
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -5e+125)
t_1
(if (<= z 1.1e+154) (/ (- x (* z y)) (- t (* z a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -5e+125) {
tmp = t_1;
} else if (z <= 1.1e+154) {
tmp = (x - (z * y)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-5d+125)) then
tmp = t_1
else if (z <= 1.1d+154) then
tmp = (x - (z * y)) / (t - (z * a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -5e+125) {
tmp = t_1;
} else if (z <= 1.1e+154) {
tmp = (x - (z * y)) / (t - (z * a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -5e+125: tmp = t_1 elif z <= 1.1e+154: tmp = (x - (z * y)) / (t - (z * a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -5e+125) tmp = t_1; elseif (z <= 1.1e+154) tmp = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(z * a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -5e+125) tmp = t_1; elseif (z <= 1.1e+154) tmp = (x - (z * y)) / (t - (z * a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -5e+125], t$95$1, If[LessEqual[z, 1.1e+154], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -5 \cdot 10^{+125}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{+154}:\\
\;\;\;\;\frac{x - z \cdot y}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.99999999999999962e125 or 1.1000000000000001e154 < z Initial program 51.3%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites62.9%
Taylor expanded in a around inf
Applied rewrites88.3%
if -4.99999999999999962e125 < z < 1.1000000000000001e154Initial program 97.7%
Final simplification94.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -1.05e+124)
t_1
(if (<= z -2.9e-46)
(* y (/ z (- (* z a) t)))
(if (<= z -3.2e-114)
(/ x (- t (* z a)))
(if (<= z 68.0) (/ (- x (* z y)) t) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.05e+124) {
tmp = t_1;
} else if (z <= -2.9e-46) {
tmp = y * (z / ((z * a) - t));
} else if (z <= -3.2e-114) {
tmp = x / (t - (z * a));
} else if (z <= 68.0) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-1.05d+124)) then
tmp = t_1
else if (z <= (-2.9d-46)) then
tmp = y * (z / ((z * a) - t))
else if (z <= (-3.2d-114)) then
tmp = x / (t - (z * a))
else if (z <= 68.0d0) then
tmp = (x - (z * y)) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -1.05e+124) {
tmp = t_1;
} else if (z <= -2.9e-46) {
tmp = y * (z / ((z * a) - t));
} else if (z <= -3.2e-114) {
tmp = x / (t - (z * a));
} else if (z <= 68.0) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -1.05e+124: tmp = t_1 elif z <= -2.9e-46: tmp = y * (z / ((z * a) - t)) elif z <= -3.2e-114: tmp = x / (t - (z * a)) elif z <= 68.0: tmp = (x - (z * y)) / t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -1.05e+124) tmp = t_1; elseif (z <= -2.9e-46) tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); elseif (z <= -3.2e-114) tmp = Float64(x / Float64(t - Float64(z * a))); elseif (z <= 68.0) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -1.05e+124) tmp = t_1; elseif (z <= -2.9e-46) tmp = y * (z / ((z * a) - t)); elseif (z <= -3.2e-114) tmp = x / (t - (z * a)); elseif (z <= 68.0) tmp = (x - (z * y)) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -1.05e+124], t$95$1, If[LessEqual[z, -2.9e-46], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.2e-114], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 68.0], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -1.05 \cdot 10^{+124}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -2.9 \cdot 10^{-46}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{elif}\;z \leq -3.2 \cdot 10^{-114}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{elif}\;z \leq 68:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.05000000000000006e124 or 68 < z Initial program 64.2%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites72.5%
Taylor expanded in a around inf
Applied rewrites81.5%
if -1.05000000000000006e124 < z < -2.90000000000000005e-46Initial program 91.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6473.4
Applied rewrites73.4%
Applied rewrites79.2%
if -2.90000000000000005e-46 < z < -3.2000000000000002e-114Initial program 99.9%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6490.6
Applied rewrites90.6%
if -3.2000000000000002e-114 < z < 68Initial program 99.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower--.f64N/A
lower-*.f6479.1
Applied rewrites79.1%
Final simplification81.0%
(FPCore (x y z t a)
:precision binary64
(if (<= z -5.4e+130)
(/ y a)
(if (<= z -2.9e-46)
(* z (/ y (- (* z a) t)))
(if (<= z 4e+126) (/ x (- t (* z a))) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.4e+130) {
tmp = y / a;
} else if (z <= -2.9e-46) {
tmp = z * (y / ((z * a) - t));
} else if (z <= 4e+126) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-5.4d+130)) then
tmp = y / a
else if (z <= (-2.9d-46)) then
tmp = z * (y / ((z * a) - t))
else if (z <= 4d+126) then
tmp = x / (t - (z * a))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.4e+130) {
tmp = y / a;
} else if (z <= -2.9e-46) {
tmp = z * (y / ((z * a) - t));
} else if (z <= 4e+126) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -5.4e+130: tmp = y / a elif z <= -2.9e-46: tmp = z * (y / ((z * a) - t)) elif z <= 4e+126: tmp = x / (t - (z * a)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.4e+130) tmp = Float64(y / a); elseif (z <= -2.9e-46) tmp = Float64(z * Float64(y / Float64(Float64(z * a) - t))); elseif (z <= 4e+126) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -5.4e+130) tmp = y / a; elseif (z <= -2.9e-46) tmp = z * (y / ((z * a) - t)); elseif (z <= 4e+126) tmp = x / (t - (z * a)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.4e+130], N[(y / a), $MachinePrecision], If[LessEqual[z, -2.9e-46], N[(z * N[(y / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4e+126], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.4 \cdot 10^{+130}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -2.9 \cdot 10^{-46}:\\
\;\;\;\;z \cdot \frac{y}{z \cdot a - t}\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+126}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -5.3999999999999997e130 or 3.9999999999999997e126 < z Initial program 52.6%
Taylor expanded in z around inf
lower-/.f6470.0
Applied rewrites70.0%
if -5.3999999999999997e130 < z < -2.90000000000000005e-46Initial program 91.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6473.4
Applied rewrites73.4%
Applied rewrites76.4%
if -2.90000000000000005e-46 < z < 3.9999999999999997e126Initial program 99.2%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6472.7
Applied rewrites72.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))))
(if (<= x -1.04e-100)
t_1
(if (<= x 9.5e-44) (/ (* z y) (fma z a (- t))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (x <= -1.04e-100) {
tmp = t_1;
} else if (x <= 9.5e-44) {
tmp = (z * y) / fma(z, a, -t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) tmp = 0.0 if (x <= -1.04e-100) tmp = t_1; elseif (x <= 9.5e-44) tmp = Float64(Float64(z * y) / fma(z, a, Float64(-t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.04e-100], t$95$1, If[LessEqual[x, 9.5e-44], N[(N[(z * y), $MachinePrecision] / N[(z * a + (-t)), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
\mathbf{if}\;x \leq -1.04 \cdot 10^{-100}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-44}:\\
\;\;\;\;\frac{z \cdot y}{\mathsf{fma}\left(z, a, -t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.04e-100 or 9.49999999999999924e-44 < x Initial program 82.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6468.3
Applied rewrites68.3%
if -1.04e-100 < x < 9.49999999999999924e-44Initial program 87.2%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6478.5
Applied rewrites78.5%
Final simplification72.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ x (- t (* z a)))))
(if (<= x -6.2e-101)
t_1
(if (<= x 1.4e-43) (* y (/ z (- (* z a) t))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (x <= -6.2e-101) {
tmp = t_1;
} else if (x <= 1.4e-43) {
tmp = y * (z / ((z * a) - t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x / (t - (z * a))
if (x <= (-6.2d-101)) then
tmp = t_1
else if (x <= 1.4d-43) then
tmp = y * (z / ((z * a) - t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x / (t - (z * a));
double tmp;
if (x <= -6.2e-101) {
tmp = t_1;
} else if (x <= 1.4e-43) {
tmp = y * (z / ((z * a) - t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x / (t - (z * a)) tmp = 0 if x <= -6.2e-101: tmp = t_1 elif x <= 1.4e-43: tmp = y * (z / ((z * a) - t)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x / Float64(t - Float64(z * a))) tmp = 0.0 if (x <= -6.2e-101) tmp = t_1; elseif (x <= 1.4e-43) tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x / (t - (z * a)); tmp = 0.0; if (x <= -6.2e-101) tmp = t_1; elseif (x <= 1.4e-43) tmp = y * (z / ((z * a) - t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.2e-101], t$95$1, If[LessEqual[x, 1.4e-43], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{t - z \cdot a}\\
\mathbf{if}\;x \leq -6.2 \cdot 10^{-101}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-43}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.19999999999999946e-101 or 1.3999999999999999e-43 < x Initial program 82.1%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6468.3
Applied rewrites68.3%
if -6.19999999999999946e-101 < x < 1.3999999999999999e-43Initial program 87.2%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
*-commutativeN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6478.5
Applied rewrites78.5%
Applied rewrites76.5%
Final simplification71.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.1e-44) (/ y a) (if (<= z 4e+126) (/ x (- t (* z a))) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.1e-44) {
tmp = y / a;
} else if (z <= 4e+126) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.1d-44)) then
tmp = y / a
else if (z <= 4d+126) then
tmp = x / (t - (z * a))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.1e-44) {
tmp = y / a;
} else if (z <= 4e+126) {
tmp = x / (t - (z * a));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.1e-44: tmp = y / a elif z <= 4e+126: tmp = x / (t - (z * a)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.1e-44) tmp = Float64(y / a); elseif (z <= 4e+126) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.1e-44) tmp = y / a; elseif (z <= 4e+126) tmp = x / (t - (z * a)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.1e-44], N[(y / a), $MachinePrecision], If[LessEqual[z, 4e+126], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \cdot 10^{-44}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+126}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.10000000000000006e-44 or 3.9999999999999997e126 < z Initial program 64.1%
Taylor expanded in z around inf
lower-/.f6464.2
Applied rewrites64.2%
if -1.10000000000000006e-44 < z < 3.9999999999999997e126Initial program 99.2%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6472.7
Applied rewrites72.7%
(FPCore (x y z t a) :precision binary64 (if (<= z -9.5e-59) (/ y a) (if (<= z 0.086) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.5e-59) {
tmp = y / a;
} else if (z <= 0.086) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-9.5d-59)) then
tmp = y / a
else if (z <= 0.086d0) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.5e-59) {
tmp = y / a;
} else if (z <= 0.086) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -9.5e-59: tmp = y / a elif z <= 0.086: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -9.5e-59) tmp = Float64(y / a); elseif (z <= 0.086) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -9.5e-59) tmp = y / a; elseif (z <= 0.086) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9.5e-59], N[(y / a), $MachinePrecision], If[LessEqual[z, 0.086], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{-59}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 0.086:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -9.4999999999999994e-59 or 0.085999999999999993 < z Initial program 71.6%
Taylor expanded in z around inf
lower-/.f6457.5
Applied rewrites57.5%
if -9.4999999999999994e-59 < z < 0.085999999999999993Initial program 99.8%
Taylor expanded in z around 0
lower-/.f6457.4
Applied rewrites57.4%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 84.1%
Taylor expanded in z around 0
lower-/.f6435.3
Applied rewrites35.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))