
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Initial program 98.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (/ y (- a t))))
(if (<= t_1 -2e+91)
(* z t_2)
(if (<= t_1 -4000000000.0)
(fma y (- (/ z t)) x)
(if (<= t_1 2e-15)
(fma y (/ (- z t) a) x)
(if (<= t_1 2e+120) (fma y (- 1.0 (/ z t)) x) (* (- z t) t_2)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = y / (a - t);
double tmp;
if (t_1 <= -2e+91) {
tmp = z * t_2;
} else if (t_1 <= -4000000000.0) {
tmp = fma(y, -(z / t), x);
} else if (t_1 <= 2e-15) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 2e+120) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = (z - t) * t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(y / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+91) tmp = Float64(z * t_2); elseif (t_1 <= -4000000000.0) tmp = fma(y, Float64(-Float64(z / t)), x); elseif (t_1 <= 2e-15) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 2e+120) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = Float64(Float64(z - t) * t_2); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+91], N[(z * t$95$2), $MachinePrecision], If[LessEqual[t$95$1, -4000000000.0], N[(y * (-N[(z / t), $MachinePrecision]) + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+120], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(z - t), $MachinePrecision] * t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+91}:\\
\;\;\;\;z \cdot t\_2\\
\mathbf{elif}\;t\_1 \leq -4000000000:\\
\;\;\;\;\mathsf{fma}\left(y, -\frac{z}{t}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+120}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z - t\right) \cdot t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000016e91Initial program 92.3%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6470.2
Applied rewrites70.2%
Applied rewrites70.6%
Applied rewrites70.7%
if -2.00000000000000016e91 < (/.f64 (-.f64 z t) (-.f64 a t)) < -4e9Initial program 99.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6494.1
Applied rewrites94.1%
Taylor expanded in z around inf
Applied rewrites94.1%
if -4e9 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000002e-15Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.8
Applied rewrites98.8%
if 2.0000000000000002e-15 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e120Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6495.1
Applied rewrites95.1%
if 2e120 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.2%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6480.0
Applied rewrites80.0%
Applied rewrites91.7%
Final simplification93.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -2e+91)
t_2
(if (<= t_1 -4000000000.0)
(fma y (- (/ z t)) x)
(if (<= t_1 2e-15)
(fma y (/ (- z t) a) x)
(if (<= t_1 2e+120) (fma y (- 1.0 (/ z t)) x) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -2e+91) {
tmp = t_2;
} else if (t_1 <= -4000000000.0) {
tmp = fma(y, -(z / t), x);
} else if (t_1 <= 2e-15) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 2e+120) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -2e+91) tmp = t_2; elseif (t_1 <= -4000000000.0) tmp = fma(y, Float64(-Float64(z / t)), x); elseif (t_1 <= 2e-15) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 2e+120) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+91], t$95$2, If[LessEqual[t$95$1, -4000000000.0], N[(y * (-N[(z / t), $MachinePrecision]) + x), $MachinePrecision], If[LessEqual[t$95$1, 2e-15], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+120], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+91}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -4000000000:\\
\;\;\;\;\mathsf{fma}\left(y, -\frac{z}{t}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+120}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000016e91 or 2e120 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.2%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6476.9
Applied rewrites76.9%
Applied rewrites80.7%
Applied rewrites80.8%
if -2.00000000000000016e91 < (/.f64 (-.f64 z t) (-.f64 a t)) < -4e9Initial program 99.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6494.1
Applied rewrites94.1%
Taylor expanded in z around inf
Applied rewrites94.1%
if -4e9 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.0000000000000002e-15Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6498.8
Applied rewrites98.8%
if 2.0000000000000002e-15 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e120Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6495.1
Applied rewrites95.1%
Final simplification93.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -2e+91)
t_2
(if (<= t_1 -0.0005)
(fma y (- (/ z t)) x)
(if (<= t_1 4e-40)
(fma y (/ z a) x)
(if (<= t_1 1e+105) (+ x y) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -2e+91) {
tmp = t_2;
} else if (t_1 <= -0.0005) {
tmp = fma(y, -(z / t), x);
} else if (t_1 <= 4e-40) {
tmp = fma(y, (z / a), x);
} else if (t_1 <= 1e+105) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -2e+91) tmp = t_2; elseif (t_1 <= -0.0005) tmp = fma(y, Float64(-Float64(z / t)), x); elseif (t_1 <= 4e-40) tmp = fma(y, Float64(z / a), x); elseif (t_1 <= 1e+105) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+91], t$95$2, If[LessEqual[t$95$1, -0.0005], N[(y * (-N[(z / t), $MachinePrecision]) + x), $MachinePrecision], If[LessEqual[t$95$1, 4e-40], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+105], N[(x + y), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+91}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -0.0005:\\
\;\;\;\;\mathsf{fma}\left(y, -\frac{z}{t}, x\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-40}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+105}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000016e91 or 9.9999999999999994e104 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.2
Applied rewrites78.2%
Applied rewrites81.8%
Applied rewrites81.9%
if -2.00000000000000016e91 < (/.f64 (-.f64 z t) (-.f64 a t)) < -5.0000000000000001e-4Initial program 99.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6489.2
Applied rewrites89.2%
Taylor expanded in z around inf
Applied rewrites89.4%
if -5.0000000000000001e-4 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999997e-40Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6486.2
Applied rewrites86.2%
if 3.9999999999999997e-40 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999994e104Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6493.3
Applied rewrites93.3%
Final simplification88.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -2e+91)
t_2
(if (<= t_1 -5e+20)
(fma y (- (/ z t)) x)
(if (<= t_1 1e+105) (fma t (/ y (- t a)) x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -2e+91) {
tmp = t_2;
} else if (t_1 <= -5e+20) {
tmp = fma(y, -(z / t), x);
} else if (t_1 <= 1e+105) {
tmp = fma(t, (y / (t - a)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -2e+91) tmp = t_2; elseif (t_1 <= -5e+20) tmp = fma(y, Float64(-Float64(z / t)), x); elseif (t_1 <= 1e+105) tmp = fma(t, Float64(y / Float64(t - a)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+91], t$95$2, If[LessEqual[t$95$1, -5e+20], N[(y * (-N[(z / t), $MachinePrecision]) + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+105], N[(t * N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+91}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{+20}:\\
\;\;\;\;\mathsf{fma}\left(y, -\frac{z}{t}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+105}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{t - a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000016e91 or 9.9999999999999994e104 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6478.2
Applied rewrites78.2%
Applied rewrites81.8%
Applied rewrites81.9%
if -2.00000000000000016e91 < (/.f64 (-.f64 z t) (-.f64 a t)) < -5e20Initial program 99.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6492.1
Applied rewrites92.1%
Taylor expanded in z around inf
Applied rewrites92.1%
if -5e20 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999994e104Initial program 99.9%
lift-/.f64N/A
clear-numN/A
frac-2negN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.7
Applied rewrites89.7%
Final simplification88.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -1e+157)
t_2
(if (<= t_1 4e-40) (fma y (/ z a) x) (if (<= t_1 1e+105) (+ x y) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -1e+157) {
tmp = t_2;
} else if (t_1 <= 4e-40) {
tmp = fma(y, (z / a), x);
} else if (t_1 <= 1e+105) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -1e+157) tmp = t_2; elseif (t_1 <= 4e-40) tmp = fma(y, Float64(z / a), x); elseif (t_1 <= 1e+105) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+157], t$95$2, If[LessEqual[t$95$1, 4e-40], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+105], N[(x + y), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+157}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-40}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+105}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -9.99999999999999983e156 or 9.9999999999999994e104 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 90.2%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6483.3
Applied rewrites83.3%
Applied rewrites90.3%
Applied rewrites90.4%
if -9.99999999999999983e156 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999997e-40Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
if 3.9999999999999997e-40 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999994e104Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6493.3
Applied rewrites93.3%
Final simplification85.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 4e-40)
(fma y (/ z a) x)
(if (<= t_1 2e+78) (+ x y) (* y (/ z (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 4e-40) {
tmp = fma(y, (z / a), x);
} else if (t_1 <= 2e+78) {
tmp = x + y;
} else {
tmp = y * (z / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 4e-40) tmp = fma(y, Float64(z / a), x); elseif (t_1 <= 2e+78) tmp = Float64(x + y); else tmp = Float64(y * Float64(z / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-40], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+78], N[(x + y), $MachinePrecision], N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-40}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+78}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999997e-40Initial program 98.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6472.9
Applied rewrites72.9%
if 3.9999999999999997e-40 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2.00000000000000002e78Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6494.0
Applied rewrites94.0%
if 2.00000000000000002e78 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.3%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6486.4
Applied rewrites86.4%
Final simplification84.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma y (/ z a) x))) (if (<= t_1 4e-40) t_2 (if (<= t_1 4e+17) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(y, (z / a), x);
double tmp;
if (t_1 <= 4e-40) {
tmp = t_2;
} else if (t_1 <= 4e+17) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(y, Float64(z / a), x) tmp = 0.0 if (t_1 <= 4e-40) tmp = t_2; elseif (t_1 <= 4e+17) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-40], t$95$2, If[LessEqual[t$95$1, 4e+17], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-40}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+17}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999997e-40 or 4e17 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 97.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6470.2
Applied rewrites70.2%
if 3.9999999999999997e-40 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4e17Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.0
Applied rewrites97.0%
Final simplification81.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+91)
(/ (* y z) a)
(if (<= t_1 1e+105) (+ x y) (* z (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+91) {
tmp = (y * z) / a;
} else if (t_1 <= 1e+105) {
tmp = x + y;
} else {
tmp = z * (y / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-2d+91)) then
tmp = (y * z) / a
else if (t_1 <= 1d+105) then
tmp = x + y
else
tmp = z * (y / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+91) {
tmp = (y * z) / a;
} else if (t_1 <= 1e+105) {
tmp = x + y;
} else {
tmp = z * (y / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -2e+91: tmp = (y * z) / a elif t_1 <= 1e+105: tmp = x + y else: tmp = z * (y / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+91) tmp = Float64(Float64(y * z) / a); elseif (t_1 <= 1e+105) tmp = Float64(x + y); else tmp = Float64(z * Float64(y / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -2e+91) tmp = (y * z) / a; elseif (t_1 <= 1e+105) tmp = x + y; else tmp = z * (y / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+91], N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$1, 1e+105], N[(x + y), $MachinePrecision], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+91}:\\
\;\;\;\;\frac{y \cdot z}{a}\\
\mathbf{elif}\;t\_1 \leq 10^{+105}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000016e91Initial program 92.3%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6470.4
Applied rewrites70.4%
Taylor expanded in t around 0
Applied rewrites46.9%
if -2.00000000000000016e91 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999994e104Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6478.9
Applied rewrites78.9%
if 9.9999999999999994e104 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 93.0%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.9
Applied rewrites85.9%
Applied rewrites92.5%
Taylor expanded in a around inf
Applied rewrites58.2%
Final simplification73.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (/ (* y z) a))) (if (<= t_1 -2e+91) t_2 (if (<= t_1 1e+105) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y * z) / a;
double tmp;
if (t_1 <= -2e+91) {
tmp = t_2;
} else if (t_1 <= 1e+105) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (a - t)
t_2 = (y * z) / a
if (t_1 <= (-2d+91)) then
tmp = t_2
else if (t_1 <= 1d+105) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = (y * z) / a;
double tmp;
if (t_1 <= -2e+91) {
tmp = t_2;
} else if (t_1 <= 1e+105) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) t_2 = (y * z) / a tmp = 0 if t_1 <= -2e+91: tmp = t_2 elif t_1 <= 1e+105: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(Float64(y * z) / a) tmp = 0.0 if (t_1 <= -2e+91) tmp = t_2; elseif (t_1 <= 1e+105) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); t_2 = (y * z) / a; tmp = 0.0; if (t_1 <= -2e+91) tmp = t_2; elseif (t_1 <= 1e+105) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+91], t$95$2, If[LessEqual[t$95$1, 1e+105], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \frac{y \cdot z}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+91}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+105}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.00000000000000016e91 or 9.9999999999999994e104 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 92.7%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6474.6
Applied rewrites74.6%
Taylor expanded in t around 0
Applied rewrites50.9%
if -2.00000000000000016e91 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.9999999999999994e104Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6478.9
Applied rewrites78.9%
Final simplification73.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma y (- 1.0 (/ z t)) x))) (if (<= t -4.1e+20) t_1 (if (<= t 7.2e-56) (+ x (/ (* y z) a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (z / t)), x);
double tmp;
if (t <= -4.1e+20) {
tmp = t_1;
} else if (t <= 7.2e-56) {
tmp = x + ((y * z) / a);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(z / t)), x) tmp = 0.0 if (t <= -4.1e+20) tmp = t_1; elseif (t <= 7.2e-56) tmp = Float64(x + Float64(Float64(y * z) / a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t, -4.1e+20], t$95$1, If[LessEqual[t, 7.2e-56], N[(x + N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{if}\;t \leq -4.1 \cdot 10^{+20}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 7.2 \cdot 10^{-56}:\\
\;\;\;\;x + \frac{y \cdot z}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.1e20 or 7.19999999999999956e-56 < t Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6491.4
Applied rewrites91.4%
if -4.1e20 < t < 7.19999999999999956e-56Initial program 96.3%
Taylor expanded in t around 0
lower-/.f64N/A
lower-*.f6481.1
Applied rewrites81.1%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- t a)) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (t - a)), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(t - a)), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t - a}, t - z, x\right)
\end{array}
Initial program 98.4%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
lower-fma.f64N/A
Applied rewrites96.5%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 98.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6466.1
Applied rewrites66.1%
Final simplification66.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))