y / Float64(y + 1.0));
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+14], t$95$1, If[LessEqual[t$95$0, 4e-20], N[(y * 1.0 + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{y + 1}\\
t_1 := \frac{x}{y + 1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-20}:\\
\;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\

\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y + 1}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -1e14 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

    1. Initial program 100.0%

      \[\frac{x + y}{y + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
      2. +-commutativeN/A

        \[\leadsto \frac{x}{\color{blue}{y + 1}} \]
      3. lower-+.f6499.9

        \[\leadsto \frac{x}{\color{blue}{y + 1}} \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{x}{y + 1}} \]

    if -1e14 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 3.99999999999999978e-20

    1. Initial program 100.0%

      \[\frac{x + y}{y + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
      2. sub-negN/A

        \[\leadsto y \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} + x \]
      3. mul-1-negN/A

        \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot x}\right) + x \]
      4. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 + -1 \cdot x, x\right)} \]
      5. mul-1-negN/A

        \[\leadsto \mathsf{fma}\left(y, 1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, x\right) \]
      6. sub-negN/A

        \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
      7. lower--.f64100.0

        \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
    5. Applied rewrites100.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 - x, x\right)} \]
    6. Taylor expanded in x around 0

      \[\leadsto \mathsf{fma}\left(y, 1, x\right) \]
    7. Step-by-step derivation
      1. Applied rewrites100.0%

        \[\leadsto \mathsf{fma}\left(y, 1, x\right) \]

      if 3.99999999999999978e-20 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{y}{\color{blue}{y + 1}} \]
        3. lower-+.f64100.0

          \[\leadsto \frac{y}{\color{blue}{y + 1}} \]
      5. Applied rewrites100.0%

        \[\leadsto \color{blue}{\frac{y}{y + 1}} \]
    8. Recombined 3 regimes into one program.
    9. Add Preprocessing

    Alternative 3: 97.7% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{y + 1}\\ t_1 := \frac{x}{y + 1}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (+ x y) (+ y 1.0))) (t_1 (/ x (+ y 1.0))))
       (if (<= t_0 -1e+14)
         t_1
         (if (<= t_0 2e-5) (fma y (- 1.0 x) x) (if (<= t_0 2.0) 1.0 t_1)))))
    double code(double x, double y) {
    	double t_0 = (x + y) / (y + 1.0);
    	double t_1 = x / (y + 1.0);
    	double tmp;
    	if (t_0 <= -1e+14) {
    		tmp = t_1;
    	} else if (t_0 <= 2e-5) {
    		tmp = fma(y, (1.0 - x), x);
    	} else if (t_0 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    function code(x, y)
    	t_0 = Float64(Float64(x + y) / Float64(y + 1.0))
    	t_1 = Float64(x / Float64(y + 1.0))
    	tmp = 0.0
    	if (t_0 <= -1e+14)
    		tmp = t_1;
    	elseif (t_0 <= 2e-5)
    		tmp = fma(y, Float64(1.0 - x), x);
    	elseif (t_0 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+14], t$95$1, If[LessEqual[t$95$0, 2e-5], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x + y}{y + 1}\\
    t_1 := \frac{x}{y + 1}\\
    \mathbf{if}\;t\_0 \leq -1 \cdot 10^{+14}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-5}:\\
    \;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
    
    \mathbf{elif}\;t\_0 \leq 2:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -1e14 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{1 + y}} \]
        2. +-commutativeN/A

          \[\leadsto \frac{x}{\color{blue}{y + 1}} \]
        3. lower-+.f6499.9

          \[\leadsto \frac{x}{\color{blue}{y + 1}} \]
      5. Applied rewrites99.9%

        \[\leadsto \color{blue}{\frac{x}{y + 1}} \]

      if -1e14 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
        2. sub-negN/A

          \[\leadsto y \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} + x \]
        3. mul-1-negN/A

          \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot x}\right) + x \]
        4. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 + -1 \cdot x, x\right)} \]
        5. mul-1-negN/A

          \[\leadsto \mathsf{fma}\left(y, 1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, x\right) \]
        6. sub-negN/A

          \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
        7. lower--.f6499.1

          \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
      5. Applied rewrites99.1%

        \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 - x, x\right)} \]

      if 2.00000000000000016e-5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + y}{y + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites97.3%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 3 regimes into one program.
      6. Add Preprocessing

      Alternative 4: 86.3% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{y + 1}\\ \mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (/ (+ x y) (+ y 1.0))))
         (if (<= t_0 2e-5) (fma y 1.0 x) (if (<= t_0 2.0) 1.0 (fma y 1.0 x)))))
      double code(double x, double y) {
      	double t_0 = (x + y) / (y + 1.0);
      	double tmp;
      	if (t_0 <= 2e-5) {
      		tmp = fma(y, 1.0, x);
      	} else if (t_0 <= 2.0) {
      		tmp = 1.0;
      	} else {
      		tmp = fma(y, 1.0, x);
      	}
      	return tmp;
      }
      
      function code(x, y)
      	t_0 = Float64(Float64(x + y) / Float64(y + 1.0))
      	tmp = 0.0
      	if (t_0 <= 2e-5)
      		tmp = fma(y, 1.0, x);
      	elseif (t_0 <= 2.0)
      		tmp = 1.0;
      	else
      		tmp = fma(y, 1.0, x);
      	end
      	return tmp
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(y * 1.0 + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(y * 1.0 + x), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{x + y}{y + 1}\\
      \mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5}:\\
      \;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\
      
      \mathbf{elif}\;t\_0 \leq 2:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;\mathsf{fma}\left(y, 1, x\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5 or 2 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

        1. Initial program 100.0%

          \[\frac{x + y}{y + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
          2. sub-negN/A

            \[\leadsto y \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} + x \]
          3. mul-1-negN/A

            \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot x}\right) + x \]
          4. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 + -1 \cdot x, x\right)} \]
          5. mul-1-negN/A

            \[\leadsto \mathsf{fma}\left(y, 1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, x\right) \]
          6. sub-negN/A

            \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
          7. lower--.f6481.6

            \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
        5. Applied rewrites81.6%

          \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 - x, x\right)} \]
        6. Taylor expanded in x around 0

          \[\leadsto \mathsf{fma}\left(y, 1, x\right) \]
        7. Step-by-step derivation
          1. Applied rewrites81.8%

            \[\leadsto \mathsf{fma}\left(y, 1, x\right) \]

          if 2.00000000000000016e-5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x + y}{y + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites97.3%

              \[\leadsto \color{blue}{1} \]
          5. Recombined 2 regimes into one program.
          6. Add Preprocessing

          Alternative 5: 50.0% accurate, 0.6× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x + y}{y + 1} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\mathsf{fma}\left(y, y, y\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (if (<= (/ (+ x y) (+ y 1.0)) 2e-5) (fma y y y) 1.0))
          double code(double x, double y) {
          	double tmp;
          	if (((x + y) / (y + 1.0)) <= 2e-5) {
          		tmp = fma(y, y, y);
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          function code(x, y)
          	tmp = 0.0
          	if (Float64(Float64(x + y) / Float64(y + 1.0)) <= 2e-5)
          		tmp = fma(y, y, y);
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          code[x_, y_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 2e-5], N[(y * y + y), $MachinePrecision], 1.0]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;\frac{x + y}{y + 1} \leq 2 \cdot 10^{-5}:\\
          \;\;\;\;\mathsf{fma}\left(y, y, y\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5

            1. Initial program 100.0%

              \[\frac{x + y}{y + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{y}{1 + y}} \]
              2. +-commutativeN/A

                \[\leadsto \frac{y}{\color{blue}{y + 1}} \]
              3. lower-+.f6421.4

                \[\leadsto \frac{y}{\color{blue}{y + 1}} \]
            5. Applied rewrites21.4%

              \[\leadsto \color{blue}{\frac{y}{y + 1}} \]
            6. Taylor expanded in y around 0

              \[\leadsto y \cdot \color{blue}{\left(1 + -1 \cdot y\right)} \]
            7. Step-by-step derivation
              1. Applied rewrites21.8%

                \[\leadsto y - \color{blue}{y \cdot y} \]
              2. Step-by-step derivation
                1. Applied rewrites21.8%

                  \[\leadsto \mathsf{fma}\left(-y, y, y\right) \]
                2. Applied rewrites20.9%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(y, y, y\right)} \]

                if 2.00000000000000016e-5 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64)))

                1. Initial program 100.0%

                  \[\frac{x + y}{y + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites65.7%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 2 regimes into one program.
                6. Add Preprocessing

                Alternative 6: 86.8% accurate, 0.8× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1:\\ \;\;\;\;1\\ \mathbf{elif}\;y \leq 1:\\ \;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (if (<= y -1.0) 1.0 (if (<= y 1.0) (fma y (- 1.0 x) x) 1.0)))
                double code(double x, double y) {
                	double tmp;
                	if (y <= -1.0) {
                		tmp = 1.0;
                	} else if (y <= 1.0) {
                		tmp = fma(y, (1.0 - x), x);
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                function code(x, y)
                	tmp = 0.0
                	if (y <= -1.0)
                		tmp = 1.0;
                	elseif (y <= 1.0)
                		tmp = fma(y, Float64(1.0 - x), x);
                	else
                		tmp = 1.0;
                	end
                	return tmp
                end
                
                code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], 1.0]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;y \leq -1:\\
                \;\;\;\;1\\
                
                \mathbf{elif}\;y \leq 1:\\
                \;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if y < -1 or 1 < y

                  1. Initial program 100.0%

                    \[\frac{x + y}{y + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites75.8%

                      \[\leadsto \color{blue}{1} \]

                    if -1 < y < 1

                    1. Initial program 100.0%

                      \[\frac{x + y}{y + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{x + y \cdot \left(1 - x\right)} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto \color{blue}{y \cdot \left(1 - x\right) + x} \]
                      2. sub-negN/A

                        \[\leadsto y \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(x\right)\right)\right)} + x \]
                      3. mul-1-negN/A

                        \[\leadsto y \cdot \left(1 + \color{blue}{-1 \cdot x}\right) + x \]
                      4. lower-fma.f64N/A

                        \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 + -1 \cdot x, x\right)} \]
                      5. mul-1-negN/A

                        \[\leadsto \mathsf{fma}\left(y, 1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}, x\right) \]
                      6. sub-negN/A

                        \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
                      7. lower--.f6498.5

                        \[\leadsto \mathsf{fma}\left(y, \color{blue}{1 - x}, x\right) \]
                    5. Applied rewrites98.5%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(y, 1 - x, x\right)} \]
                  5. Recombined 2 regimes into one program.
                  6. Add Preprocessing

                  Alternative 7: 39.0% accurate, 18.0× speedup?

                  \[\begin{array}{l} \\ 1 \end{array} \]
                  (FPCore (x y) :precision binary64 1.0)
                  double code(double x, double y) {
                  	return 1.0;
                  }
                  
                  real(8) function code(x, y)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      code = 1.0d0
                  end function
                  
                  public static double code(double x, double y) {
                  	return 1.0;
                  }
                  
                  def code(x, y):
                  	return 1.0
                  
                  function code(x, y)
                  	return 1.0
                  end
                  
                  function tmp = code(x, y)
                  	tmp = 1.0;
                  end
                  
                  code[x_, y_] := 1.0
                  
                  \begin{array}{l}
                  
                  \\
                  1
                  \end{array}
                  
                  Derivation
                  1. Initial program 100.0%

                    \[\frac{x + y}{y + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites37.9%

                      \[\leadsto \color{blue}{1} \]
                    2. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024221 
                    (FPCore (x y)
                      :name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
                      :precision binary64
                      (/ (+ x y) (+ y 1.0)))