
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (let* ((t_0 (/ x (* 2.0 (- s))))) (/ 1.0 (fma (pow (* E (sqrt E)) t_0) (exp (* t_0 0.5)) 1.0))))
float code(float x, float s) {
float t_0 = x / (2.0f * -s);
return 1.0f / fmaf(powf((((float) M_E) * sqrtf(((float) M_E))), t_0), expf((t_0 * 0.5f)), 1.0f);
}
function code(x, s) t_0 = Float32(x / Float32(Float32(2.0) * Float32(-s))) return Float32(Float32(1.0) / fma((Float32(Float32(exp(1)) * sqrt(Float32(exp(1)))) ^ t_0), exp(Float32(t_0 * Float32(0.5))), Float32(1.0))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2 \cdot \left(-s\right)}\\
\frac{1}{\mathsf{fma}\left({\left(e \cdot \sqrt{e}\right)}^{t\_0}, e^{t\_0 \cdot 0.5}, 1\right)}
\end{array}
\end{array}
Initial program 99.9%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.9
Applied rewrites99.9%
lift-+.f32N/A
+-commutativeN/A
lift-pow.f32N/A
sqr-powN/A
pow-prod-downN/A
lift-E.f32N/A
add-sqr-sqrtN/A
associate-*r*N/A
unpow-prod-downN/A
lower-fma.f32N/A
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (pow E (/ x (- s))) 1.0)))
float code(float x, float s) {
return 1.0f / (powf(((float) M_E), (x / -s)) + 1.0f);
}
function code(x, s) return Float32(Float32(1.0) / Float32((Float32(exp(1)) ^ Float32(x / Float32(-s))) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / ((single(2.71828182845904523536) ^ (x / -s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{{e}^{\left(\frac{x}{-s}\right)} + 1}
\end{array}
Initial program 99.9%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x s) :precision binary32 (/ 1.0 (+ (exp (/ x (- s))) 1.0)))
float code(float x, float s) {
return 1.0f / (expf((x / -s)) + 1.0f);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (exp((x / -s)) + 1.0e0)
end function
function code(x, s) return Float32(Float32(1.0) / Float32(exp(Float32(x / Float32(-s))) + Float32(1.0))) end
function tmp = code(x, s) tmp = single(1.0) / (exp((x / -s)) + single(1.0)); end
\begin{array}{l}
\\
\frac{1}{e^{\frac{x}{-s}} + 1}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ x (- s))))
(if (<= t_0 -50.0)
0.5
(if (<= t_0 0.5)
(fma (/ x s) (fma (/ (/ x s) (* s -48.0)) x 0.25) 0.5)
(/
1.0
(*
x
(*
(* x x)
(+
(/ 0.5 (* x (* s s)))
(/ -0.16666666666666666 (* s (* s s)))))))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= -50.0f) {
tmp = 0.5f;
} else if (t_0 <= 0.5f) {
tmp = fmaf((x / s), fmaf(((x / s) / (s * -48.0f)), x, 0.25f), 0.5f);
} else {
tmp = 1.0f / (x * ((x * x) * ((0.5f / (x * (s * s))) + (-0.16666666666666666f / (s * (s * s))))));
}
return tmp;
}
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(-50.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(0.5)) tmp = fma(Float32(x / s), fma(Float32(Float32(x / s) / Float32(s * Float32(-48.0))), x, Float32(0.25)), Float32(0.5)); else tmp = Float32(Float32(1.0) / Float32(x * Float32(Float32(x * x) * Float32(Float32(Float32(0.5) / Float32(x * Float32(s * s))) + Float32(Float32(-0.16666666666666666) / Float32(s * Float32(s * s))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq -50:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t\_0 \leq 0.5:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{s}, \mathsf{fma}\left(\frac{\frac{x}{s}}{s \cdot -48}, x, 0.25\right), 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot \left(\left(x \cdot x\right) \cdot \left(\frac{0.5}{x \cdot \left(s \cdot s\right)} + \frac{-0.16666666666666666}{s \cdot \left(s \cdot s\right)}\right)\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -50Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -50 < (/.f32 (neg.f32 x) s) < 0.5Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites80.1%
Applied rewrites85.7%
Applied rewrites97.7%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in s around -inf
lower-+.f32N/A
associate-*r/N/A
lower-/.f32N/A
Applied rewrites79.5%
Taylor expanded in x around inf
Applied rewrites92.6%
Final simplification70.7%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ x (- s))))
(if (<= t_0 -50.0)
0.5
(if (<= t_0 0.5)
(fma (/ x s) (fma (/ (/ x s) (* s -48.0)) x 0.25) 0.5)
(/ 1.0 (* x (* x (/ 0.5 (* s s)))))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= -50.0f) {
tmp = 0.5f;
} else if (t_0 <= 0.5f) {
tmp = fmaf((x / s), fmaf(((x / s) / (s * -48.0f)), x, 0.25f), 0.5f);
} else {
tmp = 1.0f / (x * (x * (0.5f / (s * s))));
}
return tmp;
}
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(-50.0)) tmp = Float32(0.5); elseif (t_0 <= Float32(0.5)) tmp = fma(Float32(x / s), fma(Float32(Float32(x / s) / Float32(s * Float32(-48.0))), x, Float32(0.25)), Float32(0.5)); else tmp = Float32(Float32(1.0) / Float32(x * Float32(x * Float32(Float32(0.5) / Float32(s * s))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq -50:\\
\;\;\;\;0.5\\
\mathbf{elif}\;t\_0 \leq 0.5:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{s}, \mathsf{fma}\left(\frac{\frac{x}{s}}{s \cdot -48}, x, 0.25\right), 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot \left(x \cdot \frac{0.5}{s \cdot s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -50Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -50 < (/.f32 (neg.f32 x) s) < 0.5Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites80.1%
Applied rewrites85.7%
Applied rewrites97.7%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
times-fracN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites69.7%
Taylor expanded in x around inf
Applied rewrites85.9%
Final simplification68.4%
(FPCore (x s)
:precision binary32
(if (<= (/ x (- s)) -1.0)
0.5
(/
1.0
(+
2.0
(/ (- (/ (* (* x x) (fma -0.16666666666666666 (/ x s) 0.5)) s) x) s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + (((((x * x) * fmaf(-0.16666666666666666f, (x / s), 0.5f)) / s) - x) / s));
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(Float32(Float32(x * x) * fma(Float32(-0.16666666666666666), Float32(x / s), Float32(0.5))) / s) - x) / s))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + \frac{\frac{\left(x \cdot x\right) \cdot \mathsf{fma}\left(-0.16666666666666666, \frac{x}{s}, 0.5\right)}{s} - x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.8
Applied rewrites99.8%
Taylor expanded in s around -inf
Applied rewrites88.7%
Final simplification66.5%
(FPCore (x s)
:precision binary32
(if (<= (/ x (- s)) -1.0)
0.5
(/
1.0
(+ 2.0 (/ (- (/ (* -0.16666666666666666 (* x (/ (* x x) s))) s) x) s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + ((((-0.16666666666666666f * (x * ((x * x) / s))) / s) - x) / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 + (((((-0.16666666666666666e0) * (x * ((x * x) / s))) / s) - x) / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(Float32(Float32(-0.16666666666666666) * Float32(x * Float32(Float32(x * x) / s))) / s) - x) / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) + ((((single(-0.16666666666666666) * (x * ((x * x) / s))) / s) - x) / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + \frac{\frac{-0.16666666666666666 \cdot \left(x \cdot \frac{x \cdot x}{s}\right)}{s} - x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in s around -inf
lower-+.f32N/A
associate-*r/N/A
lower-/.f32N/A
Applied rewrites86.8%
Taylor expanded in x around inf
Applied rewrites87.1%
Final simplification65.5%
(FPCore (x s)
:precision binary32
(if (<= (- x) 2.0000000063421537e-29)
0.5
(/
1.0
(fma
x
(fma (/ x (* s s)) (fma -0.16666666666666666 (/ x s) 0.5) (/ -1.0 s))
2.0))))
float code(float x, float s) {
float tmp;
if (-x <= 2.0000000063421537e-29f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf(x, fmaf((x / (s * s)), fmaf(-0.16666666666666666f, (x / s), 0.5f), (-1.0f / s)), 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(2.0000000063421537e-29)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(x, fma(Float32(x / Float32(s * s)), fma(Float32(-0.16666666666666666), Float32(x / s), Float32(0.5)), Float32(Float32(-1.0) / s)), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 2.0000000063421537 \cdot 10^{-29}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(x, \mathsf{fma}\left(\frac{x}{s \cdot s}, \mathsf{fma}\left(-0.16666666666666666, \frac{x}{s}, 0.5\right), \frac{-1}{s}\right), 2\right)}\\
\end{array}
\end{array}
if (neg.f32 x) < 2.00000001e-29Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites48.5%
if 2.00000001e-29 < (neg.f32 x) Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites91.0%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 0.5) 0.5 (/ 1.0 (* x (* x (/ 0.5 (* s s)))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 0.5f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (x * (x * (0.5f / (s * s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 0.5e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / (x * (x * (0.5e0 / (s * s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(x * Float32(x * Float32(Float32(0.5) / Float32(s * s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(0.5)) tmp = single(0.5); else tmp = single(1.0) / (x * (x * (single(0.5) / (s * s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot \left(x \cdot \frac{0.5}{s \cdot s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites54.4%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
times-fracN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-outN/A
lower-fma.f32N/A
Applied rewrites69.7%
Taylor expanded in x around inf
Applied rewrites85.9%
Final simplification65.1%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -1.0) 0.5 (/ 1.0 (fma (/ 1.0 s) (- x) 2.0))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / fmaf((1.0f / s), -x, 2.0f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / fma(Float32(Float32(1.0) / s), Float32(-x), Float32(2.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\frac{1}{s}, -x, 2\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3267.8
Applied rewrites67.8%
Applied rewrites67.8%
Final simplification53.2%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -1.0) 0.5 (/ -0.25 (fma x (/ 0.25 s) -0.5))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = -0.25f / fmaf(x, (0.25f / s), -0.5f);
}
return tmp;
}
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(-0.25) / fma(x, Float32(Float32(0.25) / s), Float32(-0.5))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.25}{\mathsf{fma}\left(x, \frac{0.25}{s}, -0.5\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
exp-1-eN/A
lower-E.f3299.8
Applied rewrites99.8%
Taylor expanded in x around 0
+-commutativeN/A
log-EN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3246.4
Applied rewrites46.4%
Applied rewrites45.6%
Taylor expanded in x around 0
Applied rewrites67.8%
Final simplification53.2%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -1.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites28.1%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3267.8
Applied rewrites67.8%
Final simplification53.2%
(FPCore (x s) :precision binary32 (let* ((t_0 (/ x (- s)))) (if (<= t_0 0.5) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= 0.5f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = x / -s
if (t_0 <= 0.5e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(0.5)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(0.5)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq 0.5:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t\_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites54.4%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f32N/A
lower-/.f3246.5
Applied rewrites46.5%
Taylor expanded in x around inf
Applied rewrites46.5%
Final simplification51.7%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites38.1%
herbie shell --seed 2024221
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))