Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2

Percentage Accurate: 86.8% → 98.2%
Time: 12.5s
Alternatives: 15
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 15 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 86.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}

Alternative 1: 98.2% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \mathbf{if}\;t \leq -2.6 \cdot 10^{+46}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 1.5 \cdot 10^{+102}:\\ \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y} + -2, 2 + \frac{2}{z}\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (fma y (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0) x) y)))
   (if (<= t -2.6e+46)
     t_1
     (if (<= t 1.5e+102)
       (/ (fma t (+ (/ x y) -2.0) (+ 2.0 (/ 2.0 z))) t)
       t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = fma(y, fma((2.0 / (z * t)), (z + 1.0), -2.0), x) / y;
	double tmp;
	if (t <= -2.6e+46) {
		tmp = t_1;
	} else if (t <= 1.5e+102) {
		tmp = fma(t, ((x / y) + -2.0), (2.0 + (2.0 / z))) / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(fma(y, fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0), x) / y)
	tmp = 0.0
	if (t <= -2.6e+46)
		tmp = t_1;
	elseif (t <= 1.5e+102)
		tmp = Float64(fma(t, Float64(Float64(x / y) + -2.0), Float64(2.0 + Float64(2.0 / z))) / t);
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision] + x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t, -2.6e+46], t$95$1, If[LessEqual[t, 1.5e+102], N[(N[(t * N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision] + N[(2.0 + N[(2.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\
\mathbf{if}\;t \leq -2.6 \cdot 10^{+46}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t \leq 1.5 \cdot 10^{+102}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y} + -2, 2 + \frac{2}{z}\right)}{t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -2.60000000000000013e46 or 1.4999999999999999e102 < t

    1. Initial program 68.2%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
    4. Applied rewrites99.1%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]

    if -2.60000000000000013e46 < t < 1.4999999999999999e102

    1. Initial program 98.5%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
      2. associate-+r+N/A

        \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
      3. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{t \cdot \left(\frac{x}{y} - 2\right) + \left(2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
      4. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(t, \frac{x}{y} - 2, 2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
      5. sub-negN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      6. metadata-evalN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \frac{x}{y} + \color{blue}{-2}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      7. +-commutativeN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      8. *-lft-identityN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{1 \cdot x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      9. associate-*l/N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      10. lower-+.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      11. associate-*l/N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1 \cdot x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      12. *-lft-identityN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      13. lower-/.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
      14. lower-+.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, \color{blue}{2 + 2 \cdot \frac{1}{z}}\right)}{t} \]
      15. associate-*r/N/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2 \cdot 1}{z}}\right)}{t} \]
      16. metadata-evalN/A

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{\color{blue}{2}}{z}\right)}{t} \]
      17. lower-/.f6499.8

        \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2}{z}}\right)}{t} \]
    5. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{2}{z}\right)}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -2.6 \cdot 10^{+46}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \mathbf{elif}\;t \leq 1.5 \cdot 10^{+102}:\\ \;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y} + -2, 2 + \frac{2}{z}\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 69.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{z \cdot t}\\ t_2 := \frac{x}{y} + -2\\ t_3 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+126}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+130}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+205}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ 2.0 (* z t)))
        (t_2 (+ (/ x y) -2.0))
        (t_3 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))))
   (if (<= t_3 -2e+126)
     t_1
     (if (<= t_3 2e+130)
       t_2
       (if (<= t_3 2e+205) (/ 2.0 t) (if (<= t_3 INFINITY) t_1 t_2))))))
double code(double x, double y, double z, double t) {
	double t_1 = 2.0 / (z * t);
	double t_2 = (x / y) + -2.0;
	double t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
	double tmp;
	if (t_3 <= -2e+126) {
		tmp = t_1;
	} else if (t_3 <= 2e+130) {
		tmp = t_2;
	} else if (t_3 <= 2e+205) {
		tmp = 2.0 / t;
	} else if (t_3 <= ((double) INFINITY)) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = 2.0 / (z * t);
	double t_2 = (x / y) + -2.0;
	double t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
	double tmp;
	if (t_3 <= -2e+126) {
		tmp = t_1;
	} else if (t_3 <= 2e+130) {
		tmp = t_2;
	} else if (t_3 <= 2e+205) {
		tmp = 2.0 / t;
	} else if (t_3 <= Double.POSITIVE_INFINITY) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = 2.0 / (z * t)
	t_2 = (x / y) + -2.0
	t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t)
	tmp = 0
	if t_3 <= -2e+126:
		tmp = t_1
	elif t_3 <= 2e+130:
		tmp = t_2
	elif t_3 <= 2e+205:
		tmp = 2.0 / t
	elif t_3 <= math.inf:
		tmp = t_1
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t)
	t_1 = Float64(2.0 / Float64(z * t))
	t_2 = Float64(Float64(x / y) + -2.0)
	t_3 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
	tmp = 0.0
	if (t_3 <= -2e+126)
		tmp = t_1;
	elseif (t_3 <= 2e+130)
		tmp = t_2;
	elseif (t_3 <= 2e+205)
		tmp = Float64(2.0 / t);
	elseif (t_3 <= Inf)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = 2.0 / (z * t);
	t_2 = (x / y) + -2.0;
	t_3 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
	tmp = 0.0;
	if (t_3 <= -2e+126)
		tmp = t_1;
	elseif (t_3 <= 2e+130)
		tmp = t_2;
	elseif (t_3 <= 2e+205)
		tmp = 2.0 / t;
	elseif (t_3 <= Inf)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+126], t$95$1, If[LessEqual[t$95$3, 2e+130], t$95$2, If[LessEqual[t$95$3, 2e+205], N[(2.0 / t), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$1, t$95$2]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{2}{z \cdot t}\\
t_2 := \frac{x}{y} + -2\\
t_3 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+126}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+130}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 2 \cdot 10^{+205}:\\
\;\;\;\;\frac{2}{t}\\

\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -1.99999999999999985e126 or 2.00000000000000003e205 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

    1. Initial program 97.4%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
      2. lower-*.f6468.2

        \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
    5. Applied rewrites68.2%

      \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

    if -1.99999999999999985e126 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2.0000000000000001e130 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

    1. Initial program 78.3%

      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
    4. Step-by-step derivation
      1. Applied rewrites79.1%

        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

      if 2.0000000000000001e130 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 2.00000000000000003e205

      1. Initial program 99.6%

        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in t around 0

        \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
        2. associate-+r+N/A

          \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
        3. +-commutativeN/A

          \[\leadsto \frac{\color{blue}{t \cdot \left(\frac{x}{y} - 2\right) + \left(2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
        4. lower-fma.f64N/A

          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(t, \frac{x}{y} - 2, 2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
        5. sub-negN/A

          \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        6. metadata-evalN/A

          \[\leadsto \frac{\mathsf{fma}\left(t, \frac{x}{y} + \color{blue}{-2}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        7. +-commutativeN/A

          \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        8. *-lft-identityN/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{1 \cdot x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        9. associate-*l/N/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        10. lower-+.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        11. associate-*l/N/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1 \cdot x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        12. *-lft-identityN/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        13. lower-/.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
        14. lower-+.f64N/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, \color{blue}{2 + 2 \cdot \frac{1}{z}}\right)}{t} \]
        15. associate-*r/N/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2 \cdot 1}{z}}\right)}{t} \]
        16. metadata-evalN/A

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{\color{blue}{2}}{z}\right)}{t} \]
        17. lower-/.f6499.9

          \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2}{z}}\right)}{t} \]
      5. Applied rewrites99.9%

        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{2}{z}\right)}{t}} \]
      6. Taylor expanded in t around 0

        \[\leadsto \frac{2 + 2 \cdot \frac{1}{z}}{t} \]
      7. Step-by-step derivation
        1. Applied rewrites81.5%

          \[\leadsto \frac{2 + \frac{2}{z}}{t} \]
        2. Taylor expanded in z around inf

          \[\leadsto \frac{2}{t} \]
        3. Step-by-step derivation
          1. Applied rewrites50.2%

            \[\leadsto \frac{2}{t} \]
        4. Recombined 3 regimes into one program.
        5. Final simplification73.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq -2 \cdot 10^{+126}:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 2 \cdot 10^{+130}:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 2 \cdot 10^{+205}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
        6. Add Preprocessing

        Alternative 3: 83.7% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\ t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ t_3 := \frac{x}{y} + -2\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+44}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 10^{+63}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_2 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (/ (fma 2.0 z 2.0) (* z t)))
                (t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t)))
                (t_3 (+ (/ x y) -2.0)))
           (if (<= t_2 -5e+44)
             t_1
             (if (<= t_2 1e+63) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
        double code(double x, double y, double z, double t) {
        	double t_1 = fma(2.0, z, 2.0) / (z * t);
        	double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
        	double t_3 = (x / y) + -2.0;
        	double tmp;
        	if (t_2 <= -5e+44) {
        		tmp = t_1;
        	} else if (t_2 <= 1e+63) {
        		tmp = t_3;
        	} else if (t_2 <= ((double) INFINITY)) {
        		tmp = t_1;
        	} else {
        		tmp = t_3;
        	}
        	return tmp;
        }
        
        function code(x, y, z, t)
        	t_1 = Float64(fma(2.0, z, 2.0) / Float64(z * t))
        	t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))
        	t_3 = Float64(Float64(x / y) + -2.0)
        	tmp = 0.0
        	if (t_2 <= -5e+44)
        		tmp = t_1;
        	elseif (t_2 <= 1e+63)
        		tmp = t_3;
        	elseif (t_2 <= Inf)
        		tmp = t_1;
        	else
        		tmp = t_3;
        	end
        	return tmp
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+44], t$95$1, If[LessEqual[t$95$2, 1e+63], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\
        t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
        t_3 := \frac{x}{y} + -2\\
        \mathbf{if}\;t\_2 \leq -5 \cdot 10^{+44}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_2 \leq 10^{+63}:\\
        \;\;\;\;t\_3\\
        
        \mathbf{elif}\;t\_2 \leq \infty:\\
        \;\;\;\;t\_1\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_3\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -4.9999999999999996e44 or 1.00000000000000006e63 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0

          1. Initial program 98.3%

            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto \color{blue}{\frac{2 + 2 \cdot \frac{1}{z}}{t}} \]
          4. Applied rewrites79.4%

            \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(2, z, 2\right)}{t \cdot z}} \]

          if -4.9999999999999996e44 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 1.00000000000000006e63 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))

          1. Initial program 72.7%

            \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
          4. Step-by-step derivation
            1. Applied rewrites90.0%

              \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
          5. Recombined 2 regimes into one program.
          6. Final simplification84.4%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq -5 \cdot 10^{+44}:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq 10^{+63}:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
          7. Add Preprocessing

          Alternative 4: 99.5% accurate, 0.5× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{if}\;t\_1 \leq \infty:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (+ (/ x y) (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t)))))
             (if (<= t_1 INFINITY) t_1 (+ (/ x y) -2.0))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (x / y) + ((2.0 + ((2.0 * z) * (1.0 - t))) / (z * t));
          	double tmp;
          	if (t_1 <= ((double) INFINITY)) {
          		tmp = t_1;
          	} else {
          		tmp = (x / y) + -2.0;
          	}
          	return tmp;
          }
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = (x / y) + ((2.0 + ((2.0 * z) * (1.0 - t))) / (z * t));
          	double tmp;
          	if (t_1 <= Double.POSITIVE_INFINITY) {
          		tmp = t_1;
          	} else {
          		tmp = (x / y) + -2.0;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = (x / y) + ((2.0 + ((2.0 * z) * (1.0 - t))) / (z * t))
          	tmp = 0
          	if t_1 <= math.inf:
          		tmp = t_1
          	else:
          		tmp = (x / y) + -2.0
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t)))
          	tmp = 0.0
          	if (t_1 <= Inf)
          		tmp = t_1;
          	else
          		tmp = Float64(Float64(x / y) + -2.0);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = (x / y) + ((2.0 + ((2.0 * z) * (1.0 - t))) / (z * t));
          	tmp = 0.0;
          	if (t_1 <= Inf)
          		tmp = t_1;
          	else
          		tmp = (x / y) + -2.0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{x}{y} + \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
          \mathbf{if}\;t\_1 \leq \infty:\\
          \;\;\;\;t\_1\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{x}{y} + -2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < +inf.0

            1. Initial program 99.4%

              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
            2. Add Preprocessing

            if +inf.0 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)))

            1. Initial program 0.0%

              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
            4. Step-by-step derivation
              1. Applied rewrites100.0%

                \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification99.5%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} + \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\ \;\;\;\;\frac{x}{y} + \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
            7. Add Preprocessing

            Alternative 5: 96.7% accurate, 0.6× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ t_2 := \frac{\mathsf{fma}\left(y, t\_1, x\right)}{y}\\ \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+28}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;\frac{x}{y} \leq 200000000000:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0)) (t_2 (/ (fma y t_1 x) y)))
               (if (<= (/ x y) -5e+28) t_2 (if (<= (/ x y) 200000000000.0) t_1 t_2))))
            double code(double x, double y, double z, double t) {
            	double t_1 = fma((2.0 / (z * t)), (z + 1.0), -2.0);
            	double t_2 = fma(y, t_1, x) / y;
            	double tmp;
            	if ((x / y) <= -5e+28) {
            		tmp = t_2;
            	} else if ((x / y) <= 200000000000.0) {
            		tmp = t_1;
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            function code(x, y, z, t)
            	t_1 = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0)
            	t_2 = Float64(fma(y, t_1, x) / y)
            	tmp = 0.0
            	if (Float64(x / y) <= -5e+28)
            		tmp = t_2;
            	elseif (Float64(x / y) <= 200000000000.0)
            		tmp = t_1;
            	else
            		tmp = t_2;
            	end
            	return tmp
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * t$95$1 + x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e+28], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], 200000000000.0], t$95$1, t$95$2]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
            t_2 := \frac{\mathsf{fma}\left(y, t\_1, x\right)}{y}\\
            \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+28}:\\
            \;\;\;\;t\_2\\
            
            \mathbf{elif}\;\frac{x}{y} \leq 200000000000:\\
            \;\;\;\;t\_1\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_2\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (/.f64 x y) < -4.99999999999999957e28 or 2e11 < (/.f64 x y)

              1. Initial program 86.6%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{x + y \cdot \left(2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}\right)}{y}} \]
              4. Applied rewrites98.9%

                \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right), x\right)}{y}} \]

              if -4.99999999999999957e28 < (/.f64 x y) < 2e11

              1. Initial program 85.9%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
              4. Applied rewrites97.7%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
            3. Recombined 2 regimes into one program.
            4. Final simplification98.2%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+28}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 200000000000:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, \mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right), x\right)}{y}\\ \end{array} \]
            5. Add Preprocessing

            Alternative 6: 67.5% accurate, 0.6× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{z \cdot t}\\ \mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+27}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq -1.45 \cdot 10^{-18}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\ \;\;\;\;\mathsf{fma}\left(t\_1, z, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (/ 2.0 (* z t))))
               (if (<= (/ x y) -2.9e+27)
                 (/ x y)
                 (if (<= (/ x y) -1.45e-18)
                   t_1
                   (if (<= (/ x y) 4050000000000.0) (fma t_1 z -2.0) (+ (/ x y) -2.0))))))
            double code(double x, double y, double z, double t) {
            	double t_1 = 2.0 / (z * t);
            	double tmp;
            	if ((x / y) <= -2.9e+27) {
            		tmp = x / y;
            	} else if ((x / y) <= -1.45e-18) {
            		tmp = t_1;
            	} else if ((x / y) <= 4050000000000.0) {
            		tmp = fma(t_1, z, -2.0);
            	} else {
            		tmp = (x / y) + -2.0;
            	}
            	return tmp;
            }
            
            function code(x, y, z, t)
            	t_1 = Float64(2.0 / Float64(z * t))
            	tmp = 0.0
            	if (Float64(x / y) <= -2.9e+27)
            		tmp = Float64(x / y);
            	elseif (Float64(x / y) <= -1.45e-18)
            		tmp = t_1;
            	elseif (Float64(x / y) <= 4050000000000.0)
            		tmp = fma(t_1, z, -2.0);
            	else
            		tmp = Float64(Float64(x / y) + -2.0);
            	end
            	return tmp
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -2.9e+27], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], -1.45e-18], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 4050000000000.0], N[(t$95$1 * z + -2.0), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{2}{z \cdot t}\\
            \mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+27}:\\
            \;\;\;\;\frac{x}{y}\\
            
            \mathbf{elif}\;\frac{x}{y} \leq -1.45 \cdot 10^{-18}:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\
            \;\;\;\;\mathsf{fma}\left(t\_1, z, -2\right)\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{x}{y} + -2\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 4 regimes
            2. if (/.f64 x y) < -2.9000000000000001e27

              1. Initial program 80.7%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{x}{y}} \]
              4. Step-by-step derivation
                1. lower-/.f6485.1

                  \[\leadsto \color{blue}{\frac{x}{y}} \]
              5. Applied rewrites85.1%

                \[\leadsto \color{blue}{\frac{x}{y}} \]

              if -2.9000000000000001e27 < (/.f64 x y) < -1.45e-18

              1. Initial program 86.6%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]
                2. lower-*.f6459.2

                  \[\leadsto \frac{2}{\color{blue}{t \cdot z}} \]
              5. Applied rewrites59.2%

                \[\leadsto \color{blue}{\frac{2}{t \cdot z}} \]

              if -1.45e-18 < (/.f64 x y) < 4.05e12

              1. Initial program 85.8%

                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
              4. Applied rewrites99.4%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
              5. Taylor expanded in z around inf

                \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
              6. Step-by-step derivation
                1. Applied rewrites61.8%

                  \[\leadsto \frac{2}{t} + \color{blue}{-2} \]
                2. Step-by-step derivation
                  1. Applied rewrites66.6%

                    \[\leadsto \mathsf{fma}\left(\frac{2}{z \cdot t}, z, -2\right) \]

                  if 4.05e12 < (/.f64 x y)

                  1. Initial program 92.4%

                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                  2. Add Preprocessing
                  3. Taylor expanded in t around inf

                    \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                  4. Step-by-step derivation
                    1. Applied rewrites78.2%

                      \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                  5. Recombined 4 regimes into one program.
                  6. Final simplification72.3%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+27}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq -1.45 \cdot 10^{-18}:\\ \;\;\;\;\frac{2}{z \cdot t}\\ \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 7: 92.4% accurate, 0.7× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{2}{z \cdot t}\\ t_2 := \frac{x}{y} + t\_1\\ \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+28}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+66}:\\ \;\;\;\;\mathsf{fma}\left(t\_1, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ 2.0 (* z t))) (t_2 (+ (/ x y) t_1)))
                     (if (<= (/ x y) -5e+28)
                       t_2
                       (if (<= (/ x y) 4e+66) (fma t_1 (+ z 1.0) -2.0) t_2))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = 2.0 / (z * t);
                  	double t_2 = (x / y) + t_1;
                  	double tmp;
                  	if ((x / y) <= -5e+28) {
                  		tmp = t_2;
                  	} else if ((x / y) <= 4e+66) {
                  		tmp = fma(t_1, (z + 1.0), -2.0);
                  	} else {
                  		tmp = t_2;
                  	}
                  	return tmp;
                  }
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(2.0 / Float64(z * t))
                  	t_2 = Float64(Float64(x / y) + t_1)
                  	tmp = 0.0
                  	if (Float64(x / y) <= -5e+28)
                  		tmp = t_2;
                  	elseif (Float64(x / y) <= 4e+66)
                  		tmp = fma(t_1, Float64(z + 1.0), -2.0);
                  	else
                  		tmp = t_2;
                  	end
                  	return tmp
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e+28], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], 4e+66], N[(t$95$1 * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], t$95$2]]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{2}{z \cdot t}\\
                  t_2 := \frac{x}{y} + t\_1\\
                  \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+28}:\\
                  \;\;\;\;t\_2\\
                  
                  \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+66}:\\
                  \;\;\;\;\mathsf{fma}\left(t\_1, z + 1, -2\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 x y) < -4.99999999999999957e28 or 3.99999999999999978e66 < (/.f64 x y)

                    1. Initial program 86.2%

                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]
                    4. Step-by-step derivation
                      1. Applied rewrites95.2%

                        \[\leadsto \frac{x}{y} + \frac{\color{blue}{2}}{t \cdot z} \]

                      if -4.99999999999999957e28 < (/.f64 x y) < 3.99999999999999978e66

                      1. Initial program 86.2%

                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                      4. Applied rewrites97.1%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                    5. Recombined 2 regimes into one program.
                    6. Final simplification96.3%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+28}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{z \cdot t}\\ \mathbf{elif}\;\frac{x}{y} \leq 4 \cdot 10^{+66}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{z \cdot t}\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 8: 49.4% accurate, 0.7× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-322}:\\ \;\;\;\;-2\\ \mathbf{elif}\;\frac{x}{y} \leq 2.15 \cdot 10^{+66}:\\ \;\;\;\;\frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (if (<= (/ x y) -2.0)
                       (/ x y)
                       (if (<= (/ x y) 2e-322) -2.0 (if (<= (/ x y) 2.15e+66) (/ 2.0 t) (/ x y)))))
                    double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if ((x / y) <= -2.0) {
                    		tmp = x / y;
                    	} else if ((x / y) <= 2e-322) {
                    		tmp = -2.0;
                    	} else if ((x / y) <= 2.15e+66) {
                    		tmp = 2.0 / t;
                    	} else {
                    		tmp = x / y;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: tmp
                        if ((x / y) <= (-2.0d0)) then
                            tmp = x / y
                        else if ((x / y) <= 2d-322) then
                            tmp = -2.0d0
                        else if ((x / y) <= 2.15d+66) then
                            tmp = 2.0d0 / t
                        else
                            tmp = x / y
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double tmp;
                    	if ((x / y) <= -2.0) {
                    		tmp = x / y;
                    	} else if ((x / y) <= 2e-322) {
                    		tmp = -2.0;
                    	} else if ((x / y) <= 2.15e+66) {
                    		tmp = 2.0 / t;
                    	} else {
                    		tmp = x / y;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	tmp = 0
                    	if (x / y) <= -2.0:
                    		tmp = x / y
                    	elif (x / y) <= 2e-322:
                    		tmp = -2.0
                    	elif (x / y) <= 2.15e+66:
                    		tmp = 2.0 / t
                    	else:
                    		tmp = x / y
                    	return tmp
                    
                    function code(x, y, z, t)
                    	tmp = 0.0
                    	if (Float64(x / y) <= -2.0)
                    		tmp = Float64(x / y);
                    	elseif (Float64(x / y) <= 2e-322)
                    		tmp = -2.0;
                    	elseif (Float64(x / y) <= 2.15e+66)
                    		tmp = Float64(2.0 / t);
                    	else
                    		tmp = Float64(x / y);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	tmp = 0.0;
                    	if ((x / y) <= -2.0)
                    		tmp = x / y;
                    	elseif ((x / y) <= 2e-322)
                    		tmp = -2.0;
                    	elseif ((x / y) <= 2.15e+66)
                    		tmp = 2.0 / t;
                    	else
                    		tmp = x / y;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2e-322], -2.0, If[LessEqual[N[(x / y), $MachinePrecision], 2.15e+66], N[(2.0 / t), $MachinePrecision], N[(x / y), $MachinePrecision]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;\frac{x}{y} \leq -2:\\
                    \;\;\;\;\frac{x}{y}\\
                    
                    \mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-322}:\\
                    \;\;\;\;-2\\
                    
                    \mathbf{elif}\;\frac{x}{y} \leq 2.15 \cdot 10^{+66}:\\
                    \;\;\;\;\frac{2}{t}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{y}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 x y) < -2 or 2.15000000000000013e66 < (/.f64 x y)

                      1. Initial program 86.4%

                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{\frac{x}{y}} \]
                      4. Step-by-step derivation
                        1. lower-/.f6477.2

                          \[\leadsto \color{blue}{\frac{x}{y}} \]
                      5. Applied rewrites77.2%

                        \[\leadsto \color{blue}{\frac{x}{y}} \]

                      if -2 < (/.f64 x y) < 1.97626e-322

                      1. Initial program 82.5%

                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                      4. Applied rewrites98.8%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                      5. Taylor expanded in t around inf

                        \[\leadsto -2 \]
                      6. Step-by-step derivation
                        1. Applied rewrites44.5%

                          \[\leadsto -2 \]

                        if 1.97626e-322 < (/.f64 x y) < 2.15000000000000013e66

                        1. Initial program 92.2%

                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                        2. Add Preprocessing
                        3. Taylor expanded in t around 0

                          \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                          2. associate-+r+N/A

                            \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
                          3. +-commutativeN/A

                            \[\leadsto \frac{\color{blue}{t \cdot \left(\frac{x}{y} - 2\right) + \left(2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
                          4. lower-fma.f64N/A

                            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(t, \frac{x}{y} - 2, 2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
                          5. sub-negN/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          6. metadata-evalN/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, \frac{x}{y} + \color{blue}{-2}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          7. +-commutativeN/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          8. *-lft-identityN/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{1 \cdot x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          9. associate-*l/N/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          10. lower-+.f64N/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          11. associate-*l/N/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1 \cdot x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          12. *-lft-identityN/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          13. lower-/.f64N/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                          14. lower-+.f64N/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, \color{blue}{2 + 2 \cdot \frac{1}{z}}\right)}{t} \]
                          15. associate-*r/N/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2 \cdot 1}{z}}\right)}{t} \]
                          16. metadata-evalN/A

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{\color{blue}{2}}{z}\right)}{t} \]
                          17. lower-/.f6499.7

                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2}{z}}\right)}{t} \]
                        5. Applied rewrites99.7%

                          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{2}{z}\right)}{t}} \]
                        6. Taylor expanded in t around 0

                          \[\leadsto \frac{2 + 2 \cdot \frac{1}{z}}{t} \]
                        7. Step-by-step derivation
                          1. Applied rewrites82.5%

                            \[\leadsto \frac{2 + \frac{2}{z}}{t} \]
                          2. Taylor expanded in z around inf

                            \[\leadsto \frac{2}{t} \]
                          3. Step-by-step derivation
                            1. Applied rewrites36.4%

                              \[\leadsto \frac{2}{t} \]
                          4. Recombined 3 regimes into one program.
                          5. Add Preprocessing

                          Alternative 9: 87.3% accurate, 0.8× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+27}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t}\\ \mathbf{elif}\;\frac{x}{y} \leq 1.8 \cdot 10^{+133}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                          (FPCore (x y z t)
                           :precision binary64
                           (if (<= (/ x y) -2.9e+27)
                             (+ (/ x y) (/ 2.0 t))
                             (if (<= (/ x y) 1.8e+133) (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0) (/ x y))))
                          double code(double x, double y, double z, double t) {
                          	double tmp;
                          	if ((x / y) <= -2.9e+27) {
                          		tmp = (x / y) + (2.0 / t);
                          	} else if ((x / y) <= 1.8e+133) {
                          		tmp = fma((2.0 / (z * t)), (z + 1.0), -2.0);
                          	} else {
                          		tmp = x / y;
                          	}
                          	return tmp;
                          }
                          
                          function code(x, y, z, t)
                          	tmp = 0.0
                          	if (Float64(x / y) <= -2.9e+27)
                          		tmp = Float64(Float64(x / y) + Float64(2.0 / t));
                          	elseif (Float64(x / y) <= 1.8e+133)
                          		tmp = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0);
                          	else
                          		tmp = Float64(x / y);
                          	end
                          	return tmp
                          end
                          
                          code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.9e+27], N[(N[(x / y), $MachinePrecision] + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1.8e+133], N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], N[(x / y), $MachinePrecision]]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+27}:\\
                          \;\;\;\;\frac{x}{y} + \frac{2}{t}\\
                          
                          \mathbf{elif}\;\frac{x}{y} \leq 1.8 \cdot 10^{+133}:\\
                          \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;\frac{x}{y}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 3 regimes
                          2. if (/.f64 x y) < -2.9000000000000001e27

                            1. Initial program 80.7%

                              \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \frac{x}{y} + \color{blue}{2 \cdot \frac{1 - t}{t}} \]
                            4. Step-by-step derivation
                              1. div-subN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} - \frac{t}{t}\right)} \]
                              2. sub-negN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \color{blue}{\left(\frac{1}{t} + \left(\mathsf{neg}\left(\frac{t}{t}\right)\right)\right)} \]
                              3. *-inversesN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \left(\mathsf{neg}\left(\color{blue}{1}\right)\right)\right) \]
                              4. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + 2 \cdot \left(\frac{1}{t} + \color{blue}{-1}\right) \]
                              5. distribute-lft-inN/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + 2 \cdot -1\right)} \]
                              6. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(2 \cdot \frac{1}{t} + \color{blue}{-2}\right) \]
                              7. lower-+.f64N/A

                                \[\leadsto \frac{x}{y} + \color{blue}{\left(2 \cdot \frac{1}{t} + -2\right)} \]
                              8. associate-*r/N/A

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2 \cdot 1}{t}} + -2\right) \]
                              9. metadata-evalN/A

                                \[\leadsto \frac{x}{y} + \left(\frac{\color{blue}{2}}{t} + -2\right) \]
                              10. lower-/.f6490.8

                                \[\leadsto \frac{x}{y} + \left(\color{blue}{\frac{2}{t}} + -2\right) \]
                            5. Applied rewrites90.8%

                              \[\leadsto \frac{x}{y} + \color{blue}{\left(\frac{2}{t} + -2\right)} \]
                            6. Taylor expanded in t around 0

                              \[\leadsto \frac{x}{y} + \frac{2}{\color{blue}{t}} \]
                            7. Step-by-step derivation
                              1. Applied rewrites90.8%

                                \[\leadsto \frac{x}{y} + \frac{2}{\color{blue}{t}} \]

                              if -2.9000000000000001e27 < (/.f64 x y) < 1.79999999999999989e133

                              1. Initial program 86.9%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                              4. Applied rewrites93.4%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]

                              if 1.79999999999999989e133 < (/.f64 x y)

                              1. Initial program 90.9%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{\frac{x}{y}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64100.0

                                  \[\leadsto \color{blue}{\frac{x}{y}} \]
                              5. Applied rewrites100.0%

                                \[\leadsto \color{blue}{\frac{x}{y}} \]
                            8. Recombined 3 regimes into one program.
                            9. Final simplification93.7%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2.9 \cdot 10^{+27}:\\ \;\;\;\;\frac{x}{y} + \frac{2}{t}\\ \mathbf{elif}\;\frac{x}{y} \leq 1.8 \cdot 10^{+133}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
                            10. Add Preprocessing

                            Alternative 10: 85.2% accurate, 0.8× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{+27}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 1.8 \cdot 10^{+133}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (if (<= (/ x y) -4e+27)
                               (/ x y)
                               (if (<= (/ x y) 1.8e+133) (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0) (/ x y))))
                            double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if ((x / y) <= -4e+27) {
                            		tmp = x / y;
                            	} else if ((x / y) <= 1.8e+133) {
                            		tmp = fma((2.0 / (z * t)), (z + 1.0), -2.0);
                            	} else {
                            		tmp = x / y;
                            	}
                            	return tmp;
                            }
                            
                            function code(x, y, z, t)
                            	tmp = 0.0
                            	if (Float64(x / y) <= -4e+27)
                            		tmp = Float64(x / y);
                            	elseif (Float64(x / y) <= 1.8e+133)
                            		tmp = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0);
                            	else
                            		tmp = Float64(x / y);
                            	end
                            	return tmp
                            end
                            
                            code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -4e+27], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1.8e+133], N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], N[(x / y), $MachinePrecision]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{+27}:\\
                            \;\;\;\;\frac{x}{y}\\
                            
                            \mathbf{elif}\;\frac{x}{y} \leq 1.8 \cdot 10^{+133}:\\
                            \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;\frac{x}{y}\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 x y) < -4.0000000000000001e27 or 1.79999999999999989e133 < (/.f64 x y)

                              1. Initial program 84.7%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{\frac{x}{y}} \]
                              4. Step-by-step derivation
                                1. lower-/.f6490.9

                                  \[\leadsto \color{blue}{\frac{x}{y}} \]
                              5. Applied rewrites90.9%

                                \[\leadsto \color{blue}{\frac{x}{y}} \]

                              if -4.0000000000000001e27 < (/.f64 x y) < 1.79999999999999989e133

                              1. Initial program 86.9%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                              4. Applied rewrites93.4%

                                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                            3. Recombined 2 regimes into one program.
                            4. Final simplification92.6%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{+27}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 1.8 \cdot 10^{+133}:\\ \;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
                            5. Add Preprocessing

                            Alternative 11: 65.0% accurate, 1.0× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + -2\\ \mathbf{if}\;\frac{x}{y} \leq -1.6 \cdot 10^{-17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (let* ((t_1 (+ (/ x y) -2.0)))
                               (if (<= (/ x y) -1.6e-17)
                                 t_1
                                 (if (<= (/ x y) 4050000000000.0) (+ -2.0 (/ 2.0 t)) t_1))))
                            double code(double x, double y, double z, double t) {
                            	double t_1 = (x / y) + -2.0;
                            	double tmp;
                            	if ((x / y) <= -1.6e-17) {
                            		tmp = t_1;
                            	} else if ((x / y) <= 4050000000000.0) {
                            		tmp = -2.0 + (2.0 / t);
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: t_1
                                real(8) :: tmp
                                t_1 = (x / y) + (-2.0d0)
                                if ((x / y) <= (-1.6d-17)) then
                                    tmp = t_1
                                else if ((x / y) <= 4050000000000.0d0) then
                                    tmp = (-2.0d0) + (2.0d0 / t)
                                else
                                    tmp = t_1
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double t_1 = (x / y) + -2.0;
                            	double tmp;
                            	if ((x / y) <= -1.6e-17) {
                            		tmp = t_1;
                            	} else if ((x / y) <= 4050000000000.0) {
                            		tmp = -2.0 + (2.0 / t);
                            	} else {
                            		tmp = t_1;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	t_1 = (x / y) + -2.0
                            	tmp = 0
                            	if (x / y) <= -1.6e-17:
                            		tmp = t_1
                            	elif (x / y) <= 4050000000000.0:
                            		tmp = -2.0 + (2.0 / t)
                            	else:
                            		tmp = t_1
                            	return tmp
                            
                            function code(x, y, z, t)
                            	t_1 = Float64(Float64(x / y) + -2.0)
                            	tmp = 0.0
                            	if (Float64(x / y) <= -1.6e-17)
                            		tmp = t_1;
                            	elseif (Float64(x / y) <= 4050000000000.0)
                            		tmp = Float64(-2.0 + Float64(2.0 / t));
                            	else
                            		tmp = t_1;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	t_1 = (x / y) + -2.0;
                            	tmp = 0.0;
                            	if ((x / y) <= -1.6e-17)
                            		tmp = t_1;
                            	elseif ((x / y) <= 4050000000000.0)
                            		tmp = -2.0 + (2.0 / t);
                            	else
                            		tmp = t_1;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1.6e-17], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 4050000000000.0], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            t_1 := \frac{x}{y} + -2\\
                            \mathbf{if}\;\frac{x}{y} \leq -1.6 \cdot 10^{-17}:\\
                            \;\;\;\;t\_1\\
                            
                            \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\
                            \;\;\;\;-2 + \frac{2}{t}\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;t\_1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 x y) < -1.6000000000000001e-17 or 4.05e12 < (/.f64 x y)

                              1. Initial program 86.6%

                                \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around inf

                                \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                              4. Step-by-step derivation
                                1. Applied rewrites75.0%

                                  \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

                                if -1.6000000000000001e-17 < (/.f64 x y) < 4.05e12

                                1. Initial program 85.8%

                                  \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                4. Applied rewrites99.4%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                5. Taylor expanded in z around inf

                                  \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
                                6. Step-by-step derivation
                                  1. Applied rewrites61.8%

                                    \[\leadsto \frac{2}{t} + \color{blue}{-2} \]
                                7. Recombined 2 regimes into one program.
                                8. Final simplification68.0%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1.6 \cdot 10^{-17}:\\ \;\;\;\;\frac{x}{y} + -2\\ \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} + -2\\ \end{array} \]
                                9. Add Preprocessing

                                Alternative 12: 64.9% accurate, 1.0× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -5.2 \cdot 10^{+26}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                                (FPCore (x y z t)
                                 :precision binary64
                                 (if (<= (/ x y) -5.2e+26)
                                   (/ x y)
                                   (if (<= (/ x y) 4050000000000.0) (+ -2.0 (/ 2.0 t)) (/ x y))))
                                double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if ((x / y) <= -5.2e+26) {
                                		tmp = x / y;
                                	} else if ((x / y) <= 4050000000000.0) {
                                		tmp = -2.0 + (2.0 / t);
                                	} else {
                                		tmp = x / y;
                                	}
                                	return tmp;
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    real(8) :: tmp
                                    if ((x / y) <= (-5.2d+26)) then
                                        tmp = x / y
                                    else if ((x / y) <= 4050000000000.0d0) then
                                        tmp = (-2.0d0) + (2.0d0 / t)
                                    else
                                        tmp = x / y
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	double tmp;
                                	if ((x / y) <= -5.2e+26) {
                                		tmp = x / y;
                                	} else if ((x / y) <= 4050000000000.0) {
                                		tmp = -2.0 + (2.0 / t);
                                	} else {
                                		tmp = x / y;
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z, t):
                                	tmp = 0
                                	if (x / y) <= -5.2e+26:
                                		tmp = x / y
                                	elif (x / y) <= 4050000000000.0:
                                		tmp = -2.0 + (2.0 / t)
                                	else:
                                		tmp = x / y
                                	return tmp
                                
                                function code(x, y, z, t)
                                	tmp = 0.0
                                	if (Float64(x / y) <= -5.2e+26)
                                		tmp = Float64(x / y);
                                	elseif (Float64(x / y) <= 4050000000000.0)
                                		tmp = Float64(-2.0 + Float64(2.0 / t));
                                	else
                                		tmp = Float64(x / y);
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z, t)
                                	tmp = 0.0;
                                	if ((x / y) <= -5.2e+26)
                                		tmp = x / y;
                                	elseif ((x / y) <= 4050000000000.0)
                                		tmp = -2.0 + (2.0 / t);
                                	else
                                		tmp = x / y;
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -5.2e+26], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 4050000000000.0], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;\frac{x}{y} \leq -5.2 \cdot 10^{+26}:\\
                                \;\;\;\;\frac{x}{y}\\
                                
                                \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\
                                \;\;\;\;-2 + \frac{2}{t}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\frac{x}{y}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if (/.f64 x y) < -5.20000000000000004e26 or 4.05e12 < (/.f64 x y)

                                  1. Initial program 86.6%

                                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{\frac{x}{y}} \]
                                  4. Step-by-step derivation
                                    1. lower-/.f6481.6

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]
                                  5. Applied rewrites81.6%

                                    \[\leadsto \color{blue}{\frac{x}{y}} \]

                                  if -5.20000000000000004e26 < (/.f64 x y) < 4.05e12

                                  1. Initial program 85.9%

                                    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                  4. Applied rewrites97.7%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                  5. Taylor expanded in z around inf

                                    \[\leadsto 2 \cdot \frac{1}{t} - \color{blue}{2} \]
                                  6. Step-by-step derivation
                                    1. Applied rewrites58.1%

                                      \[\leadsto \frac{2}{t} + \color{blue}{-2} \]
                                  7. Recombined 2 regimes into one program.
                                  8. Final simplification67.7%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -5.2 \cdot 10^{+26}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 4050000000000:\\ \;\;\;\;-2 + \frac{2}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
                                  9. Add Preprocessing

                                  Alternative 13: 52.6% accurate, 1.0× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -2:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x}{y} \leq 140000000:\\ \;\;\;\;-2\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (if (<= (/ x y) -2.0) (/ x y) (if (<= (/ x y) 140000000.0) -2.0 (/ x y))))
                                  double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((x / y) <= -2.0) {
                                  		tmp = x / y;
                                  	} else if ((x / y) <= 140000000.0) {
                                  		tmp = -2.0;
                                  	} else {
                                  		tmp = x / y;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      real(8) :: tmp
                                      if ((x / y) <= (-2.0d0)) then
                                          tmp = x / y
                                      else if ((x / y) <= 140000000.0d0) then
                                          tmp = -2.0d0
                                      else
                                          tmp = x / y
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	double tmp;
                                  	if ((x / y) <= -2.0) {
                                  		tmp = x / y;
                                  	} else if ((x / y) <= 140000000.0) {
                                  		tmp = -2.0;
                                  	} else {
                                  		tmp = x / y;
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z, t):
                                  	tmp = 0
                                  	if (x / y) <= -2.0:
                                  		tmp = x / y
                                  	elif (x / y) <= 140000000.0:
                                  		tmp = -2.0
                                  	else:
                                  		tmp = x / y
                                  	return tmp
                                  
                                  function code(x, y, z, t)
                                  	tmp = 0.0
                                  	if (Float64(x / y) <= -2.0)
                                  		tmp = Float64(x / y);
                                  	elseif (Float64(x / y) <= 140000000.0)
                                  		tmp = -2.0;
                                  	else
                                  		tmp = Float64(x / y);
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z, t)
                                  	tmp = 0.0;
                                  	if ((x / y) <= -2.0)
                                  		tmp = x / y;
                                  	elseif ((x / y) <= 140000000.0)
                                  		tmp = -2.0;
                                  	else
                                  		tmp = x / y;
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 140000000.0], -2.0, N[(x / y), $MachinePrecision]]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;\frac{x}{y} \leq -2:\\
                                  \;\;\;\;\frac{x}{y}\\
                                  
                                  \mathbf{elif}\;\frac{x}{y} \leq 140000000:\\
                                  \;\;\;\;-2\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;\frac{x}{y}\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if (/.f64 x y) < -2 or 1.4e8 < (/.f64 x y)

                                    1. Initial program 87.0%

                                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]
                                    4. Step-by-step derivation
                                      1. lower-/.f6474.8

                                        \[\leadsto \color{blue}{\frac{x}{y}} \]
                                    5. Applied rewrites74.8%

                                      \[\leadsto \color{blue}{\frac{x}{y}} \]

                                    if -2 < (/.f64 x y) < 1.4e8

                                    1. Initial program 85.5%

                                      \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                    4. Applied rewrites98.8%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                    5. Taylor expanded in t around inf

                                      \[\leadsto -2 \]
                                    6. Step-by-step derivation
                                      1. Applied rewrites35.6%

                                        \[\leadsto -2 \]
                                    7. Recombined 2 regimes into one program.
                                    8. Add Preprocessing

                                    Alternative 14: 79.4% accurate, 1.2× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} + -2\\ \mathbf{if}\;t \leq -8 \cdot 10^{-49}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 480000000:\\ \;\;\;\;\frac{2 + \frac{2}{z}}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                    (FPCore (x y z t)
                                     :precision binary64
                                     (let* ((t_1 (+ (/ x y) -2.0)))
                                       (if (<= t -8e-49) t_1 (if (<= t 480000000.0) (/ (+ 2.0 (/ 2.0 z)) t) t_1))))
                                    double code(double x, double y, double z, double t) {
                                    	double t_1 = (x / y) + -2.0;
                                    	double tmp;
                                    	if (t <= -8e-49) {
                                    		tmp = t_1;
                                    	} else if (t <= 480000000.0) {
                                    		tmp = (2.0 + (2.0 / z)) / t;
                                    	} else {
                                    		tmp = t_1;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    real(8) function code(x, y, z, t)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8), intent (in) :: t
                                        real(8) :: t_1
                                        real(8) :: tmp
                                        t_1 = (x / y) + (-2.0d0)
                                        if (t <= (-8d-49)) then
                                            tmp = t_1
                                        else if (t <= 480000000.0d0) then
                                            tmp = (2.0d0 + (2.0d0 / z)) / t
                                        else
                                            tmp = t_1
                                        end if
                                        code = tmp
                                    end function
                                    
                                    public static double code(double x, double y, double z, double t) {
                                    	double t_1 = (x / y) + -2.0;
                                    	double tmp;
                                    	if (t <= -8e-49) {
                                    		tmp = t_1;
                                    	} else if (t <= 480000000.0) {
                                    		tmp = (2.0 + (2.0 / z)) / t;
                                    	} else {
                                    		tmp = t_1;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    def code(x, y, z, t):
                                    	t_1 = (x / y) + -2.0
                                    	tmp = 0
                                    	if t <= -8e-49:
                                    		tmp = t_1
                                    	elif t <= 480000000.0:
                                    		tmp = (2.0 + (2.0 / z)) / t
                                    	else:
                                    		tmp = t_1
                                    	return tmp
                                    
                                    function code(x, y, z, t)
                                    	t_1 = Float64(Float64(x / y) + -2.0)
                                    	tmp = 0.0
                                    	if (t <= -8e-49)
                                    		tmp = t_1;
                                    	elseif (t <= 480000000.0)
                                    		tmp = Float64(Float64(2.0 + Float64(2.0 / z)) / t);
                                    	else
                                    		tmp = t_1;
                                    	end
                                    	return tmp
                                    end
                                    
                                    function tmp_2 = code(x, y, z, t)
                                    	t_1 = (x / y) + -2.0;
                                    	tmp = 0.0;
                                    	if (t <= -8e-49)
                                    		tmp = t_1;
                                    	elseif (t <= 480000000.0)
                                    		tmp = (2.0 + (2.0 / z)) / t;
                                    	else
                                    		tmp = t_1;
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[t, -8e-49], t$95$1, If[LessEqual[t, 480000000.0], N[(N[(2.0 + N[(2.0 / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    t_1 := \frac{x}{y} + -2\\
                                    \mathbf{if}\;t \leq -8 \cdot 10^{-49}:\\
                                    \;\;\;\;t\_1\\
                                    
                                    \mathbf{elif}\;t \leq 480000000:\\
                                    \;\;\;\;\frac{2 + \frac{2}{z}}{t}\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;t\_1\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 2 regimes
                                    2. if t < -7.99999999999999949e-49 or 4.8e8 < t

                                      1. Initial program 77.0%

                                        \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in t around inf

                                        \[\leadsto \frac{x}{y} + \color{blue}{-2} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites82.5%

                                          \[\leadsto \frac{x}{y} + \color{blue}{-2} \]

                                        if -7.99999999999999949e-49 < t < 4.8e8

                                        1. Initial program 98.0%

                                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in t around 0

                                          \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                                        4. Step-by-step derivation
                                          1. lower-/.f64N/A

                                            \[\leadsto \color{blue}{\frac{2 + \left(2 \cdot \frac{1}{z} + t \cdot \left(\frac{x}{y} - 2\right)\right)}{t}} \]
                                          2. associate-+r+N/A

                                            \[\leadsto \frac{\color{blue}{\left(2 + 2 \cdot \frac{1}{z}\right) + t \cdot \left(\frac{x}{y} - 2\right)}}{t} \]
                                          3. +-commutativeN/A

                                            \[\leadsto \frac{\color{blue}{t \cdot \left(\frac{x}{y} - 2\right) + \left(2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
                                          4. lower-fma.f64N/A

                                            \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(t, \frac{x}{y} - 2, 2 + 2 \cdot \frac{1}{z}\right)}}{t} \]
                                          5. sub-negN/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{\frac{x}{y} + \left(\mathsf{neg}\left(2\right)\right)}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          6. metadata-evalN/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, \frac{x}{y} + \color{blue}{-2}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          7. +-commutativeN/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          8. *-lft-identityN/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{1 \cdot x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          9. associate-*l/N/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          10. lower-+.f64N/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, \color{blue}{-2 + \frac{1}{y} \cdot x}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          11. associate-*l/N/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{1 \cdot x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          12. *-lft-identityN/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{\color{blue}{x}}{y}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          13. lower-/.f64N/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \color{blue}{\frac{x}{y}}, 2 + 2 \cdot \frac{1}{z}\right)}{t} \]
                                          14. lower-+.f64N/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, \color{blue}{2 + 2 \cdot \frac{1}{z}}\right)}{t} \]
                                          15. associate-*r/N/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2 \cdot 1}{z}}\right)}{t} \]
                                          16. metadata-evalN/A

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{\color{blue}{2}}{z}\right)}{t} \]
                                          17. lower-/.f6499.9

                                            \[\leadsto \frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \color{blue}{\frac{2}{z}}\right)}{t} \]
                                        5. Applied rewrites99.9%

                                          \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(t, -2 + \frac{x}{y}, 2 + \frac{2}{z}\right)}{t}} \]
                                        6. Taylor expanded in t around 0

                                          \[\leadsto \frac{2 + 2 \cdot \frac{1}{z}}{t} \]
                                        7. Step-by-step derivation
                                          1. Applied rewrites84.3%

                                            \[\leadsto \frac{2 + \frac{2}{z}}{t} \]
                                        8. Recombined 2 regimes into one program.
                                        9. Add Preprocessing

                                        Alternative 15: 19.9% accurate, 47.0× speedup?

                                        \[\begin{array}{l} \\ -2 \end{array} \]
                                        (FPCore (x y z t) :precision binary64 -2.0)
                                        double code(double x, double y, double z, double t) {
                                        	return -2.0;
                                        }
                                        
                                        real(8) function code(x, y, z, t)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            real(8), intent (in) :: t
                                            code = -2.0d0
                                        end function
                                        
                                        public static double code(double x, double y, double z, double t) {
                                        	return -2.0;
                                        }
                                        
                                        def code(x, y, z, t):
                                        	return -2.0
                                        
                                        function code(x, y, z, t)
                                        	return -2.0
                                        end
                                        
                                        function tmp = code(x, y, z, t)
                                        	tmp = -2.0;
                                        end
                                        
                                        code[x_, y_, z_, t_] := -2.0
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        -2
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 86.2%

                                          \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around 0

                                          \[\leadsto \color{blue}{2 \cdot \frac{1 - t}{t} + 2 \cdot \frac{1}{t \cdot z}} \]
                                        4. Applied rewrites66.3%

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{2}{t \cdot z}, z + 1, -2\right)} \]
                                        5. Taylor expanded in t around inf

                                          \[\leadsto -2 \]
                                        6. Step-by-step derivation
                                          1. Applied rewrites20.7%

                                            \[\leadsto -2 \]
                                          2. Add Preprocessing

                                          Developer Target 1: 99.3% accurate, 1.1× speedup?

                                          \[\begin{array}{l} \\ \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right) \end{array} \]
                                          (FPCore (x y z t)
                                           :precision binary64
                                           (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
                                          double code(double x, double y, double z, double t) {
                                          	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                          }
                                          
                                          real(8) function code(x, y, z, t)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8), intent (in) :: z
                                              real(8), intent (in) :: t
                                              code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
                                          end function
                                          
                                          public static double code(double x, double y, double z, double t) {
                                          	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                          }
                                          
                                          def code(x, y, z, t):
                                          	return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
                                          
                                          function code(x, y, z, t)
                                          	return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y)))
                                          end
                                          
                                          function tmp = code(x, y, z, t)
                                          	tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
                                          end
                                          
                                          code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
                                          \end{array}
                                          

                                          Reproduce

                                          ?
                                          herbie shell --seed 2024221 
                                          (FPCore (x y z t)
                                            :name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
                                            :precision binary64
                                          
                                            :alt
                                            (! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
                                          
                                            (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))