Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2

Percentage Accurate: 89.7% → 99.2%
Time: 8.6s
Alternatives: 12
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ \frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z):
	return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z)
	return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = (1.0 / x) / (y * (1.0 + (z * z)));
end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z):
	return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z)
	return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = (1.0 / x) / (y * (1.0 + (z * z)));
end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}

Alternative 1: 99.2% accurate, 0.7× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ \begin{array}{l} t_0 := y\_m \cdot \left(1 + z \cdot z\right)\\ y\_s \cdot \begin{array}{l} \mathbf{if}\;t\_0 \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{\frac{1}{x}}{t\_0}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (let* ((t_0 (* y_m (+ 1.0 (* z z)))))
   (*
    y_s
    (if (<= t_0 5e+307) (/ (/ 1.0 x) t_0) (/ (/ 1.0 (* y_m (* z x))) z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double t_0 = y_m * (1.0 + (z * z));
	double tmp;
	if (t_0 <= 5e+307) {
		tmp = (1.0 / x) / t_0;
	} else {
		tmp = (1.0 / (y_m * (z * x))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = y_m * (1.0d0 + (z * z))
    if (t_0 <= 5d+307) then
        tmp = (1.0d0 / x) / t_0
    else
        tmp = (1.0d0 / (y_m * (z * x))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double t_0 = y_m * (1.0 + (z * z));
	double tmp;
	if (t_0 <= 5e+307) {
		tmp = (1.0 / x) / t_0;
	} else {
		tmp = (1.0 / (y_m * (z * x))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	t_0 = y_m * (1.0 + (z * z))
	tmp = 0
	if t_0 <= 5e+307:
		tmp = (1.0 / x) / t_0
	else:
		tmp = (1.0 / (y_m * (z * x))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	t_0 = Float64(y_m * Float64(1.0 + Float64(z * z)))
	tmp = 0.0
	if (t_0 <= 5e+307)
		tmp = Float64(Float64(1.0 / x) / t_0);
	else
		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z * x))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	t_0 = y_m * (1.0 + (z * z));
	tmp = 0.0;
	if (t_0 <= 5e+307)
		tmp = (1.0 / x) / t_0;
	else
		tmp = (1.0 / (y_m * (z * x))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, 5e+307], N[(N[(1.0 / x), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := y\_m \cdot \left(1 + z \cdot z\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{+307}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 5e307

    1. Initial program 93.8%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing

    if 5e307 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

    1. Initial program 73.8%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
      2. lower-*.f64N/A

        \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
      4. unpow2N/A

        \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
      5. lower-*.f6473.8

        \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
    5. Applied rewrites73.8%

      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
    6. Step-by-step derivation
      1. Applied rewrites99.9%

        \[\leadsto \frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{\color{blue}{z}} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification94.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 2: 99.2% accurate, 0.7× speedup?

    \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{\frac{1}{x}}{\mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \end{array} \]
    y\_m = (fabs.f64 y)
    y\_s = (copysign.f64 #s(literal 1 binary64) y)
    NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
    (FPCore (y_s x y_m z)
     :precision binary64
     (*
      y_s
      (if (<= (* y_m (+ 1.0 (* z z))) 5e+307)
        (/ (/ 1.0 x) (fma (* y_m z) z y_m))
        (/ (/ 1.0 (* y_m (* z x))) z))))
    y\_m = fabs(y);
    y\_s = copysign(1.0, y);
    assert(x < y_m && y_m < z);
    double code(double y_s, double x, double y_m, double z) {
    	double tmp;
    	if ((y_m * (1.0 + (z * z))) <= 5e+307) {
    		tmp = (1.0 / x) / fma((y_m * z), z, y_m);
    	} else {
    		tmp = (1.0 / (y_m * (z * x))) / z;
    	}
    	return y_s * tmp;
    }
    
    y\_m = abs(y)
    y\_s = copysign(1.0, y)
    x, y_m, z = sort([x, y_m, z])
    function code(y_s, x, y_m, z)
    	tmp = 0.0
    	if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 5e+307)
    		tmp = Float64(Float64(1.0 / x) / fma(Float64(y_m * z), z, y_m));
    	else
    		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z * x))) / z);
    	end
    	return Float64(y_s * tmp)
    end
    
    y\_m = N[Abs[y], $MachinePrecision]
    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
    code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+307], N[(N[(1.0 / x), $MachinePrecision] / N[(N[(y$95$m * z), $MachinePrecision] * z + y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
    
    \begin{array}{l}
    y\_m = \left|y\right|
    \\
    y\_s = \mathsf{copysign}\left(1, y\right)
    \\
    [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
    \\
    y\_s \cdot \begin{array}{l}
    \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\
    \;\;\;\;\frac{\frac{1}{x}}{\mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 5e307

      1. Initial program 93.8%

        \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-*.f64N/A

          \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(1 + z \cdot z\right)}} \]
        2. lift-+.f64N/A

          \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(1 + z \cdot z\right)}} \]
        3. +-commutativeN/A

          \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z + 1\right)}} \]
        4. distribute-lft-inN/A

          \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right) + y \cdot 1}} \]
        5. lift-*.f64N/A

          \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)} + y \cdot 1} \]
        6. associate-*r*N/A

          \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\left(y \cdot z\right) \cdot z} + y \cdot 1} \]
        7. *-rgt-identityN/A

          \[\leadsto \frac{\frac{1}{x}}{\left(y \cdot z\right) \cdot z + \color{blue}{y}} \]
        8. lower-fma.f64N/A

          \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\mathsf{fma}\left(y \cdot z, z, y\right)}} \]
        9. lower-*.f6496.0

          \[\leadsto \frac{\frac{1}{x}}{\mathsf{fma}\left(\color{blue}{y \cdot z}, z, y\right)} \]
      4. Applied rewrites96.0%

        \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\mathsf{fma}\left(y \cdot z, z, y\right)}} \]

      if 5e307 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

      1. Initial program 73.8%

        \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
        2. lower-*.f64N/A

          \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
        3. lower-*.f64N/A

          \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
        4. unpow2N/A

          \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
        5. lower-*.f6473.8

          \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
      5. Applied rewrites73.8%

        \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
      6. Step-by-step derivation
        1. Applied rewrites99.9%

          \[\leadsto \frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{\color{blue}{z}} \]
      7. Recombined 2 regimes into one program.
      8. Final simplification96.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{\frac{1}{x}}{\mathsf{fma}\left(y \cdot z, z, y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 99.0% accurate, 0.7× speedup?

      \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \end{array} \]
      y\_m = (fabs.f64 y)
      y\_s = (copysign.f64 #s(literal 1 binary64) y)
      NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
      (FPCore (y_s x y_m z)
       :precision binary64
       (*
        y_s
        (if (<= (* y_m (+ 1.0 (* z z))) 5e+307)
          (/ 1.0 (* x (fma y_m (* z z) y_m)))
          (/ (/ 1.0 (* y_m (* z x))) z))))
      y\_m = fabs(y);
      y\_s = copysign(1.0, y);
      assert(x < y_m && y_m < z);
      double code(double y_s, double x, double y_m, double z) {
      	double tmp;
      	if ((y_m * (1.0 + (z * z))) <= 5e+307) {
      		tmp = 1.0 / (x * fma(y_m, (z * z), y_m));
      	} else {
      		tmp = (1.0 / (y_m * (z * x))) / z;
      	}
      	return y_s * tmp;
      }
      
      y\_m = abs(y)
      y\_s = copysign(1.0, y)
      x, y_m, z = sort([x, y_m, z])
      function code(y_s, x, y_m, z)
      	tmp = 0.0
      	if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 5e+307)
      		tmp = Float64(1.0 / Float64(x * fma(y_m, Float64(z * z), y_m)));
      	else
      		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z * x))) / z);
      	end
      	return Float64(y_s * tmp)
      end
      
      y\_m = N[Abs[y], $MachinePrecision]
      y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
      code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+307], N[(1.0 / N[(x * N[(y$95$m * N[(z * z), $MachinePrecision] + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
      
      \begin{array}{l}
      y\_m = \left|y\right|
      \\
      y\_s = \mathsf{copysign}\left(1, y\right)
      \\
      [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
      \\
      y\_s \cdot \begin{array}{l}
      \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\
      \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 5e307

        1. Initial program 93.8%

          \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}} \]
          2. lift-/.f64N/A

            \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y \cdot \left(1 + z \cdot z\right)} \]
          3. associate-/l/N/A

            \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
          5. *-commutativeN/A

            \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
          6. lower-*.f6493.7

            \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
          7. lift-*.f64N/A

            \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
          8. lift-+.f64N/A

            \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(1 + z \cdot z\right)}\right)} \]
          9. +-commutativeN/A

            \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z + 1\right)}\right)} \]
          10. distribute-lft-inN/A

            \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot \left(z \cdot z\right) + y \cdot 1\right)}} \]
          11. *-rgt-identityN/A

            \[\leadsto \frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right) + \color{blue}{y}\right)} \]
          12. lower-fma.f6493.7

            \[\leadsto \frac{1}{x \cdot \color{blue}{\mathsf{fma}\left(y, z \cdot z, y\right)}} \]
        4. Applied rewrites93.7%

          \[\leadsto \color{blue}{\frac{1}{x \cdot \mathsf{fma}\left(y, z \cdot z, y\right)}} \]

        if 5e307 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

        1. Initial program 73.8%

          \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
          2. lower-*.f64N/A

            \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
          4. unpow2N/A

            \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
          5. lower-*.f6473.8

            \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
        5. Applied rewrites73.8%

          \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
        6. Step-by-step derivation
          1. Applied rewrites99.9%

            \[\leadsto \frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{\color{blue}{z}} \]
        7. Recombined 2 regimes into one program.
        8. Final simplification94.9%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y, z \cdot z, y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \]
        9. Add Preprocessing

        Alternative 4: 99.0% accurate, 0.7× speedup?

        \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{z}}{y\_m \cdot \left(z \cdot x\right)}\\ \end{array} \end{array} \]
        y\_m = (fabs.f64 y)
        y\_s = (copysign.f64 #s(literal 1 binary64) y)
        NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
        (FPCore (y_s x y_m z)
         :precision binary64
         (*
          y_s
          (if (<= (* y_m (+ 1.0 (* z z))) 5e+307)
            (/ 1.0 (* x (fma y_m (* z z) y_m)))
            (/ (/ 1.0 z) (* y_m (* z x))))))
        y\_m = fabs(y);
        y\_s = copysign(1.0, y);
        assert(x < y_m && y_m < z);
        double code(double y_s, double x, double y_m, double z) {
        	double tmp;
        	if ((y_m * (1.0 + (z * z))) <= 5e+307) {
        		tmp = 1.0 / (x * fma(y_m, (z * z), y_m));
        	} else {
        		tmp = (1.0 / z) / (y_m * (z * x));
        	}
        	return y_s * tmp;
        }
        
        y\_m = abs(y)
        y\_s = copysign(1.0, y)
        x, y_m, z = sort([x, y_m, z])
        function code(y_s, x, y_m, z)
        	tmp = 0.0
        	if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 5e+307)
        		tmp = Float64(1.0 / Float64(x * fma(y_m, Float64(z * z), y_m)));
        	else
        		tmp = Float64(Float64(1.0 / z) / Float64(y_m * Float64(z * x)));
        	end
        	return Float64(y_s * tmp)
        end
        
        y\_m = N[Abs[y], $MachinePrecision]
        y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
        code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+307], N[(1.0 / N[(x * N[(y$95$m * N[(z * z), $MachinePrecision] + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / z), $MachinePrecision] / N[(y$95$m * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
        
        \begin{array}{l}
        y\_m = \left|y\right|
        \\
        y\_s = \mathsf{copysign}\left(1, y\right)
        \\
        [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
        \\
        y\_s \cdot \begin{array}{l}
        \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\
        \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{\frac{1}{z}}{y\_m \cdot \left(z \cdot x\right)}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 5e307

          1. Initial program 93.8%

            \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}} \]
            2. lift-/.f64N/A

              \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y \cdot \left(1 + z \cdot z\right)} \]
            3. associate-/l/N/A

              \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
            5. *-commutativeN/A

              \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
            6. lower-*.f6493.7

              \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
            7. lift-*.f64N/A

              \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
            8. lift-+.f64N/A

              \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(1 + z \cdot z\right)}\right)} \]
            9. +-commutativeN/A

              \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z + 1\right)}\right)} \]
            10. distribute-lft-inN/A

              \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot \left(z \cdot z\right) + y \cdot 1\right)}} \]
            11. *-rgt-identityN/A

              \[\leadsto \frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right) + \color{blue}{y}\right)} \]
            12. lower-fma.f6493.7

              \[\leadsto \frac{1}{x \cdot \color{blue}{\mathsf{fma}\left(y, z \cdot z, y\right)}} \]
          4. Applied rewrites93.7%

            \[\leadsto \color{blue}{\frac{1}{x \cdot \mathsf{fma}\left(y, z \cdot z, y\right)}} \]

          if 5e307 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

          1. Initial program 73.8%

            \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
            2. lower-*.f64N/A

              \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
            3. lower-*.f64N/A

              \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
            4. unpow2N/A

              \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
            5. lower-*.f6473.8

              \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
          5. Applied rewrites73.8%

            \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
          6. Step-by-step derivation
            1. Applied rewrites92.1%

              \[\leadsto \frac{1}{\left(y \cdot z\right) \cdot \color{blue}{\left(x \cdot z\right)}} \]
            2. Step-by-step derivation
              1. Applied rewrites99.9%

                \[\leadsto \frac{\frac{1}{z}}{\color{blue}{y \cdot \left(x \cdot z\right)}} \]
            3. Recombined 2 regimes into one program.
            4. Final simplification94.9%

              \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y, z \cdot z, y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{z}}{y \cdot \left(z \cdot x\right)}\\ \end{array} \]
            5. Add Preprocessing

            Alternative 5: 98.7% accurate, 0.8× speedup?

            \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{z \cdot \left(y\_m \cdot \left(z \cdot x\right)\right)}\\ \end{array} \end{array} \]
            y\_m = (fabs.f64 y)
            y\_s = (copysign.f64 #s(literal 1 binary64) y)
            NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
            (FPCore (y_s x y_m z)
             :precision binary64
             (*
              y_s
              (if (<= (* y_m (+ 1.0 (* z z))) 5e+307)
                (/ 1.0 (* x (fma y_m (* z z) y_m)))
                (/ 1.0 (* z (* y_m (* z x)))))))
            y\_m = fabs(y);
            y\_s = copysign(1.0, y);
            assert(x < y_m && y_m < z);
            double code(double y_s, double x, double y_m, double z) {
            	double tmp;
            	if ((y_m * (1.0 + (z * z))) <= 5e+307) {
            		tmp = 1.0 / (x * fma(y_m, (z * z), y_m));
            	} else {
            		tmp = 1.0 / (z * (y_m * (z * x)));
            	}
            	return y_s * tmp;
            }
            
            y\_m = abs(y)
            y\_s = copysign(1.0, y)
            x, y_m, z = sort([x, y_m, z])
            function code(y_s, x, y_m, z)
            	tmp = 0.0
            	if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 5e+307)
            		tmp = Float64(1.0 / Float64(x * fma(y_m, Float64(z * z), y_m)));
            	else
            		tmp = Float64(1.0 / Float64(z * Float64(y_m * Float64(z * x))));
            	end
            	return Float64(y_s * tmp)
            end
            
            y\_m = N[Abs[y], $MachinePrecision]
            y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
            NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
            code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+307], N[(1.0 / N[(x * N[(y$95$m * N[(z * z), $MachinePrecision] + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(z * N[(y$95$m * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
            
            \begin{array}{l}
            y\_m = \left|y\right|
            \\
            y\_s = \mathsf{copysign}\left(1, y\right)
            \\
            [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
            \\
            y\_s \cdot \begin{array}{l}
            \mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\
            \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{1}{z \cdot \left(y\_m \cdot \left(z \cdot x\right)\right)}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 5e307

              1. Initial program 93.8%

                \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}} \]
                2. lift-/.f64N/A

                  \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y \cdot \left(1 + z \cdot z\right)} \]
                3. associate-/l/N/A

                  \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
                4. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
                5. *-commutativeN/A

                  \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
                6. lower-*.f6493.7

                  \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
                7. lift-*.f64N/A

                  \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot \left(1 + z \cdot z\right)\right)}} \]
                8. lift-+.f64N/A

                  \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(1 + z \cdot z\right)}\right)} \]
                9. +-commutativeN/A

                  \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z + 1\right)}\right)} \]
                10. distribute-lft-inN/A

                  \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot \left(z \cdot z\right) + y \cdot 1\right)}} \]
                11. *-rgt-identityN/A

                  \[\leadsto \frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right) + \color{blue}{y}\right)} \]
                12. lower-fma.f6493.7

                  \[\leadsto \frac{1}{x \cdot \color{blue}{\mathsf{fma}\left(y, z \cdot z, y\right)}} \]
              4. Applied rewrites93.7%

                \[\leadsto \color{blue}{\frac{1}{x \cdot \mathsf{fma}\left(y, z \cdot z, y\right)}} \]

              if 5e307 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

              1. Initial program 73.8%

                \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                2. lower-*.f64N/A

                  \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                3. lower-*.f64N/A

                  \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
                4. unpow2N/A

                  \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                5. lower-*.f6473.8

                  \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
              5. Applied rewrites73.8%

                \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
              6. Step-by-step derivation
                1. Applied rewrites97.8%

                  \[\leadsto \frac{1}{\left(y \cdot \left(x \cdot z\right)\right) \cdot \color{blue}{z}} \]
              7. Recombined 2 regimes into one program.
              8. Final simplification94.5%

                \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{1}{x \cdot \mathsf{fma}\left(y, z \cdot z, y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{z \cdot \left(y \cdot \left(z \cdot x\right)\right)}\\ \end{array} \]
              9. Add Preprocessing

              Alternative 6: 98.3% accurate, 0.8× speedup?

              \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+258}:\\ \;\;\;\;\frac{\frac{1}{y\_m}}{x \cdot \mathsf{fma}\left(z, z, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \end{array} \]
              y\_m = (fabs.f64 y)
              y\_s = (copysign.f64 #s(literal 1 binary64) y)
              NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
              (FPCore (y_s x y_m z)
               :precision binary64
               (*
                y_s
                (if (<= (* z z) 5e+258)
                  (/ (/ 1.0 y_m) (* x (fma z z 1.0)))
                  (/ (/ 1.0 (* y_m (* z x))) z))))
              y\_m = fabs(y);
              y\_s = copysign(1.0, y);
              assert(x < y_m && y_m < z);
              double code(double y_s, double x, double y_m, double z) {
              	double tmp;
              	if ((z * z) <= 5e+258) {
              		tmp = (1.0 / y_m) / (x * fma(z, z, 1.0));
              	} else {
              		tmp = (1.0 / (y_m * (z * x))) / z;
              	}
              	return y_s * tmp;
              }
              
              y\_m = abs(y)
              y\_s = copysign(1.0, y)
              x, y_m, z = sort([x, y_m, z])
              function code(y_s, x, y_m, z)
              	tmp = 0.0
              	if (Float64(z * z) <= 5e+258)
              		tmp = Float64(Float64(1.0 / y_m) / Float64(x * fma(z, z, 1.0)));
              	else
              		tmp = Float64(Float64(1.0 / Float64(y_m * Float64(z * x))) / z);
              	end
              	return Float64(y_s * tmp)
              end
              
              y\_m = N[Abs[y], $MachinePrecision]
              y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
              code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 5e+258], N[(N[(1.0 / y$95$m), $MachinePrecision] / N[(x * N[(z * z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
              
              \begin{array}{l}
              y\_m = \left|y\right|
              \\
              y\_s = \mathsf{copysign}\left(1, y\right)
              \\
              [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
              \\
              y\_s \cdot \begin{array}{l}
              \mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+258}:\\
              \;\;\;\;\frac{\frac{1}{y\_m}}{x \cdot \mathsf{fma}\left(z, z, 1\right)}\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{\frac{1}{y\_m \cdot \left(z \cdot x\right)}}{z}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (*.f64 z z) < 5e258

                1. Initial program 97.0%

                  \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}} \]
                  2. clear-numN/A

                    \[\leadsto \color{blue}{\frac{1}{\frac{y \cdot \left(1 + z \cdot z\right)}{\frac{1}{x}}}} \]
                  3. lift-*.f64N/A

                    \[\leadsto \frac{1}{\frac{\color{blue}{y \cdot \left(1 + z \cdot z\right)}}{\frac{1}{x}}} \]
                  4. associate-/l*N/A

                    \[\leadsto \frac{1}{\color{blue}{y \cdot \frac{1 + z \cdot z}{\frac{1}{x}}}} \]
                  5. associate-/r*N/A

                    \[\leadsto \color{blue}{\frac{\frac{1}{y}}{\frac{1 + z \cdot z}{\frac{1}{x}}}} \]
                  6. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\frac{1}{y}}{\frac{1 + z \cdot z}{\frac{1}{x}}}} \]
                  7. lower-/.f64N/A

                    \[\leadsto \frac{\color{blue}{\frac{1}{y}}}{\frac{1 + z \cdot z}{\frac{1}{x}}} \]
                  8. lift-/.f64N/A

                    \[\leadsto \frac{\frac{1}{y}}{\frac{1 + z \cdot z}{\color{blue}{\frac{1}{x}}}} \]
                  9. associate-/r/N/A

                    \[\leadsto \frac{\frac{1}{y}}{\color{blue}{\frac{1 + z \cdot z}{1} \cdot x}} \]
                  10. /-rgt-identityN/A

                    \[\leadsto \frac{\frac{1}{y}}{\color{blue}{\left(1 + z \cdot z\right)} \cdot x} \]
                  11. *-commutativeN/A

                    \[\leadsto \frac{\frac{1}{y}}{\color{blue}{x \cdot \left(1 + z \cdot z\right)}} \]
                  12. lower-*.f6496.4

                    \[\leadsto \frac{\frac{1}{y}}{\color{blue}{x \cdot \left(1 + z \cdot z\right)}} \]
                  13. lift-+.f64N/A

                    \[\leadsto \frac{\frac{1}{y}}{x \cdot \color{blue}{\left(1 + z \cdot z\right)}} \]
                  14. +-commutativeN/A

                    \[\leadsto \frac{\frac{1}{y}}{x \cdot \color{blue}{\left(z \cdot z + 1\right)}} \]
                  15. lift-*.f64N/A

                    \[\leadsto \frac{\frac{1}{y}}{x \cdot \left(\color{blue}{z \cdot z} + 1\right)} \]
                  16. lower-fma.f6496.4

                    \[\leadsto \frac{\frac{1}{y}}{x \cdot \color{blue}{\mathsf{fma}\left(z, z, 1\right)}} \]
                4. Applied rewrites96.4%

                  \[\leadsto \color{blue}{\frac{\frac{1}{y}}{x \cdot \mathsf{fma}\left(z, z, 1\right)}} \]

                if 5e258 < (*.f64 z z)

                1. Initial program 74.8%

                  \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                  2. lower-*.f64N/A

                    \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                  3. lower-*.f64N/A

                    \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
                  4. unpow2N/A

                    \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                  5. lower-*.f6474.8

                    \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                5. Applied rewrites74.8%

                  \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
                6. Step-by-step derivation
                  1. Applied rewrites98.6%

                    \[\leadsto \frac{\frac{1}{y \cdot \left(x \cdot z\right)}}{\color{blue}{z}} \]
                7. Recombined 2 regimes into one program.
                8. Final simplification97.1%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+258}:\\ \;\;\;\;\frac{\frac{1}{y}}{x \cdot \mathsf{fma}\left(z, z, 1\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{1}{y \cdot \left(z \cdot x\right)}}{z}\\ \end{array} \]
                9. Add Preprocessing

                Alternative 7: 97.0% accurate, 0.9× speedup?

                \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y\_m \cdot \left(-x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{z \cdot \left(y\_m \cdot \left(z \cdot x\right)\right)}\\ \end{array} \end{array} \]
                y\_m = (fabs.f64 y)
                y\_s = (copysign.f64 #s(literal 1 binary64) y)
                NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                (FPCore (y_s x y_m z)
                 :precision binary64
                 (*
                  y_s
                  (if (<= (* z z) 0.5)
                    (/ (fma z z -1.0) (* y_m (- x)))
                    (/ 1.0 (* z (* y_m (* z x)))))))
                y\_m = fabs(y);
                y\_s = copysign(1.0, y);
                assert(x < y_m && y_m < z);
                double code(double y_s, double x, double y_m, double z) {
                	double tmp;
                	if ((z * z) <= 0.5) {
                		tmp = fma(z, z, -1.0) / (y_m * -x);
                	} else {
                		tmp = 1.0 / (z * (y_m * (z * x)));
                	}
                	return y_s * tmp;
                }
                
                y\_m = abs(y)
                y\_s = copysign(1.0, y)
                x, y_m, z = sort([x, y_m, z])
                function code(y_s, x, y_m, z)
                	tmp = 0.0
                	if (Float64(z * z) <= 0.5)
                		tmp = Float64(fma(z, z, -1.0) / Float64(y_m * Float64(-x)));
                	else
                		tmp = Float64(1.0 / Float64(z * Float64(y_m * Float64(z * x))));
                	end
                	return Float64(y_s * tmp)
                end
                
                y\_m = N[Abs[y], $MachinePrecision]
                y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.5], N[(N[(z * z + -1.0), $MachinePrecision] / N[(y$95$m * (-x)), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(z * N[(y$95$m * N[(z * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
                
                \begin{array}{l}
                y\_m = \left|y\right|
                \\
                y\_s = \mathsf{copysign}\left(1, y\right)
                \\
                [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
                \\
                y\_s \cdot \begin{array}{l}
                \mathbf{if}\;z \cdot z \leq 0.5:\\
                \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y\_m \cdot \left(-x\right)}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{1}{z \cdot \left(y\_m \cdot \left(z \cdot x\right)\right)}\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (*.f64 z z) < 0.5

                  1. Initial program 99.6%

                    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{-1 \cdot \frac{{z}^{2}}{x \cdot y} + \frac{1}{x \cdot y}} \]
                  4. Step-by-step derivation
                    1. *-rgt-identityN/A

                      \[\leadsto -1 \cdot \frac{{z}^{2}}{x \cdot y} + \color{blue}{\frac{1}{x \cdot y} \cdot 1} \]
                    2. cancel-sign-subN/A

                      \[\leadsto \color{blue}{-1 \cdot \frac{{z}^{2}}{x \cdot y} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1} \]
                    3. mul-1-negN/A

                      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{{z}^{2}}{x \cdot y}\right)\right)} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1 \]
                    4. distribute-neg-frac2N/A

                      \[\leadsto \color{blue}{\frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)}} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1 \]
                    5. *-rgt-identityN/A

                      \[\leadsto \frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)} - \color{blue}{\left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)} \]
                    6. distribute-neg-frac2N/A

                      \[\leadsto \frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)} - \color{blue}{\frac{1}{\mathsf{neg}\left(x \cdot y\right)}} \]
                    7. div-subN/A

                      \[\leadsto \color{blue}{\frac{{z}^{2} - 1}{\mathsf{neg}\left(x \cdot y\right)}} \]
                    8. sub-negN/A

                      \[\leadsto \frac{\color{blue}{{z}^{2} + \left(\mathsf{neg}\left(1\right)\right)}}{\mathsf{neg}\left(x \cdot y\right)} \]
                    9. metadata-evalN/A

                      \[\leadsto \frac{{z}^{2} + \color{blue}{-1}}{\mathsf{neg}\left(x \cdot y\right)} \]
                    10. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{-1 + {z}^{2}}}{\mathsf{neg}\left(x \cdot y\right)} \]
                    11. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{-1 + {z}^{2}}{\mathsf{neg}\left(x \cdot y\right)}} \]
                    12. +-commutativeN/A

                      \[\leadsto \frac{\color{blue}{{z}^{2} + -1}}{\mathsf{neg}\left(x \cdot y\right)} \]
                    13. unpow2N/A

                      \[\leadsto \frac{\color{blue}{z \cdot z} + -1}{\mathsf{neg}\left(x \cdot y\right)} \]
                    14. lower-fma.f64N/A

                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(z, z, -1\right)}}{\mathsf{neg}\left(x \cdot y\right)} \]
                    15. lower-neg.f64N/A

                      \[\leadsto \frac{\mathsf{fma}\left(z, z, -1\right)}{\color{blue}{\mathsf{neg}\left(x \cdot y\right)}} \]
                    16. lower-*.f6499.0

                      \[\leadsto \frac{\mathsf{fma}\left(z, z, -1\right)}{-\color{blue}{x \cdot y}} \]
                  5. Applied rewrites99.0%

                    \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, z, -1\right)}{-x \cdot y}} \]

                  if 0.5 < (*.f64 z z)

                  1. Initial program 81.4%

                    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                    2. lower-*.f64N/A

                      \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
                    4. unpow2N/A

                      \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                    5. lower-*.f6481.3

                      \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                  5. Applied rewrites81.3%

                    \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites95.4%

                      \[\leadsto \frac{1}{\left(y \cdot \left(x \cdot z\right)\right) \cdot \color{blue}{z}} \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification97.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y \cdot \left(-x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{z \cdot \left(y \cdot \left(z \cdot x\right)\right)}\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 8: 96.5% accurate, 0.9× speedup?

                  \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y\_m \cdot \left(-x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(z \cdot x\right) \cdot \left(y\_m \cdot z\right)}\\ \end{array} \end{array} \]
                  y\_m = (fabs.f64 y)
                  y\_s = (copysign.f64 #s(literal 1 binary64) y)
                  NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                  (FPCore (y_s x y_m z)
                   :precision binary64
                   (*
                    y_s
                    (if (<= (* z z) 0.5)
                      (/ (fma z z -1.0) (* y_m (- x)))
                      (/ 1.0 (* (* z x) (* y_m z))))))
                  y\_m = fabs(y);
                  y\_s = copysign(1.0, y);
                  assert(x < y_m && y_m < z);
                  double code(double y_s, double x, double y_m, double z) {
                  	double tmp;
                  	if ((z * z) <= 0.5) {
                  		tmp = fma(z, z, -1.0) / (y_m * -x);
                  	} else {
                  		tmp = 1.0 / ((z * x) * (y_m * z));
                  	}
                  	return y_s * tmp;
                  }
                  
                  y\_m = abs(y)
                  y\_s = copysign(1.0, y)
                  x, y_m, z = sort([x, y_m, z])
                  function code(y_s, x, y_m, z)
                  	tmp = 0.0
                  	if (Float64(z * z) <= 0.5)
                  		tmp = Float64(fma(z, z, -1.0) / Float64(y_m * Float64(-x)));
                  	else
                  		tmp = Float64(1.0 / Float64(Float64(z * x) * Float64(y_m * z)));
                  	end
                  	return Float64(y_s * tmp)
                  end
                  
                  y\_m = N[Abs[y], $MachinePrecision]
                  y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                  code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.5], N[(N[(z * z + -1.0), $MachinePrecision] / N[(y$95$m * (-x)), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(z * x), $MachinePrecision] * N[(y$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
                  
                  \begin{array}{l}
                  y\_m = \left|y\right|
                  \\
                  y\_s = \mathsf{copysign}\left(1, y\right)
                  \\
                  [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
                  \\
                  y\_s \cdot \begin{array}{l}
                  \mathbf{if}\;z \cdot z \leq 0.5:\\
                  \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y\_m \cdot \left(-x\right)}\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;\frac{1}{\left(z \cdot x\right) \cdot \left(y\_m \cdot z\right)}\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (*.f64 z z) < 0.5

                    1. Initial program 99.6%

                      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{-1 \cdot \frac{{z}^{2}}{x \cdot y} + \frac{1}{x \cdot y}} \]
                    4. Step-by-step derivation
                      1. *-rgt-identityN/A

                        \[\leadsto -1 \cdot \frac{{z}^{2}}{x \cdot y} + \color{blue}{\frac{1}{x \cdot y} \cdot 1} \]
                      2. cancel-sign-subN/A

                        \[\leadsto \color{blue}{-1 \cdot \frac{{z}^{2}}{x \cdot y} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1} \]
                      3. mul-1-negN/A

                        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{{z}^{2}}{x \cdot y}\right)\right)} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1 \]
                      4. distribute-neg-frac2N/A

                        \[\leadsto \color{blue}{\frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)}} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1 \]
                      5. *-rgt-identityN/A

                        \[\leadsto \frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)} - \color{blue}{\left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)} \]
                      6. distribute-neg-frac2N/A

                        \[\leadsto \frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)} - \color{blue}{\frac{1}{\mathsf{neg}\left(x \cdot y\right)}} \]
                      7. div-subN/A

                        \[\leadsto \color{blue}{\frac{{z}^{2} - 1}{\mathsf{neg}\left(x \cdot y\right)}} \]
                      8. sub-negN/A

                        \[\leadsto \frac{\color{blue}{{z}^{2} + \left(\mathsf{neg}\left(1\right)\right)}}{\mathsf{neg}\left(x \cdot y\right)} \]
                      9. metadata-evalN/A

                        \[\leadsto \frac{{z}^{2} + \color{blue}{-1}}{\mathsf{neg}\left(x \cdot y\right)} \]
                      10. +-commutativeN/A

                        \[\leadsto \frac{\color{blue}{-1 + {z}^{2}}}{\mathsf{neg}\left(x \cdot y\right)} \]
                      11. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{-1 + {z}^{2}}{\mathsf{neg}\left(x \cdot y\right)}} \]
                      12. +-commutativeN/A

                        \[\leadsto \frac{\color{blue}{{z}^{2} + -1}}{\mathsf{neg}\left(x \cdot y\right)} \]
                      13. unpow2N/A

                        \[\leadsto \frac{\color{blue}{z \cdot z} + -1}{\mathsf{neg}\left(x \cdot y\right)} \]
                      14. lower-fma.f64N/A

                        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(z, z, -1\right)}}{\mathsf{neg}\left(x \cdot y\right)} \]
                      15. lower-neg.f64N/A

                        \[\leadsto \frac{\mathsf{fma}\left(z, z, -1\right)}{\color{blue}{\mathsf{neg}\left(x \cdot y\right)}} \]
                      16. lower-*.f6499.0

                        \[\leadsto \frac{\mathsf{fma}\left(z, z, -1\right)}{-\color{blue}{x \cdot y}} \]
                    5. Applied rewrites99.0%

                      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, z, -1\right)}{-x \cdot y}} \]

                    if 0.5 < (*.f64 z z)

                    1. Initial program 81.4%

                      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                      2. lower-*.f64N/A

                        \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                      3. lower-*.f64N/A

                        \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
                      4. unpow2N/A

                        \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                      5. lower-*.f6481.3

                        \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                    5. Applied rewrites81.3%

                      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites93.4%

                        \[\leadsto \frac{1}{\left(y \cdot z\right) \cdot \color{blue}{\left(x \cdot z\right)}} \]
                    7. Recombined 2 regimes into one program.
                    8. Final simplification96.1%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y \cdot \left(-x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(z \cdot x\right) \cdot \left(y \cdot z\right)}\\ \end{array} \]
                    9. Add Preprocessing

                    Alternative 9: 88.8% accurate, 0.9× speedup?

                    \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y\_m \cdot \left(-x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x \cdot \left(y\_m \cdot \left(z \cdot z\right)\right)}\\ \end{array} \end{array} \]
                    y\_m = (fabs.f64 y)
                    y\_s = (copysign.f64 #s(literal 1 binary64) y)
                    NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                    (FPCore (y_s x y_m z)
                     :precision binary64
                     (*
                      y_s
                      (if (<= (* z z) 0.5)
                        (/ (fma z z -1.0) (* y_m (- x)))
                        (/ 1.0 (* x (* y_m (* z z)))))))
                    y\_m = fabs(y);
                    y\_s = copysign(1.0, y);
                    assert(x < y_m && y_m < z);
                    double code(double y_s, double x, double y_m, double z) {
                    	double tmp;
                    	if ((z * z) <= 0.5) {
                    		tmp = fma(z, z, -1.0) / (y_m * -x);
                    	} else {
                    		tmp = 1.0 / (x * (y_m * (z * z)));
                    	}
                    	return y_s * tmp;
                    }
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0, y)
                    x, y_m, z = sort([x, y_m, z])
                    function code(y_s, x, y_m, z)
                    	tmp = 0.0
                    	if (Float64(z * z) <= 0.5)
                    		tmp = Float64(fma(z, z, -1.0) / Float64(y_m * Float64(-x)));
                    	else
                    		tmp = Float64(1.0 / Float64(x * Float64(y_m * Float64(z * z))));
                    	end
                    	return Float64(y_s * tmp)
                    end
                    
                    y\_m = N[Abs[y], $MachinePrecision]
                    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                    code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.5], N[(N[(z * z + -1.0), $MachinePrecision] / N[(y$95$m * (-x)), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(x * N[(y$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
                    
                    \begin{array}{l}
                    y\_m = \left|y\right|
                    \\
                    y\_s = \mathsf{copysign}\left(1, y\right)
                    \\
                    [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
                    \\
                    y\_s \cdot \begin{array}{l}
                    \mathbf{if}\;z \cdot z \leq 0.5:\\
                    \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y\_m \cdot \left(-x\right)}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{1}{x \cdot \left(y\_m \cdot \left(z \cdot z\right)\right)}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (*.f64 z z) < 0.5

                      1. Initial program 99.6%

                        \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{-1 \cdot \frac{{z}^{2}}{x \cdot y} + \frac{1}{x \cdot y}} \]
                      4. Step-by-step derivation
                        1. *-rgt-identityN/A

                          \[\leadsto -1 \cdot \frac{{z}^{2}}{x \cdot y} + \color{blue}{\frac{1}{x \cdot y} \cdot 1} \]
                        2. cancel-sign-subN/A

                          \[\leadsto \color{blue}{-1 \cdot \frac{{z}^{2}}{x \cdot y} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1} \]
                        3. mul-1-negN/A

                          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{{z}^{2}}{x \cdot y}\right)\right)} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1 \]
                        4. distribute-neg-frac2N/A

                          \[\leadsto \color{blue}{\frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)}} - \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right) \cdot 1 \]
                        5. *-rgt-identityN/A

                          \[\leadsto \frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)} - \color{blue}{\left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)} \]
                        6. distribute-neg-frac2N/A

                          \[\leadsto \frac{{z}^{2}}{\mathsf{neg}\left(x \cdot y\right)} - \color{blue}{\frac{1}{\mathsf{neg}\left(x \cdot y\right)}} \]
                        7. div-subN/A

                          \[\leadsto \color{blue}{\frac{{z}^{2} - 1}{\mathsf{neg}\left(x \cdot y\right)}} \]
                        8. sub-negN/A

                          \[\leadsto \frac{\color{blue}{{z}^{2} + \left(\mathsf{neg}\left(1\right)\right)}}{\mathsf{neg}\left(x \cdot y\right)} \]
                        9. metadata-evalN/A

                          \[\leadsto \frac{{z}^{2} + \color{blue}{-1}}{\mathsf{neg}\left(x \cdot y\right)} \]
                        10. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{-1 + {z}^{2}}}{\mathsf{neg}\left(x \cdot y\right)} \]
                        11. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{-1 + {z}^{2}}{\mathsf{neg}\left(x \cdot y\right)}} \]
                        12. +-commutativeN/A

                          \[\leadsto \frac{\color{blue}{{z}^{2} + -1}}{\mathsf{neg}\left(x \cdot y\right)} \]
                        13. unpow2N/A

                          \[\leadsto \frac{\color{blue}{z \cdot z} + -1}{\mathsf{neg}\left(x \cdot y\right)} \]
                        14. lower-fma.f64N/A

                          \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(z, z, -1\right)}}{\mathsf{neg}\left(x \cdot y\right)} \]
                        15. lower-neg.f64N/A

                          \[\leadsto \frac{\mathsf{fma}\left(z, z, -1\right)}{\color{blue}{\mathsf{neg}\left(x \cdot y\right)}} \]
                        16. lower-*.f6499.0

                          \[\leadsto \frac{\mathsf{fma}\left(z, z, -1\right)}{-\color{blue}{x \cdot y}} \]
                      5. Applied rewrites99.0%

                        \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(z, z, -1\right)}{-x \cdot y}} \]

                      if 0.5 < (*.f64 z z)

                      1. Initial program 81.4%

                        \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                        2. lower-*.f64N/A

                          \[\leadsto \frac{1}{\color{blue}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                        3. lower-*.f64N/A

                          \[\leadsto \frac{1}{x \cdot \color{blue}{\left(y \cdot {z}^{2}\right)}} \]
                        4. unpow2N/A

                          \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                        5. lower-*.f6481.3

                          \[\leadsto \frac{1}{x \cdot \left(y \cdot \color{blue}{\left(z \cdot z\right)}\right)} \]
                      5. Applied rewrites81.3%

                        \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}} \]
                    3. Recombined 2 regimes into one program.
                    4. Final simplification89.8%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.5:\\ \;\;\;\;\frac{\mathsf{fma}\left(z, z, -1\right)}{y \cdot \left(-x\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{x \cdot \left(y \cdot \left(z \cdot z\right)\right)}\\ \end{array} \]
                    5. Add Preprocessing

                    Alternative 10: 58.2% accurate, 1.6× speedup?

                    \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{\frac{1}{y\_m}}{x} \end{array} \]
                    y\_m = (fabs.f64 y)
                    y\_s = (copysign.f64 #s(literal 1 binary64) y)
                    NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                    (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (/ 1.0 y_m) x)))
                    y\_m = fabs(y);
                    y\_s = copysign(1.0, y);
                    assert(x < y_m && y_m < z);
                    double code(double y_s, double x, double y_m, double z) {
                    	return y_s * ((1.0 / y_m) / x);
                    }
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0d0, y)
                    NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                    real(8) function code(y_s, x, y_m, z)
                        real(8), intent (in) :: y_s
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y_m
                        real(8), intent (in) :: z
                        code = y_s * ((1.0d0 / y_m) / x)
                    end function
                    
                    y\_m = Math.abs(y);
                    y\_s = Math.copySign(1.0, y);
                    assert x < y_m && y_m < z;
                    public static double code(double y_s, double x, double y_m, double z) {
                    	return y_s * ((1.0 / y_m) / x);
                    }
                    
                    y\_m = math.fabs(y)
                    y\_s = math.copysign(1.0, y)
                    [x, y_m, z] = sort([x, y_m, z])
                    def code(y_s, x, y_m, z):
                    	return y_s * ((1.0 / y_m) / x)
                    
                    y\_m = abs(y)
                    y\_s = copysign(1.0, y)
                    x, y_m, z = sort([x, y_m, z])
                    function code(y_s, x, y_m, z)
                    	return Float64(y_s * Float64(Float64(1.0 / y_m) / x))
                    end
                    
                    y\_m = abs(y);
                    y\_s = sign(y) * abs(1.0);
                    x, y_m, z = num2cell(sort([x, y_m, z])){:}
                    function tmp = code(y_s, x, y_m, z)
                    	tmp = y_s * ((1.0 / y_m) / x);
                    end
                    
                    y\_m = N[Abs[y], $MachinePrecision]
                    y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                    NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                    code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    y\_m = \left|y\right|
                    \\
                    y\_s = \mathsf{copysign}\left(1, y\right)
                    \\
                    [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
                    \\
                    y\_s \cdot \frac{\frac{1}{y\_m}}{x}
                    \end{array}
                    
                    Derivation
                    1. Initial program 90.1%

                      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                      2. lower-*.f6456.0

                        \[\leadsto \frac{1}{\color{blue}{x \cdot y}} \]
                    5. Applied rewrites56.0%

                      \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites56.0%

                        \[\leadsto \frac{\frac{1}{y}}{\color{blue}{x}} \]
                      2. Add Preprocessing

                      Alternative 11: 58.2% accurate, 1.6× speedup?

                      \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{\frac{1}{x}}{y\_m} \end{array} \]
                      y\_m = (fabs.f64 y)
                      y\_s = (copysign.f64 #s(literal 1 binary64) y)
                      NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                      (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (/ 1.0 x) y_m)))
                      y\_m = fabs(y);
                      y\_s = copysign(1.0, y);
                      assert(x < y_m && y_m < z);
                      double code(double y_s, double x, double y_m, double z) {
                      	return y_s * ((1.0 / x) / y_m);
                      }
                      
                      y\_m = abs(y)
                      y\_s = copysign(1.0d0, y)
                      NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                      real(8) function code(y_s, x, y_m, z)
                          real(8), intent (in) :: y_s
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y_m
                          real(8), intent (in) :: z
                          code = y_s * ((1.0d0 / x) / y_m)
                      end function
                      
                      y\_m = Math.abs(y);
                      y\_s = Math.copySign(1.0, y);
                      assert x < y_m && y_m < z;
                      public static double code(double y_s, double x, double y_m, double z) {
                      	return y_s * ((1.0 / x) / y_m);
                      }
                      
                      y\_m = math.fabs(y)
                      y\_s = math.copysign(1.0, y)
                      [x, y_m, z] = sort([x, y_m, z])
                      def code(y_s, x, y_m, z):
                      	return y_s * ((1.0 / x) / y_m)
                      
                      y\_m = abs(y)
                      y\_s = copysign(1.0, y)
                      x, y_m, z = sort([x, y_m, z])
                      function code(y_s, x, y_m, z)
                      	return Float64(y_s * Float64(Float64(1.0 / x) / y_m))
                      end
                      
                      y\_m = abs(y);
                      y\_s = sign(y) * abs(1.0);
                      x, y_m, z = num2cell(sort([x, y_m, z])){:}
                      function tmp = code(y_s, x, y_m, z)
                      	tmp = y_s * ((1.0 / x) / y_m);
                      end
                      
                      y\_m = N[Abs[y], $MachinePrecision]
                      y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                      NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                      code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]
                      
                      \begin{array}{l}
                      y\_m = \left|y\right|
                      \\
                      y\_s = \mathsf{copysign}\left(1, y\right)
                      \\
                      [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
                      \\
                      y\_s \cdot \frac{\frac{1}{x}}{y\_m}
                      \end{array}
                      
                      Derivation
                      1. Initial program 90.1%

                        \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                        2. lower-*.f6456.0

                          \[\leadsto \frac{1}{\color{blue}{x \cdot y}} \]
                      5. Applied rewrites56.0%

                        \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites56.0%

                          \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y}} \]
                        2. Add Preprocessing

                        Alternative 12: 58.2% accurate, 2.1× speedup?

                        \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{1}{y\_m \cdot x} \end{array} \]
                        y\_m = (fabs.f64 y)
                        y\_s = (copysign.f64 #s(literal 1 binary64) y)
                        NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                        (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ 1.0 (* y_m x))))
                        y\_m = fabs(y);
                        y\_s = copysign(1.0, y);
                        assert(x < y_m && y_m < z);
                        double code(double y_s, double x, double y_m, double z) {
                        	return y_s * (1.0 / (y_m * x));
                        }
                        
                        y\_m = abs(y)
                        y\_s = copysign(1.0d0, y)
                        NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                        real(8) function code(y_s, x, y_m, z)
                            real(8), intent (in) :: y_s
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y_m
                            real(8), intent (in) :: z
                            code = y_s * (1.0d0 / (y_m * x))
                        end function
                        
                        y\_m = Math.abs(y);
                        y\_s = Math.copySign(1.0, y);
                        assert x < y_m && y_m < z;
                        public static double code(double y_s, double x, double y_m, double z) {
                        	return y_s * (1.0 / (y_m * x));
                        }
                        
                        y\_m = math.fabs(y)
                        y\_s = math.copysign(1.0, y)
                        [x, y_m, z] = sort([x, y_m, z])
                        def code(y_s, x, y_m, z):
                        	return y_s * (1.0 / (y_m * x))
                        
                        y\_m = abs(y)
                        y\_s = copysign(1.0, y)
                        x, y_m, z = sort([x, y_m, z])
                        function code(y_s, x, y_m, z)
                        	return Float64(y_s * Float64(1.0 / Float64(y_m * x)))
                        end
                        
                        y\_m = abs(y);
                        y\_s = sign(y) * abs(1.0);
                        x, y_m, z = num2cell(sort([x, y_m, z])){:}
                        function tmp = code(y_s, x, y_m, z)
                        	tmp = y_s * (1.0 / (y_m * x));
                        end
                        
                        y\_m = N[Abs[y], $MachinePrecision]
                        y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                        NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
                        code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(1.0 / N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        y\_m = \left|y\right|
                        \\
                        y\_s = \mathsf{copysign}\left(1, y\right)
                        \\
                        [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
                        \\
                        y\_s \cdot \frac{1}{y\_m \cdot x}
                        \end{array}
                        
                        Derivation
                        1. Initial program 90.1%

                          \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                        4. Step-by-step derivation
                          1. lower-/.f64N/A

                            \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                          2. lower-*.f6456.0

                            \[\leadsto \frac{1}{\color{blue}{x \cdot y}} \]
                        5. Applied rewrites56.0%

                          \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                        6. Final simplification56.0%

                          \[\leadsto \frac{1}{y \cdot x} \]
                        7. Add Preprocessing

                        Developer Target 1: 92.8% accurate, 0.5× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + z \cdot z\\ t_1 := y \cdot t\_0\\ t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\ \mathbf{if}\;t\_1 < -\infty:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\ \;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                        (FPCore (x y z)
                         :precision binary64
                         (let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
                           (if (< t_1 (- INFINITY))
                             t_2
                             (if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
                        double code(double x, double y, double z) {
                        	double t_0 = 1.0 + (z * z);
                        	double t_1 = y * t_0;
                        	double t_2 = (1.0 / y) / (t_0 * x);
                        	double tmp;
                        	if (t_1 < -((double) INFINITY)) {
                        		tmp = t_2;
                        	} else if (t_1 < 8.680743250567252e+305) {
                        		tmp = (1.0 / x) / (t_0 * y);
                        	} else {
                        		tmp = t_2;
                        	}
                        	return tmp;
                        }
                        
                        public static double code(double x, double y, double z) {
                        	double t_0 = 1.0 + (z * z);
                        	double t_1 = y * t_0;
                        	double t_2 = (1.0 / y) / (t_0 * x);
                        	double tmp;
                        	if (t_1 < -Double.POSITIVE_INFINITY) {
                        		tmp = t_2;
                        	} else if (t_1 < 8.680743250567252e+305) {
                        		tmp = (1.0 / x) / (t_0 * y);
                        	} else {
                        		tmp = t_2;
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y, z):
                        	t_0 = 1.0 + (z * z)
                        	t_1 = y * t_0
                        	t_2 = (1.0 / y) / (t_0 * x)
                        	tmp = 0
                        	if t_1 < -math.inf:
                        		tmp = t_2
                        	elif t_1 < 8.680743250567252e+305:
                        		tmp = (1.0 / x) / (t_0 * y)
                        	else:
                        		tmp = t_2
                        	return tmp
                        
                        function code(x, y, z)
                        	t_0 = Float64(1.0 + Float64(z * z))
                        	t_1 = Float64(y * t_0)
                        	t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x))
                        	tmp = 0.0
                        	if (t_1 < Float64(-Inf))
                        		tmp = t_2;
                        	elseif (t_1 < 8.680743250567252e+305)
                        		tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y));
                        	else
                        		tmp = t_2;
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y, z)
                        	t_0 = 1.0 + (z * z);
                        	t_1 = y * t_0;
                        	t_2 = (1.0 / y) / (t_0 * x);
                        	tmp = 0.0;
                        	if (t_1 < -Inf)
                        		tmp = t_2;
                        	elseif (t_1 < 8.680743250567252e+305)
                        		tmp = (1.0 / x) / (t_0 * y);
                        	else
                        		tmp = t_2;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := 1 + z \cdot z\\
                        t_1 := y \cdot t\_0\\
                        t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
                        \mathbf{if}\;t\_1 < -\infty:\\
                        \;\;\;\;t\_2\\
                        
                        \mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
                        \;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;t\_2\\
                        
                        
                        \end{array}
                        \end{array}
                        

                        Reproduce

                        ?
                        herbie shell --seed 2024221 
                        (FPCore (x y z)
                          :name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
                          :precision binary64
                        
                          :alt
                          (! :herbie-platform default (if (< (* y (+ 1 (* z z))) -inf.0) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 868074325056725200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x)))))
                        
                          (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))