
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 26 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (+ (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) 1.0))
float code(float u, float v) {
return (v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) + 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v)))))) + 1.0e0
end function
function code(u, v) return Float32(Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) + Float32(1.0)) end
function tmp = code(u, v) tmp = (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))) + single(1.0); end
\begin{array}{l}
\\
v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) + 1
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645)
(-
(+ -1.0 (* u 2.0))
(/
(fma
0.16666666666666666
(/
(fma
(- 1.0 u)
8.0
(* (* (- 1.0 u) (- 1.0 u)) (fma (- 1.0 u) 16.0 -24.0)))
v)
(* -0.5 (* (- 1.0 u) (fma -4.0 (- 1.0 u) 4.0))))
v))
(fma (log (+ u (/ (- 1.0 u) (+ (/ 2.0 v) 1.0)))) v 1.0)))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = (-1.0f + (u * 2.0f)) - (fmaf(0.16666666666666666f, (fmaf((1.0f - u), 8.0f, (((1.0f - u) * (1.0f - u)) * fmaf((1.0f - u), 16.0f, -24.0f))) / v), (-0.5f * ((1.0f - u) * fmaf(-4.0f, (1.0f - u), 4.0f)))) / v);
} else {
tmp = fmaf(logf((u + ((1.0f - u) / ((2.0f / v) + 1.0f)))), v, 1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = Float32(Float32(Float32(-1.0) + Float32(u * Float32(2.0))) - Float32(fma(Float32(0.16666666666666666), Float32(fma(Float32(Float32(1.0) - u), Float32(8.0), Float32(Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)) * fma(Float32(Float32(1.0) - u), Float32(16.0), Float32(-24.0)))) / v), Float32(Float32(-0.5) * Float32(Float32(Float32(1.0) - u) * fma(Float32(-4.0), Float32(Float32(1.0) - u), Float32(4.0))))) / v)); else tmp = fma(log(Float32(u + Float32(Float32(Float32(1.0) - u) / Float32(Float32(Float32(2.0) / v) + Float32(1.0))))), v, Float32(1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\left(-1 + u \cdot 2\right) - \frac{\mathsf{fma}\left(0.16666666666666666, \frac{\mathsf{fma}\left(1 - u, 8, \left(\left(1 - u\right) \cdot \left(1 - u\right)\right) \cdot \mathsf{fma}\left(1 - u, 16, -24\right)\right)}{v}, -0.5 \cdot \left(\left(1 - u\right) \cdot \mathsf{fma}\left(-4, 1 - u, 4\right)\right)\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\log \left(u + \frac{1 - u}{\frac{2}{v} + 1}\right), v, 1\right)\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around -inf
Applied rewrites70.9%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
lift-exp.f32N/A
lift-/.f32N/A
frac-2negN/A
distribute-frac-neg2N/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f32N/A
metadata-eval100.0
Applied rewrites100.0%
Taylor expanded in v around inf
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3298.0
Applied rewrites98.0%
lift-+.f32N/A
+-commutativeN/A
lift-*.f32N/A
*-commutativeN/A
lower-fma.f3298.0
lift-*.f32N/A
lift-/.f32N/A
un-div-invN/A
lower-/.f3298.0
Applied rewrites98.0%
Final simplification96.0%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645)
(-
(+ -1.0 (* u 2.0))
(/
(fma
0.16666666666666666
(/
(fma
(- 1.0 u)
8.0
(* (* (- 1.0 u) (- 1.0 u)) (fma (- 1.0 u) 16.0 -24.0)))
v)
(* -0.5 (* (- 1.0 u) (fma -4.0 (- 1.0 u) 4.0))))
v))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = (-1.0f + (u * 2.0f)) - (fmaf(0.16666666666666666f, (fmaf((1.0f - u), 8.0f, (((1.0f - u) * (1.0f - u)) * fmaf((1.0f - u), 16.0f, -24.0f))) / v), (-0.5f * ((1.0f - u) * fmaf(-4.0f, (1.0f - u), 4.0f)))) / v);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = Float32(Float32(Float32(-1.0) + Float32(u * Float32(2.0))) - Float32(fma(Float32(0.16666666666666666), Float32(fma(Float32(Float32(1.0) - u), Float32(8.0), Float32(Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)) * fma(Float32(Float32(1.0) - u), Float32(16.0), Float32(-24.0)))) / v), Float32(Float32(-0.5) * Float32(Float32(Float32(1.0) - u) * fma(Float32(-4.0), Float32(Float32(1.0) - u), Float32(4.0))))) / v)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\left(-1 + u \cdot 2\right) - \frac{\mathsf{fma}\left(0.16666666666666666, \frac{\mathsf{fma}\left(1 - u, 8, \left(\left(1 - u\right) \cdot \left(1 - u\right)\right) \cdot \mathsf{fma}\left(1 - u, 16, -24\right)\right)}{v}, -0.5 \cdot \left(\left(1 - u\right) \cdot \mathsf{fma}\left(-4, 1 - u, 4\right)\right)\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around -inf
Applied rewrites70.9%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
Final simplification92.7%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645)
(-
(fma -2.0 (- 1.0 u) 1.0)
(/
(*
u
(fma
u
(+ (/ 4.0 v) (fma -2.6666666666666665 (/ u v) 2.0))
(+ -2.0 (/ -1.3333333333333333 v))))
v))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f) - ((u * fmaf(u, ((4.0f / v) + fmaf(-2.6666666666666665f, (u / v), 2.0f)), (-2.0f + (-1.3333333333333333f / v)))) / v);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = Float32(fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)) - Float32(Float32(u * fma(u, Float32(Float32(Float32(4.0) / v) + fma(Float32(-2.6666666666666665), Float32(u / v), Float32(2.0))), Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)))) / v)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right) - \frac{u \cdot \mathsf{fma}\left(u, \frac{4}{v} + \mathsf{fma}\left(-2.6666666666666665, \frac{u}{v}, 2\right), -2 + \frac{-1.3333333333333333}{v}\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in v around -inf
Applied rewrites70.7%
Taylor expanded in u around 0
Applied rewrites70.5%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
(FPCore (u v)
:precision binary32
(if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645)
(-
(fma -2.0 (- 1.0 u) 1.0)
(/
(fma
(* (- 1.0 u) (fma (- 1.0 u) -4.0 4.0))
-0.5
(* (/ 0.16666666666666666 v) (* u (fma u 24.0 -8.0))))
v))
1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f) - (fmaf(((1.0f - u) * fmaf((1.0f - u), -4.0f, 4.0f)), -0.5f, ((0.16666666666666666f / v) * (u * fmaf(u, 24.0f, -8.0f)))) / v);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = Float32(fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)) - Float32(fma(Float32(Float32(Float32(1.0) - u) * fma(Float32(Float32(1.0) - u), Float32(-4.0), Float32(4.0))), Float32(-0.5), Float32(Float32(Float32(0.16666666666666666) / v) * Float32(u * fma(u, Float32(24.0), Float32(-8.0))))) / v)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right) - \frac{\mathsf{fma}\left(\left(1 - u\right) \cdot \mathsf{fma}\left(1 - u, -4, 4\right), -0.5, \frac{0.16666666666666666}{v} \cdot \left(u \cdot \mathsf{fma}\left(u, 24, -8\right)\right)\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in v around -inf
Applied rewrites70.7%
Taylor expanded in u around 0
Applied rewrites64.5%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
Final simplification92.3%
(FPCore (u v) :precision binary32 (if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645) (fma 0.5 (/ (* u 4.0) v) (+ -1.0 (* u 2.0))) 1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = fmaf(0.5f, ((u * 4.0f) / v), (-1.0f + (u * 2.0f)));
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = fma(Float32(0.5), Float32(Float32(u * Float32(4.0)) / v), Float32(Float32(-1.0) + Float32(u * Float32(2.0)))); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\mathsf{fma}\left(0.5, \frac{u \cdot 4}{v}, -1 + u \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around inf
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites60.8%
Taylor expanded in u around 0
Applied rewrites57.7%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
Final simplification91.8%
(FPCore (u v) :precision binary32 (if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645) (+ -1.0 (* u (+ 2.0 (/ 2.0 v)))) 1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = -1.0f + (u * (2.0f + (2.0f / v)));
} else {
tmp = 1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if ((v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v)))))) <= (-0.4000000059604645e0)) then
tmp = (-1.0e0) + (u * (2.0e0 + (2.0e0 / v)))
else
tmp = 1.0e0
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(2.0) + Float32(Float32(2.0) / v)))); else tmp = Float32(1.0); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if ((v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))) <= single(-0.4000000059604645)) tmp = single(-1.0) + (u * (single(2.0) + (single(2.0) / v))); else tmp = single(1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;-1 + u \cdot \left(2 + \frac{2}{v}\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around inf
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites60.8%
Applied rewrites60.8%
Taylor expanded in u around 0
Applied rewrites57.7%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
Final simplification91.8%
(FPCore (u v) :precision binary32 (if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645) (fma u (+ 2.0 (/ 2.0 v)) -1.0) 1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = fmaf(u, (2.0f + (2.0f / v)), -1.0f);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = fma(u, Float32(Float32(2.0) + Float32(Float32(2.0) / v)), Float32(-1.0)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\mathsf{fma}\left(u, 2 + \frac{2}{v}, -1\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around inf
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites60.8%
Taylor expanded in u around 0
Applied rewrites57.7%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
(FPCore (u v) :precision binary32 (if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645) (fma -2.0 (- 1.0 u) 1.0) 1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
Taylor expanded in v around inf
+-commutativeN/A
lower-fma.f32N/A
lower--.f3251.5
Applied rewrites51.5%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
(FPCore (u v) :precision binary32 (if (<= (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v)))))) -0.4000000059604645) (fma 2.0 u -1.0) 1.0))
float code(float u, float v) {
float tmp;
if ((v * logf((u + ((1.0f - u) * expf((-2.0f / v)))))) <= -0.4000000059604645f) {
tmp = fmaf(2.0f, u, -1.0f);
} else {
tmp = 1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v)))))) <= Float32(-0.4000000059604645)) tmp = fma(Float32(2.0), u, Float32(-1.0)); else tmp = Float32(1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right) \leq -0.4000000059604645:\\
\;\;\;\;\mathsf{fma}\left(2, u, -1\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) < -0.400000006Initial program 95.4%
lift-exp.f32N/A
lift-/.f32N/A
frac-2negN/A
distribute-frac-neg2N/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f32N/A
metadata-eval94.8
Applied rewrites94.8%
Taylor expanded in v around inf
sub-negN/A
metadata-evalN/A
lower-fma.f3251.5
Applied rewrites51.5%
if -0.400000006 < (*.f32 v (log.f32 (+.f32 u (*.f32 (-.f32 #s(literal 1 binary32) u) (exp.f32 (/.f32 #s(literal -2 binary32) v)))))) Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
(FPCore (u v) :precision binary32 (+ (* v (log (fma (exp (/ -2.0 v)) (- 1.0 u) u))) 1.0))
float code(float u, float v) {
return (v * logf(fmaf(expf((-2.0f / v)), (1.0f - u), u))) + 1.0f;
}
function code(u, v) return Float32(Float32(v * log(fma(exp(Float32(Float32(-2.0) / v)), Float32(Float32(1.0) - u), u))) + Float32(1.0)) end
\begin{array}{l}
\\
v \cdot \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, 1 - u, u\right)\right) + 1
\end{array}
Initial program 99.7%
Taylor expanded in u around 0
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-+r+N/A
*-rgt-identityN/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-inN/A
neg-mul-1N/A
sub-negN/A
lower-fma.f32N/A
Applied rewrites99.6%
Final simplification99.6%
(FPCore (u v) :precision binary32 (fma v (log (fma (exp (/ -2.0 v)) (- 1.0 u) u)) 1.0))
float code(float u, float v) {
return fmaf(v, logf(fmaf(expf((-2.0f / v)), (1.0f - u), u)), 1.0f);
}
function code(u, v) return fma(v, log(fma(exp(Float32(Float32(-2.0) / v)), Float32(Float32(1.0) - u), u)), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, 1 - u, u\right)\right), 1\right)
\end{array}
Initial program 99.7%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f32N/A
lower-log.f32N/A
+-commutativeN/A
lower-fma.f32N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-*r/N/A
lower-exp.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f32N/A
lower--.f3299.6
Applied rewrites99.6%
(FPCore (u v)
:precision binary32
(+
(*
v
(log
(fma
(/ 1.0 (- 1.0 (/ (+ -2.0 (/ (+ -2.0 (/ -1.3333333333333333 v)) v)) v)))
(- 1.0 u)
u)))
1.0))
float code(float u, float v) {
return (v * logf(fmaf((1.0f / (1.0f - ((-2.0f + ((-2.0f + (-1.3333333333333333f / v)) / v)) / v))), (1.0f - u), u))) + 1.0f;
}
function code(u, v) return Float32(Float32(v * log(fma(Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(Float32(Float32(-2.0) + Float32(Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)) / v)) / v))), Float32(Float32(1.0) - u), u))) + Float32(1.0)) end
\begin{array}{l}
\\
v \cdot \log \left(\mathsf{fma}\left(\frac{1}{1 - \frac{-2 + \frac{-2 + \frac{-1.3333333333333333}{v}}{v}}{v}}, 1 - u, u\right)\right) + 1
\end{array}
Initial program 99.7%
Taylor expanded in u around 0
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-+r+N/A
*-rgt-identityN/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-inN/A
neg-mul-1N/A
sub-negN/A
lower-fma.f32N/A
Applied rewrites99.6%
Applied rewrites99.6%
Taylor expanded in v around -inf
Applied rewrites96.2%
Final simplification96.2%
(FPCore (u v)
:precision binary32
(fma
v
(log
(+
u
(/
(- 1.0 u)
(+ (/ (- (/ (+ 2.0 (/ 1.3333333333333333 v)) v) -2.0) v) 1.0))))
1.0))
float code(float u, float v) {
return fmaf(v, logf((u + ((1.0f - u) / (((((2.0f + (1.3333333333333333f / v)) / v) - -2.0f) / v) + 1.0f)))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + Float32(Float32(Float32(1.0) - u) / Float32(Float32(Float32(Float32(Float32(Float32(2.0) + Float32(Float32(1.3333333333333333) / v)) / v) - Float32(-2.0)) / v) + Float32(1.0))))), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(u + \frac{1 - u}{\frac{\frac{2 + \frac{1.3333333333333333}{v}}{v} - -2}{v} + 1}\right), 1\right)
\end{array}
Initial program 99.7%
lift-exp.f32N/A
lift-/.f32N/A
frac-2negN/A
distribute-frac-neg2N/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f32N/A
metadata-eval99.6
Applied rewrites99.6%
Taylor expanded in v around 0
Applied rewrites88.0%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f32N/A
lower-log.f32N/A
associate--l+N/A
div-subN/A
lower-+.f32N/A
lower-/.f32N/A
lower--.f32N/A
metadata-evalN/A
associate-*r/N/A
lower-exp.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3299.6
Applied rewrites99.6%
Taylor expanded in v around -inf
Applied rewrites96.1%
Final simplification96.1%
(FPCore (u v) :precision binary32 (+ (* v (log (+ u (* (- 1.0 u) (/ 1.0 (+ (/ 2.0 (* v v)) (+ (/ 2.0 v) 1.0))))))) 1.0))
float code(float u, float v) {
return (v * logf((u + ((1.0f - u) * (1.0f / ((2.0f / (v * v)) + ((2.0f / v) + 1.0f))))))) + 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = (v * log((u + ((1.0e0 - u) * (1.0e0 / ((2.0e0 / (v * v)) + ((2.0e0 / v) + 1.0e0))))))) + 1.0e0
end function
function code(u, v) return Float32(Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) / Float32(Float32(Float32(2.0) / Float32(v * v)) + Float32(Float32(Float32(2.0) / v) + Float32(1.0)))))))) + Float32(1.0)) end
function tmp = code(u, v) tmp = (v * log((u + ((single(1.0) - u) * (single(1.0) / ((single(2.0) / (v * v)) + ((single(2.0) / v) + single(1.0)))))))) + single(1.0); end
\begin{array}{l}
\\
v \cdot \log \left(u + \left(1 - u\right) \cdot \frac{1}{\frac{2}{v \cdot v} + \left(\frac{2}{v} + 1\right)}\right) + 1
\end{array}
Initial program 99.7%
lift-exp.f32N/A
lift-/.f32N/A
frac-2negN/A
distribute-frac-neg2N/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f32N/A
metadata-eval99.6
Applied rewrites99.6%
Taylor expanded in v around inf
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-+.f32N/A
lower-/.f32N/A
unpow2N/A
lower-*.f32N/A
lower-+.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3294.9
Applied rewrites94.9%
Final simplification94.9%
(FPCore (u v) :precision binary32 (+ (* v (log (fma (/ 1.0 (+ (+ (/ 2.0 (* v v)) (/ 2.0 v)) 1.0)) (- 1.0 u) u))) 1.0))
float code(float u, float v) {
return (v * logf(fmaf((1.0f / (((2.0f / (v * v)) + (2.0f / v)) + 1.0f)), (1.0f - u), u))) + 1.0f;
}
function code(u, v) return Float32(Float32(v * log(fma(Float32(Float32(1.0) / Float32(Float32(Float32(Float32(2.0) / Float32(v * v)) + Float32(Float32(2.0) / v)) + Float32(1.0))), Float32(Float32(1.0) - u), u))) + Float32(1.0)) end
\begin{array}{l}
\\
v \cdot \log \left(\mathsf{fma}\left(\frac{1}{\left(\frac{2}{v \cdot v} + \frac{2}{v}\right) + 1}, 1 - u, u\right)\right) + 1
\end{array}
Initial program 99.7%
Taylor expanded in u around 0
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-+r+N/A
*-rgt-identityN/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-inN/A
neg-mul-1N/A
sub-negN/A
lower-fma.f32N/A
Applied rewrites99.6%
Applied rewrites99.6%
Taylor expanded in v around inf
Applied rewrites94.9%
Final simplification94.9%
(FPCore (u v) :precision binary32 (fma v (log (+ u (/ (- 1.0 u) (+ (/ 2.0 (* v v)) (+ (/ 2.0 v) 1.0))))) 1.0))
float code(float u, float v) {
return fmaf(v, logf((u + ((1.0f - u) / ((2.0f / (v * v)) + ((2.0f / v) + 1.0f))))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + Float32(Float32(Float32(1.0) - u) / Float32(Float32(Float32(2.0) / Float32(v * v)) + Float32(Float32(Float32(2.0) / v) + Float32(1.0)))))), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(u + \frac{1 - u}{\frac{2}{v \cdot v} + \left(\frac{2}{v} + 1\right)}\right), 1\right)
\end{array}
Initial program 99.7%
lift-exp.f32N/A
lift-/.f32N/A
frac-2negN/A
distribute-frac-neg2N/A
exp-negN/A
lower-/.f32N/A
lower-exp.f32N/A
lower-/.f32N/A
metadata-eval99.6
Applied rewrites99.6%
Taylor expanded in v around 0
Applied rewrites88.0%
Taylor expanded in v around 0
+-commutativeN/A
lower-fma.f32N/A
lower-log.f32N/A
associate--l+N/A
div-subN/A
lower-+.f32N/A
lower-/.f32N/A
lower--.f32N/A
metadata-evalN/A
associate-*r/N/A
lower-exp.f32N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f3299.6
Applied rewrites99.6%
Taylor expanded in v around inf
Applied rewrites94.9%
Final simplification94.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.10000000149011612)
1.0
(-
(fma 2.0 u -1.0)
(/
(fma
(* (- 1.0 u) (fma (- 1.0 u) -4.0 4.0))
-0.5
(*
(fma
(* (- 1.0 u) (- 1.0 u))
(fma (- 1.0 u) 16.0 -24.0)
(fma 8.0 (- u) 8.0))
(/ 0.16666666666666666 v)))
v))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = fmaf(2.0f, u, -1.0f) - (fmaf(((1.0f - u) * fmaf((1.0f - u), -4.0f, 4.0f)), -0.5f, (fmaf(((1.0f - u) * (1.0f - u)), fmaf((1.0f - u), 16.0f, -24.0f), fmaf(8.0f, -u, 8.0f)) * (0.16666666666666666f / v))) / v);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(fma(Float32(2.0), u, Float32(-1.0)) - Float32(fma(Float32(Float32(Float32(1.0) - u) * fma(Float32(Float32(1.0) - u), Float32(-4.0), Float32(4.0))), Float32(-0.5), Float32(fma(Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), fma(Float32(Float32(1.0) - u), Float32(16.0), Float32(-24.0)), fma(Float32(8.0), Float32(-u), Float32(8.0))) * Float32(Float32(0.16666666666666666) / v))) / v)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, u, -1\right) - \frac{\mathsf{fma}\left(\left(1 - u\right) \cdot \mathsf{fma}\left(1 - u, -4, 4\right), -0.5, \mathsf{fma}\left(\left(1 - u\right) \cdot \left(1 - u\right), \mathsf{fma}\left(1 - u, 16, -24\right), \mathsf{fma}\left(8, -u, 8\right)\right) \cdot \frac{0.16666666666666666}{v}\right)}{v}\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
if 0.100000001 < v Initial program 95.4%
Taylor expanded in v around -inf
Applied rewrites70.7%
Taylor expanded in u around 0
Applied rewrites70.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.10000000149011612)
1.0
(-
(fma -2.0 (- 1.0 u) 1.0)
(/
(fma
(* (- 1.0 u) (fma (- 1.0 u) -4.0 4.0))
-0.5
(* (/ 0.16666666666666666 v) (* u (fma u (fma u -16.0 24.0) -8.0))))
v))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f) - (fmaf(((1.0f - u) * fmaf((1.0f - u), -4.0f, 4.0f)), -0.5f, ((0.16666666666666666f / v) * (u * fmaf(u, fmaf(u, -16.0f, 24.0f), -8.0f)))) / v);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)) - Float32(fma(Float32(Float32(Float32(1.0) - u) * fma(Float32(Float32(1.0) - u), Float32(-4.0), Float32(4.0))), Float32(-0.5), Float32(Float32(Float32(0.16666666666666666) / v) * Float32(u * fma(u, fma(u, Float32(-16.0), Float32(24.0)), Float32(-8.0))))) / v)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right) - \frac{\mathsf{fma}\left(\left(1 - u\right) \cdot \mathsf{fma}\left(1 - u, -4, 4\right), -0.5, \frac{0.16666666666666666}{v} \cdot \left(u \cdot \mathsf{fma}\left(u, \mathsf{fma}\left(u, -16, 24\right), -8\right)\right)\right)}{v}\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
if 0.100000001 < v Initial program 95.4%
Taylor expanded in v around -inf
Applied rewrites70.7%
Taylor expanded in u around 0
Applied rewrites70.7%
Final simplification92.7%
(FPCore (u v)
:precision binary32
(if (<= v 0.10000000149011612)
1.0
(-
(fma -2.0 (- 1.0 u) 1.0)
(/ (* u (fma u (+ 2.0 (/ 4.0 v)) (+ -2.0 (/ -1.3333333333333333 v)))) v))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = fmaf(-2.0f, (1.0f - u), 1.0f) - ((u * fmaf(u, (2.0f + (4.0f / v)), (-2.0f + (-1.3333333333333333f / v)))) / v);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0)) - Float32(Float32(u * fma(u, Float32(Float32(2.0) + Float32(Float32(4.0) / v)), Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)))) / v)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-2, 1 - u, 1\right) - \frac{u \cdot \mathsf{fma}\left(u, 2 + \frac{4}{v}, -2 + \frac{-1.3333333333333333}{v}\right)}{v}\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
if 0.100000001 < v Initial program 95.4%
Taylor expanded in v around -inf
Applied rewrites70.7%
Taylor expanded in u around 0
Applied rewrites64.3%
(FPCore (u v)
:precision binary32
(if (<= v 0.10000000149011612)
1.0
(fma
(* (- 1.0 u) (fma (- 1.0 u) -4.0 4.0))
(/ 0.5 v)
(fma -2.0 (- 1.0 u) 1.0))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = fmaf(((1.0f - u) * fmaf((1.0f - u), -4.0f, 4.0f)), (0.5f / v), fmaf(-2.0f, (1.0f - u), 1.0f));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = fma(Float32(Float32(Float32(1.0) - u) * fma(Float32(Float32(1.0) - u), Float32(-4.0), Float32(4.0))), Float32(Float32(0.5) / v), fma(Float32(-2.0), Float32(Float32(1.0) - u), Float32(1.0))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(1 - u\right) \cdot \mathsf{fma}\left(1 - u, -4, 4\right), \frac{0.5}{v}, \mathsf{fma}\left(-2, 1 - u, 1\right)\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
if 0.100000001 < v Initial program 95.4%
Taylor expanded in v around inf
associate-+r+N/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f32N/A
lower--.f32N/A
lower-fma.f32N/A
lower--.f32N/A
lower-/.f32N/A
Applied rewrites60.9%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (+ -1.0 (fma 0.5 (* (- 1.0 u) (/ (fma (- 1.0 u) -4.0 4.0) v)) (* u 2.0)))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = -1.0f + fmaf(0.5f, ((1.0f - u) * (fmaf((1.0f - u), -4.0f, 4.0f) / v)), (u * 2.0f));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + fma(Float32(0.5), Float32(Float32(Float32(1.0) - u) * Float32(fma(Float32(Float32(1.0) - u), Float32(-4.0), Float32(4.0)) / v)), Float32(u * Float32(2.0)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \mathsf{fma}\left(0.5, \left(1 - u\right) \cdot \frac{\mathsf{fma}\left(1 - u, -4, 4\right)}{v}, u \cdot 2\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
if 0.100000001 < v Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around inf
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites60.8%
Applied rewrites60.8%
Final simplification92.0%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (+ -1.0 (fma 0.5 (* (- 1.0 u) (/ (* u 4.0) v)) (* u 2.0)))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = -1.0f + fmaf(0.5f, ((1.0f - u) * ((u * 4.0f) / v)), (u * 2.0f));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + fma(Float32(0.5), Float32(Float32(Float32(1.0) - u) * Float32(Float32(u * Float32(4.0)) / v)), Float32(u * Float32(2.0)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \mathsf{fma}\left(0.5, \left(1 - u\right) \cdot \frac{u \cdot 4}{v}, u \cdot 2\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
if 0.100000001 < v Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around inf
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites60.8%
Applied rewrites60.8%
Taylor expanded in u around 0
Applied rewrites60.8%
Final simplification92.0%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (fma u (+ 2.0 (fma -2.0 (/ u v) (/ 2.0 v))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = fmaf(u, (2.0f + fmaf(-2.0f, (u / v), (2.0f / v))), -1.0f);
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = fma(u, Float32(Float32(2.0) + fma(Float32(-2.0), Float32(u / v), Float32(Float32(2.0) / v))), Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(u, 2 + \mathsf{fma}\left(-2, \frac{u}{v}, \frac{2}{v}\right), -1\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
Taylor expanded in v around 0
Applied rewrites94.5%
if 0.100000001 < v Initial program 95.4%
Taylor expanded in u around 0
Applied rewrites40.1%
Taylor expanded in v around inf
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites60.8%
Taylor expanded in u around 0
Applied rewrites60.8%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
Taylor expanded in v around 0
Applied rewrites88.0%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.7%
Taylor expanded in u around 0
Applied rewrites5.9%
herbie shell --seed 2024221
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))