
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (x / (t - z)) / (y - z)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (x / (t - z)) / (y - z);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 89.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (/ x (- z)) (- y z)))) (if (<= z -3.3e+133) t_1 (if (<= z 3e+121) (/ x (* (- t z) (- y z))) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / -z) / (y - z);
double tmp;
if (z <= -3.3e+133) {
tmp = t_1;
} else if (z <= 3e+121) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / -z) / (y - z)
if (z <= (-3.3d+133)) then
tmp = t_1
else if (z <= 3d+121) then
tmp = x / ((t - z) * (y - z))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / -z) / (y - z);
double tmp;
if (z <= -3.3e+133) {
tmp = t_1;
} else if (z <= 3e+121) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / -z) / (y - z) tmp = 0 if z <= -3.3e+133: tmp = t_1 elif z <= 3e+121: tmp = x / ((t - z) * (y - z)) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(-z)) / Float64(y - z)) tmp = 0.0 if (z <= -3.3e+133) tmp = t_1; elseif (z <= 3e+121) tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / -z) / (y - z);
tmp = 0.0;
if (z <= -3.3e+133)
tmp = t_1;
elseif (z <= 3e+121)
tmp = x / ((t - z) * (y - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / (-z)), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.3e+133], t$95$1, If[LessEqual[z, 3e+121], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{-z}}{y - z}\\
\mathbf{if}\;z \leq -3.3 \cdot 10^{+133}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+121}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.3e133 or 3.0000000000000002e121 < z Initial program 74.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in t around 0
mul-1-negN/A
lower-neg.f6493.4
Applied rewrites93.4%
if -3.3e133 < z < 3.0000000000000002e121Initial program 94.8%
Final simplification94.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (* t (- y z)))))
(if (<= t -7.8e-156)
t_1
(if (<= t -2.05e-252)
(/ x (* y (- z)))
(if (<= t 1.7e-94) (/ x (* z z)) t_1)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (t * (y - z));
double tmp;
if (t <= -7.8e-156) {
tmp = t_1;
} else if (t <= -2.05e-252) {
tmp = x / (y * -z);
} else if (t <= 1.7e-94) {
tmp = x / (z * z);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (t * (y - z))
if (t <= (-7.8d-156)) then
tmp = t_1
else if (t <= (-2.05d-252)) then
tmp = x / (y * -z)
else if (t <= 1.7d-94) then
tmp = x / (z * z)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (t * (y - z));
double tmp;
if (t <= -7.8e-156) {
tmp = t_1;
} else if (t <= -2.05e-252) {
tmp = x / (y * -z);
} else if (t <= 1.7e-94) {
tmp = x / (z * z);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (t * (y - z)) tmp = 0 if t <= -7.8e-156: tmp = t_1 elif t <= -2.05e-252: tmp = x / (y * -z) elif t <= 1.7e-94: tmp = x / (z * z) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(t * Float64(y - z))) tmp = 0.0 if (t <= -7.8e-156) tmp = t_1; elseif (t <= -2.05e-252) tmp = Float64(x / Float64(y * Float64(-z))); elseif (t <= 1.7e-94) tmp = Float64(x / Float64(z * z)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (t * (y - z));
tmp = 0.0;
if (t <= -7.8e-156)
tmp = t_1;
elseif (t <= -2.05e-252)
tmp = x / (y * -z);
elseif (t <= 1.7e-94)
tmp = x / (z * z);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -7.8e-156], t$95$1, If[LessEqual[t, -2.05e-252], N[(x / N[(y * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.7e-94], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{if}\;t \leq -7.8 \cdot 10^{-156}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq -2.05 \cdot 10^{-252}:\\
\;\;\;\;\frac{x}{y \cdot \left(-z\right)}\\
\mathbf{elif}\;t \leq 1.7 \cdot 10^{-94}:\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -7.8000000000000002e-156 or 1.6999999999999999e-94 < t Initial program 88.7%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6476.7
Applied rewrites76.7%
if -7.8000000000000002e-156 < t < -2.05000000000000007e-252Initial program 85.7%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-inN/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
sqr-negN/A
cancel-sign-sub-invN/A
distribute-lft-out--N/A
lower-fma.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6485.5
Applied rewrites85.5%
Taylor expanded in y around inf
*-commutativeN/A
mul-1-negN/A
sub-negN/A
lower-*.f64N/A
lower--.f6466.3
Applied rewrites66.3%
Taylor expanded in t around 0
Applied rewrites48.9%
if -2.05000000000000007e-252 < t < 1.6999999999999999e-94Initial program 91.4%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6452.3
Applied rewrites52.3%
Final simplification68.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -6e-52) (/ x (* (- t z) y)) (if (<= y 2.9e-197) (/ x (* z (- z t))) (/ x (* t (- y z))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -6e-52) {
tmp = x / ((t - z) * y);
} else if (y <= 2.9e-197) {
tmp = x / (z * (z - t));
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-6d-52)) then
tmp = x / ((t - z) * y)
else if (y <= 2.9d-197) then
tmp = x / (z * (z - t))
else
tmp = x / (t * (y - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -6e-52) {
tmp = x / ((t - z) * y);
} else if (y <= 2.9e-197) {
tmp = x / (z * (z - t));
} else {
tmp = x / (t * (y - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -6e-52: tmp = x / ((t - z) * y) elif y <= 2.9e-197: tmp = x / (z * (z - t)) else: tmp = x / (t * (y - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -6e-52) tmp = Float64(x / Float64(Float64(t - z) * y)); elseif (y <= 2.9e-197) tmp = Float64(x / Float64(z * Float64(z - t))); else tmp = Float64(x / Float64(t * Float64(y - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -6e-52)
tmp = x / ((t - z) * y);
elseif (y <= 2.9e-197)
tmp = x / (z * (z - t));
else
tmp = x / (t * (y - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -6e-52], N[(x / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.9e-197], N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{-52}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{-197}:\\
\;\;\;\;\frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\end{array}
\end{array}
if y < -6e-52Initial program 87.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6479.2
Applied rewrites79.2%
if -6e-52 < y < 2.90000000000000023e-197Initial program 94.8%
Taylor expanded in y around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6487.2
Applied rewrites87.2%
if 2.90000000000000023e-197 < y Initial program 86.4%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6459.5
Applied rewrites59.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z (- z t))))) (if (<= z -5.8e-44) t_1 (if (<= z 9e-52) (/ x (* t (- y z))) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * (z - t));
double tmp;
if (z <= -5.8e-44) {
tmp = t_1;
} else if (z <= 9e-52) {
tmp = x / (t * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * (z - t))
if (z <= (-5.8d-44)) then
tmp = t_1
else if (z <= 9d-52) then
tmp = x / (t * (y - z))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * (z - t));
double tmp;
if (z <= -5.8e-44) {
tmp = t_1;
} else if (z <= 9e-52) {
tmp = x / (t * (y - z));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * (z - t)) tmp = 0 if z <= -5.8e-44: tmp = t_1 elif z <= 9e-52: tmp = x / (t * (y - z)) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * Float64(z - t))) tmp = 0.0 if (z <= -5.8e-44) tmp = t_1; elseif (z <= 9e-52) tmp = Float64(x / Float64(t * Float64(y - z))); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * (z - t));
tmp = 0.0;
if (z <= -5.8e-44)
tmp = t_1;
elseif (z <= 9e-52)
tmp = x / (t * (y - z));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.8e-44], t$95$1, If[LessEqual[z, 9e-52], N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot \left(z - t\right)}\\
\mathbf{if}\;z \leq -5.8 \cdot 10^{-44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-52}:\\
\;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.8000000000000003e-44 or 9.0000000000000001e-52 < z Initial program 85.1%
Taylor expanded in y around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6471.6
Applied rewrites71.6%
if -5.8000000000000003e-44 < z < 9.0000000000000001e-52Initial program 94.6%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6481.2
Applied rewrites81.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y -9.4e+185) (/ (/ x y) (- t z)) (/ x (* (- t z) (- y z)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -9.4e+185) {
tmp = (x / y) / (t - z);
} else {
tmp = x / ((t - z) * (y - z));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-9.4d+185)) then
tmp = (x / y) / (t - z)
else
tmp = x / ((t - z) * (y - z))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -9.4e+185) {
tmp = (x / y) / (t - z);
} else {
tmp = x / ((t - z) * (y - z));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= -9.4e+185: tmp = (x / y) / (t - z) else: tmp = x / ((t - z) * (y - z)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= -9.4e+185) tmp = Float64(Float64(x / y) / Float64(t - z)); else tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= -9.4e+185)
tmp = (x / y) / (t - z);
else
tmp = x / ((t - z) * (y - z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, -9.4e+185], N[(N[(x / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.4 \cdot 10^{+185}:\\
\;\;\;\;\frac{\frac{x}{y}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\end{array}
\end{array}
if y < -9.39999999999999945e185Initial program 79.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6491.3
Applied rewrites91.3%
Taylor expanded in y around inf
lower-/.f6489.1
Applied rewrites89.1%
if -9.39999999999999945e185 < y Initial program 90.4%
Final simplification90.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t 3.3e+216) (/ x (* (- t z) (- y z))) (/ (/ x t) (- y z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 3.3e+216) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= 3.3d+216) then
tmp = x / ((t - z) * (y - z))
else
tmp = (x / t) / (y - z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= 3.3e+216) {
tmp = x / ((t - z) * (y - z));
} else {
tmp = (x / t) / (y - z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= 3.3e+216: tmp = x / ((t - z) * (y - z)) else: tmp = (x / t) / (y - z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= 3.3e+216) tmp = Float64(x / Float64(Float64(t - z) * Float64(y - z))); else tmp = Float64(Float64(x / t) / Float64(y - z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= 3.3e+216)
tmp = x / ((t - z) * (y - z));
else
tmp = (x / t) / (y - z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, 3.3e+216], N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 3.3 \cdot 10^{+216}:\\
\;\;\;\;\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{y - z}\\
\end{array}
\end{array}
if t < 3.3e216Initial program 90.4%
if 3.3e216 < t Initial program 72.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Taylor expanded in t around inf
lower-/.f6489.3
Applied rewrites89.3%
Final simplification90.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z z)))) (if (<= z -1.55e-75) t_1 (if (<= z 1.4e+25) (/ x (* t y)) t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -1.55e-75) {
tmp = t_1;
} else if (z <= 1.4e+25) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-1.55d-75)) then
tmp = t_1
else if (z <= 1.4d+25) then
tmp = x / (t * y)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -1.55e-75) {
tmp = t_1;
} else if (z <= 1.4e+25) {
tmp = x / (t * y);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -1.55e-75: tmp = t_1 elif z <= 1.4e+25: tmp = x / (t * y) else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -1.55e-75) tmp = t_1; elseif (z <= 1.4e+25) tmp = Float64(x / Float64(t * y)); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = x / (z * z);
tmp = 0.0;
if (z <= -1.55e-75)
tmp = t_1;
elseif (z <= 1.4e+25)
tmp = x / (t * y);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.55e-75], t$95$1, If[LessEqual[z, 1.4e+25], N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -1.55 \cdot 10^{-75}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+25}:\\
\;\;\;\;\frac{x}{t \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.55000000000000003e-75 or 1.4000000000000001e25 < z Initial program 83.7%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6465.2
Applied rewrites65.2%
if -1.55000000000000003e-75 < z < 1.4000000000000001e25Initial program 95.1%
Taylor expanded in z around 0
lower-*.f6464.5
Applied rewrites64.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* (- t z) (- y z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / ((t - z) * (y - z));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) * (y - z))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / ((t - z) * (y - z));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / ((t - z) * (y - z))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) * Float64(y - z))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / ((t - z) * (y - z));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{\left(t - z\right) \cdot \left(y - z\right)}
\end{array}
Initial program 89.2%
Final simplification89.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x (* t y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / (t * y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (t * y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / (t * y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / (t * y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / Float64(t * y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / (t * y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / N[(t * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{t \cdot y}
\end{array}
Initial program 89.2%
Taylor expanded in z around 0
lower-*.f6441.0
Applied rewrites41.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))