
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
Initial program 98.4%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -1e+142)
(* t (/ y (- a z)))
(if (<= t_1 0.001)
(fma y (/ t a) x)
(if (<= t_1 50000000000000.0) (+ x y) (+ x (/ (* y t) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -1e+142) {
tmp = t * (y / (a - z));
} else if (t_1 <= 0.001) {
tmp = fma(y, (t / a), x);
} else if (t_1 <= 50000000000000.0) {
tmp = x + y;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -1e+142) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (t_1 <= 0.001) tmp = fma(y, Float64(t / a), x); elseif (t_1 <= 50000000000000.0) tmp = Float64(x + y); else tmp = Float64(x + Float64(Float64(y * t) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+142], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.001], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 50000000000000.0], N[(x + y), $MachinePrecision], N[(x + N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+142}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 50000000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot t}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.00000000000000005e142Initial program 95.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6481.6
Applied rewrites81.6%
if -1.00000000000000005e142 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e-3Initial program 98.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.9
Applied rewrites79.9%
if 1e-3 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5e13Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6496.5
Applied rewrites96.5%
if 5e13 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.6%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6475.4
Applied rewrites75.4%
Final simplification84.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma y (/ t a) x)) (t_2 (/ (- z t) (- z a))))
(if (<= t_2 -1e+142)
(* t (/ y (- a z)))
(if (<= t_2 0.001) t_1 (if (<= t_2 50000000000000.0) (+ x y) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (t / a), x);
double t_2 = (z - t) / (z - a);
double tmp;
if (t_2 <= -1e+142) {
tmp = t * (y / (a - z));
} else if (t_2 <= 0.001) {
tmp = t_1;
} else if (t_2 <= 50000000000000.0) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(t / a), x) t_2 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_2 <= -1e+142) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (t_2 <= 0.001) tmp = t_1; elseif (t_2 <= 50000000000000.0) tmp = Float64(x + y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+142], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.001], t$95$1, If[LessEqual[t$95$2, 50000000000000.0], N[(x + y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
t_2 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+142}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;t\_2 \leq 0.001:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 50000000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -1.00000000000000005e142Initial program 95.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6481.6
Applied rewrites81.6%
if -1.00000000000000005e142 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1e-3 or 5e13 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 97.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6478.5
Applied rewrites78.5%
if 1e-3 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5e13Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6496.5
Applied rewrites96.5%
Final simplification84.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a))) (t_2 (+ x (* t (/ y (- a z)))))) (if (<= t_1 1e-43) t_2 (if (<= t_1 2.0) (fma y (/ z (- z a)) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = x + (t * (y / (a - z)));
double tmp;
if (t_1 <= 1e-43) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = fma(y, (z / (z - a)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(x + Float64(t * Float64(y / Float64(a - z)))) tmp = 0.0 if (t_1 <= 1e-43) tmp = t_2; elseif (t_1 <= 2.0) tmp = fma(y, Float64(z / Float64(z - a)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-43], t$95$2, If[LessEqual[t$95$1, 2.0], N[(y * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := x + t \cdot \frac{y}{a - z}\\
\mathbf{if}\;t\_1 \leq 10^{-43}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{z - a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 1.00000000000000008e-43 or 2 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 97.5%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.6
Applied rewrites97.6%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6490.9
Applied rewrites90.9%
if 1.00000000000000008e-43 < (/.f64 (-.f64 z t) (-.f64 z a)) < 2Initial program 99.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.9
Applied rewrites98.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a))) (t_2 (fma y (/ t a) x))) (if (<= t_1 0.001) t_2 (if (<= t_1 50000000000000.0) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = fma(y, (t / a), x);
double tmp;
if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 50000000000000.0) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = fma(y, Float64(t / a), x) tmp = 0.0 if (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 50000000000000.0) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 0.001], t$95$2, If[LessEqual[t$95$1, 50000000000000.0], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := \mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 0.001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 50000000000000:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < 1e-3 or 5e13 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 97.6%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
if 1e-3 < (/.f64 (-.f64 z t) (-.f64 z a)) < 5e13Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6496.5
Applied rewrites96.5%
Final simplification82.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- z a))))
(if (<= t_1 -5e+72)
(* y (/ t a))
(if (<= t_1 2e+77) (+ x y) (* t (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -5e+72) {
tmp = y * (t / a);
} else if (t_1 <= 2e+77) {
tmp = x + y;
} else {
tmp = t * (y / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (z - a)
if (t_1 <= (-5d+72)) then
tmp = y * (t / a)
else if (t_1 <= 2d+77) then
tmp = x + y
else
tmp = t * (y / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double tmp;
if (t_1 <= -5e+72) {
tmp = y * (t / a);
} else if (t_1 <= 2e+77) {
tmp = x + y;
} else {
tmp = t * (y / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) tmp = 0 if t_1 <= -5e+72: tmp = y * (t / a) elif t_1 <= 2e+77: tmp = x + y else: tmp = t * (y / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) tmp = 0.0 if (t_1 <= -5e+72) tmp = Float64(y * Float64(t / a)); elseif (t_1 <= 2e+77) tmp = Float64(x + y); else tmp = Float64(t * Float64(y / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); tmp = 0.0; if (t_1 <= -5e+72) tmp = y * (t / a); elseif (t_1 <= 2e+77) tmp = x + y; else tmp = t * (y / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+72], N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+77], N[(x + y), $MachinePrecision], N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+72}:\\
\;\;\;\;y \cdot \frac{t}{a}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -4.99999999999999992e72Initial program 97.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6479.3
Applied rewrites79.3%
Taylor expanded in z around 0
Applied rewrites47.7%
Applied rewrites50.2%
if -4.99999999999999992e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.99999999999999997e77Initial program 99.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6470.5
Applied rewrites70.5%
if 1.99999999999999997e77 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 93.6%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6468.2
Applied rewrites68.2%
Taylor expanded in z around 0
Applied rewrites55.1%
Applied rewrites58.1%
Final simplification66.4%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- z a))) (t_2 (* t (/ y a)))) (if (<= t_1 -5e+72) t_2 (if (<= t_1 2e+77) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = t * (y / a);
double tmp;
if (t_1 <= -5e+72) {
tmp = t_2;
} else if (t_1 <= 2e+77) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (z - a)
t_2 = t * (y / a)
if (t_1 <= (-5d+72)) then
tmp = t_2
else if (t_1 <= 2d+77) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (z - a);
double t_2 = t * (y / a);
double tmp;
if (t_1 <= -5e+72) {
tmp = t_2;
} else if (t_1 <= 2e+77) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (z - a) t_2 = t * (y / a) tmp = 0 if t_1 <= -5e+72: tmp = t_2 elif t_1 <= 2e+77: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(z - a)) t_2 = Float64(t * Float64(y / a)) tmp = 0.0 if (t_1 <= -5e+72) tmp = t_2; elseif (t_1 <= 2e+77) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (z - a); t_2 = t * (y / a); tmp = 0.0; if (t_1 <= -5e+72) tmp = t_2; elseif (t_1 <= 2e+77) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+72], t$95$2, If[LessEqual[t$95$1, 2e+77], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{z - a}\\
t_2 := t \cdot \frac{y}{a}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+72}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+77}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 z a)) < -4.99999999999999992e72 or 1.99999999999999997e77 < (/.f64 (-.f64 z t) (-.f64 z a)) Initial program 95.3%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6474.0
Applied rewrites74.0%
Taylor expanded in z around 0
Applied rewrites51.3%
Applied rewrites51.2%
if -4.99999999999999992e72 < (/.f64 (-.f64 z t) (-.f64 z a)) < 1.99999999999999997e77Initial program 99.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6470.5
Applied rewrites70.5%
Final simplification65.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma y (- 1.0 (/ t z)) x))) (if (<= z -3.8e-51) t_1 (if (<= z 8.5e-132) (fma y (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (t / z)), x);
double tmp;
if (z <= -3.8e-51) {
tmp = t_1;
} else if (z <= 8.5e-132) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(t / z)), x) tmp = 0.0 if (z <= -3.8e-51) tmp = t_1; elseif (z <= 8.5e-132) tmp = fma(y, Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -3.8e-51], t$95$1, If[LessEqual[z, 8.5e-132], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{if}\;z \leq -3.8 \cdot 10^{-51}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-132}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.80000000000000003e-51 or 8.49999999999999988e-132 < z Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6482.3
Applied rewrites82.3%
if -3.80000000000000003e-51 < z < 8.49999999999999988e-132Initial program 96.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6490.3
Applied rewrites90.3%
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (z - a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (z - a)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (z - a)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (z - a))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{z - a}
\end{array}
Initial program 98.4%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- z a)) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (z - a)), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(z - a)), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z - a}, z - t, x\right)
\end{array}
Initial program 98.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6495.1
Applied rewrites95.1%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 98.4%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6458.5
Applied rewrites58.5%
Final simplification58.5%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (* y (/ (- z t) (- z a)))))