
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(let* ((t_1 (sqrt (- (* z_m z_m) (* t a)))))
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 5e-61)
(* (* z_m y_m) (/ x_m t_1))
(if (<= z_m 1.2e+91) (* (* y_m x_m) (/ z_m t_1)) (* y_m x_m))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double t_1 = sqrt(((z_m * z_m) - (t * a)));
double tmp;
if (z_m <= 5e-61) {
tmp = (z_m * y_m) * (x_m / t_1);
} else if (z_m <= 1.2e+91) {
tmp = (y_m * x_m) * (z_m / t_1);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = sqrt(((z_m * z_m) - (t * a)))
if (z_m <= 5d-61) then
tmp = (z_m * y_m) * (x_m / t_1)
else if (z_m <= 1.2d+91) then
tmp = (y_m * x_m) * (z_m / t_1)
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double t_1 = Math.sqrt(((z_m * z_m) - (t * a)));
double tmp;
if (z_m <= 5e-61) {
tmp = (z_m * y_m) * (x_m / t_1);
} else if (z_m <= 1.2e+91) {
tmp = (y_m * x_m) * (z_m / t_1);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): t_1 = math.sqrt(((z_m * z_m) - (t * a))) tmp = 0 if z_m <= 5e-61: tmp = (z_m * y_m) * (x_m / t_1) elif z_m <= 1.2e+91: tmp = (y_m * x_m) * (z_m / t_1) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) t_1 = sqrt(Float64(Float64(z_m * z_m) - Float64(t * a))) tmp = 0.0 if (z_m <= 5e-61) tmp = Float64(Float64(z_m * y_m) * Float64(x_m / t_1)); elseif (z_m <= 1.2e+91) tmp = Float64(Float64(y_m * x_m) * Float64(z_m / t_1)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
t_1 = sqrt(((z_m * z_m) - (t * a)));
tmp = 0.0;
if (z_m <= 5e-61)
tmp = (z_m * y_m) * (x_m / t_1);
elseif (z_m <= 1.2e+91)
tmp = (y_m * x_m) * (z_m / t_1);
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := Block[{t$95$1 = N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 5e-61], N[(N[(z$95$m * y$95$m), $MachinePrecision] * N[(x$95$m / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[z$95$m, 1.2e+91], N[(N[(y$95$m * x$95$m), $MachinePrecision] * N[(z$95$m / t$95$1), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
\begin{array}{l}
t_1 := \sqrt{z\_m \cdot z\_m - t \cdot a}\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5 \cdot 10^{-61}:\\
\;\;\;\;\left(z\_m \cdot y\_m\right) \cdot \frac{x\_m}{t\_1}\\
\mathbf{elif}\;z\_m \leq 1.2 \cdot 10^{+91}:\\
\;\;\;\;\left(y\_m \cdot x\_m\right) \cdot \frac{z\_m}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
\end{array}
if z < 4.9999999999999999e-61Initial program 66.1%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6463.5
Applied rewrites63.5%
if 4.9999999999999999e-61 < z < 1.19999999999999991e91Initial program 89.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.5
Applied rewrites89.5%
if 1.19999999999999991e91 < z Initial program 39.8%
Taylor expanded in z around inf
lower-*.f64100.0
Applied rewrites100.0%
Final simplification75.2%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(let* ((t_1 (* z_m (* y_m x_m))))
(*
x_s
(*
y_s
(*
z_s
(if (<= (/ t_1 (sqrt (- (* z_m z_m) (* t a)))) 0.0)
(* t_1 (/ 1.0 z_m))
(* y_m x_m)))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double t_1 = z_m * (y_m * x_m);
double tmp;
if ((t_1 / sqrt(((z_m * z_m) - (t * a)))) <= 0.0) {
tmp = t_1 * (1.0 / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = z_m * (y_m * x_m)
if ((t_1 / sqrt(((z_m * z_m) - (t * a)))) <= 0.0d0) then
tmp = t_1 * (1.0d0 / z_m)
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double t_1 = z_m * (y_m * x_m);
double tmp;
if ((t_1 / Math.sqrt(((z_m * z_m) - (t * a)))) <= 0.0) {
tmp = t_1 * (1.0 / z_m);
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): t_1 = z_m * (y_m * x_m) tmp = 0 if (t_1 / math.sqrt(((z_m * z_m) - (t * a)))) <= 0.0: tmp = t_1 * (1.0 / z_m) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) t_1 = Float64(z_m * Float64(y_m * x_m)) tmp = 0.0 if (Float64(t_1 / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))) <= 0.0) tmp = Float64(t_1 * Float64(1.0 / z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
t_1 = z_m * (y_m * x_m);
tmp = 0.0;
if ((t_1 / sqrt(((z_m * z_m) - (t * a)))) <= 0.0)
tmp = t_1 * (1.0 / z_m);
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := Block[{t$95$1 = N[(z$95$m * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[N[(t$95$1 / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 0.0], N[(t$95$1 * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
\begin{array}{l}
t_1 := z\_m \cdot \left(y\_m \cdot x\_m\right)\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{t\_1}{\sqrt{z\_m \cdot z\_m - t \cdot a}} \leq 0:\\
\;\;\;\;t\_1 \cdot \frac{1}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) < 0.0Initial program 65.1%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6434.6
Applied rewrites34.6%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6434.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6434.6
Applied rewrites34.6%
Taylor expanded in z around inf
lower-/.f6452.0
Applied rewrites52.0%
if 0.0 < (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) Initial program 57.3%
Taylor expanded in z around inf
lower-*.f6433.7
Applied rewrites33.7%
Final simplification45.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.05e+15)
(* (/ (* z_m y_m) (sqrt (- (* z_m z_m) (* t a)))) x_m)
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.05e+15) {
tmp = ((z_m * y_m) / sqrt(((z_m * z_m) - (t * a)))) * x_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.05d+15) then
tmp = ((z_m * y_m) / sqrt(((z_m * z_m) - (t * a)))) * x_m
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.05e+15) {
tmp = ((z_m * y_m) / Math.sqrt(((z_m * z_m) - (t * a)))) * x_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.05e+15: tmp = ((z_m * y_m) / math.sqrt(((z_m * z_m) - (t * a)))) * x_m else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.05e+15) tmp = Float64(Float64(Float64(z_m * y_m) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))) * x_m); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.05e+15)
tmp = ((z_m * y_m) / sqrt(((z_m * z_m) - (t * a)))) * x_m;
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.05e+15], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.05 \cdot 10^{+15}:\\
\;\;\;\;\frac{z\_m \cdot y\_m}{\sqrt{z\_m \cdot z\_m - t \cdot a}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.05e15Initial program 68.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6467.4
Applied rewrites67.4%
if 2.05e15 < z Initial program 46.9%
Taylor expanded in z around inf
lower-*.f6494.9
Applied rewrites94.9%
Final simplification75.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.05e+15)
(* (* z_m y_m) (/ x_m (sqrt (- (* z_m z_m) (* t a)))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.05e+15) {
tmp = (z_m * y_m) * (x_m / sqrt(((z_m * z_m) - (t * a))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.05d+15) then
tmp = (z_m * y_m) * (x_m / sqrt(((z_m * z_m) - (t * a))))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.05e+15) {
tmp = (z_m * y_m) * (x_m / Math.sqrt(((z_m * z_m) - (t * a))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.05e+15: tmp = (z_m * y_m) * (x_m / math.sqrt(((z_m * z_m) - (t * a)))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.05e+15) tmp = Float64(Float64(z_m * y_m) * Float64(x_m / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.05e+15)
tmp = (z_m * y_m) * (x_m / sqrt(((z_m * z_m) - (t * a))));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.05e+15], N[(N[(z$95$m * y$95$m), $MachinePrecision] * N[(x$95$m / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.05 \cdot 10^{+15}:\\
\;\;\;\;\left(z\_m \cdot y\_m\right) \cdot \frac{x\_m}{\sqrt{z\_m \cdot z\_m - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.05e15Initial program 68.5%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f6466.2
Applied rewrites66.2%
if 2.05e15 < z Initial program 46.9%
Taylor expanded in z around inf
lower-*.f6494.9
Applied rewrites94.9%
Final simplification74.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.45e-43)
(* x_m (/ (* z_m y_m) (sqrt (* a (- t)))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.45e-43) {
tmp = x_m * ((z_m * y_m) / sqrt((a * -t)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.45d-43) then
tmp = x_m * ((z_m * y_m) / sqrt((a * -t)))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.45e-43) {
tmp = x_m * ((z_m * y_m) / Math.sqrt((a * -t)));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.45e-43: tmp = x_m * ((z_m * y_m) / math.sqrt((a * -t))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.45e-43) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(a * Float64(-t))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.45e-43)
tmp = x_m * ((z_m * y_m) / sqrt((a * -t)));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.45e-43], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(a * (-t)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.45 \cdot 10^{-43}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{a \cdot \left(-t\right)}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.44999999999999994e-43Initial program 66.1%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6443.0
Applied rewrites43.0%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6441.3
Applied rewrites41.3%
if 2.44999999999999994e-43 < z Initial program 54.8%
Taylor expanded in z around inf
lower-*.f6492.9
Applied rewrites92.9%
Final simplification58.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 2.45e-43)
(* x_m (* y_m (/ z_m (sqrt (* a (- t))))))
(* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.45e-43) {
tmp = x_m * (y_m * (z_m / sqrt((a * -t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.45d-43) then
tmp = x_m * (y_m * (z_m / sqrt((a * -t))))
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.45e-43) {
tmp = x_m * (y_m * (z_m / Math.sqrt((a * -t))));
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.45e-43: tmp = x_m * (y_m * (z_m / math.sqrt((a * -t)))) else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.45e-43) tmp = Float64(x_m * Float64(y_m * Float64(z_m / sqrt(Float64(a * Float64(-t)))))); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.45e-43)
tmp = x_m * (y_m * (z_m / sqrt((a * -t))));
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 2.45e-43], N[(x$95$m * N[(y$95$m * N[(z$95$m / N[Sqrt[N[(a * (-t)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.45 \cdot 10^{-43}:\\
\;\;\;\;x\_m \cdot \left(y\_m \cdot \frac{z\_m}{\sqrt{a \cdot \left(-t\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.44999999999999994e-43Initial program 66.1%
Taylor expanded in z around 0
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6443.0
Applied rewrites43.0%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6441.8
Applied rewrites41.8%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r/N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites42.4%
if 2.44999999999999994e-43 < z Initial program 54.8%
Taylor expanded in z around inf
lower-*.f6492.9
Applied rewrites92.9%
Final simplification59.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.55e-200) (/ (* y_m (* z_m x_m)) (- z_m)) (* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e-200) {
tmp = (y_m * (z_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.55d-200) then
tmp = (y_m * (z_m * x_m)) / -z_m
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e-200) {
tmp = (y_m * (z_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.55e-200: tmp = (y_m * (z_m * x_m)) / -z_m else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.55e-200) tmp = Float64(Float64(y_m * Float64(z_m * x_m)) / Float64(-z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.55e-200)
tmp = (y_m * (z_m * x_m)) / -z_m;
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.55e-200], N[(N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.55 \cdot 10^{-200}:\\
\;\;\;\;\frac{y\_m \cdot \left(z\_m \cdot x\_m\right)}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.5499999999999999e-200Initial program 65.6%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6459.6
Applied rewrites59.6%
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6455.5
Applied rewrites55.5%
if 1.5499999999999999e-200 < z Initial program 57.9%
Taylor expanded in z around inf
lower-*.f6481.7
Applied rewrites81.7%
Final simplification66.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (x_s y_s z_s x_m y_m z_m t a)
:precision binary64
(*
x_s
(*
y_s
(*
z_s
(if (<= z_m 1.28e-200) (/ (* z_m (* y_m x_m)) (- z_m)) (* y_m x_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.28e-200) {
tmp = (z_m * (y_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.28d-200) then
tmp = (z_m * (y_m * x_m)) / -z_m
else
tmp = y_m * x_m
end if
code = x_s * (y_s * (z_s * tmp))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.28e-200) {
tmp = (z_m * (y_m * x_m)) / -z_m;
} else {
tmp = y_m * x_m;
}
return x_s * (y_s * (z_s * tmp));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.28e-200: tmp = (z_m * (y_m * x_m)) / -z_m else: tmp = y_m * x_m return x_s * (y_s * (z_s * tmp))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.28e-200) tmp = Float64(Float64(z_m * Float64(y_m * x_m)) / Float64(-z_m)); else tmp = Float64(y_m * x_m); end return Float64(x_s * Float64(y_s * Float64(z_s * tmp))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.28e-200)
tmp = (z_m * (y_m * x_m)) / -z_m;
else
tmp = y_m * x_m;
end
tmp_2 = x_s * (y_s * (z_s * tmp));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * If[LessEqual[z$95$m, 1.28e-200], N[(N[(z$95$m * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / (-z$95$m)), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.28 \cdot 10^{-200}:\\
\;\;\;\;\frac{z\_m \cdot \left(y\_m \cdot x\_m\right)}{-z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.28e-200Initial program 65.6%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f6459.6
Applied rewrites59.6%
if 1.28e-200 < z Initial program 57.9%
Taylor expanded in z around inf
lower-*.f6481.7
Applied rewrites81.7%
Final simplification69.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (x_s y_s z_s x_m y_m z_m t a) :precision binary64 (* x_s (* y_s (* z_s (* y_m x_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
return x_s * (y_s * (z_s * (y_m * x_m)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: x_s
real(8), intent (in) :: y_s
real(8), intent (in) :: z_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x_s * (y_s * (z_s * (y_m * x_m)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double x_s, double y_s, double z_s, double x_m, double y_m, double z_m, double t, double a) {
return x_s * (y_s * (z_s * (y_m * x_m)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(x_s, y_s, z_s, x_m, y_m, z_m, t, a): return x_s * (y_s * (z_s * (y_m * x_m)))
z\_m = abs(z) z\_s = copysign(1.0, z) y\_m = abs(y) y\_s = copysign(1.0, y) x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(x_s, y_s, z_s, x_m, y_m, z_m, t, a) return Float64(x_s * Float64(y_s * Float64(z_s * Float64(y_m * x_m)))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp = code(x_s, y_s, z_s, x_m, y_m, z_m, t, a)
tmp = x_s * (y_s * (z_s * (y_m * x_m)));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, z$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(x$95$s * N[(y$95$s * N[(z$95$s * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
x\_s \cdot \left(y\_s \cdot \left(z\_s \cdot \left(y\_m \cdot x\_m\right)\right)\right)
\end{array}
Initial program 62.3%
Taylor expanded in z around inf
lower-*.f6443.3
Applied rewrites43.3%
Final simplification43.3%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024221
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))