
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ y (- z a)) (- z t) x)) (t_2 (/ (* y (- z t)) (- z a)))) (if (<= t_2 -2e+296) t_1 (if (<= t_2 2e+220) (+ x t_2) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((y / (z - a)), (z - t), x);
double t_2 = (y * (z - t)) / (z - a);
double tmp;
if (t_2 <= -2e+296) {
tmp = t_1;
} else if (t_2 <= 2e+220) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(y / Float64(z - a)), Float64(z - t), x) t_2 = Float64(Float64(y * Float64(z - t)) / Float64(z - a)) tmp = 0.0 if (t_2 <= -2e+296) tmp = t_1; elseif (t_2 <= 2e+220) tmp = Float64(x + t_2); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+296], t$95$1, If[LessEqual[t$95$2, 2e+220], N[(x + t$95$2), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y}{z - a}, z - t, x\right)\\
t_2 := \frac{y \cdot \left(z - t\right)}{z - a}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+296}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+220}:\\
\;\;\;\;x + t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < -1.99999999999999996e296 or 2e220 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) Initial program 51.4%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -1.99999999999999996e296 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < 2e220Initial program 99.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.25e+96) (fma y (- 1.0 (/ t z)) x) (if (<= z 9e+74) (+ x (* t (/ y (- a z)))) (fma z (/ y (- z a)) x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.25e+96) {
tmp = fma(y, (1.0 - (t / z)), x);
} else if (z <= 9e+74) {
tmp = x + (t * (y / (a - z)));
} else {
tmp = fma(z, (y / (z - a)), x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.25e+96) tmp = fma(y, Float64(1.0 - Float64(t / z)), x); elseif (z <= 9e+74) tmp = Float64(x + Float64(t * Float64(y / Float64(a - z)))); else tmp = fma(z, Float64(y / Float64(z - a)), x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.25e+96], N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 9e+74], N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+96}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{elif}\;z \leq 9 \cdot 10^{+74}:\\
\;\;\;\;x + t \cdot \frac{y}{a - z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{z - a}, x\right)\\
\end{array}
\end{array}
if z < -1.2500000000000001e96Initial program 85.1%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
div-subN/A
*-inversesN/A
lower--.f64N/A
lower-/.f6487.1
Applied rewrites87.1%
if -1.2500000000000001e96 < z < 8.9999999999999999e74Initial program 94.9%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6475.5
Applied rewrites75.5%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6489.8
Applied rewrites89.8%
if 8.9999999999999999e74 < z Initial program 64.6%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6489.0
Applied rewrites89.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma y (- 1.0 (/ t z)) x))) (if (<= z -8.2e-50) t_1 (if (<= z 8.5e-132) (fma y (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(y, (1.0 - (t / z)), x);
double tmp;
if (z <= -8.2e-50) {
tmp = t_1;
} else if (z <= 8.5e-132) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(y, Float64(1.0 - Float64(t / z)), x) tmp = 0.0 if (z <= -8.2e-50) tmp = t_1; elseif (z <= 8.5e-132) tmp = fma(y, Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(1.0 - N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -8.2e-50], t$95$1, If[LessEqual[z, 8.5e-132], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 1 - \frac{t}{z}, x\right)\\
\mathbf{if}\;z \leq -8.2 \cdot 10^{-50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-132}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8.19999999999999971e-50 or 8.49999999999999988e-132 < z Initial program 83.7%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
div-subN/A
*-inversesN/A
lower--.f64N/A
lower-/.f6482.3
Applied rewrites82.3%
if -8.19999999999999971e-50 < z < 8.49999999999999988e-132Initial program 95.2%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6490.3
Applied rewrites90.3%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
Initial program 88.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -9.5e+55) (+ x y) (if (<= z 6.2e+71) (fma y (/ t a) x) (+ x y))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.5e+55) {
tmp = x + y;
} else if (z <= 6.2e+71) {
tmp = fma(y, (t / a), x);
} else {
tmp = x + y;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -9.5e+55) tmp = Float64(x + y); elseif (z <= 6.2e+71) tmp = fma(y, Float64(t / a), x); else tmp = Float64(x + y); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9.5e+55], N[(x + y), $MachinePrecision], If[LessEqual[z, 6.2e+71], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+55}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{+71}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -9.49999999999999989e55 or 6.20000000000000036e71 < z Initial program 76.5%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6478.5
Applied rewrites78.5%
if -9.49999999999999989e55 < z < 6.20000000000000036e71Initial program 95.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Final simplification79.1%
(FPCore (x y z t a) :precision binary64 (if (<= z -9.5e+55) (+ x y) (if (<= z 6.2e+71) (fma t (/ y a) x) (+ x y))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -9.5e+55) {
tmp = x + y;
} else if (z <= 6.2e+71) {
tmp = fma(t, (y / a), x);
} else {
tmp = x + y;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -9.5e+55) tmp = Float64(x + y); elseif (z <= 6.2e+71) tmp = fma(t, Float64(y / a), x); else tmp = Float64(x + y); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -9.5e+55], N[(x + y), $MachinePrecision], If[LessEqual[z, 6.2e+71], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+55}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{+71}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -9.49999999999999989e55 or 6.20000000000000036e71 < z Initial program 76.5%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6478.5
Applied rewrites78.5%
if -9.49999999999999989e55 < z < 6.20000000000000036e71Initial program 95.7%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.5
Applied rewrites79.5%
Applied rewrites77.6%
Final simplification78.0%
(FPCore (x y z t a) :precision binary64 (if (<= t -7.5e+249) (* y (/ t a)) (if (<= t 4.7e+201) (+ x y) (/ (* y t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -7.5e+249) {
tmp = y * (t / a);
} else if (t <= 4.7e+201) {
tmp = x + y;
} else {
tmp = (y * t) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-7.5d+249)) then
tmp = y * (t / a)
else if (t <= 4.7d+201) then
tmp = x + y
else
tmp = (y * t) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -7.5e+249) {
tmp = y * (t / a);
} else if (t <= 4.7e+201) {
tmp = x + y;
} else {
tmp = (y * t) / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -7.5e+249: tmp = y * (t / a) elif t <= 4.7e+201: tmp = x + y else: tmp = (y * t) / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -7.5e+249) tmp = Float64(y * Float64(t / a)); elseif (t <= 4.7e+201) tmp = Float64(x + y); else tmp = Float64(Float64(y * t) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -7.5e+249) tmp = y * (t / a); elseif (t <= 4.7e+201) tmp = x + y; else tmp = (y * t) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -7.5e+249], N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.7e+201], N[(x + y), $MachinePrecision], N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -7.5 \cdot 10^{+249}:\\
\;\;\;\;y \cdot \frac{t}{a}\\
\mathbf{elif}\;t \leq 4.7 \cdot 10^{+201}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot t}{a}\\
\end{array}
\end{array}
if t < -7.49999999999999941e249Initial program 69.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6457.9
Applied rewrites57.9%
Taylor expanded in z around 0
Applied rewrites47.3%
Applied rewrites62.5%
if -7.49999999999999941e249 < t < 4.6999999999999998e201Initial program 88.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6464.3
Applied rewrites64.3%
if 4.6999999999999998e201 < t Initial program 96.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6466.2
Applied rewrites66.2%
Taylor expanded in z around 0
Applied rewrites49.0%
Final simplification62.8%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- z a)) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (z - a)), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(z - a)), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z - a}, z - t, x\right)
\end{array}
Initial program 88.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.1
Applied rewrites95.1%
(FPCore (x y z t a) :precision binary64 (if (<= t -7.5e+249) (* y (/ t a)) (+ x y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -7.5e+249) {
tmp = y * (t / a);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-7.5d+249)) then
tmp = y * (t / a)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -7.5e+249) {
tmp = y * (t / a);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if t <= -7.5e+249: tmp = y * (t / a) else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (t <= -7.5e+249) tmp = Float64(y * Float64(t / a)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (t <= -7.5e+249) tmp = y * (t / a); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -7.5e+249], N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -7.5 \cdot 10^{+249}:\\
\;\;\;\;y \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if t < -7.49999999999999941e249Initial program 69.0%
Taylor expanded in x around 0
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower--.f6457.9
Applied rewrites57.9%
Taylor expanded in z around 0
Applied rewrites47.3%
Applied rewrites62.5%
if -7.49999999999999941e249 < t Initial program 89.6%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6461.0
Applied rewrites61.0%
Final simplification61.1%
(FPCore (x y z t a) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a) {
return x + y;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + y
end function
public static double code(double x, double y, double z, double t, double a) {
return x + y;
}
def code(x, y, z, t, a): return x + y
function code(x, y, z, t, a) return Float64(x + y) end
function tmp = code(x, y, z, t, a) tmp = x + y; end
code[x_, y_, z_, t_, a_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 88.2%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6458.5
Applied rewrites58.5%
Final simplification58.5%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (/ (* y (- z t)) (- z a))))