
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (* x y) (* (+ x -1.0) z)))) (if (<= t_0 2e+288) t_0 (* x (+ y z)))))
double code(double x, double y, double z) {
double t_0 = (x * y) + ((x + -1.0) * z);
double tmp;
if (t_0 <= 2e+288) {
tmp = t_0;
} else {
tmp = x * (y + z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * y) + ((x + (-1.0d0)) * z)
if (t_0 <= 2d+288) then
tmp = t_0
else
tmp = x * (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x * y) + ((x + -1.0) * z);
double tmp;
if (t_0 <= 2e+288) {
tmp = t_0;
} else {
tmp = x * (y + z);
}
return tmp;
}
def code(x, y, z): t_0 = (x * y) + ((x + -1.0) * z) tmp = 0 if t_0 <= 2e+288: tmp = t_0 else: tmp = x * (y + z) return tmp
function code(x, y, z) t_0 = Float64(Float64(x * y) + Float64(Float64(x + -1.0) * z)) tmp = 0.0 if (t_0 <= 2e+288) tmp = t_0; else tmp = Float64(x * Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x * y) + ((x + -1.0) * z); tmp = 0.0; if (t_0 <= 2e+288) tmp = t_0; else tmp = x * (y + z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+288], t$95$0, N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot y + \left(x + -1\right) \cdot z\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+288}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + z\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 (-.f64 x #s(literal 1 binary64)) z)) < 2e288Initial program 100.0%
if 2e288 < (+.f64 (*.f64 x y) (*.f64 (-.f64 x #s(literal 1 binary64)) z)) Initial program 88.9%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= x -6.5) (* x (+ y z)) (if (<= x 5.1e-20) (+ (* x y) (- z)) (fma z x (* x y)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -6.5) {
tmp = x * (y + z);
} else if (x <= 5.1e-20) {
tmp = (x * y) + -z;
} else {
tmp = fma(z, x, (x * y));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -6.5) tmp = Float64(x * Float64(y + z)); elseif (x <= 5.1e-20) tmp = Float64(Float64(x * y) + Float64(-z)); else tmp = fma(z, x, Float64(x * y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -6.5], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 5.1e-20], N[(N[(x * y), $MachinePrecision] + (-z)), $MachinePrecision], N[(z * x + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5:\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{elif}\;x \leq 5.1 \cdot 10^{-20}:\\
\;\;\;\;x \cdot y + \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, x, x \cdot y\right)\\
\end{array}
\end{array}
if x < -6.5Initial program 95.9%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6497.2
Applied rewrites97.2%
if -6.5 < x < 5.10000000000000019e-20Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6498.9
Applied rewrites98.9%
if 5.10000000000000019e-20 < x Initial program 97.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6498.9
Applied rewrites98.9%
Applied rewrites98.9%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -6.5) t_0 (if (<= x 5.1e-20) (+ (* x y) (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -6.5) {
tmp = t_0;
} else if (x <= 5.1e-20) {
tmp = (x * y) + -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-6.5d0)) then
tmp = t_0
else if (x <= 5.1d-20) then
tmp = (x * y) + -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -6.5) {
tmp = t_0;
} else if (x <= 5.1e-20) {
tmp = (x * y) + -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -6.5: tmp = t_0 elif x <= 5.1e-20: tmp = (x * y) + -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -6.5) tmp = t_0; elseif (x <= 5.1e-20) tmp = Float64(Float64(x * y) + Float64(-z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -6.5) tmp = t_0; elseif (x <= 5.1e-20) tmp = (x * y) + -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.5], t$95$0, If[LessEqual[x, 5.1e-20], N[(N[(x * y), $MachinePrecision] + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -6.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.1 \cdot 10^{-20}:\\
\;\;\;\;x \cdot y + \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.5 or 5.10000000000000019e-20 < x Initial program 96.6%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6498.2
Applied rewrites98.2%
if -6.5 < x < 5.10000000000000019e-20Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6498.9
Applied rewrites98.9%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -5.5e+26) t_0 (if (<= x 5.5e-59) (fma z x (- z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -5.5e+26) {
tmp = t_0;
} else if (x <= 5.5e-59) {
tmp = fma(z, x, -z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -5.5e+26) tmp = t_0; elseif (x <= 5.5e-59) tmp = fma(z, x, Float64(-z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.5e+26], t$95$0, If[LessEqual[x, 5.5e-59], N[(z * x + (-z)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -5.5 \cdot 10^{+26}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-59}:\\
\;\;\;\;\mathsf{fma}\left(z, x, -z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.4999999999999997e26 or 5.50000000000000014e-59 < x Initial program 96.8%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6496.2
Applied rewrites96.2%
if -5.4999999999999997e26 < x < 5.50000000000000014e-59Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6480.5
Applied rewrites80.5%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -0.022) t_0 (if (<= x 5.5e-59) (- z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -0.022) {
tmp = t_0;
} else if (x <= 5.5e-59) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-0.022d0)) then
tmp = t_0
else if (x <= 5.5d-59) then
tmp = -z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -0.022) {
tmp = t_0;
} else if (x <= 5.5e-59) {
tmp = -z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -0.022: tmp = t_0 elif x <= 5.5e-59: tmp = -z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -0.022) tmp = t_0; elseif (x <= 5.5e-59) tmp = Float64(-z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -0.022) tmp = t_0; elseif (x <= 5.5e-59) tmp = -z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.022], t$95$0, If[LessEqual[x, 5.5e-59], (-z), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -0.022:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-59}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -0.021999999999999999 or 5.50000000000000014e-59 < x Initial program 96.9%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
lower-+.f6495.3
Applied rewrites95.3%
if -0.021999999999999999 < x < 5.50000000000000014e-59Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6479.3
Applied rewrites79.3%
Final simplification87.4%
(FPCore (x y z) :precision binary64 (if (<= x -0.022) (* x y) (if (<= x 5.2e-59) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -0.022) {
tmp = x * y;
} else if (x <= 5.2e-59) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-0.022d0)) then
tmp = x * y
else if (x <= 5.2d-59) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -0.022) {
tmp = x * y;
} else if (x <= 5.2e-59) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -0.022: tmp = x * y elif x <= 5.2e-59: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -0.022) tmp = Float64(x * y); elseif (x <= 5.2e-59) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -0.022) tmp = x * y; elseif (x <= 5.2e-59) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -0.022], N[(x * y), $MachinePrecision], If[LessEqual[x, 5.2e-59], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.022:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 5.2 \cdot 10^{-59}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -0.021999999999999999 or 5.19999999999999996e-59 < x Initial program 96.9%
Taylor expanded in y around inf
lower-*.f6459.5
Applied rewrites59.5%
if -0.021999999999999999 < x < 5.19999999999999996e-59Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6479.3
Applied rewrites79.3%
(FPCore (x y z) :precision binary64 (if (<= x -1.0) (* x z) (if (<= x 1.8e-13) (- z) (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 1.8e-13) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x * z
else if (x <= 1.8d-13) then
tmp = -z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.0) {
tmp = x * z;
} else if (x <= 1.8e-13) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.0: tmp = x * z elif x <= 1.8e-13: tmp = -z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.0) tmp = Float64(x * z); elseif (x <= 1.8e-13) tmp = Float64(-z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.0) tmp = x * z; elseif (x <= 1.8e-13) tmp = -z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.8e-13], (-z), N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-13}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1.7999999999999999e-13 < x Initial program 96.5%
Taylor expanded in y around 0
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6446.5
Applied rewrites46.5%
Taylor expanded in x around inf
Applied rewrites44.7%
if -1 < x < 1.7999999999999999e-13Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6473.9
Applied rewrites73.9%
Final simplification60.8%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6442.1
Applied rewrites42.1%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6442.1
Applied rewrites42.1%
Applied rewrites2.5%
herbie shell --seed 2024221
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))